Scoreboard
View a Scoreboard after every round, and a Final Scoreboard at the end of every game.
| Last updated | 10 hours ago |
| Total downloads | 22 |
| Total rating | 0 |
| Categories | Gameplay |
| Dependency string | Zenith-Scoreboard-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.14README
Scoreboard
A clean, quick scoreboard that pops up before every card pick, showing how everyone did since the last pick.
What it shows
For every player, in their own color:
- Kills: knocking someone off the map or into a hazard right after hitting them counts as your kill
- Damage dealt: every kind of damage you deal to opponents (bullets, explosions, poison, saws, beams, card abilities and other mods' effects), counted as real health removed (overkill and blocked hits don't count)
- Damage taken: health you lost to opponents and the map (your own blasts and teammates don't count)
- Last Standing: how many fights you were still alive at the end of (with teams, every surviving teammate counts)
- Accuracy: the share of your bullets that hit an opponent (a bullet that passes through two players still counts once)
- MVP: the player with the most impact gets a gold crown above their name. Impact = 100 per kill + damage dealt.
Stats add up across every fight since the last card pick, so it works no matter how many fights a round has (including with SetRounds). Friendly fire and damage to yourself never count. The best value in each column is highlighted, and your own row is tagged YOU.
The scoreboard stays up for 5 seconds with a countdown, then the card pick starts as normal.
Game totals
When the game ends, a Final Scoreboard shows everyone's totals for the whole game, with a crown for the Game MVP. It shows right after VICTORY! and stays up for 8 seconds, then the Continue / Rematch / Exit menu opens as normal. If the host picks Continue, the totals keep adding up and show again when the extended game ends.
Synced for everyone
- The host keeps the official stats and sends them to everyone, so every player sees the same numbers.
- Everyone leaves the scoreboard at the same moment, on the host's signal, so the card pick starts in sync.
- If someone in the lobby doesn't have Scoreboard, it switches itself off for that game instead of risking a desync.
- If the host's stats don't arrive in time, you see your own count instead, marked LOCAL STATS.
- If anything goes wrong, Scoreboard steps aside and the game carries on.
Settings
In Mod Options → Scoreboard (main menu or pause menu):
- Turn the scoreboard on or off, and how many seconds it stays up (3 to 10)
- Turn the game totals on or off, and how many seconds they stay up (3 to 15)
- Preview buttons to see both without playing
The host's settings are used for the whole lobby.
Requirements
- UnboundLib
- RoundsWithFriends
- Every player in the lobby needs Scoreboard for it to show.
Credits
- Zen: mod author
- willis81808 & the ROUNDS modding community: UnboundLib
- olavim: RoundsWithFriends, whose game flow and end-of-game menu Scoreboard fits into
Changelog
- 1.0.0: Initial release.
Problems or suggestions?
Message ZenithFPS on Discord.