Zips Ultimate Abilities
[BETA] 14 different ultimate abilities (7 ultimates with upgrades that rework the ability), with custom effects, weapons, audio, persistent charge system and card artwork. Press Z to unleash your ultimate. Configure charge in settings
By Zip
| Last updated | 2 days ago |
| Total downloads | 338 |
| Total rating | 0 |
| Categories | Custom Cards Gameplay Visual Effects |
| Dependency string | Zip-Zips_Ultimate_Abilities-0.7.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1901willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.14README
Zip's Ultimate Abilities
Seven ultimate abilities, each with a matching upgrade. One ultimate per player. Base cards are Common; upgrades are Uncommon and only appear after their matching base.
| Ultimate | Upgrade | Style |
|---|---|---|
| Ground Zero: Nuke | Ground Zero: Supernova | Charged explosions |
| Raining Bullets | Raining Death | A sweeping projectile barrage |
| Heat-seeking Missiles | Orbital Cannon | Guided rockets / vertical beam |
| Peek-a-boo | Peek-a-boom | Targeted teleport and arrival effects |
| Spiky defense | Don't miss now | Thorns / invulnerable armored form |
| Invisibility | Stop right there | Concealment / seven-second time stop |
| Real fucking gun | Kaboom bitch | Automatic rifle / rocket launcher |
Controls
Press Z at 100% charge. Controller: Y / Triangle. Targeted abilities then use left click to confirm; right click or Escape cancels. Controller: right stick, A to confirm, B to cancel.
Weapon ultimates equip immediately: hold fire to shoot, press Z again to holster. Release fire after emptying or holstering before shooting the pistol.
Charge and settings
Charge persists across rounds and deaths, resetting for a new match. Dealing/receiving an enemy/own maximum health bar grants 10% charge; final blows grant 5%, deaths 10%, and every 10 seconds alive in battle grants 1%. Lifesteal reduces damage-based gains. Ultimate damage grants no attacker charge. Each card lists its charge gain rate.
Mod options → Zip's Ultimate Abilities exposes the host's 0.1×–10× multiplier and Unlimited ultimate charge toggle. Unlimited fills the meter and refills after the ultimate finishes. New profiles default to 1× and Unlimited OFF. Key rebinding is local. A lightning badge and animated brackets above the health bar publicly indicate readiness.
Magazine-based ultimates use one primary bullet's base damage × maximum ammo; pellet/burst counts do not multiply magazine damage. Don't miss now removes base spikes/contact damage.
Installation and compatibility
Install through Thunderstore Mod Manager with the listed dependencies. All online players should use the same version. This is a separate pack from Zip's Void Cards and Zip's LOQ patches; neither is required. Optional LOQ blocking, silence and friendly-damage rules still apply.
Custom audio is embedded in the DLL. See AUDIO_CREDITS.md for the four CC0 sources and edits. No extra audio downloads are needed.