RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
Decompiled source of Mod Name No Spaces v1.0.0
Mods/StaticCamera.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using LIV.SDK.Unity; using MelonLoader; using RUMBLE.Players; using RUMBLE.Players.Subsystems; using RumbleModdingAPI; using StaticCamera; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Class1), "SaticCamera", "1.0.0", "PeppaStone", null)] [assembly: MelonGame("Buckethead Entertainment", "RUMBLE")] [assembly: AssemblyTitle("StaticCamera")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("StaticCamera")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("0d79be14-00c6-4570-a460-e58f37c30ddb")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace StaticCamera; public class Class1 : MelonMod { private GameObject playerLiv; private Stopwatch stopwatch = new Stopwatch(); private GameObject staticLivCam; private static InputActionMap map = new InputActionMap("Rest Xr Map"); private static InputAction rightThumbstick = InputActionSetupExtensions.AddAction(map, "Right Joysitck Click", (InputActionType)1, "<XRController>{RightHand}/thumbstickClick", (string)null, (string)null, (string)null, (string)null); private static InputAction leftThumbstick = InputActionSetupExtensions.AddAction(map, "Left Joystick Click", (InputActionType)1, "<XRController>{LeftHand}/thumbstickClick", (string)null, (string)null, (string)null, (string)null); private PlayerController playerController; private bool livSetUp = false; public override void OnSceneWasLoaded(int buildIndex, string sceneName) { if (sceneName != "Loader") { map.Enable(); stopwatch = new Stopwatch(); stopwatch.Stop(); stopwatch.Restart(); stopwatch.Start(); } } public override void OnUpdate() { //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) if (stopwatch.IsRunning && stopwatch.ElapsedMilliseconds >= 3000) { SetupLivCamera(); } if (livSetUp && rightThumbstick.ReadValue<float>() == 1f && leftThumbstick.ReadValue<float>() == 1f) { staticLivCam.transform.position = ((Component)((Component)((Component)((Component)playerController).transform.GetChild(1)).transform.GetChild(0)).transform.GetChild(0)).transform.position; Quaternion rotation = ((Component)((Component)((Component)((Component)playerController).transform.GetChild(1)).transform.GetChild(0)).transform.GetChild(0)).transform.rotation; Vector3 eulerAngles = ((Quaternion)(ref rotation)).eulerAngles; eulerAngles.z = 0f; staticLivCam.transform.rotation = Quaternion.Euler(eulerAngles); } } public void SetupLivCamera() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown staticLivCam = new GameObject(); ((Object)staticLivCam).name = "LivCam"; playerController = Managers.GetPlayerManager().localPlayer.Controller; playerLiv = ((Component)((Component)playerController).transform.GetChild(8)).gameObject; staticLivCam.AddComponent<PlayerController>(); staticLivCam.GetComponent<PlayerController>().controllerType = (ControllerType)2; playerLiv.GetComponent<LIV>().stage = staticLivCam.transform; ((PlayerControllerSubsystem)playerLiv.GetComponent<PlayerLIV>()).parentController = staticLivCam.GetComponent<PlayerController>(); stopwatch.Stop(); livSetUp = true; } }