using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("BucketPourFurther")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BucketPourFurther")]
[assembly: AssemblyTitle("BucketPourFurther")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BucketPourFurther
{
[BepInPlugin("com.DogEggz.BucketPourFurther", "BucketPourFurther", "1.0.0")]
public sealed class Plugin : BaseUnityPlugin
{
private const string PluginGuid = "com.DogEggz.BucketPourFurther";
private const string PluginName = "BucketPourFurther";
private const string PluginVersion = "1.0.0";
private Harmony harmony;
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Expected O, but got Unknown
harmony = new Harmony("com.DogEggz.BucketPourFurther");
harmony.PatchAll(Assembly.GetExecutingAssembly());
((BaseUnityPlugin)this).Logger.LogInfo((object)"BucketPourFurther 1.0.0 loaded.");
}
private void OnDestroy()
{
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
}
[HarmonyPatch(typeof(Mug), "Spill")]
internal static class MugSpillPatch
{
private const float VanillaPourOffset = 0.3f;
private static readonly FieldInfo BottleField = AccessTools.Field(typeof(Mug), "bottle");
private static readonly MethodInfo VectorMultiplyMethod = AccessTools.Method(typeof(Vector3), "op_Multiply", new Type[2]
{
typeof(Vector3),
typeof(float)
}, (Type[])null);
private static readonly MethodInfo SelectPourOffsetMethod = AccessTools.Method(typeof(MugSpillPatch), "SelectPourOffset", (Type[])null, (Type[])null);
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Expected O, but got Unknown
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count - 1; i++)
{
if (LoadsVanillaPourOffset(list[i]) && object.Equals(list[i + 1].operand, VectorMultiplyMethod))
{
CodeInstruction val = list[i];
CodeInstruction val2 = new CodeInstruction(OpCodes.Ldarg_0, (object)null);
val2.labels.AddRange(val.labels);
val2.blocks.AddRange(val.blocks);
list[i] = val2;
list.Insert(i + 1, new CodeInstruction(OpCodes.Call, (object)SelectPourOffsetMethod));
return list;
}
}
Debug.LogError((object)"[BucketPourFurther] Could not find the vanilla Mug.Spill pour offset.");
return list;
}
private static float SelectPourOffset(Mug mug)
{
if (!IsSeaWaterBucket(mug))
{
return 0.3f;
}
return 0.6f;
}
private static bool IsSeaWaterBucket(Mug mug)
{
ShipItemBottle val = (ShipItemBottle)(((Object)(object)mug == (Object)null || BottleField == null) ? null : /*isinst with value type is only supported in some contexts*/);
if ((Object)(object)val != (Object)null && val.GetCapacity() == 9f)
{
return ((ShipItem)val).amount == 9f;
}
return false;
}
private static bool LoadsVanillaPourOffset(CodeInstruction instruction)
{
if (instruction.opcode == OpCodes.Ldc_R4 && instruction.operand is float num)
{
return num == 0.3f;
}
return false;
}
}
}