FreeCameraAndWaterCollision
Adds a controllable free camera with ship-follow and drone modes, plus configurable collision with Sailwind's animated ocean surface.
| Last updated | 2 minutes ago |
| Total downloads | 0 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | DogEggz-FreeCameraAndWaterCollision-1.3.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
FreeCameraAndWaterCollision
Disclaimer: This mod is made with ChatGPT 5.6 Sol
- Water Collision default on, can be toggle off in configurator.
- You can adjust the camera collision size in configurator if needed (For example better water clearance in rough waves)
- Free Camera Mode have 8x vanilla distance(can move furthur away from boat)
- Slider control for camera speed and camera rolling speed.
- 2 mode for controling camera in Free camera mode.
- World: Default movement. Every movement is related to world itself, act like game camera.
- Drone: All movement is based on camera axis, act like mini plane. Optional mouse invert pitch option.
- In this mode there will be accerlation/deceleration for camera movement.
Control
- Press B in 3rd person camera mode to enter/leave Free Camera mode.
- WASD to move around, Space for raise vertically, Ctrl to down vertically
- Q/E to roll the camera left/right. Press R to roll back to 0 degree.
- Mouse Scroll to zoom in and out
- Hold Shift to increase camera moving speed by 2x
- Hold Alt to decrease camera moving speed to half.
- Shift/alt speed don't affect rolling speed.
- Press H to detach Camera from boat. Press H again to attach camera to boat.