CustomItemSpawner
Plugin to allow users to quickly spawn any game item with a single key press. Users can customize the mass of the spawned object to create ballast for ships.
| Last updated | 4 hours ago |
| Total downloads | 8 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Exocet-CustomItemSpawner-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Sailwind Custom Item Spawner
Main Features
Plugin to allow users to quickly spawn any game item with a single key press. Users can customize the mass of the spawned object to create ballast for ships.
Requires BepInEx Configuration Manager (https://github.com/BepInEx/BepInEx.ConfigurationManager)
Instructions
Open the BepInEx configuration menu (F1) and select the options you would like under the CustomItemSpanwer header.
1 Select the object you would like to spawn from the list of all available game items. This will include any items from mods you currently have loaded when starting the game. 2 Check if you would like to customize the object's mass. If left unchecked the original, unmodified item is spawned. 3 If using a custom mass, set the desired mass using the slider or text entry. Minimum mass is 1,000 with maximum up to 100,000 mass units. 4 Close the configuration menu and press the spawn item key (F6 by default) to spawn your desired item.
Mod Options
Rebind the item spawn key to any standard keyboard input. Modifier keys are not allowed. F6 is the default.
Known Issues
- Creating multiple custom weight items of the same mass but using different object prefabs will result in all of those spwaned objects reverting to their default game item. If you wish to have objects of the same custom mass but using different prefabs (e.g., one with a large crate and another using a small barrel) just set the custom mass to be slightly different, such as one at 20,000 mass and another at 20,001 mass units.
- Spawning custom mass objects and then removing the mod may result in saves no longer loading. To resolve use the Save Cleaner mod by NANDBrew (https://github.com/NANDbrew/SaveCleaner)
Disclaimers
Generative AI disclaimer: This mod was developed with assistance from GPT-5.6 Luna.