All mods

 7453
0 
BotanistUseSprinkler
Makes Botanist use the sprinkler
Last updated: 7 months ago
 7260
2 
BetterFiends
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: a year ago
 7208
0 
NoMoreTrash
Automatically clears trash to keep your game clean! No more overflowing trash bins - trash is cleared after you sleep and with a configurable hotkey.
Last updated: 7 months ago
 7196
0 
IncreaseBuyLimitMono
Increase max buy limit to 999999. Works in shops and delivery app.
Last updated: 2 months ago
 7133
1 
AreaTrashGrabber Mono
Allows you to pick up items in an area around a hovered trash item. No more spamming your Use button. Configurable radius and possibility to pick up items over 100% capacity.
Last updated: a year ago
 7111
0 
OvensCookFasterMono
Makes ovens cook in a quarter of the usual time. Mono version.
Last updated: a year ago
 6847
1 
DealsGoneWrong
Makes addicted customers potentially attack you after doing a deal.
Last updated: 3 months ago
 6245
0 
NPCLaunderers
Unlocks a new way of laundering money in the game. You can now launder money through NPCs if relationship reached friendly level.
Last updated: 9 months ago
 6231
1 
BunnyHopper
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 5 months ago
 5905
1 
TunedSupercar
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 5 months ago
 5894
1 
NPCInteract360
Allows you to interact with NPCs from any direction instead of only when standing in front of them. Removes the need to reposition just to talk.
Last updated: a year ago
 5741
3 
UnicornsCustomSeeds
Your good friend unicorn can help synthesize your weed mixes into weed seeds
Last updated: 3 months ago
 5701
2 
SkillTree Mono
Create a Skilltree system in Schedule I
Last updated: 5 months ago
 5415
0 
BotanistUseSoilPourers
Makes Botanist use the soil pourer
Last updated: 7 months ago
 5118
0 
SewerEmployees
Adds employees to the Sewer Office
Last updated: 3 months ago
 5088
2 
Hoverboard
Adds a hoverboard that you can purchase from the skate shack
Last updated: a month ago
 4935
3 
Empire2
Empire 2.0 - updated for Schedule I v0.4.4f10 and S1API 3.0.0
Last updated: 3 months ago
 4805
2 
ScheduleStrafe
Source game movement implementation for Schedule One
Last updated: a year ago
 4663
1 
Automatic1911
Makes the 1911 automatic with a configurable firerate.
Last updated: a year ago
 4600
3 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 5 months ago
 4540
1 
More Employees
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 6 months ago
 4515
3 
PlayerNotifications
By synq
Notifications for when someone leaves or joins your lobby.
Last updated: a year ago
 4361
0 
EnhancedCartel
Allows cartel to request other products than default
Last updated: 3 months ago
 4358
3 
TeleportGUI Mod
Adds a GUI to teleport the player to known map locations. Press F2 to open the menu.
Last updated: a year ago