All mods

 8282
1 
Call Vehicle Mod
Introduces a new level of convenience to your gameplay by allowing you to summon your vehicles remotely using an in-game phone app.
Last updated: a year ago
 8231
1 
EmployeeTweaks
Various employee tweaks - unpackaging, sprinkler/pourer use and more
Last updated: 3 days ago
 8220
0 
IncreaseBuyLimitMono
Increase max buy limit to 999999. Works in shops and delivery app.
Last updated: 6 months ago
 8186
0 
CasinoTracker
Tracks casino stats for Ride the Bus, Slots, and Blackjack.
Last updated: a year ago
 8093
0 
BotanistUseSprinkler
Makes Botanist use the sprinkler
Last updated: 11 months ago
 8024
1 
BetterChemStations
Automatically filters Chemistry Station slots based on selected recipes. Slots accept the correct ingredients of any quality level, making chemistry tasks quicker and less error-prone. Works when loading stations or changing recipes.
Last updated: a year ago
 7894
2 
BetterFiends
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: a year ago
 7786
2 
DealsGoneWrong
Makes addicted customers potentially attack you after doing a deal.
Last updated: 7 months ago
 7773
1 
AreaTrashGrabber Mono
Allows you to pick up items in an area around a hovered trash item. No more spamming your Use button. Configurable radius and possibility to pick up items over 100% capacity.
Last updated: a year ago
 7746
0 
OvensCookFasterMono
Makes ovens cook in a quarter of the usual time. Mono version.
Last updated: a year ago
 7669
4 
SkillTree Mono
Create a Skilltree system in Schedule I
Last updated: 9 months ago
 7365
3 
Narcopelago
Archipelago Mutlti-World Randomizer Mod. Randomize Dealers, Customers, Cartel Influence and more!Requires Archipelago Client to connect to a multi-world game.
Last updated: a month ago
 7190
1 
TunedSupercar
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 9 months ago
 6992
1 
SewerEmployees
Adds employees to the Sewer Office
Last updated: 3 days ago
 6835
1 
BunnyHopper
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 9 months ago
 6760
0 
NPCLaunderers
Unlocks a new way of laundering money in the game. You can now launder money through NPCs if relationship reached friendly level.
Last updated: a year ago
 6722
2 
MultiDelivery
Add vehicles, order multiple deliveries from the same place!
Last updated: 2 months ago
 6410
1 
Lithium
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 4 months ago
 6399
1 
NPCInteract360
Allows you to interact with NPCs from any direction instead of only when standing in front of them. Removes the need to reposition just to talk.
Last updated: a year ago
 6204
5 
Empire2
Empire 2.0 - updated for Schedule I v0.4.4f10 and S1API 3.0.0
Last updated: 7 months ago
 5791
0 
BotanistUseSoilPourers
Makes Botanist use the soil pourer
Last updated: 11 months ago
 5751
1 
More Employees
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 10 months ago
 5712
3 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: a week ago
 5484
2 
HighBallerMod Patched
By SFox
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 9 months ago