All mods

 147
1 
PropHunt
Multiplayer prop hunt for Schedule I: hiders disguise as props and blend in while hunters track them down. Hosted from the Side Hustle menu.
Last updated: 30 minutes ago
 251
0 
WhatsDab
Text the people in your lobby from the in game phone. Threads, unread counts, group and one to one chat, in both orientations. Needs Sideload.
Last updated: 5 hours ago
 492
1 
Sideload
Write a mod interface as HTML, CSS and JavaScript. Sideload renders the web bundle into real Unity UI and puts it on the in game phone, so an app is three files instead of a thousand lines of panel code.
Last updated: 5 hours ago
 1148
1 
SideHustle
A main-menu hub that lists installed gamemode mods and launches them - singleplayer, host or join via a server browser - without touching your saves.
Last updated: 9 hours ago
 87946
10 
S1API Forked
S1API is an open source collaboration project to help standardize Schedule One modding processes. The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 16 hours ago
 30
0 
OTC046PhoneFix
Fixes OverTheCounter 2.0.10 phone Contacts and overlay issues on Schedule I v0.4.6 IL2CPP.
Last updated: 16 hours ago
 4794
3 
Narcopelago
Archipelago Mutlti-World Randomizer Mod. Randomize Dealers, Customers, Cartel Influence and more!Requires Archipelago Client to connect to a multi-world game.
Last updated: 17 hours ago
 16
0 
CustomLoadingScreens
Use your own custom images to replace the in-game loading screens! Add your images to a designated folder (customizable), and the mod will randomly load an image from that folder every time you see a loading screen.
Last updated: a day ago
 9789
0 
SuperGrow
A MelonLoader mod for Schedule 1 (v0.4.6f11) that adds SuperGrow - a craftable growth enhancer combining the effects of PGR, Speed Grow, and Fertilizer into one powerful additive.
Last updated: a day ago
 15683
2 
FasterDealers
A simple mod to make all drug dealer NPCs faster! Speed multiplier can be configured to your desired speed.
Last updated: a day ago
 631
0 
GophxrMod
A MelonLoader mod for Schedule 1 (v0.4.6f11) that adds Gophxr as a custom NPC with a full daily schedule, dialogue, and customer behavior, plus his branded cap and t-shirt available at Thrifty Threads. CrossCompat for Mono and IL2CPP.
Last updated: a day ago
 144
0 
SIAK Imperium
Enter the S.I.A.K Imperium, a player market for you to trade with other players, security features for administration, money laundering, harder Police and a lot of features and eastereggs!
Last updated: a day ago
 44
0 
Hash
A terminal instead of the dev console. Completion, arguments, help, output and history, on the in game phone. Needs Sideload.
Last updated: 2 days ago
 628
2 
Siesta
Distant NPCs take a siesta so your FPS doesn't - distance/visibility LOD for all NPCs.
Last updated: 2 days ago
 1000
1 
Snitch
A performance profiler - measure the cost + state of NPCs, trash, quests and your own mods, with a per-mod panel in the Hotline overlay, a live web dashboard, and a phone remote (scan a QR to drive it).
Last updated: 3 days ago
 970
1 
Hotline
One overlay and one key for every mod's HUD - and it auto-catches mods that grab function keys.
Last updated: 3 days ago
 198
0 
ReactiveCartel Il2Cpp
This mod changes the cartel's activity to be more prominent as you progress through the in game ranks! Additionally, as you level up, the Benzies will get more violent too!
Last updated: 3 days ago
 73
1 
Litterally
Litterally more trash, zero lag - routes Schedule I's litter into a cheap instanced field so the map holds far more of it, with no feature loss.
Last updated: 3 days ago
 17851
1 
NACops IL2CPP
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: 3 days ago
 12423
1 
NACops MONO
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: 3 days ago
 359
1 
TightBeam
A proper handheld flashlight - dial the beam from a wide near-flood to a tight far-throw.
Last updated: 3 days ago
 79
1 
Yoink
A hand winch for Schedule I. Hook anything at the exact point you aimed at and reel it in - built for vehicles wedged where they can never drive out.
Last updated: 3 days ago
 1525
1 
RVRepairVan
Repair your wrecked RV in Schedule I - get the job from Mrs. Ming, pay Marco the mechanic, guided by a tracked quest with a repair cinematic.
Last updated: 3 days ago
 116
0 
FullHouse
Bigger co-op lobbies for Schedule I - raise the 4-player cap (32 by default, configurable). Standalone, no other lobby mod needed.
Last updated: 3 days ago