All mods

 99
0 
GuideArrows Mono
3D arrows under the compass to the nearest deal, buyer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Smooth, configurable, movable. Mono build for the alternate branch.
Last updated: a day ago
 213
0 
GuideArrows
3D arrows under the compass to the nearest deal, buyer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Smooth, configurable, movable. IL2CPP build.
Last updated: a day ago
 83
0 
Polyglot Mono
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. Mono build for the alternate branch.
Last updated: a day ago
 130
0 
Polyglot
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. IL2CPP build.
Last updated: a day ago
 82
0 
DamageIndicator Mono
Health bars over characters after they take damage, your own movable health bar, floating damage numbers, stun bar and KO badges. Hidden until damage, fully configurable in game. Mono build for the alternate branch.
Last updated: a day ago
 147
0 
DamageIndicator
Health bars over characters after they take damage, your own movable health bar, floating damage numbers, stun bar and KO badges. Hidden until damage, fully configurable in game. IL2CPP build.
Last updated: a day ago
 88440
1 
RTLC Russian Translation
By RTLC
Перевод текста игры на русский язык
Last updated: a day ago
 112
0 
ElectricScooter Mono
Electric scooter sold at the skate shop: rides like the Golden Skateboard but rolls over curbs instead of stopping, uses no stamina and is 30% faster. Own model, configurable. Mono build for the alternate branch.
Last updated: 3 days ago
 240
0 
ElectricScooter
Electric scooter sold at the skate shop: rides like the Golden Skateboard but rolls over curbs instead of stopping, uses no stamina and is 30% faster. Own model, configurable. IL2CPP build.
Last updated: 3 days ago
 48
0 
WorldRates Mono
Server-style rates like Rust: XP, income, deal frequency and storage multipliers per source and per world, set live in a native in-game window (pause menu or F10). Presets x1-x10. Mono build for the alternate branch.
Last updated: 3 days ago
 96
0 
WorldRates
Server-style rates like Rust: XP, income, deal frequency and storage multipliers per source and per world, set live in a native in-game window (pause menu or F10). Presets x1-x10. IL2CPP build.
Last updated: 3 days ago
 2752
1 
Polyfill
Your old mods stopped working after a Schedule I update? Polyfill patches the game so a lot of them run again. It patches the game, not your mods - your own files are never changed, and one console command takes the patch back out.
Last updated: 3 days ago
 9
0 
QuietPause Mono
Mutes Schedule I while minimized or unfocused and pauses world sounds in the pause menu (menu clicks stay). Options in Settings > Audio. Mono build for the alternate branch.
Last updated: 3 days ago
 19
0 
QuietPause
Mutes Schedule I while minimized or unfocused and pauses world sounds in the pause menu (menu clicks stay). Options in Settings > Audio. IL2CPP build.
Last updated: 3 days ago
 2049
0 
CrowdControl ScheduleI
Crowd Control lets your livestream viewers interact with your game in real-time on Twitch, YouTube, TikTok, and more! Viewers can trigger effects using tips, bits, or channel points, making for a fun and interactive experience.
Last updated: a week ago
 198
0 
Customer Search Bar
Adds a search bar to filter customers in the dealer assignment menu.
Last updated: 2 weeks ago
 205
0 
Overpass Openner
A mod which give access to Overpass.
Last updated: 2 weeks ago
 260
0 
DeathNotices
Announces player deaths with supported damage causes and attacker names. Solo/co-op, IL2CPP. Install on every player. Unknown causes use a simple death notice.
Last updated: 2 weeks ago
 1186
0 
ClearMinimap
A clean square minimap with adjustable size, camera heading, teammate markers, owned properties, active deals and native map locations. IL2CPP.
Last updated: 2 weeks ago
 547
0 
CoordinatedPolice
Police responses scale with offense severity. Player-scaled patrols, replenishing reserves, mixed weapons, coordinated pursuits, searches, and stuck recovery. Vanilla officer toughness. SP/co-op, IL2CPP.
Last updated: 2 weeks ago
 298
0 
AutoRestockIL2CPP
Automatically restocks shelves in Schedule I: hold Left CTRL and remove the last item from a shelf to trigger restocking.
Last updated: 2 weeks ago
 871
0 
OrganizedCrime
End game story-line expansion. Nell Grey offers you six jobs, Arthur Selby calls when you fail them, and Chief Campbell wants paying to lose your file. Earn a hidden HQ, keep the heat down, or watch the town go to curfew because of you.
Last updated: 2 weeks ago
 7638
1 
EmployeeTweaks
Various employee tweaks - unpackaging, sprinkler/pourer use and more
Last updated: 2 weeks ago
 672
0 
PoliceResponseOverhaul Mono
Mono / Alternate build. Host-authoritative police overhaul for Schedule I. Wanted stars, station backup, More Guns loadouts, body armor, Cartel Final Response.
Last updated: 3 weeks ago