Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Increase max buy limit to 999999. Works in shops and delivery app.
Last updated: 6 months ago
A Teleport Menu for game version IL2CPP
Last updated: 2 months ago
ProductSorter is a handy Schedule I mod that improves the Product Manager app by adding sorting, filtering, and search functionality!
Last updated: a year ago
Makes Botanist use the sprinkler
Last updated: 11 months ago
Automatically filters Chemistry Station slots based on selected recipes. Slots accept the correct ingredients of any quality level, making chemistry tasks quicker and less error-prone. Works when loading stations or changing recipes.
Last updated: a year ago
Gives you a health bar above your inventory.
Last updated: 2 months ago
Makes it so the distance to waypoints is always shown on the compass. By default the game only displayed the distance when you got close, so for example it was hard to determine what order you should do your deals at a glance.
Last updated: a year ago
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes. Multiple configurable employee-related settings.
Last updated: a year ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: a year ago
Allows you to pick up items in an area around a hovered trash item. No more spamming your Use button. Configurable radius and possibility to pick up items over 100% capacity.
Last updated: a year ago
Various employee tweaks - unpackaging, sprinkler/pourer use and more
Last updated: 2 weeks ago
Makes addicted customers potentially attack you after doing a deal.
Last updated: 7 months ago
Makes ovens cook in a quarter of the usual time. Mono version.
Last updated: a year ago
Makes the chemistry station faster.
Last updated: a year ago
This mod lets you upgrade the flashlight in Schedule I with customization options: Change the color of the flashlight (green, red, violet, etc.), the range, intensity, and beam angle. Generates a flashlight_config.json file for easy configuration.
Last updated: a year ago
Create a Skilltree system in Schedule I
Last updated: 9 months ago
Enhances the law enforcement system with advanced officer spawning and patrol behaviors.
Last updated: a year ago
Allows you to pick up items in an area around a hovered trash item. No more spamming your Use button. Configurable radius and possibility to pick up items over 100% capacity.
Last updated: a year ago
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 9 months ago
Archipelago Mutlti-World Randomizer Mod. Randomize Dealers, Customers, Cartel Influence and more!Requires Archipelago Client to connect to a multi-world game.
Last updated: a month ago
Increases the radius of trash cans so that cleaners can pick up trash from a bit further away.
Last updated: a year ago
"Proper" progression for the Properties
Last updated: a year ago
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 9 months ago