All mods

 995
0 
ChangeConsoleBind
A simple mod for Schedule I using MelonLoader that lets you customize the key used to open the in-game console.
Last updated: a year ago
 23493
1 
BarsTweaks
A simple QOL mod that adds a backpack, and raises ATM & Item Stack limits, using ScheduleLua.
Last updated: a year ago
 3882
1 
LoadingDockFix
A quick and dirty fix for the loading docks (bays) to make them automatable with the management clipboard
Last updated: a year ago
 9963
0 
MoreDeals
Make sure to use Melon loader in order to load this mod. Once installed, it ensures customers will request from you multiple times per day. Relationship dynamics still apply!!
Last updated: a year ago
 7327
2 
BetterFiends
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: a year ago
 8621
1 
TopShelfBonus
All sales are increased by 5% per quality level above desired.
Last updated: a year ago
 11269
1 
BetterCounterOfferUI
Quality of Life improvements to the Counter-offer popup. Only products that are listed get displayed when changing product. The sell price automatically updates when a different product is selected or the quantity is changed.
Last updated: 4 months ago
 27938
3 
NoLazyWorkers
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes. Multiple configurable employee-related settings.
Last updated: a year ago
 2168
1 
GameTweaks
Let's you tweak various things about the game
Last updated: a year ago
 10271
5 
StrongerMultidrag
Makes it so you no longer drop items while rapidly moving during multi-dragging
Last updated: a year ago
 18243
1 
WeaponCrosshair
Enables the crosshair while using ranged weapons
Last updated: a year ago
 4699
1 
Automatic1911
Makes the 1911 automatic with a configurable firerate.
Last updated: a year ago
 22885
4 
CustomTV
Lets you play your own MP4 and Youtube videos on the TV and Signs.
Last updated: a year ago
 2751
1 
XPAdjuster
Customize XP rewards in Schedule I by editing a simple JSON file
Last updated: a year ago
 20155
2 
LargerMoneyStacks
Increases the money stack maximum size from 1000 to 99,999
Last updated: a year ago
 4542
3 
PlayerNotifications
By synq
Notifications for when someone leaves or joins your lobby.
Last updated: a year ago
 21193
1 
moreThings
A mod that adds more things to the game schedule 1
Last updated: a year ago
 1445
0 
NewGamePlus
Customers demand you match at least one of their preferred effects. They also expect you to be high, or your deal gets a 30% penalty completion chance. You'll have to plan out your strains and dealers and customers more carefully!
Last updated: a year ago
 3193
0 
Spoods Mono Larger Trash Can Radius
Increases the radius of trash cans so that cleaners can pick up trash from a bit further away.
Last updated: a year ago
 2269
0 
ToiletMod
A BepInEx mono mod that adds additional functionality to the (Golden) Toilet
Last updated: a year ago
 22775
1 
ScheduleLua
A work-in-progress Lua modding framework for Schedule 1
Last updated: a year ago
 1304
0 
StackBaseUnitShop
Adding/Removing item stack in shops and delivery app (only consumable)
Last updated: a year ago
 11904
3 
NoMoreTrash
Removes trash from the game, has configuration settings.
Last updated: a year ago
 12570
2 
Silkroad
Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.
Last updated: a year ago