All mods

 10709
0 
MoreDeals
Make sure to use Melon loader in order to load this mod. Once installed, it ensures customers will request from you multiple times per day. Relationship dynamics still apply!!
Last updated: 2 years ago
 7925
2 
BetterFiends
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: a year ago
 9040
1 
TopShelfBonus
All sales are increased by 5% per quality level above desired.
Last updated: 2 years ago
 14590
1 
BetterCounterOfferUI
Quality of Life improvements to the Counter-offer popup. Only products that are listed get displayed when changing product. The sell price automatically updates when a different product is selected or the quantity is changed.
Last updated: 4 days ago
 30169
3 
NoLazyWorkers
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes. Multiple configurable employee-related settings.
Last updated: a year ago
 2283
1 
GameTweaks
Let's you tweak various things about the game
Last updated: 2 years ago
 11066
5 
StrongerMultidrag
Makes it so you no longer drop items while rapidly moving during multi-dragging
Last updated: 2 years ago
 19134
1 
WeaponCrosshair
Enables the crosshair while using ranged weapons
Last updated: 2 years ago
 5027
1 
Automatic1911
Makes the 1911 automatic with a configurable firerate.
Last updated: 2 years ago
 24939
5 
CustomTV
Lets you play your own MP4 and Youtube videos on the TV and Signs.
Last updated: a year ago
 2992
1 
XPAdjuster
Customize XP rewards in Schedule I by editing a simple JSON file
Last updated: 2 years ago
 22127
2 
LargerMoneyStacks
Increases the money stack maximum size from 1000 to 99,999
Last updated: 2 years ago
 4761
3 
PlayerNotifications
By synq
Notifications for when someone leaves or joins your lobby.
Last updated: 2 years ago
 22587
1 
moreThings
A mod that adds more things to the game schedule 1
Last updated: 2 years ago
 1780
0 
NewGamePlus
Customers demand you match at least one of their preferred effects. They also expect you to be high, or your deal gets a 30% penalty completion chance. You'll have to plan out your strains and dealers and customers more carefully!
Last updated: 2 years ago
 3357
0 
Spoods Mono Larger Trash Can Radius
Increases the radius of trash cans so that cleaners can pick up trash from a bit further away.
Last updated: a year ago
 2415
0 
ToiletMod
A BepInEx mono mod that adds additional functionality to the (Golden) Toilet
Last updated: 2 years ago
 24442
1 
ScheduleLua
A work-in-progress Lua modding framework for Schedule 1
Last updated: 2 years ago
 1447
0 
StackBaseUnitShop
Adding/Removing item stack in shops and delivery app (only consumable)
Last updated: 2 years ago
 12999
3 
NoMoreTrash
Removes trash from the game, has configuration settings.
Last updated: 2 years ago
 13615
2 
Silkroad
Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.
Last updated: a year ago
 36233
4 
JustEnoughDrugs
Enhances the drugs tab in Schedule I with a powerful search bar, advanced filtering (Name, Ingredients, Effects), sorting options (Newest, Addictiveness, Cost, Price, Profit), full recipe display, production cost estimation.
Last updated: a year ago
 17081
3 
Section97
Section 97 is a mod that adds the ability to rob stores using handguns and revolvers, Shoplift, Smash N Grab and mugging! It has various different types of robberies planned for its road map. (Section 97 is the armed robbery penal code in Australia)
Last updated: 2 years ago
 8057
1 
BetterChemStations
Automatically filters Chemistry Station slots based on selected recipes. Slots accept the correct ingredients of any quality level, making chemistry tasks quicker and less error-prone. Works when loading stations or changing recipes.
Last updated: 2 years ago