Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
LittleLooneys LocalPerformance
Local FPS tuning for Schedule I 0.4.7 IL2CPP. Settings > Performance offers distance culling, render scale, shadow distance, LOD controls and a Balanced preset. Experimental; F6 comparison toggle.
CHANGELOG
0.3.1
- Fit the Performance tab and existing categories inside the original tab row.
- Redesigned General and Graphics pages with consistent rows, neutral controls and restrained highlighting.
- Added delayed hover help explaining each setting and its visual tradeoffs.
- Simplified labels: Render resolution, Shadow range, Distant detail and View buffer.
- Clearer save/reset feedback; restore original tab layout on mod unload.
- Forty offline policy and tab-boundary checks pass.
0.3.0
- Added an optional Graphics page inside the Performance settings category.
- Balanced preset: 85% render scale, 50 m shadow distance and 75% LOD bias.
- Separate controls for render scale, shadow distance and LOD; off by default.
- Restore owned runtime graphics values when disabled or leaving a save; respect lower settings and external changes.
- Expanded offline validation to 32 checks.
0.2.0
- Added a Performance category to the existing Settings screen, including the pause-menu settings.
- Immediate controls for optimization, distance, padding, logging, statistics and the comparison key.
- Save preferences and reset defaults from the game; mouse controls.
- Refresh controls after hotkey changes and register each settings screen once.
0.1.0
- Initial experimental IL2CPP release for Schedule I 0.4.7f12 / MelonLoader 0.7.3.
- Configurable world-camera distance, default 200 m, with spherical culling.
- Optional padded culling FOV without changing the displayed FOV.
- Preserves the overlay camera and restores owned camera settings.
- F6 toggle, optional frame-time reports and configurable logging.