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LittleLooneys LocalPerformance

Local FPS tuning for Schedule I 0.4.7 IL2CPP. Settings > Performance offers distance culling, render scale, shadow distance, LOD controls and a Balanced preset. Experimental; F6 comparison toggle.

CHANGELOG

0.3.1

  • Fit the Performance tab and existing categories inside the original tab row.
  • Redesigned General and Graphics pages with consistent rows, neutral controls and restrained highlighting.
  • Added delayed hover help explaining each setting and its visual tradeoffs.
  • Simplified labels: Render resolution, Shadow range, Distant detail and View buffer.
  • Clearer save/reset feedback; restore original tab layout on mod unload.
  • Forty offline policy and tab-boundary checks pass.

0.3.0

  • Added an optional Graphics page inside the Performance settings category.
  • Balanced preset: 85% render scale, 50 m shadow distance and 75% LOD bias.
  • Separate controls for render scale, shadow distance and LOD; off by default.
  • Restore owned runtime graphics values when disabled or leaving a save; respect lower settings and external changes.
  • Expanded offline validation to 32 checks.

0.2.0

  • Added a Performance category to the existing Settings screen, including the pause-menu settings.
  • Immediate controls for optimization, distance, padding, logging, statistics and the comparison key.
  • Save preferences and reset defaults from the game; mouse controls.
  • Refresh controls after hotkey changes and register each settings screen once.

0.1.0

  • Initial experimental IL2CPP release for Schedule I 0.4.7f12 / MelonLoader 0.7.3.
  • Configurable world-camera distance, default 200 m, with spherical culling.
  • Optional padded culling FOV without changing the displayed FOV.
  • Preserves the overlay camera and restores owned camera settings.
  • F6 toggle, optional frame-time reports and configurable logging.