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DealersRetaliate

Your dealers fight back against the Benzies. Autonomous retaliation, personal texts, turf-based packaged loot, rare brick hauls and neon-green collection markers. IL2CPP only.

CHANGELOG

Changelog

1.0 / 1.0.0 — 2026-10-24

Initial public release by RebornReaper. Nexus version: 1.0. Thunderstore/mod version: 1.0.0.

  • Autonomous dealer retaliation against the Benzies, with success/failure outcomes.
  • Recruited, conscious dealers only, with 120 individual messages and saved anti-repeat history.
  • Turf-weighted weed, mushrooms, meth and cocaine, including four base weed strains.
  • Standard, Premium and Heavenly quality; Wei/Leo favour higher-grade cocaine.
  • Native baggie packaging, jewellery/gold-bar bonuses and rare exclusive one/two-brick hauls.
  • Neon-green compass markers and portrait collection objectives.
  • Collection and unfinished-delivery persistence across saves/reloads.
  • Balanced daily event scheduling, cooldown and a safeguard after four eligible-day misses.
  • Fixed Balanced edition: no editable public config or testing shortcuts; legacy test configs are ignored.
  • Host authority; no S1API dependency.

Active-hostile-cartel integration, longer standard-playthrough balance and multiplayer still need broader feedback. Standard-or-better quality floor passed offline checks; it was not separately retested in-game after the final table change.