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S1MAPI

S1MAPI is a mapping and construction library for Schedule 1 mods. Create procedural meshes, build structures, and load GLTF assets without depending on game assemblies.

CHANGELOG

Changelog

2.0.1

  • Fixed glTF metallic-roughness channel conversion for Unity shaders.
  • Imported normal and occlusion maps as linear data textures.
  • Preserved texture indices when a glTF texture slot cannot be loaded.
  • Fixed matrix transform assignment compatibility on IL2CPP.