FastDialogue
Click to finish the NPC's current line instantly during conversations, so dialogue options come back without waiting. One click per line; configurable key.
By Eckylise
| Last updated | a day ago |
| Total downloads | 36 |
| Total rating | 2 |
| Categories | Mods Misc |
| Dependency string | Eckylise-FastDialogue-0.2.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.788README
FastDialogue
Tired of waiting for citizens to finish talking before you can ask the next question? FastDialogue lets you click to finish the NPC's current line instantly. The text is shown in full, the speech bubble closes, and the dialogue options come back right away.
Perfect if you spend a lot of time questioning people about suspects you saw on camera.
How it works
- While you're in a conversation and the NPC is talking, left-click (configurable) to complete the current line.
- Multi-line answers play normally; each click finishes one line (or the whole answer, if you enable it in the config).
- The click you use to pick a question is not counted as a skip.
- Nothing is removed from the game's speech queue: every line still plays (just faster), so events tied to dialogue keep firing.
Configuration
Edit BepInEx/config/com.eckylise.fastdialogue.cfg (created after the first launch):
| Setting | Default | Description |
|---|---|---|
SkipKey |
Mouse0 |
Key that skips the line. Any Unity KeyCode name, e.g. Space, E. |
SkipWholeAnswer |
false |
true: one click skips the entire answer. false: one click per line. |
MinVisibleSeconds |
0.3 |
How long the full text stays on screen after you click. |
DiagnosticLogs |
false |
Verbose logging for debugging. |
Compatibility
- Requires BepInExPack IL2CPP.
- Client-side only; doesn't touch saves.
- Note: BepInEx IL2CPP games can crash occasionally for reasons unrelated to any mod.
Português
Clique para completar na hora a fala atual do NPC durante a conversa. As opções de diálogo
voltam sem precisar esperar. Um clique por frase (ou a resposta inteira, se ativar
SkipWholeAnswer). A tecla e o tempo que o texto fica na tela são configuráveis no arquivo
BepInEx/config/com.eckylise.fastdialogue.cfg.