using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using Il2CppSystem.Reflection;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("CityPlanner")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+babed5d3f1ebe844f936f6925836e8052d0d437e")]
[assembly: AssemblyProduct("CityPlanner")]
[assembly: AssemblyTitle("CityPlanner")]
[assembly: AssemblyVersion("1.1.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CityPlanner
{
internal class PlannedDistrict
{
public char Key;
public string Name;
public string Type;
public LandValue LandValue;
public Density Density;
}
internal enum StreetKind
{
Alley = 1,
Back,
Main
}
internal readonly record struct Gap(bool Vertical, int X, int Y);
internal class PlannedTile
{
public PlannedDistrict District;
public string Building;
public Direction? Facing;
}
internal class Plan
{
public int Width;
public int Height;
public float Population = 1f;
public readonly Dictionary<char, PlannedDistrict> Districts = new Dictionary<char, PlannedDistrict>();
public readonly Dictionary<(int x, int y), PlannedTile> Tiles = new Dictionary<(int, int), PlannedTile>();
public readonly Dictionary<Gap, StreetKind> Streets = new Dictionary<Gap, StreetKind>();
public static Plan Load(string path, out string error)
{
error = null;
if (!File.Exists(path))
{
error = "no plan file at " + path;
return null;
}
return Parse(File.ReadAllLines(path), out error);
}
public static Plan Parse(IEnumerable<string> lines, out string error)
{
//IL_0219: Unknown result type (might be due to invalid IL or missing references)
//IL_021e: Unknown result type (might be due to invalid IL or missing references)
//IL_022e: Unknown result type (might be due to invalid IL or missing references)
//IL_0233: Unknown result type (might be due to invalid IL or missing references)
error = null;
Plan plan = new Plan();
Dictionary<string, string> dictionary = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);
List<string[]> list = new List<string[]>();
List<string> list2 = new List<string>();
string text = "";
foreach (string line in lines)
{
string text2 = line.Trim();
if (text2.Length == 0 || text2.StartsWith("#"))
{
continue;
}
if (text2.StartsWith("[") && text2.EndsWith("]"))
{
string text3 = text2;
text = text3.Substring(1, text3.Length - 1 - 1).Trim().ToLowerInvariant();
continue;
}
switch (text)
{
case "city":
var (text4, text5) = KeyValue(text2);
if (text4.Equals("Size", StringComparison.OrdinalIgnoreCase))
{
string[] array2 = text5.ToLowerInvariant().Split('x');
int.TryParse(array2[0], out plan.Width);
if (array2.Length > 1)
{
int.TryParse(array2[1], out plan.Height);
}
}
else if (text4.Equals("Population", StringComparison.OrdinalIgnoreCase))
{
float.TryParse(text5, NumberStyles.Float, CultureInfo.InvariantCulture, out plan.Population);
}
break;
case "districts":
{
(string, string) tuple2 = KeyValue(text2);
string item3 = tuple2.Item1;
string[] array = tuple2.Item2.Split('|');
if (item3.Length != 1 || array.Length < 4)
{
throw new FormatException("bad district line: " + text2);
}
plan.Districts[item3[0]] = new PlannedDistrict
{
Key = item3[0],
Name = array[0].Trim(),
Type = array[1].Trim(),
LandValue = Enum.Parse<LandValue>(array[2].Trim(), ignoreCase: true),
Density = Enum.Parse<Density>(array[3].Trim(), ignoreCase: true)
};
break;
}
case "buildings":
{
(string, string) tuple = KeyValue(text2);
string item = tuple.Item1;
string item2 = tuple.Item2;
dictionary[item] = item2;
break;
}
case "map":
list.Add(text2.Split(new char[2] { ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries));
break;
case "streets":
list2.Add(text2);
break;
}
}
if (plan.Width < 5 || plan.Height < 5)
{
error = "missing or bad Size";
return null;
}
if (list.Count != plan.Height - 2)
{
error = $"map has {list.Count} rows, a {plan.Width}x{plan.Height} city needs {plan.Height - 2}";
return null;
}
for (int i = 0; i < list.Count; i++)
{
if (list[i].Length != plan.Width - 2)
{
error = $"map row {i + 1} has {list[i].Length} cells, needs {plan.Width - 2}";
return null;
}
for (int j = 0; j < list[i].Length; j++)
{
string[] array3 = list[i][j].Split(':');
if (array3.Length != 2 || array3[0].Length != 1 || !plan.Districts.TryGetValue(array3[0][0], out var value))
{
error = $"map row {i + 1}, column {j + 1}: '{list[i][j]}' isn't District:Building with a known district";
return null;
}
string text6 = array3[1];
Direction? facing = null;
int num = text6.IndexOf('/');
if (num >= 0)
{
string text7 = text6;
int num2 = num + 1;
facing = text7.Substring(num2, text7.Length - num2).ToUpperInvariant() switch
{
"N" => (Direction)2,
"E" => (Direction)3,
"S" => (Direction)0,
"W" => (Direction)1,
_ => null,
};
if (!facing.HasValue)
{
error = $"map row {i + 1}, column {j + 1}: facing must be /N, /E, /S or /W in '{list[i][j]}'";
return null;
}
text6 = text6.Substring(0, num);
}
string value2 = null;
if (text6 != "?" && !dictionary.TryGetValue(text6, out value2))
{
error = $"map row {i + 1}, column {j + 1}: unknown building code '{text6}'";
return null;
}
plan.Tiles[(j + 1, plan.Height - 2 - i)] = new PlannedTile
{
District = value,
Building = value2,
Facing = facing
};
}
}
foreach (string item4 in list2)
{
if (!plan.ParseStreetLine(item4, out error))
{
error = "[Streets] '" + item4 + "': " + error;
return null;
}
}
return plan;
}
private bool ParseStreetLine(string line, out string error)
{
error = null;
(string, string) tuple = KeyValue(line);
var (text, _) = tuple;
StreetKind value;
switch (tuple.Item2.ToLowerInvariant())
{
case "main":
case "road":
case "street":
value = StreetKind.Main;
break;
case "back":
case "backstreet":
case "back street":
value = StreetKind.Back;
break;
case "alley":
value = StreetKind.Alley;
break;
default:
error = "the type must be main, back or alley";
return false;
}
(int, int)? tuple3 = null;
(int, int)? tuple4 = null;
string text2 = null;
string[] array = text.Split(new char[2] { ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries);
foreach (string text3 in array)
{
string text4 = text3.ToUpperInvariant();
if (text4.StartsWith("R") && TryRange(text4, 'R', out var range))
{
tuple3 = range;
continue;
}
if (text4.StartsWith("C") && TryRange(text4, 'C', out var range2))
{
tuple4 = range2;
continue;
}
bool flag;
switch (text4)
{
case "N":
case "E":
case "S":
case "W":
case "EDGE":
case "INSIDE":
flag = true;
break;
default:
flag = false;
break;
}
if (flag)
{
text2 = text4;
continue;
}
error = "don't understand '" + text3 + "' (use R<row>, C<column> and N, E, S, W, edge or inside)";
return false;
}
if (!tuple3.HasValue || !tuple4.HasValue || text2 == null)
{
error = "needs rows (R3 or R3-R5), columns (C1 or C1-C4) and a side (N, E, S, W, edge or inside)";
return false;
}
var (num, num2) = tuple3.Value;
var (num3, num4) = tuple4.Value;
if (num < 1 || num2 > Height - 2 || num3 < 1 || num4 > Width - 2)
{
error = $"outside the map (rows 1-{Height - 2}, columns 1-{Width - 2})";
return false;
}
for (int j = num; j <= num2; j++)
{
for (int k = num3; k <= num4; k++)
{
array = ((text2 == "EDGE") ? new string[4]
{
(j == num) ? "N" : null,
(j == num2) ? "S" : null,
(k == num3) ? "W" : null,
(k == num4) ? "E" : null
} : ((!(text2 == "INSIDE")) ? new string[1] { text2 } : new string[2]
{
(j < num2) ? "S" : null,
(k < num4) ? "E" : null
}));
array = array;
foreach (string text5 in array)
{
if (text5 != null)
{
Streets[GapBeside(j, k, text5)] = value;
}
}
}
}
return true;
}
public Gap GapBeside(int row, int col, string side)
{
int num = Height - 1 - row;
return side switch
{
"N" => new Gap(Vertical: false, col, num),
"S" => new Gap(Vertical: false, col, num - 1),
"E" => new Gap(Vertical: true, col, num),
_ => new Gap(Vertical: true, col - 1, num),
};
}
private static bool TryRange(string token, char letter, out (int, int) range)
{
range = default((int, int));
string[] array = token.Split('-');
if (array.Length > 2)
{
return false;
}
if (!int.TryParse(array[0].TrimStart(letter), out var result))
{
return false;
}
int result2 = result;
if (array.Length == 2 && !int.TryParse(array[1].TrimStart(letter), out result2))
{
return false;
}
range = (Math.Min(result, result2), Math.Max(result, result2));
return true;
}
private static (string, string) KeyValue(string line)
{
int num = line.IndexOf('=');
if (num >= 0)
{
string item = line.Substring(0, num).Trim();
int num2 = num + 1;
return (item, line.Substring(num2, line.Length - num2).Trim());
}
return (line.Trim(), "");
}
public PlannedTile Nearest(int x, int y)
{
return Tiles[(Math.Clamp(x, 1, Width - 2), Math.Clamp(y, 1, Height - 2))];
}
}
internal static class PlannerLink
{
private static int port;
private static string pagePath;
private static readonly ConcurrentQueue<Action> mainThread = new ConcurrentQueue<Action>();
internal static volatile string Status = "{\"ok\":true,\"state\":\"starting\"}";
internal static volatile bool Generating;
internal static string PageUrl => $"http://127.0.0.1:{port}/";
public static void Start(int listenPort)
{
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Expected O, but got Unknown
port = listenPort;
pagePath = FindPage();
try
{
TcpListener listener = new TcpListener(IPAddress.Loopback, port);
listener.Start();
Thread thread = new Thread((ThreadStart)delegate
{
Listen(listener);
});
thread.IsBackground = true;
thread.Name = "CityPlannerLink";
thread.Start();
Plugin.Logger.LogInfo((object)("Planner page link ready at " + PageUrl + " (this PC only)" + ((pagePath == null) ? "; city-planner.html not found, so the page can't be opened from the game" : "")));
}
catch (Exception ex)
{
ManualLogSource logger = Plugin.Logger;
bool flag = default(bool);
BepInExWarningLogInterpolatedStringHandler val = new BepInExWarningLogInterpolatedStringHandler(133, 2, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Planner page link couldn't use port ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(port);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" (");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(ex.Message);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("). Set another port under [Planner] in the config. Plans can still be pasted into cityplan.txt.");
}
logger.LogWarning(val);
}
}
private static string FindPage()
{
try
{
string text = Directory.GetFiles(Paths.PluginPath, "CityPlanner.dll", SearchOption.AllDirectories).FirstOrDefault();
return Directory.GetFiles((text == null) ? Paths.PluginPath : Path.GetDirectoryName(text), "city-planner.html", SearchOption.AllDirectories).FirstOrDefault() ?? Directory.GetFiles(Paths.PluginPath, "city-planner.html", SearchOption.AllDirectories).FirstOrDefault();
}
catch
{
return null;
}
}
public static void OpenPage()
{
Plugin.Logger.LogInfo((object)("Opening the planner page: " + PageUrl));
Application.OpenURL(PageUrl);
}
private static void Listen(TcpListener listener)
{
while (true)
{
try
{
TcpClient client = listener.AcceptTcpClient();
ThreadPool.QueueUserWorkItem(delegate
{
Serve(client);
});
}
catch (Exception ex)
{
Plugin.Logger.LogWarning((object)("Planner page link stopped: " + ex.Message));
break;
}
}
}
private static void Serve(TcpClient client)
{
using (client)
{
try
{
int receiveTimeout = (client.SendTimeout = 5000);
client.ReceiveTimeout = receiveTimeout;
NetworkStream stream = client.GetStream();
if (!ReadRequest(stream, out var method, out var target, out var headers, out var body))
{
return;
}
string value;
string host = (headers.TryGetValue("host", out value) ? value : "");
string value2;
string text = (headers.TryGetValue("origin", out value2) ? value2 : null);
string[] source = new string[2]
{
$"http://127.0.0.1:{port}",
$"http://localhost:{port}"
};
if (!source.Any((string u) => u == "http://" + host) || (text != null && text != "null" && !source.Contains(text)))
{
Respond(stream, 403, "text/plain", "Only the City Planner page can talk to the game.", null);
return;
}
string cors = text ?? "null";
string text2 = target.Split('?')[0];
if (method == "OPTIONS")
{
Respond(stream, 204, "text/plain", "", cors);
}
else if (method == "GET" && (text2 == "/" || text2 == "/city-planner.html"))
{
if (pagePath != null && File.Exists(pagePath))
{
Respond(stream, 200, "text/html; charset=utf-8", File.ReadAllText(pagePath), cors);
}
else
{
Respond(stream, 404, "text/plain", "city-planner.html wasn't found in the City Planner mod folder. Reinstall the mod.", cors);
}
}
else if (method == "GET" && text2 == "/plan")
{
string content = (File.Exists(Plugin.PlanPath) ? File.ReadAllText(Plugin.PlanPath) : "");
Respond(stream, 200, "text/plain; charset=utf-8", content, cors);
}
else if (method == "GET" && text2 == "/status")
{
Respond(stream, 200, "application/json", Status, cors);
}
else if (method == "POST" && text2 == "/plan")
{
Respond(stream, 200, "application/json", ReceivePlan(body), cors);
}
else
{
Respond(stream, 404, "text/plain", "Not found", cors);
}
}
catch (Exception ex)
{
Plugin.Logger.LogWarning((object)("Planner page request failed: " + ex.Message));
}
}
}
private static string ReceivePlan(string text)
{
Plan plan;
string error;
try
{
plan = Plan.Parse(text.Replace("\r", "").Split('\n'), out error);
}
catch (Exception ex)
{
plan = null;
error = ex.Message;
}
if (plan == null)
{
return "{\"ok\":false,\"error\":" + Json(error ?? "the plan couldn't be read") + "}";
}
string text2 = Plugin.PlanPath + ".tmp";
File.WriteAllText(text2, text);
File.Move(text2, Plugin.PlanPath, overwrite: true);
mainThread.Enqueue(delegate
{
Plugin.NoteFileWritten();
Plugin.Use(plan, "sent from the planner page");
});
string value = (Generating ? "after" : "now");
return $"{{\"ok\":true,\"size\":\"{plan.Width}x{plan.Height}\",\"blocks\":{Json(Blocks(plan))},\"label\":{Json(Sizes.Label(plan.Width, plan.Height))},\"streets\":{plan.Streets.Count},\"when\":\"{value}\"}}";
}
private static bool ReadRequest(NetworkStream stream, out string method, out string target, out Dictionary<string, string> headers, out string body)
{
method = (target = (body = null));
headers = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);
MemoryStream memoryStream = new MemoryStream();
byte[] array = new byte[4096];
int num;
while ((num = IndexOfBlankLine(memoryStream)) < 0)
{
int num2 = stream.Read(array, 0, array.Length);
if (num2 <= 0 || memoryStream.Length > 32768)
{
return false;
}
memoryStream.Write(array, 0, num2);
}
byte[] array2 = memoryStream.ToArray();
string[] array3 = Encoding.ASCII.GetString(array2, 0, num).Split("\r\n");
string[] array4 = array3[0].Split(' ');
if (array4.Length < 2)
{
return false;
}
method = array4[0].ToUpperInvariant();
target = array4[1];
foreach (string item in array3.Skip(1))
{
int num3 = item.IndexOf(':');
if (num3 > 0)
{
Dictionary<string, string> obj = headers;
string key = item.Substring(0, num3).Trim();
string text = item;
int num4 = num3 + 1;
obj[key] = text.Substring(num4, text.Length - num4).Trim();
}
}
string value;
int result;
int num5 = ((headers.TryGetValue("content-length", out value) && int.TryParse(value, out result)) ? result : 0);
if (num5 < 0 || num5 > 524288)
{
return false;
}
MemoryStream memoryStream2 = new MemoryStream();
memoryStream2.Write(array2, num + 4, array2.Length - num - 4);
while (memoryStream2.Length < num5)
{
int num6 = stream.Read(array, 0, array.Length);
if (num6 <= 0)
{
return false;
}
memoryStream2.Write(array, 0, num6);
}
body = Encoding.UTF8.GetString(memoryStream2.ToArray(), 0, num5);
return true;
}
private static int IndexOfBlankLine(MemoryStream ms)
{
byte[] buffer = ms.GetBuffer();
for (int i = 0; i + 3 < ms.Length; i++)
{
if (buffer[i] == 13 && buffer[i + 1] == 10 && buffer[i + 2] == 13 && buffer[i + 3] == 10)
{
return i;
}
}
return -1;
}
private static void Respond(NetworkStream stream, int code, string type, string content, string cors)
{
byte[] bytes = Encoding.UTF8.GetBytes(content);
string value = code switch
{
200 => "OK",
204 => "No Content",
403 => "Forbidden",
_ => "Not Found",
};
string text = $"HTTP/1.1 {code} {value}\r\nContent-Type: {type}\r\nContent-Length: {bytes.Length}\r\nCache-Control: no-store\r\nConnection: close\r\n";
if (cors != null)
{
text = text + "Access-Control-Allow-Origin: " + cors + "\r\nAccess-Control-Allow-Methods: GET, POST\r\nAccess-Control-Allow-Headers: Content-Type\r\nAccess-Control-Allow-Private-Network: true\r\n";
}
byte[] bytes2 = Encoding.ASCII.GetBytes(text + "\r\n");
stream.Write(bytes2, 0, bytes2.Length);
stream.Write(bytes, 0, bytes.Length);
}
internal static string Blocks(Plan plan)
{
return $"{plan.Width - 2} × {plan.Height - 2} blocks";
}
internal static string Json(string s)
{
return "\"" + s.Replace("\\", "\\\\").Replace("\"", "\\\"").Replace("\n", " ")
.Replace("\r", "") + "\"";
}
internal static bool TryDequeue(out Action action)
{
return mainThread.TryDequeue(out action);
}
}
public class PlannerPump : MonoBehaviour
{
private static float nextCheck;
private static GameObject button;
public PlannerPump(IntPtr ptr)
: base(ptr)
{
}
public void Update()
{
UpdateGenerating();
Action action;
while (!PlannerLink.Generating && PlannerLink.TryDequeue(out action))
{
try
{
action();
}
catch (Exception ex)
{
Plugin.Logger.LogError((object)("Applying a plan from the planner page failed: " + ex));
}
}
if (!(Time.unscaledTime < nextCheck))
{
nextCheck = Time.unscaledTime + 0.5f;
UpdateStatus();
if ((Object)(object)button == (Object)null)
{
button = MenuButton.TryCreate();
}
}
}
private static void UpdateGenerating()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Invalid comparison between Unknown and I4
if (PlannerLink.Generating)
{
CityConstructor instance = CityConstructor.Instance;
if ((Object)(object)instance == (Object)null || (int)instance.loadState >= 19 || ((Object)(object)SessionData.Instance != (Object)null && SessionData.Instance.startedGame))
{
PlannerLink.Generating = false;
}
}
}
private static void UpdateStatus()
{
bool flag = (Object)(object)SessionData.Instance != (Object)null && SessionData.Instance.startedGame;
string value = (PlannerLink.Generating ? "generating" : (flag ? "playing" : "menu"));
Plan plan = Plugin.Plan;
string value2 = ((plan == null) ? "null" : $"{{\"size\":\"{plan.Width}x{plan.Height}\",\"blocks\":{PlannerLink.Json(PlannerLink.Blocks(plan))},\"streets\":{plan.Streets.Count}}}");
PlannerLink.Status = $"{{\"ok\":true,\"state\":\"{value}\",\"plan\":{value2}}}";
}
}
[HarmonyPatch(typeof(CityConstructor), "GenerateNewCity")]
internal static class GeneratingFlag
{
private static void Prefix()
{
PlannerLink.Generating = true;
}
}
internal static class MenuButton
{
public static GameObject TryCreate()
{
//IL_0303: Unknown result type (might be due to invalid IL or missing references)
//IL_030a: Expected O, but got Unknown
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_012b: Unknown result type (might be due to invalid IL or missing references)
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
//IL_0162: Unknown result type (might be due to invalid IL or missing references)
//IL_0167: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_017d: Unknown result type (might be due to invalid IL or missing references)
//IL_0183: Unknown result type (might be due to invalid IL or missing references)
//IL_0188: Unknown result type (might be due to invalid IL or missing references)
//IL_0197: Unknown result type (might be due to invalid IL or missing references)
//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
//IL_01ef: Expected O, but got Unknown
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Expected O, but got Unknown
//IL_024d: Unknown result type (might be due to invalid IL or missing references)
//IL_0252: Unknown result type (might be due to invalid IL or missing references)
//IL_0274: Unknown result type (might be due to invalid IL or missing references)
//IL_0279: Unknown result type (might be due to invalid IL or missing references)
//IL_029b: Unknown result type (might be due to invalid IL or missing references)
try
{
MainMenuController instance = MainMenuController.Instance;
DropdownController val = ((instance != null) ? instance.citySizeDropdown : null);
ButtonController val2 = ((instance != null) ? instance.pasteShareCodeButton : null) ?? ((instance != null) ? instance.changeCityNameButton : null);
if ((Object)(object)val == (Object)null || (Object)(object)val2 == (Object)null)
{
return null;
}
RectTransform component = ((Component)val).GetComponent<RectTransform>();
GameObject obj = Object.Instantiate<GameObject>(((Component)val2).gameObject, ((Transform)component).parent);
((Object)obj).name = "CityPlannerButton";
ButtonController component2 = obj.GetComponent<ButtonController>();
if ((Object)(object)component2 != (Object)null)
{
component2.SetInteractable(true);
component2.useAutomaticText = false;
if ((Object)(object)component2.text != (Object)null)
{
((TMP_Text)component2.text).text = "City Planner";
}
if ((Object)(object)component2.tooltip != (Object)null)
{
((Behaviour)component2.tooltip).enabled = false;
}
}
Button component3 = obj.GetComponent<Button>();
if ((Object)(object)component3 != (Object)null)
{
component3.onClick = new ButtonClickedEvent();
((UnityEvent)component3.onClick).AddListener(DelegateSupport.ConvertDelegate<UnityAction>((Delegate)new Action(PlannerLink.OpenPage)));
}
RectTransform component4 = obj.GetComponent<RectTransform>();
component4.anchorMin = component.anchorMin;
component4.anchorMax = component.anchorMax;
component4.pivot = component.pivot;
Rect rect = component.rect;
float num = ((Rect)(ref rect)).width * 0.55f;
rect = component4.rect;
float num2 = Mathf.Max(num, ((Rect)(ref rect)).width);
rect = component.rect;
component4.sizeDelta = new Vector2(num2, ((Rect)(ref rect)).height);
Vector2 anchoredPosition = component.anchoredPosition;
rect = component.rect;
component4.anchoredPosition = anchoredPosition + new Vector2(((Rect)(ref rect)).width * (1f - component.pivot.x) + component4.sizeDelta.x * component4.pivot.x + 12f, 0f);
obj.SetActive(true);
ManualLogSource logger = Plugin.Logger;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val3 = new BepInExInfoLogInterpolatedStringHandler(88, 6, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral("City Planner button (");
((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<string>(((component2 != null) ? ((MemberInfo)((Object)component2).GetIl2CppType()).Name : null) ?? "no controller");
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral(", copied from ");
((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<string>(((Object)val2).name);
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral(") added beside the city size (size list ");
rect = component.rect;
((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<float>(((Rect)(ref rect)).width, "0");
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral("x");
rect = component.rect;
((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<float>(((Rect)(ref rect)).height, "0");
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral(" at ");
((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<Vector2>(component.anchoredPosition);
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral(", in '");
Transform parent = ((Transform)component).parent;
((BepInExLogInterpolatedStringHandler)val3).AppendFormatted<string>((parent != null) ? ((Object)parent).name : null);
((BepInExLogInterpolatedStringHandler)val3).AppendLiteral("')");
}
logger.LogInfo(val3);
return obj;
}
catch (Exception ex)
{
Plugin.Logger.LogWarning((object)("Couldn't add the City Planner button: " + ex.Message));
return new GameObject("CityPlannerButtonFailed");
}
}
}
[HarmonyPatch(typeof(ButtonController), "OnPointerClick")]
internal static class MenuButtonClick
{
private static bool Prefix(ButtonController __instance, PointerEventData eventData)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)__instance == (Object)null || ((Object)((Component)__instance).gameObject).name != "CityPlannerButton")
{
return true;
}
if (eventData == null || (int)eventData.button == 0)
{
PlannerLink.OpenPage();
}
return false;
}
}
[BepInPlugin("sodmods.cityplanner", "City Planner", "1.1.0")]
public class Plugin : BasePlugin
{
internal static ManualLogSource Logger;
internal static Plan Plan;
internal static ConfigEntry<bool> HomeWealth;
internal static ConfigEntry<string> KeepSizes;
internal static ConfigEntry<bool> LogPerformance;
internal static ConfigEntry<bool> StreetWealth;
internal static ConfigEntry<string> GritClusters;
internal static ConfigEntry<bool> StreetThemes;
internal static ConfigEntry<bool> EdgeGates;
internal static ConfigEntry<string> OpenAlleysIn;
internal static ConfigEntry<int> EdgeGateReach;
internal static ConfigEntry<LandValue> GritFreeFrom;
internal static ConfigEntry<int> PlannerPort;
private static DateTime planFileTime;
internal static string PlanPath => Path.Combine(Paths.ConfigPath, "cityplan.txt");
internal static bool Active
{
get
{
if (Plan != null && (Object)(object)CityConstructor.Instance != (Object)null && CityConstructor.Instance.generateNew && RestartSafeController.Instance.cityX == Plan.Width)
{
return RestartSafeController.Instance.cityY == Plan.Height;
}
return false;
}
}
public override void Load()
{
//IL_01af: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BasePlugin)this).Log;
KeepSizes = ((BasePlugin)this).Config.Bind<string>("Sizes", "Keep", "10x10,9x10", "City sizes planned so far, so cities made at those sizes still load. Planned sizes are added automatically. Never remove or reorder entries.");
PlannerPort = ((BasePlugin)this).Config.Bind<int>("Planner", "Port", 47811, "The planner page sends plans to the game through this port, on this PC only. Change it only if another program uses it; the page opened from the game's City Planner button follows the change.");
HomeWealth = ((BasePlugin)this).Config.Bind<bool>("Wealth", "DistrictHomeWealth", true, "Homes take their wealth mainly from their district (otherwise mostly from floor height, as in vanilla).");
StreetWealth = ((BasePlugin)this).Config.Bind<bool>("Wealth", "AverageStreetWealth", true, "Streets take the average wealth of the tiles they cover (vanilla: their first tile), for street decoration.");
StreetThemes = ((BasePlugin)this).Config.Bind<bool>("Wealth", "StreetThemes", true, "District-themed street decoration (Chinatown gates etc.) follows the districts a street actually runs through.");
OpenAlleysIn = ((BasePlugin)this).Config.Bind<string>("Streets", "OpenAlleysIn", "Chinatown,Red Light,The Bricks,Brickrow", "Districts (planned names) where alleys become back streets, so no dead-end walls split them. Empty = vanilla.");
EdgeGates = ((BasePlugin)this).Config.Bind<bool>("Wealth", "ChinatownGatesAtEdges", true, "Paifang gates only where a street enters or leaves Chinatown.");
EdgeGateReach = ((BasePlugin)this).Config.Bind<int>("Wealth", "EdgeGateReach", 8, "How close (in path nodes; a city block is about 19) a gate must be to Chinatown's edge.");
GritClusters = ((BasePlugin)this).Config.Bind<string>("Wealth", "GritDecorations", "Shanty,BurningBarrel,StreetJunk,StaticLitter", "Street decorations (name fragments) kept out of wealthy districts in planned cities.");
GritFreeFrom = ((BasePlugin)this).Config.Bind<LandValue>("Wealth", "GritFreeFrom", (LandValue)3, "Districts at this land value or above get none of the grit decorations.");
LogPerformance = ((BasePlugin)this).Config.Bind<bool>("Debug", "LogPerformance", false, "Write frame rate and memory use to the log every minute.");
InstallBundledCities();
ReloadPlanFile(force: true);
if (Plan == null && !File.Exists(PlanPath))
{
((BasePlugin)this).Log.LogInfo((object)"No city plan in the config folder: city generation is unchanged.");
}
new Harmony("sodmods.cityplanner").PatchAll(typeof(Plugin).Assembly);
((BasePlugin)this).AddComponent<PlannerPump>();
PlannerLink.Start(PlannerPort.Value);
((BasePlugin)this).Log.LogInfo((object)"City Planner loaded");
}
internal static void ReloadPlanFile(bool force = false)
{
try
{
if (!File.Exists(PlanPath))
{
return;
}
DateTime lastWriteTimeUtc = File.GetLastWriteTimeUtc(PlanPath);
if (force || !(lastWriteTimeUtc == planFileTime))
{
planFileTime = lastWriteTimeUtc;
string error;
Plan plan = Plan.Load(PlanPath, out error);
if (plan == null)
{
Logger.LogError((object)("City plan not loaded: " + error));
}
else
{
Use(plan, "loaded from cityplan.txt");
}
}
}
catch (Exception ex)
{
Logger.LogError((object)("City plan not loaded: " + ex.Message));
}
}
internal static void Use(Plan plan, string how)
{
Plan = plan;
Sizes.Remember(plan.Width, plan.Height);
Sizes.RefreshDropdown();
Logger.LogInfo((object)($"City plan {how}: {plan.Width}x{plan.Height}, {plan.Districts.Count} districts, population x{plan.Population}" + ((plan.Streets.Count > 0) ? $", {plan.Streets.Count} painted streets" : "")));
}
internal static void NoteFileWritten()
{
try
{
planFileTime = File.GetLastWriteTimeUtc(PlanPath);
}
catch
{
}
}
private void InstallBundledCities()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
try
{
string[] files = Directory.GetFiles(Paths.PluginPath, "*.citb", SearchOption.AllDirectories);
ManualLogSource log = ((BasePlugin)this).Log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(22, 2, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("City files found in ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(Paths.PluginPath);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(": ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(files.Length);
}
log.LogInfo(val);
if (files.Length == 0)
{
return;
}
string text = Path.Combine(Application.persistentDataPath, "Cities");
Directory.CreateDirectory(text);
string[] array = files;
foreach (string text2 in array)
{
string text3 = Path.ChangeExtension(text2, ".txt");
string[] array2 = ((!File.Exists(text3)) ? new string[1] { text2 } : new string[2] { text2, text3 });
foreach (string text4 in array2)
{
string text5 = Path.Combine(text, Path.GetFileName(text4));
if (!File.Exists(text5) || new FileInfo(text5).Length != new FileInfo(text4).Length)
{
File.Copy(text4, text5, overwrite: true);
((BasePlugin)this).Log.LogInfo((object)("Installed city file " + Path.GetFileName(text4) + " into " + text));
}
}
}
}
catch (Exception ex)
{
((BasePlugin)this).Log.LogError((object)("Couldn't install the bundled cities: " + ex.Message));
}
}
}
internal static class Sizes
{
internal static int VanillaCount = -1;
public static void Ensure()
{
CityControls instance = CityControls.Instance;
List<CitySize> val = ((instance != null) ? instance.citySizes : null);
if (val == null || VanillaCount >= 0)
{
return;
}
if (Plugin.Plan != null)
{
Remember(Plugin.Plan.Width, Plugin.Plan.Height);
}
VanillaCount = val.Count;
string[] array = Plugin.KeepSizes.Value.Split(',', StringSplitOptions.RemoveEmptyEntries);
for (int i = 0; i < array.Length; i++)
{
string[] array2 = array[i].Trim().ToLowerInvariant().Split('x');
if (array2.Length == 2 && int.TryParse(array2[0], out var result) && int.TryParse(array2[1], out var result2))
{
Add(val, result, result2);
}
}
}
public static void Remember(int w, int h)
{
List<string> list = (from e in Plugin.KeepSizes.Value.Split(',', StringSplitOptions.RemoveEmptyEntries)
select e.Trim().ToLowerInvariant()).ToList();
if (!list.Contains($"{w}x{h}"))
{
list.Add($"{w}x{h}");
Plugin.KeepSizes.Value = string.Join(",", list);
}
CityControls instance = CityControls.Instance;
List<CitySize> val = ((instance != null) ? instance.citySizes : null);
if (val != null && VanillaCount >= 0)
{
Add(val, w, h);
}
}
public static string Label(int w, int h)
{
return $"Planned city ({w - 2} × {h - 2} blocks)";
}
public static void RefreshDropdown()
{
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Expected O, but got Unknown
try
{
MainMenuController instance = MainMenuController.Instance;
object obj;
if (instance == null)
{
obj = null;
}
else
{
DropdownController citySizeDropdown = instance.citySizeDropdown;
obj = ((citySizeDropdown != null) ? citySizeDropdown.dropdown : null);
}
TMP_Dropdown val = (TMP_Dropdown)obj;
CityControls instance2 = CityControls.Instance;
List<CitySize> val2 = ((instance2 != null) ? instance2.citySizes : null);
if (!((Object)(object)val == (Object)null) && val2 != null && VanillaCount >= 0)
{
while (val.options.Count > VanillaCount)
{
val.options.RemoveAt(val.options.Count - 1);
}
Plan plan = Plugin.Plan;
for (int i = VanillaCount; i < val2.Count; i++)
{
int num = Mathf.RoundToInt(val2[i].v2.x);
int num2 = Mathf.RoundToInt(val2[i].v2.y);
bool flag = plan != null && num == plan.Width && num2 == plan.Height;
val.options.Add(new OptionData(flag ? Label(num, num2) : $"Extra large ({num - 2} × {num2 - 2} blocks)"));
}
val.RefreshShownValue();
}
}
catch (Exception ex)
{
Plugin.Logger.LogError((object)ex);
}
}
private static void Add(List<CitySize> list, int w, int h)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Expected O, but got Unknown
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
for (int i = 0; i < list.Count; i++)
{
if (Mathf.RoundToInt(list[i].v2.x) == w && Mathf.RoundToInt(list[i].v2.y) == h)
{
return;
}
}
list.Add(new CitySize
{
size = (Size)3,
v2 = new Vector2((float)w, (float)h)
});
ManualLogSource logger = Plugin.Logger;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 3, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("City size slot ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(list.Count - 1);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(": ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(w);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("x");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(h);
}
logger.LogInfo(val);
}
}
[HarmonyPatch(typeof(MainMenuController), "LoadDropdownContent")]
internal static class DropdownPatch
{
private static void Prefix()
{
if (!PlannerLink.Generating)
{
Plugin.ReloadPlanFile();
}
Sizes.Ensure();
}
private static void Postfix()
{
Sizes.RefreshDropdown();
}
}
[HarmonyPatch(typeof(Toolbox), "GetCitySizeFromValue")]
internal static class SizeLookupPatch
{
private static void Prefix()
{
Sizes.Ensure();
}
}
[HarmonyPatch(typeof(CitizenCreator), "Populate")]
internal static class PopulationPatch
{
private static void Prefix()
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Expected O, but got Unknown
if (Plugin.Active)
{
CityData.Instance.populationMultiplier = Mathf.Clamp(Plugin.Plan.Population, 0.1f, 2f);
ManualLogSource logger = Plugin.Logger;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(27, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Populating with multiplier ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<float>(CityData.Instance.populationMultiplier);
}
logger.LogInfo(val);
}
}
}
internal static class DistrictsPatch
{
internal static readonly Dictionary<int, PlannedDistrict> Created = new Dictionary<int, PlannedDistrict>();
public static void Run()
{
try
{
Apply(Plugin.Plan);
}
catch (Exception ex)
{
Plugin.Logger.LogError((object)("Applying districts failed: " + ex));
}
}
private static void Apply(Plan plan)
{
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Expected O, but got Unknown
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
//IL_0177: Unknown result type (might be due to invalid IL or missing references)
//IL_0221: Unknown result type (might be due to invalid IL or missing references)
//IL_0228: Expected O, but got Unknown
Dictionary<string, DistrictPreset> dictionary = new Dictionary<string, DistrictPreset>(StringComparer.OrdinalIgnoreCase);
Enumerator<DistrictPreset> enumerator = Toolbox.Instance.allDistricts.GetEnumerator();
while (enumerator.MoveNext())
{
DistrictPreset current = enumerator.Current;
dictionary[((Object)current).name] = current;
}
CityDistricts instance = HighlanderSingleton<CityDistricts>.Instance;
List<DistrictController> list = ((IEnumerable<DistrictController>)instance.districtDirectory.ToArray()).ToList();
Dictionary<char, DistrictController> dictionary2 = new Dictionary<char, DistrictController>();
Created.Clear();
bool flag = default(bool);
foreach (PlannedDistrict value3 in plan.Districts.Values)
{
if (!dictionary.TryGetValue(value3.Type, out var value))
{
ManualLogSource logger = Plugin.Logger;
BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(29, 2, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Unknown district type '");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(value3.Type);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("' for ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(value3.Name);
}
logger.LogError(val);
}
else
{
DistrictController component = Object.Instantiate<GameObject>(instance.districtPrefab, PrefabControls.Instance.cityContainer.transform).GetComponent<DistrictController>();
component.Setup(value);
dictionary2[value3.Key] = component;
Created[component.districtID] = value3;
}
}
int num = 0;
Enumerator<Vector2Int, CityTile> enumerator3 = HighlanderSingleton<CityBoundaryAndTiles>.Instance.cityTiles.GetEnumerator();
while (enumerator3.MoveNext())
{
KeyValuePair<Vector2Int, CityTile> current3 = enumerator3.Current;
Vector2Int key = current3.Key;
PlannedTile plannedTile = plan.Nearest(((Vector2Int)(ref key)).x, ((Vector2Int)(ref key)).y);
if (dictionary2.TryGetValue(plannedTile.District.Key, out var value2))
{
value2.AddCityTile(current3.Value);
num++;
}
}
foreach (DistrictController item in list)
{
if (item.cityTiles.Count <= 0)
{
instance.districtDirectory.Remove(item);
Object.Destroy((Object)(object)((Component)item).gameObject);
}
}
ManualLogSource logger2 = Plugin.Logger;
BepInExInfoLogInterpolatedStringHandler val2 = new BepInExInfoLogInterpolatedStringHandler(75, 3, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("Districts applied: ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<int>(dictionary2.Count);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" planned districts, ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<int>(num);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" tiles, removed ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<int>(list.Count);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" generated districts");
}
logger2.LogInfo(val2);
}
}
internal static class BuildingsPatch
{
public static void Run()
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
//IL_01c1: Expected O, but got Unknown
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Expected O, but got Unknown
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
CityBuildings instance = HighlanderSingleton<CityBuildings>.Instance;
try
{
Plan plan = Plugin.Plan;
Dictionary<string, BuildingPreset> dictionary = new Dictionary<string, BuildingPreset>(StringComparer.OrdinalIgnoreCase);
Enumerator<BuildingPreset> enumerator = AssetLoader.Instance.GetAllBuildingPresets().GetEnumerator();
while (enumerator.MoveNext())
{
BuildingPreset current = enumerator.Current;
dictionary[((Object)current).name] = current;
}
Dictionary<Vector2Int, CityTile> cityTiles = HighlanderSingleton<CityBoundaryAndTiles>.Instance.cityTiles;
int num = 0;
Enumerator<Vector2Int, CityTile> enumerator2 = cityTiles.GetEnumerator();
bool flag = default(bool);
while (enumerator2.MoveNext())
{
KeyValuePair<Vector2Int, CityTile> current2 = enumerator2.Current;
Vector2Int key = current2.Key;
CityTile value = current2.Value;
PlannedTile plannedTile = plan.Nearest(((Vector2Int)(ref key)).x, ((Vector2Int)(ref key)).y);
value.landValue = plannedTile.District.LandValue;
value.density = plannedTile.District.Density;
if (!plan.Tiles.TryGetValue((((Vector2Int)(ref key)).x, ((Vector2Int)(ref key)).y), out var value2) || value2.Building == null || (Object)(object)value.building != (Object)null)
{
continue;
}
if (!dictionary.TryGetValue(value2.Building, out var value3))
{
ManualLogSource logger = Plugin.Logger;
BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(23, 2, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Unknown building '");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(value2.Building);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("' at ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<Vector2Int>(key);
}
logger.LogError(val);
}
else
{
Object.Instantiate<GameObject>(instance.buildingPrefab, ((Component)value).transform).GetComponent<NewBuilding>().Setup(value, value3, false, 0);
num++;
}
}
Enumerator<BlockController> enumerator3 = HighlanderSingleton<CityBlocks>.Instance.blocksDirectory.GetEnumerator();
while (enumerator3.MoveNext())
{
enumerator3.Current.UpdateAverageDensity();
}
ManualLogSource logger2 = Plugin.Logger;
BepInExInfoLogInterpolatedStringHandler val2 = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("Buildings placed: ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<int>(num);
}
logger2.LogInfo(val2);
}
catch (Exception ex)
{
Plugin.Logger.LogError((object)("Placing buildings failed: " + ex));
}
}
}
[HarmonyPatch(typeof(CityConstructor), "Update")]
internal static class StagePatch
{
internal static bool DistrictsDone;
internal static bool BuildingsDone;
internal static bool AlleysDone;
private static void Prefix(CityConstructor __instance)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Invalid comparison between Unknown and I4
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Invalid comparison between Unknown and I4
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Invalid comparison between Unknown and I4
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Invalid comparison between Unknown and I4
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Invalid comparison between Unknown and I4
if (!__instance.loadingOperationActive && Plugin.Active)
{
if ((int)__instance.loadState == 3 && !DistrictsDone)
{
DistrictsDone = true;
DistrictsPatch.Run();
}
else if ((int)__instance.loadState == 5 && !BuildingsDone)
{
BuildingsDone = true;
BuildingsPatch.Run();
}
else if ((int)__instance.loadState == 7 && !AlleysDone)
{
AlleysDone = true;
OpenAlleys.Run();
}
else if ((int)__instance.loadState == 15 && !StreetThemes.Prepared)
{
StreetThemes.Prepare();
}
else if ((int)__instance.loadState >= 19 && StreetThemes.Prepared)
{
StreetThemes.Restore();
}
}
}
}
internal static class OpenAlleys
{
public static void Run()
{
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
//IL_019c: Expected O, but got Unknown
if (Plugin.Plan.Streets.Count > 0)
{
return;
}
try
{
HashSet<string> hashSet = new HashSet<string>(from d in Plugin.OpenAlleysIn.Value.Split(',', StringSplitOptions.RemoveEmptyEntries)
select d.Trim(), StringComparer.OrdinalIgnoreCase);
if (hashSet.Count == 0)
{
return;
}
int num = 0;
Enumerator<StreetController> enumerator = CityData.Instance.streetDirectory.GetEnumerator();
while (enumerator.MoveNext())
{
StreetController current = enumerator.Current;
if (!current.isAlley || current.tiles.Count == 0)
{
continue;
}
string text = (from n in ((IEnumerable<NewTile>)current.tiles.ToArray()).Select(delegate(NewTile t)
{
object obj;
if (t == null)
{
obj = null;
}
else
{
CityTile cityTile = t.cityTile;
obj = ((cityTile != null) ? cityTile.district : null);
}
DistrictController val2 = (DistrictController)obj;
PlannedDistrict value;
return (val2 == null || !DistrictsPatch.Created.TryGetValue(val2.districtID, out value)) ? null : value.Name;
})
where n != null
group n by n into g
orderby g.Count() descending
select g.Key).FirstOrDefault();
if (text != null && hashSet.Contains(text))
{
current.isAlley = false;
current.SetAsBackstreet();
num++;
}
}
ManualLogSource logger = Plugin.Logger;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(36, 2, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Opened ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(num);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" alleys into back streets in ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(string.Join(", ", hashSet));
}
logger.LogInfo(val);
}
catch (Exception ex)
{
Plugin.Logger.LogError((object)("Opening alleys failed: " + ex));
}
}
}
[HarmonyPatch(typeof(NewBuilding), "CalculateFacing")]
internal static class FacingPatch
{
internal static int Count;
private static bool Prefix(NewBuilding __instance)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
if (!Plugin.Active || (Object)(object)__instance.cityTile == (Object)null)
{
return true;
}
Vector2Int cityCoord = __instance.cityTile.cityCoord;
if (!Plugin.Plan.Tiles.TryGetValue((((Vector2Int)(ref cityCoord)).x, ((Vector2Int)(ref cityCoord)).y), out var value) || !value.Facing.HasValue)
{
return true;
}
__instance.SetFacing(value.Facing.Value, true);
Count++;
ManualLogSource logger = Plugin.Logger;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(21, 3, ref flag);
if (flag)
{
BuildingPreset preset = __instance.preset;
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>((preset != null) ? ((Object)preset).name : null);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" at ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<Vector2Int>(cityCoord);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" faces ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<Direction>(value.Facing.Value);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" (planned)");
}
logger.LogInfo(val);
return false;
}
}
[HarmonyPatch(typeof(DistrictController), "UpdateName")]
internal static class DistrictNamePatch
{
private static void Postfix(DistrictController __instance)
{
if (DistrictsPatch.Created.TryGetValue(__instance.districtID, out var value))
{
((Object)__instance).name = value.Name;
((Object)((Component)__instance).transform).name = value.Name;
}
}
}
[HarmonyPatch(typeof(NewAddress), "CalculateLandValue")]
internal static class AddressWealthPatch
{
private static readonly float[] BandStart = new float[5] { 0.05f, 0.15f, 0.28f, 0.45f, 0.6f };
private static readonly float[] BandEnd = new float[5] { 0.18f, 0.3f, 0.45f, 0.62f, 0.78f };
internal static int Count;
private static void Postfix(NewAddress __instance)
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Expected I4, but got Unknown
if (!Plugin.Active || !Plugin.HomeWealth.Value)
{
return;
}
NewBuilding building = ((NewGameLocation)__instance).building;
if (!((Object)(object)((building != null) ? building.cityTile : null) == (Object)null) && !((Object)(object)((NewGameLocation)__instance).floor == (Object)null))
{
int num = Mathf.Clamp((int)((NewGameLocation)__instance).building.cityTile.landValue, 0, 4);
int num2 = 0;
Enumerator<NewRoom> enumerator = ((NewGameLocation)__instance).rooms.GetEnumerator();
while (enumerator.MoveNext())
{
NewRoom current = enumerator.Current;
num2 += current.nodes.Count;
}
float num3 = Mathf.Clamp01((Mathf.Min((float)((NewGameLocation)__instance).floor.floor / 4f, 5f) + (float)num2 * 0.05f) / 11f);
float num4 = Mathf.Lerp(BandStart[num], BandEnd[num], num3);
if ((SoCustomComparison)(object)__instance.addressPreset != (SoCustomComparison)null)
{
num4 = Mathf.Clamp(num4, __instance.addressPreset.minimumLandValue, __instance.addressPreset.maximumLandValue);
}
__instance.normalizedLandValue = num4;
Count++;
}
}
}
[HarmonyPatch(typeof(Toolbox), "GetNormalizedLandValue", new Type[]
{
typeof(NewGameLocation),
typeof(bool)
})]
internal static class StreetWealthPatch
{
private static readonly ConcurrentDictionary<IntPtr, float> Cache = new ConcurrentDictionary<IntPtr, float>();
internal static void Reset()
{
Cache.Clear();
}
private static void Postfix(NewGameLocation location, ref float __result)
{
if (!Plugin.Active || !Plugin.StreetWealth.Value || (Object)(object)location == (Object)null || (Object)(object)location.thisAsAddress != (Object)null || location.nodes == null || location.nodes.Count == 0)
{
return;
}
float fallback = __result;
__result = Cache.GetOrAdd(((Il2CppObjectBase)location).Pointer, delegate
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
float num = 0f;
int num2 = 0;
Enumerator<NewNode> enumerator = location.nodes.GetEnumerator();
while (enumerator.MoveNext())
{
NewNode current = enumerator.Current;
object obj;
if (current == null)
{
obj = null;
}
else
{
NewTile tile = current.tile;
obj = ((tile != null) ? tile.cityTile : null);
}
CityTile val = (CityTile)obj;
if (!((Object)(object)val == (Object)null))
{
num += (float)val.landValue / 4f;
num2++;
}
}
return (num2 <= 0) ? fallback : (num / (float)num2);
});
}
}
internal static class StreetThemes
{
internal sealed class Rule
{
public HashSet<string> Limit;
public HashSet<string> Ban;
public bool Gate;
public FurnitureCluster Cluster;
public bool OriginalLimit;
public bool OriginalBan;
}
internal static readonly Dictionary<IntPtr, Rule> Rules = new Dictionary<IntPtr, Rule>();
internal static readonly HashSet<IntPtr> Grit = new HashSet<IntPtr>();
internal static bool Prepared;
internal static int Placed;
internal static int Refused;
private static bool listed;
public static void Prepare()
{
//IL_031d: Unknown result type (might be due to invalid IL or missing references)
//IL_0324: Expected O, but got Unknown
Restore();
Prepared = true;
try
{
ListThemes();
string[] source = (from g in Plugin.GritClusters.Value.Split(',', StringSplitOptions.RemoveEmptyEntries)
select g.Trim()).ToArray();
Enumerator<FurnitureCluster> enumerator = Toolbox.Instance.allFurnitureClusters.GetEnumerator();
while (enumerator.MoveNext())
{
FurnitureCluster current = enumerator.Current;
if ((SoCustomComparison)(object)current == (SoCustomComparison)null || !current.allowOnStreets)
{
continue;
}
string name = ((Object)current).name;
if (source.Any((string g) => name.IndexOf(g, StringComparison.OrdinalIgnoreCase) >= 0))
{
Grit.Add(((Il2CppObjectBase)current).Pointer);
}
if (Plugin.StreetThemes.Value && (current.limitToDistricts || current.banFromDistricts))
{
Rules[((Il2CppObjectBase)current).Pointer] = new Rule
{
Limit = (current.limitToDistricts ? new HashSet<string>(((IEnumerable<DistrictPreset>)current.allowedInDistricts.ToArray()).Select((DistrictPreset d) => ((Object)d).name)) : null),
Ban = (current.banFromDistricts ? new HashSet<string>(((IEnumerable<DistrictPreset>)current.notAllowedInDistricts.ToArray()).Select((DistrictPreset d) => ((Object)d).name)) : null),
Gate = (name.IndexOf("Paifang", StringComparison.OrdinalIgnoreCase) >= 0),
Cluster = current,
OriginalLimit = current.limitToDistricts,
OriginalBan = current.banFromDistricts
};
current.limitToDistricts = false;
current.banFromDistricts = false;
}
}
int num = 0;
if (Plugin.StreetThemes.Value)
{
Enumerator<StreetController> enumerator2 = CityData.Instance.streetDirectory.GetEnumerator();
while (enumerator2.MoveNext())
{
StreetController current2 = enumerator2.Current;
Dictionary<int, (DistrictController, int)> dictionary = new Dictionary<int, (DistrictController, int)>();
Enumerator<NewRoom> enumerator3 = ((NewGameLocation)current2).rooms.GetEnumerator();
while (enumerator3.MoveNext())
{
Enumerator<NewNode> enumerator4 = enumerator3.Current.nodes.GetEnumerator();
while (enumerator4.MoveNext())
{
NewNode current3 = enumerator4.Current;
object obj;
if (current3 == null)
{
obj = null;
}
else
{
NewTile tile = current3.tile;
if (tile == null)
{
obj = null;
}
else
{
CityTile cityTile = tile.cityTile;
obj = ((cityTile != null) ? cityTile.district : null);
}
}
DistrictController val = (DistrictController)obj;
if (!((Object)(object)val == (Object)null))
{
dictionary.TryGetValue(val.districtID, out var value);
dictionary[val.districtID] = (val, value.Item2 + 1);
}
}
}
if (dictionary.Count != 0)
{
DistrictController item = dictionary.Values.OrderByDescending<(DistrictController, int), int>(((DistrictController d, int n) c) => c.n).First().Item1;
if ((Object)(object)((NewGameLocation)current2).district != (Object)(object)item)
{
((NewGameLocation)current2).district = item;
num++;
}
}
}
}
ManualLogSource logger = Plugin.Logger;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val2 = new BepInExInfoLogInterpolatedStringHandler(86, 3, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("Street themes ready: ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<int>(Rules.Count);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" district rules lifted, ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<int>(Grit.Count);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" grit decorations, ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<int>(num);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" streets re-districted");
}
logger.LogInfo(val2);
}
catch (Exception ex)
{
Plugin.Logger.LogError((object)("Street themes: " + ex));
}
}
public static void Restore()
{
foreach (Rule value in Rules.Values)
{
if (!((SoCustomComparison)(object)value.Cluster == (SoCustomComparison)null))
{
value.Cluster.limitToDistricts = value.OriginalLimit;
value.Cluster.banFromDistricts = value.OriginalBan;
}
}
Rules.Clear();
Grit.Clear();
Prepared = false;
}
private static void ListThemes()
{
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Expected O, but got Unknown
if (listed)
{
return;
}
listed = true;
Enumerator<FurnitureCluster> enumerator = Toolbox.Instance.allFurnitureClusters.GetEnumerator();
bool flag = default(bool);
while (enumerator.MoveNext())
{
FurnitureCluster current = enumerator.Current;
if (!((SoCustomComparison)(object)current == (SoCustomComparison)null) && current.allowOnStreets && (current.limitToDistricts || current.banFromDistricts))
{
string text = (current.limitToDistricts ? ("only " + string.Join("+", ((IEnumerable<DistrictPreset>)current.allowedInDistricts.ToArray()).Select((DistrictPreset d) => ((Object)d).name))) : "");
string text2 = (current.banFromDistricts ? (" not " + string.Join("+", ((IEnumerable<DistrictPreset>)current.notAllowedInDistricts.ToArray()).Select((DistrictPreset d) => ((Object)d).name))) : "");
ManualLogSource logger = Plugin.Logger;
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(47, 5, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Themed decoration ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(((Object)current).name);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(": ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(text);
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(text2);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" (max ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(current.maximumPerRoom);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" per street, chance ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<float>(current.placementChance);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(")");
}
logger.LogInfo(val);
}
}
}
}
[HarmonyPatch(typeof(GenerationController), "GetBestFurnitureClusterLocation")]
internal static class PlacementPatch
{
private static void Postfix(NewRoom room, FurnitureCluster cluster, ref FurnitureClusterLocation __result)
{
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
if (__result == null || !StreetThemes.Prepared || (SoCustomComparison)(object)cluster == (SoCustomComparison)null || (Object)(object)((room != null) ? room.gameLocation : null) == (Object)null)
{
return;
}
bool flag = (Object)(object)room.gameLocation.thisAsStreet != (Object)null;
if (StreetThemes.Rules.TryGetValue(((Il2CppObjectBase)cluster).Pointer, out var value))
{
object obj;
if (!flag)
{
obj = room.gameLocation.district;
}
else
{
NewNode anchorNode = __result.anchorNode;
if (anchorNode == null)
{
obj = null;
}
else
{
NewTile tile = anchorNode.tile;
if (tile == null)
{
obj = null;
}
else
{
CityTile cityTile = tile.cityTile;
obj = ((cityTile != null) ? cityTile.district : null);
}
}
}
DistrictController val = (DistrictController)obj;
DistrictPreset val2 = ((val != null) ? val.preset : null);
bool flag2 = (SoCustomComparison)(object)val2 != (SoCustomComparison)null && (value.Limit == null || value.Limit.Contains(((Object)val2).name)) && (value.Ban == null || !value.Ban.Contains(((Object)val2).name));
if (flag2 && flag && value.Gate && Plugin.EdgeGates.Value)
{
flag2 = NearDistrictEdge(__result.anchorNode, val, Plugin.EdgeGateReach.Value);
}
if (!flag2)
{
__result = null;
return;
}
if (flag)
{
Interlocked.Increment(ref StreetThemes.Placed);
}
}
if (flag && StreetThemes.Grit.Contains(((Il2CppObjectBase)cluster).Pointer))
{
NewNode anchorNode2 = __result.anchorNode;
object obj2;
if (anchorNode2 == null)
{
obj2 = null;
}
else
{
NewTile tile2 = anchorNode2.tile;
obj2 = ((tile2 != null) ? tile2.cityTile : null);
}
CityTile val3 = (CityTile)obj2;
if (!((Object)(object)val3 == (Object)null) && val3.landValue >= Plugin.GritFreeFrom.Value)
{
__result = null;
Interlocked.Increment(ref StreetThemes.Refused);
}
}
}
private static bool NearDistrictEdge(NewNode node, DistrictController district, int reach)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
if (node == null || (Object)(object)district == (Object)null)
{
return false;
}
Dictionary<Vector3, NewNode> nodeMap = PathFinder.Instance.nodeMap;
Vector3Int nodeCoord = node.nodeCoord;
NewNode val = default(NewNode);
for (int i = 1; i <= reach; i++)
{
(int, int)[] array = new(int, int)[4]
{
(i, 0),
(-i, 0),
(0, i),
(0, -i)
};
for (int j = 0; j < array.Length; j++)
{
var (num, num2) = array[j];
if (!nodeMap.TryGetValue(Vector3Int.op_Implicit(new Vector3Int(((Vector3Int)(ref nodeCoord)).x + num, ((Vector3Int)(ref nodeCoord)).y + num2, ((Vector3Int)(ref nodeCoord)).z)), ref val))
{
continue;
}
object obj;
if (val == null)
{
obj = null;
}
else
{
NewTile tile = val.tile;
if (tile == null)
{
obj = null;
}
else
{
CityTile cityTile = tile.cityTile;
obj = ((cityTile != null) ? cityTile.district : null);
}
}
DistrictController val2 = (DistrictController)obj;
if ((Object)(object)val2 != (Object)null && val2.districtID != district.districtID)
{
return true;
}
}
}
return false;
}
}
[HarmonyPatch(typeof(CityConstructor), "GenerateNewCity")]
internal static class GenerateTimer
{
internal static Stopwatch Timer;
private static void Prefix()
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Expected O, but got Unknown
StagePatch.DistrictsDone = (StagePatch.BuildingsDone = (StagePatch.AlleysDone = false));
AddressWealthPatch.Count = 0;
StreetThemes.Restore();
StreetThemes.Refused = 0;
StreetThemes.Placed = 0;
StreetWealthPatch.Reset();
Timer = Stopwatch.StartNew();
RestartSafeController instance = RestartSafeController.Instance;
ManualLogSource logger = Plugin.Logger;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(16, 4, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Generating ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(instance.cityName);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" at ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(instance.cityX);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("x");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(instance.cityY);
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(Plugin.Active ? " from the plan" : "");
}
logger.LogInfo(val);
}
}
[HarmonyPatch(typeof(Player), "Update")]
internal static class Telemetry
{
private static bool started;
private static float windowStart;
private static float lastFrame;
private static int frames;
private static float minFps = float.MaxValue;
private static long MemoryMb()
{
return Process.GetCurrentProcess().WorkingSet64 / 1048576;
}
private static void Postfix()
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0219: Unknown result type (might be due to invalid IL or missing references)
//IL_0220: Expected O, but got Unknown
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
if (!Plugin.LogPerformance.Value || (Object)(object)SessionData.Instance == (Object)null || !SessionData.Instance.startedGame)
{
return;
}
float unscaledTime = Time.unscaledTime;
if (!started)
{
started = true;
windowStart = unscaledTime;
Vector2 citySize = CityData.Instance.citySize;
string value = ((GenerateTimer.Timer != null) ? $"{GenerateTimer.Timer.Elapsed.TotalSeconds:0}s since generation started" : "loaded from file");
Plugin.Logger.LogInfo((object)($"In game: city {citySize.x}x{citySize.y}, {CityData.Instance.citizenDirectory.Count} citizens, {value}, memory {MemoryMb()} MB" + ((AddressWealthPatch.Count > 0) ? $", {AddressWealthPatch.Count} addresses re-valued, {StreetThemes.Refused} grit decorations kept out of wealthy streets, {StreetThemes.Placed} themed decorations placed" : "")));
GenerateTimer.Timer = null;
}
frames++;
if (lastFrame > 0f && unscaledTime > lastFrame)
{
minFps = Mathf.Min(minFps, 1f / (unscaledTime - lastFrame));
}
lastFrame = unscaledTime;
if (!(unscaledTime - windowStart < 60f))
{
ManualLogSource logger = Plugin.Logger;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(43, 3, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Perf: avg ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<float>((float)frames / (unscaledTime - windowStart), "0");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" fps, worst frame ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<float>(1000f / Mathf.Max(minFps, 0.1f), "0");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" ms, memory ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<long>(MemoryMb());
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" MB");
}
logger.LogInfo(val);
windowStart = unscaledTime;
frames = 0;
minFps = float.MaxValue;
}
}
}
[HarmonyPatch(typeof(PathFinder), "CreateStreets")]
internal static class StreetsPatch
{
private class Piece
{
public StreetChunk Chunk;
public bool Junction;
public Gap Gap;
public int CornerX;
public int CornerY;
public StreetKind Kind;
public bool Painted;
public bool OwnedNorthSouth;
public List<Piece> Group;
}
private const float MainMin = 0.6f;
private const float BackMin = 0.25f;
private const float BackMax = 0.45f;
private const float AlleyMax = 0.2f;
private const float AutoMain = 0.5f;
private const float AutoAlley = 0.15f;
private static bool Prefix()
{
if (!Plugin.Active || Plugin.Plan.Streets.Count == 0)
{
return true;
}
try
{
Build();
return false;
}
catch (Exception ex)
{
Plugin.Logger.LogError((object)("Painted streets failed, using the game's own streets: " + ex));
foreach (StreetController item in CityData.Instance.streetDirectory.ToArray())
{
Object.Destroy((Object)(object)((Component)item).gameObject);
}
CityData.Instance.streetDirectory.Clear();
return true;
}
}
private static int FloorDiv(int a, int b)
{
return (int)Math.Floor((double)a / (double)b);
}
private static void Build()
{
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_04ca: Unknown result type (might be due to invalid IL or missing references)
//IL_04d1: Expected O, but got Unknown
//IL_07ab: Unknown result type (might be due to invalid IL or missing references)
//IL_07b0: Unknown result type (might be due to invalid IL or missing references)
//IL_07bc: Unknown result type (might be due to invalid IL or missing references)
Plan plan = Plugin.Plan;
int tileMultiplier = CityControls.Instance.tileMultiplier;
Dictionary<Gap, Piece> gaps = new Dictionary<Gap, Piece>();
Dictionary<(int, int), Piece> dictionary = new Dictionary<(int, int), Piece>();
List<Piece> list = new List<Piece>();
List<StreetChunk> streetChunks = PathFinder.Instance.streetChunks;
for (int i = 0; i < streetChunks.Count; i++)
{
StreetChunk val = streetChunks[i];
Piece piece = new Piece
{
Chunk = val,
Junction = val.isJunction
};
if (val.allTiles.Count == 0)
{
list.Add(piece);
continue;
}
int num = int.MaxValue;
int num2 = int.MaxValue;
bool flag = true;
for (int j = 0; j < val.allTiles.Count; j++)
{
Vector3Int globalTileCoord = val.allTiles[j].globalTileCoord;
num = Math.Min(num, ((Vector3Int)(ref globalTileCoord)).x);
num2 = Math.Min(num2, ((Vector3Int)(ref globalTileCoord)).y);
int num3 = (((Vector3Int)(ref globalTileCoord)).x % tileMultiplier + tileMultiplier) % tileMultiplier;
if (num3 != 0 && num3 != tileMultiplier - 1)
{
flag = false;
}
}
if (piece.Junction)
{
piece.CornerX = FloorDiv(num - (tileMultiplier - 1), tileMultiplier);
piece.CornerY = FloorDiv(num2 - (tileMultiplier - 1), tileMultiplier);
if (!dictionary.TryAdd((piece.CornerX, piece.CornerY), piece))
{
list.Add(piece);
}
}
else
{
piece.Gap = (flag ? new Gap(Vertical: true, FloorDiv(num - (tileMultiplier - 1), tileMultiplier), FloorDiv(num2, tileMultiplier)) : new Gap(Vertical: false, FloorDiv(num, tileMultiplier), FloorDiv(num2 - (tileMultiplier - 1), tileMultiplier)));
if (!gaps.TryAdd(piece.Gap, piece))
{
list.Add(piece);
}
}
}
foreach (Piece value2 in gaps.Values)
{
value2.Painted = plan.Streets.TryGetValue(value2.Gap, out value2.Kind);
if (!value2.Painted)
{
value2.Kind = Auto(value2.Chunk);
}
}
foreach (Piece item in list)
{
item.Kind = Auto(item.Chunk);
}
foreach (Piece value3 in dictionary.Values)
{
List<Piece> list2 = (from piece4 in Around(value3, gaps)
where piece4 != null
select piece4).ToList();
value3.Kind = ((list2.Count > 0) ? list2.Max((Piece piece4) => piece4.Kind) : Auto(value3.Chunk));
bool flag2 = Same(value3, Get(gaps, new Gap(Vertical: true, value3.CornerX, value3.CornerY))) && Same(value3, Get(gaps, new Gap(Vertical: true, value3.CornerX, value3.CornerY + 1)));
bool flag3 = Same(value3, Get(gaps, new Gap(Vertical: false, value3.CornerX, value3.CornerY))) && Same(value3, Get(gaps, new Gap(Vertical: false, value3.CornerX + 1, value3.CornerY)));
if (flag2 && flag3)
{
value3.OwnedNorthSouth = LineLength(gaps, northSouth: true, value3.CornerX, value3.CornerY, value3.Kind) >= LineLength(gaps, northSouth: false, value3.CornerY, value3.CornerX, value3.Kind);
}
else if (flag2 || flag3)
{
value3.OwnedNorthSouth = flag2;
}
else
{
value3.OwnedNorthSouth = Same(value3, Get(gaps, new Gap(Vertical: true, value3.CornerX, value3.CornerY))) || Same(value3, Get(gaps, new Gap(Vertical: true, value3.CornerX, value3.CornerY + 1)));
}
}
int num4 = plan.Streets.Keys.Count((Gap k) => !gaps.ContainsKey(k));
if (num4 > 0)
{
ManualLogSource logger = Plugin.Logger;
bool flag4 = default(bool);
BepInExWarningLogInterpolatedStringHandler val2 = new BepInExWarningLogInterpolatedStringHandler(86, 1, ref flag4);
if (flag4)
{
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<int>(num4);
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" painted gaps have no road in this city (the coastline ring has none) and were skipped");
}
logger.LogWarning(val2);
}
List<List<Piece>> list3 = new List<List<Piece>>();
int num5 = -1;
int num6 = Math.Max(plan.Width, plan.Height) + 1;
bool[] array = new bool[2] { true, false };
foreach (bool flag5 in array)
{
for (int num8 = num5; num8 <= num6; num8++)
{
List<Piece> run = null;
for (int num9 = num5; num9 <= num6; num9++)
{
Piece p = Get(gaps, new Gap(flag5, flag5 ? num8 : num9, flag5 ? num9 : num8));
Step(ref run, p, list3);
Piece piece2 = Get(dictionary, flag5 ? (num8, num9) : (num9, num8));
Step(ref run, (piece2 != null && piece2.OwnedNorthSouth == flag5) ? piece2 : null, list3);
}
}
}
foreach (Piece item2 in from piece4 in gaps.Values.Concat(dictionary.Values)
where piece4.Kind == StreetKind.Alley && piece4.Group == null
select piece4)
{
List<Piece> list4 = new List<Piece>();
Queue<Piece> queue = new Queue<Piece>();
item2.Group = list4;
queue.Enqueue(item2);
while (queue.Count > 0)
{
Piece piece3 = queue.Dequeue();
list4.Add(piece3);
foreach (Piece item3 in Neighbours(piece3, gaps, dictionary))
{
if (item3 != null && item3.Group == null && item3.Kind == StreetKind.Alley)
{
item3.Group = list4;
queue.Enqueue(item3);
}
}
}
list3.Add(list4);
}
foreach (Piece item4 in from piece4 in gaps.Values.Concat(dictionary.Values).Concat(list)
where piece4.Group == null
select piece4)
{
item4.Group = new List<Piece> { item4 };
list3.Add(item4.Group);
}
Dictionary<StreetKind, int> dictionary2 = new Dictionary<StreetKind, int>();
foreach (List<Piece> item5 in list3)
{
StreetKind kind = item5[0].Kind;
Vector3 anchorTile = item5[0].Chunk.anchorTile;
DistrictController district = PathFinder.Instance.tileMap[anchorTile].cityTile.district;
StreetController component = Object.Instantiate<GameObject>(PrefabControls.Instance.street, PrefabControls.Instance.cityContainer.transform).GetComponent<StreetController>();
component.Setup(district);
if (!CityData.Instance.streetDirectory.Contains(component))
{
CityData.Instance.streetDirectory.Add(component);
}
float num10 = 0f;
foreach (Piece item6 in item5)
{
for (int num11 = 0; num11 < item6.Chunk.allTiles.Count; num11++)
{
component.AddTile(item6.Chunk.allTiles[num11]);
}
component.AddChunk(item6.Chunk);
int num7 = component.chunkSize;
component.chunkSize = num7 + 1;
num10 = Mathf.Max(num10, item6.Chunk.footfallNormalized);
}
switch (kind)
{
case StreetKind.Main:
component.normalizedFootfall = Mathf.Clamp(num10, 0.6f, 1f);
component.SetAsStreet();
break;
case StreetKind.Back:
component.normalizedFootfall = Mathf.Clamp(num10, 0.25f, 0.45f);
component.SetAsBackstreet();
break;
default:
component.normalizedFootfall = Mathf.Min(num10, 0.2f);
component.SetAsAlley();
break;
}
dictionary2[kind] = dictionary2.GetValueOrDefault(kind) + 1;
}
Enumerator<StreetController> enumerator7 = CityData.Instance.streetDirectory.GetEnumerator();
while (enumerator7.MoveNext())
{
enumerator7.Current.LoadStreetTiles();
}
int value = gaps.Values.Count((Piece piece4) => piece4.Painted);
Plugin.Logger.LogInfo((object)($"Painted streets: {value} of {gaps.Count} gaps painted, {dictionary.Count} crossings; {dictionary2.GetValueOrDefault(StreetKind.Main)} main streets, {dictionary2.GetValueOrDefault(StreetKind.Back)} back streets, {dictionary2.GetValueOrDefault(StreetKind.Alley)} alleys" + ((list.Count > 0) ? $", {list.Count} unrecognised pieces" : "")));
}
private static StreetKind Auto(StreetChunk chunk)
{
if (!(chunk.footfallNormalized >= 0.5f))
{
if (!(chunk.footfallNormalized < 0.15f))
{
return StreetKind.Back;
}
return StreetKind.Alley;
}
return StreetKind.Main;
}
private static T Get<TK, T>(Dictionary<TK, T> d, TK key) where T : class
{
if (!d.TryGetValue(key, out var value))
{
return null;
}
return value;
}
private static bool Same(Piece a, Piece b)
{
if (b != null)
{
return b.Kind == a.Kind;
}
return false;
}
private static IEnumerable<Piece> Around(Piece j, Dictionary<Gap, Piece> gaps)
{
yield return Get(gaps, new Gap(Vertical: true, j.CornerX, j.CornerY));
yield return Get(gaps, new Gap(Vertical: true, j.CornerX, j.CornerY + 1));
yield return Get(gaps, new Gap(Vertical: false, j.CornerX, j.CornerY));
yield return Get(gaps, new Gap(Vertical: false, j.CornerX + 1, j.CornerY));
}
private static IEnumerable<Piece> Neighbours(Piece p, Dictionary<Gap, Piece> gaps, Dictionary<(int, int), Piece> junctions)
{
if (p.Junction)
{
return Around(p, gaps);
}
Gap gap = p.Gap;
if (gap.Vertical)
{
return new Piece[2]
{
Get(junctions, (gap.X, gap.Y - 1)),
Get(junctions, (gap.X, gap.Y))
};
}
return new Piece[2]
{
Get(junctions, (gap.X - 1, gap.Y)),
Get(junctions, (gap.X, gap.Y))
};
}
private static int LineLength(Dictionary<Gap, Piece> gaps, bool northSouth, int line, int pos, StreetKind kind)
{
int num = 0;
int num2 = pos;
while (true)
{
Piece piece = Get(gaps, new Gap(northSouth, northSouth ? line : num2, northSouth ? num2 : line));
if (piece == null || piece.Kind != kind)
{
break;
}
num++;
num2--;
}
int num3 = pos + 1;
while (true)
{
Piece piece2 = Get(gaps, new Gap(northSouth, northSouth ? line : num3, northSouth ? num3 : line));
if (piece2 == null || piece2.Kind != kind)
{
break;
}
num++;
num3++;
}
return num;
}
private static void Step(ref List<Piece> run, Piece p, List<List<Piece>> groups)
{
if (p == null || p.Kind == StreetKind.Alley || p.Group != null)
{
run = null;
return;
}
if (run == null || run[0].Kind != p.Kind)
{
run = new List<Piece>();
groups.Add(run);
}
run.Add(p);
p.Group = run;
}
}
}