Decompiled source of CheatsForever v1.0.0

plugins/CheatsForever.dll

Decompiled 17 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Unity.IL2CPP;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.Injection;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSystem;
using ModSettingsMenu.Api;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CheatsForeverSAM")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CheatsForeverSAM")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1849becd-dcc2-4971-a32c-6b05f349b2e3")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("direct.sam.cheatsforever", "CheatsForever", "1.0.0")]
public class Plugin : BasePlugin
{
	public static ConfigEntry<Key> OpenMenuKey;

	public override void Load()
	{
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0049: Unknown result type (might be due to invalid IL or missing references)
		//IL_0055: Unknown result type (might be due to invalid IL or missing references)
		//IL_0061: Unknown result type (might be due to invalid IL or missing references)
		//IL_0072: Expected O, but got Unknown
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0084: Expected O, but got Unknown
		((BasePlugin)this).Log.LogInfo((object)"CheatsForever V. 1.0.0 Got Loaded :)");
		OpenMenuKey = ((BasePlugin)this).Config.Bind<Key>("Controls", "OpenMenuKey", (Key)30, "Key used to open the CheatsForeverMenu");
		ModSettingsRegistry.Register("direct.sam.cheatsforever", new ModSettingsModOptions
		{
			Name = "CheatsForever",
			Description = "CheatsForever! A Full Mod Menu To Spawn Customers, Add Money, Decrease Money, And Alot More!",
			Author = "Direct",
			Version = "1.0.0"
		});
		ClassInjector.RegisterTypeInIl2Cpp<CheatManager>();
		GameObject val = new GameObject("CheatsForeverManager");
		val.AddComponent<CheatManager>();
		Object.DontDestroyOnLoad((Object)(object)val);
	}
}
public class CheatManager : MonoBehaviour
{
	private bool cheatsOpen = false;

	private TextMeshProUGUI menuText;

	private GameObject cheatsMenu;

	private GameObject menuTextObject;

	private PlayerManager playerManager;

	private Transform cameraTransform;

	private Quaternion lockedCameraRotation;

	private bool cameraLocked;

	public CheatManager(IntPtr ptr)
		: base(ptr)
	{
	}

	public void Update()
	{
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		if (Keyboard.current != null && ((ButtonControl)Keyboard.current[Plugin.OpenMenuKey.Value]).wasPressedThisFrame)
		{
			ToggleMenu();
		}
		if (cameraLocked && (Object)(object)cameraTransform != (Object)null)
		{
			cameraTransform.localRotation = lockedCameraRotation;
		}
	}

	private void ToggleMenu()
	{
		//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
		FindMenuObjects();
		if ((Object)(object)cheatsMenu == (Object)null)
		{
			Debug.Log(Object.op_Implicit("[CheatsForever] Cheats menu not found!"));
			return;
		}
		cheatsOpen = !cheatsOpen;
		cheatsMenu.SetActive(cheatsOpen);
		if ((Object)(object)menuTextObject != (Object)null)
		{
			menuTextObject.SetActive(cheatsOpen);
			if ((Object)(object)menuText == (Object)null)
			{
				menuText = menuTextObject.GetComponent<TextMeshProUGUI>();
			}
			if ((Object)(object)menuText != (Object)null)
			{
				((TMP_Text)menuText).text = "<b>CheatsForever</b> | <color=#FFD700>1.0.0</color>\nPress P To Open The Menu";
			}
		}
		SetCursorPermission(cheatsOpen);
		SetupCamera();
		if ((Object)(object)cameraTransform != (Object)null)
		{
			if (cheatsOpen)
			{
				lockedCameraRotation = cameraTransform.localRotation;
				cameraLocked = true;
			}
			else
			{
				cameraLocked = false;
			}
		}
		if (cheatsOpen)
		{
			Cursor.lockState = (CursorLockMode)0;
			Cursor.visible = true;
			Debug.Log(Object.op_Implicit("[CheatsForever] Menu Opened"));
		}
		else
		{
			Cursor.lockState = (CursorLockMode)1;
			Cursor.visible = false;
			Debug.Log(Object.op_Implicit("[CheatsForever] Menu Closed"));
		}
	}

	private void FindMenuObjects()
	{
		if ((Object)(object)cheatsMenu != (Object)null)
		{
			return;
		}
		GameObject val = GameObject.Find("CheatsMenuHolder (1)");
		if ((Object)(object)val == (Object)null)
		{
			Debug.Log(Object.op_Implicit("[CheatsForever] CheatsMenuHolder GO not found!"));
			return;
		}
		Transform val2 = val.transform.Find("CheatsMenu/Canvas/Cheats Menu");
		Transform val3 = val.transform.Find("CheatsMenu/Canvas/Text (TMP) (1)");
		if ((Object)(object)val2 != (Object)null)
		{
			cheatsMenu = ((Component)val2).gameObject;
		}
		if ((Object)(object)val3 != (Object)null)
		{
			menuTextObject = ((Component)val3).gameObject;
		}
	}

	private void SetupCamera()
	{
		if ((Object)(object)cameraTransform != (Object)null)
		{
			return;
		}
		Il2CppReferenceArray<Object> val = Object.FindObjectsOfType(Il2CppType.Of<PlayerManager>());
		foreach (Object item in (Il2CppArrayBase<Object>)(object)val)
		{
			PlayerManager val2 = ((Il2CppObjectBase)item).Cast<PlayerManager>();
			if ((Object)(object)val2 != (Object)null)
			{
				playerManager = val2;
				if ((Object)(object)val2.cameraHolder != (Object)null)
				{
					cameraTransform = val2.cameraHolder.transform;
					Debug.Log(Object.op_Implicit("[CheatsForever] CameraHolder found!"));
					return;
				}
			}
		}
		Debug.Log(Object.op_Implicit("[CheatsForever] CameraHolder not found!"));
	}

	private void SetCursorPermission(bool menuOpen)
	{
		if ((Object)(object)playerManager == (Object)null)
		{
			Il2CppReferenceArray<Object> val = Object.FindObjectsOfType(Il2CppType.Of<PlayerManager>());
			foreach (Object item in (Il2CppArrayBase<Object>)(object)val)
			{
				playerManager = ((Il2CppObjectBase)item).Cast<PlayerManager>();
				if ((Object)(object)playerManager != (Object)null)
				{
					break;
				}
			}
		}
		if ((Object)(object)playerManager != (Object)null)
		{
			playerManager.dontAllowLockCursor = menuOpen;
			Debug.Log(Object.op_Implicit("[CheatsForever] dontAllowLockCursor = " + playerManager.dontAllowLockCursor));
		}
		else
		{
			Debug.Log(Object.op_Implicit("[CheatsForever] PlayerManager not found!"));
		}
	}
}