Decompiled source of Chzzk Skul v1.7.2

ChzzItem.dll

Decompiled 11 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Characters;
using Characters.AI;
using Characters.AI.TwinSister;
using Characters.Abilities;
using Characters.Abilities.Customs;
using Characters.Abilities.Spirits;
using Characters.Actions;
using Characters.Cooldowns;
using Characters.Gear;
using Characters.Gear.Items;
using Characters.Gear.Quintessences;
using Characters.Gear.Synergy;
using Characters.Gear.Synergy.Inscriptions;
using Characters.Gear.Weapons;
using Characters.Gear.Weapons.Gauges;
using Characters.Operations;
using Characters.Operations.Attack;
using Characters.Operations.Fx;
using Characters.Operations.Gauge;
using Characters.Operations.Summon;
using Characters.Player;
using DCDefense;
using Data;
using FX;
using GameResources;
using HarmonyLib;
using Level;
using Level.Npc.FieldNpcs;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Platforms;
using Platforms.Steam;
using Scenes;
using Services;
using Singletons;
using Steamworks;
using UI;
using UI.GearPopup;
using UI.Inventory;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Plugins.Common")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class IsReadOnlyAttribute : Attribute
	{
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ChzzkSkul
{
	public static class ChzzkCardSynergy
	{
		public static List<string> EnemiesAssetKeys = new List<string>();

		public static bool EnemiesKeysCached = false;

		private static int _cachedCardCount = 0;

		private static bool _cachedIsSuper = false;

		private static float _cacheExpireTime = 0f;

		private const float CACHE_DURATION = 0.3f;

		public static Character GetPlayer()
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			try
			{
				if ((Object)(object)Object.FindObjectOfType<Service>() == (Object)null)
				{
					return null;
				}
				Service instance = Singleton<Service>.Instance;
				object obj;
				if ((Object)(object)instance == (Object)null)
				{
					obj = null;
				}
				else
				{
					LevelManager levelManager = instance.levelManager;
					obj = (((Object)(object)levelManager != (Object)null) ? levelManager.player : null);
				}
				return (Character)obj;
			}
			catch
			{
				return null;
			}
		}

		public static Inscription TryGetCardInscription(Character player)
		{
			if ((Object)(object)player == (Object)null || player.playerComponents == null || player.playerComponents.inventory == null || (Object)(object)player.playerComponents.inventory.synergy == (Object)null)
			{
				return null;
			}
			try
			{
				EnumArray<Key, Inscription> inscriptions = player.playerComponents.inventory.synergy.inscriptions;
				if (inscriptions == null)
				{
					return null;
				}
				PropertyInfo property = ((object)inscriptions).GetType().GetProperty("Array");
				if (property != null && (!(property.GetValue(inscriptions) is Array array) || 37 >= array.Length))
				{
					return null;
				}
				return inscriptions[(Key)37];
			}
			catch
			{
				return null;
			}
		}

		private static void RefreshCache()
		{
			if (!(Time.time < _cacheExpireTime))
			{
				_cacheExpireTime = Time.time + 0.3f;
				Character player = GetPlayer();
				Inscription val = TryGetCardInscription(player);
				_cachedCardCount = val?.count ?? 0;
				_cachedIsSuper = val != null && val.isSuper;
			}
		}

		public static int GetCardCount(Item item = null)
		{
			if ((Object)(object)item != (Object)null && (Object)(object)((Component)item).gameObject != (Object)null)
			{
				string name = ((Object)((Component)item).gameObject).name;
				if (name.Contains("_E") || name.Contains("_RE"))
				{
					return 4;
				}
			}
			RefreshCache();
			return _cachedCardCount;
		}

		public static bool IsCardSynergySuper(Item item = null)
		{
			if ((Object)(object)item != (Object)null && (Object)(object)((Component)item).gameObject != (Object)null)
			{
				string name = ((Object)((Component)item).gameObject).name;
				if (name.Contains("_R") || name.Contains("_RE"))
				{
					return true;
				}
			}
			RefreshCache();
			return _cachedIsSuper;
		}

		public static void ShowFloatingText(string message)
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			if (message.Contains("$CHAOS$"))
			{
				message = "무언가가 일어났습니다!";
			}
			try
			{
				Service instance = Singleton<Service>.Instance;
				object obj;
				if ((Object)(object)instance == (Object)null)
				{
					obj = null;
				}
				else
				{
					LevelManager levelManager = instance.levelManager;
					obj = (((Object)(object)levelManager != (Object)null) ? levelManager.player : null);
				}
				Character val = (Character)obj;
				if ((Object)val == (Object)null)
				{
					return;
				}
				Service instance2 = Singleton<Service>.Instance;
				if ((Object)(object)instance2 != (Object)null)
				{
					FloatingTextSpawner floatingTextSpawner = instance2.floatingTextSpawner;
					if ((Object)(object)floatingTextSpawner != (Object)null)
					{
						floatingTextSpawner.SpawnBuff(message, ((Component)val).transform.position + Vector3.up * 2f, "#FFD700");
					}
				}
			}
			catch
			{
			}
		}

		public static void InvalidateCache()
		{
			_cacheExpireTime = 0f;
		}
	}
	public static class ChzzkStatManager
	{
		public class StatData
		{
			public double percent = 0.0;

			public double percentPoint = 0.0;

			public double constant = 0.0;
		}

		[Serializable]
		public class SavedStatValue
		{
			public int categoryIndex;

			public int kindIndex;

			public double value;
		}

		[Serializable]
		public class SavedAbilityValue
		{
			public GlitchedTrigger trigger;

			public GlitchedAction action;

			public float value1;

			public float value2;

			public string effectDescription;
		}

		[Serializable]
		public class SavedGlitchedItem
		{
			public string originalName;

			public int slotIndex;

			public Rarity rarity;

			public Key keyword1;

			public Key keyword2;

			public List<SavedStatValue> stats = new List<SavedStatValue>();

			public List<SavedAbilityValue> abilities = new List<SavedAbilityValue>();

			public string glitchedName;

			public string glitchedDesc;

			public string glitchedFlavor;

			public string copiedItemName;

			public string extraCopiedItemName;
		}

		public class SaveWrapper
		{
			public bool ForceNextOmen;

			public bool ForceNextDarkEnemy;

			public bool IsBossRushActive;

			public bool IsScreenEffectActive;

			public string ScreenEffectType;

			public float ScreenEffectTimer;

			public bool IsNukeActive;

			public int NukeScenesPassed;

			public float NukeElapsed;

			public float BossRushElapsed;

			public List<string> CurrentVoteOptions = new List<string>();

			public Dictionary<int, StatData> SavedStats = new Dictionary<int, StatData>();

			public int SpawnedBossCount;

			public bool IsVoteCompletedInThisStage;

			public string StageName;

			public string VotedResultTitle;

			public List<string> CustomSuperInscriptions = new List<string>();

			public List<SavedGlitchedItem> SavedGlitchedItems = new List<SavedGlitchedItem>();

			public List<string> ExtraInventoryItems = new List<string>();

			public bool IsInventoryExpanded;
		}

		public static Dictionary<int, StatData> SavedStats = new Dictionary<int, StatData>();

		public static SaveWrapper SaveData = new SaveWrapper();

		private static string saveFilePath => Path.Combine(Application.persistentDataPath, "ChzzkSkul_SavedStats.json");

		public static event Action OnSave;

		public static event Action OnLoad;

		public static event Action OnClear;

		public static string GetOriginalItemName(string name)
		{
			if (string.IsNullOrEmpty(name))
			{
				return name;
			}
			if (name.StartsWith("Glitched-"))
			{
				int num = "Glitched-".Length - 1;
				int num2 = name.LastIndexOf('-');
				if (num2 > num)
				{
					return name.Substring(num + 1, num2 - num - 1);
				}
			}
			return name;
		}

		public static void Load()
		{
			try
			{
				if (!File.Exists(saveFilePath))
				{
					return;
				}
				string text = File.ReadAllText(saveFilePath);
				try
				{
					SaveWrapper saveWrapper = JsonConvert.DeserializeObject<SaveWrapper>(text);
					if (saveWrapper != null)
					{
						SaveData = saveWrapper;
						if (saveWrapper.SavedStats != null)
						{
							SavedStats = saveWrapper.SavedStats;
						}
						ChzzkStatManager.OnLoad?.Invoke();
					}
				}
				catch (Exception ex)
				{
					Debug.LogError((object)("[ChzzkStatManager] JSON Deserialize Error: " + ex.Message));
				}
			}
			catch (Exception ex2)
			{
				Debug.LogError((object)("[ChzzkStatManager] Load Error: " + ex2.Message));
			}
		}

		public static void Save()
		{
			try
			{
				SaveData.SavedStats = SavedStats;
				ChzzkStatManager.OnSave?.Invoke();
				string contents = JsonConvert.SerializeObject((object)SaveData, (Formatting)1);
				File.WriteAllText(saveFilePath, contents);
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("[ChzzkStatManager] Save Error: " + ex.Message));
			}
		}

		public static int KindToInt(Kind kind)
		{
			if (kind == Kind.AttackDamage)
			{
				return 0;
			}
			if (kind == Kind.PhysicalAttackDamage)
			{
				return 1;
			}
			if (kind == Kind.MagicAttackDamage)
			{
				return 2;
			}
			if (kind == Kind.AttackSpeed)
			{
				return 3;
			}
			if (kind == Kind.MovementSpeed)
			{
				return 4;
			}
			if (kind == Kind.CriticalChance)
			{
				return 5;
			}
			if (kind == Kind.CriticalDamage)
			{
				return 6;
			}
			if (kind == Kind.Health)
			{
				return 7;
			}
			if (kind == Kind.TakingDamage)
			{
				return 8;
			}
			return -1;
		}

		public static Kind IntToKind(int id)
		{
			return (Kind)(id switch
			{
				0 => Kind.AttackDamage, 
				1 => Kind.PhysicalAttackDamage, 
				2 => Kind.MagicAttackDamage, 
				3 => Kind.AttackSpeed, 
				4 => Kind.MovementSpeed, 
				5 => Kind.CriticalChance, 
				6 => Kind.CriticalDamage, 
				7 => Kind.Health, 
				8 => Kind.TakingDamage, 
				_ => Kind.AttackDamage, 
			});
		}

		public static void AddStat(Character player, Category category, Kind kind, double value)
		{
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Expected O, but got Unknown
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Expected O, but got Unknown
			int num = KindToInt(kind);
			if (num != -1)
			{
				if (!SavedStats.ContainsKey(num))
				{
					SavedStats[num] = new StatData();
				}
				if (category == Category.Percent)
				{
					SavedStats[num].percent += value;
				}
				else if (category == Category.PercentPoint)
				{
					SavedStats[num].percentPoint += value;
				}
				else if (category == Category.Constant)
				{
					SavedStats[num].constant += value;
				}
				Save();
				if ((Object)(object)player != (Object)null && player.stat != null)
				{
					double num2 = ((category == Category.Percent) ? (1.0 + value) : value);
					player.stat.AttachValues(new Values((Value[])(object)new Value[1]
					{
						new Value(category, kind, num2)
					}));
				}
			}
		}

		public static void ApplyToPlayer(Character player)
		{
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Expected O, but got Unknown
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Expected O, but got Unknown
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Expected O, but got Unknown
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Expected O, but got Unknown
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Expected O, but got Unknown
			if ((Object)(object)player == (Object)null || player.stat == null)
			{
				return;
			}
			foreach (KeyValuePair<int, StatData> savedStat in SavedStats)
			{
				Kind val = IntToKind(savedStat.Key);
				if (savedStat.Value.percent != 0.0)
				{
					player.stat.AttachValues(new Values((Value[])(object)new Value[1]
					{
						new Value(Category.Percent, val, 1.0 + savedStat.Value.percent)
					}));
				}
				if (savedStat.Value.percentPoint != 0.0)
				{
					player.stat.AttachValues(new Values((Value[])(object)new Value[1]
					{
						new Value(Category.PercentPoint, val, savedStat.Value.percentPoint)
					}));
				}
				if (savedStat.Value.constant != 0.0)
				{
					player.stat.AttachValues(new Values((Value[])(object)new Value[1]
					{
						new Value(Category.Constant, val, savedStat.Value.constant)
					}));
				}
			}
		}

		public static void Clear()
		{
			if (SavedStats.Count > 0)
			{
				SavedStats.Clear();
			}
			SaveData.IsInventoryExpanded = false;
			if (SaveData.ExtraInventoryItems != null)
			{
				SaveData.ExtraInventoryItems.Clear();
			}
			if (SaveData.SavedGlitchedItems != null)
			{
				SaveData.SavedGlitchedItems.Clear();
			}
			ChzzkStatManager.OnClear?.Invoke();
			Save();
			Debug.Log((object)"[ChzzkStatManager] Cleared saved stats because a new run started.");
		}
	}
	public sealed class VaseOfTheFallenAbilityComponent : AbilityComponent<VaseOfTheFallenAbility>, IStackable
	{
		public int currentKillCount { get; set; }

		public float stack
		{
			get
			{
				return currentKillCount;
			}
			set
			{
				currentKillCount = (int)value;
			}
		}

		public override void Initialize()
		{
			base.Initialize();
			base._ability.component = this;
		}
	}
	[Serializable]
	public class VaseOfTheFallenAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<VaseOfTheFallenAbility>
		{
			private Values _stats;

			private float _currentRevengeCooldown;

			private float _revengeTimeRemaining = 1f;

			public bool _canRevenge = false;

			public bool _isCooldown = false;

			private int _lostStacks;

			public override float iconFillAmount => _isCooldown ? (1f - _currentRevengeCooldown / base.ability._revengeCooldown) : (1f - _revengeTimeRemaining / base.ability._revengeTimeout);

			public override int iconStacks => ((Object)(object)base.ability.component != (Object)null) ? base.ability.component.currentKillCount : 0;

			public override Sprite icon
			{
				get
				{
					if ((Object)(object)base.ability.component == (Object)null || base.ability.component.currentKillCount == 0)
					{
						return null;
					}
					return ((Ability)base.ability)._defaultIcon;
				}
			}

			public Instance(Character owner, VaseOfTheFallenAbility ability)
				: base(owner, ability)
			{
			}

			public override void OnAttach()
			{
				//IL_0048: Unknown result type (might be due to invalid IL or missing references)
				//IL_0052: Expected O, but got Unknown
				//IL_0052: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Expected O, but got Unknown
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_0082: Expected O, but got Unknown
				_stats = base.ability._statPerStack.Clone();
				((AbilityInstance)this).owner.stat.AttachValues(_stats);
				RefreshStacks();
				Character owner = ((AbilityInstance)this).owner;
				owner.onKilled = (OnKilledDelegate)Delegate.Combine((Delegate?)(object)owner.onKilled, (Delegate?)new OnKilledDelegate(OnKilledEnemy));
				((Health)((AbilityInstance)this).owner.health).onTakeDamage.Add(-1000, new TakeDamageDelegate(OnTakeDamage));
			}

			public override void OnDetach()
			{
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_001e: Expected O, but got Unknown
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0028: Expected O, but got Unknown
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0060: Expected O, but got Unknown
				Character owner = ((AbilityInstance)this).owner;
				owner.onKilled = (OnKilledDelegate)Delegate.Remove((Delegate?)(object)owner.onKilled, (Delegate?)new OnKilledDelegate(OnKilledEnemy));
				((AbilityInstance)this).owner.stat.DetachValues(_stats);
				((Health)((AbilityInstance)this).owner.health).onTakeDamage.Remove(new TakeDamageDelegate(OnTakeDamage));
			}

			private void OnKilledEnemy(ITarget target, ref Damage damage)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000d: Invalid comparison between Unknown and I4
				if ((int)target.character.type != 7 && (Object)(object)base.ability.component != (Object)null)
				{
					int currentKillCount = base.ability.component.currentKillCount;
					base.ability.component.currentKillCount = Math.Min(currentKillCount + 1, base.ability._maxStack);
					RefreshStacks();
				}
			}

			private unsafe bool OnTakeDamage(ref Damage damage)
			{
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
				//IL_0103: Expected O, but got Unknown
				if (((AbilityInstance)this).owner.invulnerable.value)
				{
					return false;
				}
				AttackType attackType = damage.attackType;
				if (((object)(*(AttackType*)(&attackType))/*cast due to .constrained prefix*/).Equals((object)(AttackType)0))
				{
					return false;
				}
				if (damage.@null)
				{
					return false;
				}
				if (((Damage)(ref damage)).amount < 1.0)
				{
					return false;
				}
				if ((Object)(object)base.ability.component != (Object)null)
				{
					int currentKillCount = base.ability.component.currentKillCount;
					_lostStacks = currentKillCount / 2;
					base.ability.component.currentKillCount /= 2;
					RefreshStacks();
					_canRevenge = true;
					_revengeTimeRemaining = base.ability._revengeTimeout;
					((PriorityList<GiveDamageDelegate>)(object)((AbilityInstance)this).owner.onGiveDamage).Add(int.MaxValue, new GiveDamageDelegate(OnRevenge));
				}
				return false;
			}

			private bool OnRevenge(ITarget target, ref Damage damage)
			{
				//IL_005a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0064: Expected O, but got Unknown
				if (damage.@null)
				{
					return false;
				}
				if (((Damage)(ref damage)).amount < 1.0)
				{
					return false;
				}
				_canRevenge = false;
				_revengeTimeRemaining = base.ability._revengeTimeout;
				((PriorityList<GiveDamageDelegate>)(object)((AbilityInstance)this).owner.onGiveDamage).Remove(new GiveDamageDelegate(OnRevenge));
				if (_isCooldown)
				{
					return false;
				}
				if ((Object)(object)base.ability.component != (Object)null)
				{
					base.ability.component.currentKillCount += _lostStacks / 2;
				}
				_isCooldown = true;
				_currentRevengeCooldown = 0f;
				return false;
			}

			public override void UpdateTime(float deltaTime)
			{
				//IL_005f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0069: Expected O, but got Unknown
				((AbilityInstance)this).UpdateTime(deltaTime);
				if (_canRevenge)
				{
					_revengeTimeRemaining -= deltaTime;
				}
				if (_revengeTimeRemaining < 0f)
				{
					_revengeTimeRemaining = base.ability._revengeTimeout;
					_canRevenge = false;
					((PriorityList<GiveDamageDelegate>)(object)((AbilityInstance)this).owner.onGiveDamage).Remove(new GiveDamageDelegate(OnRevenge));
				}
				if (_isCooldown)
				{
					_currentRevengeCooldown += deltaTime;
				}
				if (_currentRevengeCooldown > base.ability._revengeCooldown)
				{
					_currentRevengeCooldown = 0f;
					_isCooldown = false;
				}
			}

			private void RefreshStacks()
			{
				if (!((Object)(object)base.ability.component == (Object)null))
				{
					int currentKillCount = base.ability.component.currentKillCount;
					for (int i = 0; i < ((ReorderableArray<Value>)(object)_stats).values.Length; i++)
					{
						((ReorderableArray<Value>)(object)_stats).values[i].value = ((ReorderableArray<Value>)(object)base.ability._statPerStack).values[i].GetStackedValue((double)currentKillCount);
					}
					((AbilityInstance)this).owner.stat.SetNeedUpdate();
				}
			}
		}

		[SerializeField]
		internal float _revengeTimeout = 1f;

		[SerializeField]
		internal float _revengeCooldown = 1f;

		[SerializeField]
		internal int _maxStack = 1;

		[SerializeField]
		internal Values _statPerStack;

		public VaseOfTheFallenAbilityComponent component { get; set; }

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return new VaseOfTheFallenAbility
			{
				_revengeTimeout = _revengeTimeout,
				_revengeCooldown = _revengeCooldown,
				_maxStack = _maxStack,
				_statPerStack = _statPerStack.Clone(),
				_defaultIcon = base._defaultIcon
			};
		}
	}
	public sealed class CorruptedSymbolAbilityComponent : AbilityComponent<CorruptedSymbolAbility>
	{
		public override void Initialize()
		{
			base.Initialize();
		}
	}
	[Serializable]
	public class CorruptedSymbolAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<CorruptedSymbolAbility>
		{
			private Values _stats;

			private EnumArray<Key, Inscription> _inscriptions;

			private Inventory _inventory;

			public override int iconStacks => SpoilsInscriptionCount();

			public int SpoilsInscriptionCount()
			{
				//IL_0019: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Invalid comparison between Unknown and I4
				foreach (Inscription inscription in _inscriptions)
				{
					if ((int)inscription.key == 21)
					{
						return inscription.count;
					}
				}
				return 0;
			}

			public Instance(Character owner, CorruptedSymbolAbility ability)
				: base(owner, ability)
			{
				_inventory = owner.playerComponents.inventory;
				_inscriptions = owner.playerComponents.inventory.synergy.inscriptions;
			}

			public override void OnAttach()
			{
				_stats = base.ability._statPerStack.Clone();
				((AbilityInstance)this).owner.stat.AttachValues(_stats);
				RefreshSpoilsInscriptionCount();
				_inventory.onUpdatedKeywordCounts += RefreshSpoilsInscriptionCount;
			}

			public override void OnDetach()
			{
				((AbilityInstance)this).owner.stat.DetachValues(_stats);
				_inventory.onUpdatedKeywordCounts -= RefreshSpoilsInscriptionCount;
			}

			private void RefreshSpoilsInscriptionCount()
			{
				for (int i = 0; i < ((ReorderableArray<Value>)(object)_stats).values.Length; i++)
				{
					((ReorderableArray<Value>)(object)_stats).values[i].value = ((ReorderableArray<Value>)(object)base.ability._statPerStack).values[i].GetStackedValue((double)SpoilsInscriptionCount());
				}
				((AbilityInstance)this).owner.stat.SetNeedUpdate();
			}
		}

		[SerializeField]
		internal Values _statPerStack;

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return new CorruptedSymbolAbility
			{
				_statPerStack = _statPerStack.Clone(),
				_defaultIcon = base._defaultIcon
			};
		}
	}
	public sealed class GodLittleBoneAbilityComponent : AbilityComponent<GodLittleBoneAbility>
	{
		public override void Initialize()
		{
			base.Initialize();
		}
	}
	[Serializable]
	public class GodLittleBoneAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<GodLittleBoneAbility>
		{
			public Instance(Character owner, GodLittleBoneAbility ability)
				: base(owner, ability)
			{
			}

			public override void OnAttach()
			{
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				//IL_001f: Expected O, but got Unknown
				((PriorityList<GiveDamageDelegate>)(object)((AbilityInstance)this).owner.onGiveDamage).Add(100, new GiveDamageDelegate(OnGiveDamage));
			}

			public override void OnDetach()
			{
				//IL_0013: Unknown result type (might be due to invalid IL or missing references)
				//IL_001d: Expected O, but got Unknown
				((PriorityList<GiveDamageDelegate>)(object)((AbilityInstance)this).owner.onGiveDamage).Remove(new GiveDamageDelegate(OnGiveDamage));
			}

			private bool OnGiveDamage(ITarget target, ref Damage damage)
			{
				if (damage.@null || ((Damage)(ref damage)).amount < 1.0)
				{
					return false;
				}
				damage.multiplier *= 1.5;
				return false;
			}
		}

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return new GodLittleBoneAbility
			{
				_defaultIcon = base._defaultIcon
			};
		}
	}
	public sealed class StreamerHealAbilityComponent : AbilityComponent<StreamerHealAbility>
	{
		public override void Initialize()
		{
			base.Initialize();
		}
	}
	[Serializable]
	public class StreamerHealAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<StreamerHealAbility>
		{
			private float _elapsed = 0f;

			public Instance(Character owner, StreamerHealAbility ability)
				: base(owner, ability)
			{
			}

			public override void OnAttach()
			{
			}

			public override void OnDetach()
			{
			}

			public override void UpdateTime(float deltaTime)
			{
				((AbilityInstance)this).UpdateTime(deltaTime);
				_elapsed += deltaTime;
				if (_elapsed >= 3f)
				{
					_elapsed -= 3f;
					((Health)((AbilityInstance)this).owner.health).Heal(1.0, true);
				}
			}
		}

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return new StreamerHealAbility
			{
				_defaultIcon = base._defaultIcon
			};
		}
	}
	public enum GlitchedTrigger
	{
		OnAttack,
		OnSkill,
		OnHit,
		OnDash,
		OnSwap,
		OnPeriodic,
		OnKill,
		OnPassive
	}
	public enum GlitchedAction
	{
		AddDamage,
		Shield,
		Heal,
		StatBoost,
		SpawnGold,
		SpawnBone,
		Explosion,
		SelfExplosion,
		StatDebuff,
		LoseGold,
		CastRandomSkill,
		UseRandomQuintessence,
		SpawnEnemy,
		SpawnItem,
		Freeze,
		Teleport,
		SpawnTemporarySpirit,
		PassiveBonusDamage,
		PassiveSummonSpirit,
		PassiveStatBoost,
		PassiveCopyItem,
		None
	}
	public sealed class TMTrainerAbilityComponent : AbilityComponent<TMTrainerAbility>
	{
		public override void Initialize()
		{
			base.Initialize();
		}
	}
	[Serializable]
	public class TMTrainerAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<TMTrainerAbility>
		{
			private float _cooldownTimer = 0f;

			private float _periodicTimer = 0f;

			private Random _rnd = new Random();

			private List<Spirit> _summonedSpirits = new List<Spirit>();

			private Values _passiveStats;

			private static readonly string[] SpiritItemNames = new string[6] { "UndineWaterSpirit", "SalamanderFireSpirit", "GnomeEarthSpirit", "SylphidWindSpirit", "LughLightSpirit", "DeathShadowSpirit" };

			private static readonly FieldInfo damageKeyField = typeof(Damage).GetField("key", BindingFlags.Instance | BindingFlags.Public);

			public Instance(Character owner, TMTrainerAbility ability)
				: base(owner, ability)
			{
			}

			public override void OnAttach()
			{
				//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
				//IL_01be: Expected O, but got Unknown
				//IL_01da: Unknown result type (might be due to invalid IL or missing references)
				//IL_01e4: Expected O, but got Unknown
				//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
				//IL_0204: Expected O, but got Unknown
				//IL_0204: Unknown result type (might be due to invalid IL or missing references)
				//IL_020e: Expected O, but got Unknown
				//IL_008a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0094: Expected O, but got Unknown
				//IL_0129: Unknown result type (might be due to invalid IL or missing references)
				//IL_012f: Expected O, but got Unknown
				//IL_012f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0139: Expected O, but got Unknown
				if (base.ability.trigger == GlitchedTrigger.OnPassive)
				{
					if (base.ability.action == GlitchedAction.PassiveSummonSpirit)
					{
						string spiritItemName = SpiritItemNames[_rnd.Next(SpiritItemNames.Length)];
						((MonoBehaviour)((AbilityInstance)this).owner).StartCoroutine(C_SummonSpirit(spiritItemName));
					}
					else if (base.ability.action == GlitchedAction.PassiveBonusDamage)
					{
						((PriorityList<GiveDamageDelegate>)(object)((AbilityInstance)this).owner.onGiveDamage).Add(100, new GiveDamageDelegate(OnGiveDamageForPassiveBonus));
					}
					else if (base.ability.action == GlitchedAction.PassiveStatBoost)
					{
						int num = (int)base.ability.value2;
						Kind val = Kind.AttackSpeed;
						switch (num)
						{
						case 1:
							val = Kind.PhysicalAttackDamage;
							break;
						case 2:
							val = Kind.MagicAttackDamage;
							break;
						case 3:
							val = Kind.MovementSpeed;
							break;
						}
						_passiveStats = new Values((Value[])(object)new Value[1]
						{
							new Value(Category.PercentPoint, val, (double)base.ability.value1 / 100.0)
						});
						((AbilityInstance)this).owner.stat.AttachValues(_passiveStats);
						((AbilityInstance)this).owner.stat.SetNeedUpdate();
					}
				}
				else
				{
					switch (base.ability.trigger)
					{
					case GlitchedTrigger.OnAttack:
						((PriorityList<GiveDamageDelegate>)(object)((AbilityInstance)this).owner.onGiveDamage).Add(100, new GiveDamageDelegate(OnGiveDamageForAttack));
						break;
					case GlitchedTrigger.OnHit:
						((Health)((AbilityInstance)this).owner.health).onTakeDamage.Add(-100, new TakeDamageDelegate(OnTakeDamageForHit));
						break;
					case GlitchedTrigger.OnKill:
					{
						Character owner = ((AbilityInstance)this).owner;
						owner.onKilled = (OnKilledDelegate)Delegate.Combine((Delegate?)(object)owner.onKilled, (Delegate?)new OnKilledDelegate(OnKilled));
						break;
					}
					case GlitchedTrigger.OnSkill:
					case GlitchedTrigger.OnDash:
					case GlitchedTrigger.OnSwap:
						((AbilityInstance)this).owner.onStartAction += OnStartAction;
						break;
					case GlitchedTrigger.OnPeriodic:
						break;
					}
				}
			}

			public override void OnDetach()
			{
				//IL_013a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0144: Expected O, but got Unknown
				//IL_015e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0168: Expected O, but got Unknown
				//IL_017e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0188: Expected O, but got Unknown
				//IL_0188: Unknown result type (might be due to invalid IL or missing references)
				//IL_0192: Expected O, but got Unknown
				//IL_00de: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e8: Expected O, but got Unknown
				foreach (Spirit summonedSpirit in _summonedSpirits)
				{
					if ((Object)(object)summonedSpirit != (Object)null && (Object)(object)((Component)summonedSpirit).gameObject != (Object)null)
					{
						Object.Destroy((Object)(object)((Component)summonedSpirit).gameObject);
					}
				}
				_summonedSpirits.Clear();
				if (_passiveStats != null)
				{
					((AbilityInstance)this).owner.stat.DetachValues(_passiveStats);
					((AbilityInstance)this).owner.stat.SetNeedUpdate();
				}
				if (base.ability.trigger == GlitchedTrigger.OnPassive)
				{
					if (base.ability.action == GlitchedAction.PassiveBonusDamage)
					{
						((PriorityList<GiveDamageDelegate>)(object)((AbilityInstance)this).owner.onGiveDamage).Remove(new GiveDamageDelegate(OnGiveDamageForPassiveBonus));
					}
					return;
				}
				switch (base.ability.trigger)
				{
				case GlitchedTrigger.OnAttack:
					((PriorityList<GiveDamageDelegate>)(object)((AbilityInstance)this).owner.onGiveDamage).Remove(new GiveDamageDelegate(OnGiveDamageForAttack));
					break;
				case GlitchedTrigger.OnHit:
					((Health)((AbilityInstance)this).owner.health).onTakeDamage.Remove(new TakeDamageDelegate(OnTakeDamageForHit));
					break;
				case GlitchedTrigger.OnKill:
				{
					Character owner = ((AbilityInstance)this).owner;
					owner.onKilled = (OnKilledDelegate)Delegate.Remove((Delegate?)(object)owner.onKilled, (Delegate?)new OnKilledDelegate(OnKilled));
					break;
				}
				case GlitchedTrigger.OnSkill:
				case GlitchedTrigger.OnDash:
				case GlitchedTrigger.OnSwap:
					((AbilityInstance)this).owner.onStartAction -= OnStartAction;
					break;
				case GlitchedTrigger.OnPeriodic:
					break;
				}
			}

			public override void UpdateTime(float deltaTime)
			{
				((AbilityInstance)this).UpdateTime(deltaTime);
				if (base.ability.trigger == GlitchedTrigger.OnPeriodic)
				{
					_periodicTimer += deltaTime;
					if (_periodicTimer >= base.ability.value2)
					{
						_periodicTimer = 0f;
						TriggerAction(null);
					}
				}
			}

			private bool OnGiveDamageForAttack(ITarget target, ref Damage damage)
			{
				if (base.ability.trigger == GlitchedTrigger.OnAttack)
				{
					if (damage.key == "GlitchedPassiveBonus")
					{
						return false;
					}
					TriggerAction(target);
				}
				return false;
			}

			private bool OnTakeDamageForHit(ref Damage damage)
			{
				if (base.ability.trigger == GlitchedTrigger.OnHit)
				{
					TriggerAction(null);
				}
				return false;
			}

			private void OnKilled(ITarget target, ref Damage damage)
			{
				if (base.ability.trigger == GlitchedTrigger.OnKill)
				{
					TriggerAction(target);
				}
			}

			private void OnStartAction(Action action)
			{
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Invalid comparison between Unknown and I4
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				//IL_0047: Invalid comparison between Unknown and I4
				//IL_0063: Unknown result type (might be due to invalid IL or missing references)
				//IL_0069: Invalid comparison between Unknown and I4
				if (!((Object)(object)action == (Object)null))
				{
					bool flag = false;
					if (base.ability.trigger == GlitchedTrigger.OnSkill && (int)action.type == 4)
					{
						flag = true;
					}
					else if (base.ability.trigger == GlitchedTrigger.OnDash && (int)action.type == 0)
					{
						flag = true;
					}
					else if (base.ability.trigger == GlitchedTrigger.OnSwap && (int)action.type == 5)
					{
						flag = true;
					}
					if (flag)
					{
						TriggerAction(null);
					}
				}
			}

			private void TriggerAction(ITarget target)
			{
				//IL_0070: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				//IL_0093: Unknown result type (might be due to invalid IL or missing references)
				//IL_0098: Unknown result type (might be due to invalid IL or missing references)
				//IL_05fd: Unknown result type (might be due to invalid IL or missing references)
				//IL_05fe: Unknown result type (might be due to invalid IL or missing references)
				//IL_0742: Unknown result type (might be due to invalid IL or missing references)
				//IL_0743: Unknown result type (might be due to invalid IL or missing references)
				//IL_0b17: Unknown result type (might be due to invalid IL or missing references)
				//IL_0b18: Unknown result type (might be due to invalid IL or missing references)
				//IL_0225: Unknown result type (might be due to invalid IL or missing references)
				//IL_0226: Unknown result type (might be due to invalid IL or missing references)
				//IL_0178: Unknown result type (might be due to invalid IL or missing references)
				//IL_018a: Unknown result type (might be due to invalid IL or missing references)
				//IL_018f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0543: Unknown result type (might be due to invalid IL or missing references)
				//IL_0548: Unknown result type (might be due to invalid IL or missing references)
				//IL_0552: Unknown result type (might be due to invalid IL or missing references)
				//IL_0557: Unknown result type (might be due to invalid IL or missing references)
				//IL_05c0: Unknown result type (might be due to invalid IL or missing references)
				//IL_05c5: Unknown result type (might be due to invalid IL or missing references)
				//IL_05cf: Unknown result type (might be due to invalid IL or missing references)
				//IL_05d4: Unknown result type (might be due to invalid IL or missing references)
				//IL_064c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0652: Invalid comparison between Unknown and I4
				//IL_0791: Unknown result type (might be due to invalid IL or missing references)
				//IL_0797: Invalid comparison between Unknown and I4
				//IL_0b66: Unknown result type (might be due to invalid IL or missing references)
				//IL_0b6c: Invalid comparison between Unknown and I4
				//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
				//IL_0208: Unknown result type (might be due to invalid IL or missing references)
				//IL_020d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0656: Unknown result type (might be due to invalid IL or missing references)
				//IL_065c: Invalid comparison between Unknown and I4
				//IL_079b: Unknown result type (might be due to invalid IL or missing references)
				//IL_07a1: Invalid comparison between Unknown and I4
				//IL_08aa: Unknown result type (might be due to invalid IL or missing references)
				//IL_08bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_08c1: Unknown result type (might be due to invalid IL or missing references)
				//IL_0b70: Unknown result type (might be due to invalid IL or missing references)
				//IL_0b76: Invalid comparison between Unknown and I4
				//IL_0691: Unknown result type (might be due to invalid IL or missing references)
				//IL_069f: Unknown result type (might be due to invalid IL or missing references)
				//IL_06a4: Unknown result type (might be due to invalid IL or missing references)
				//IL_07d6: Unknown result type (might be due to invalid IL or missing references)
				//IL_07e4: Unknown result type (might be due to invalid IL or missing references)
				//IL_07e9: Unknown result type (might be due to invalid IL or missing references)
				//IL_0274: Unknown result type (might be due to invalid IL or missing references)
				//IL_027a: Invalid comparison between Unknown and I4
				//IL_027e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0284: Invalid comparison between Unknown and I4
				//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
				//IL_02c7: Unknown result type (might be due to invalid IL or missing references)
				//IL_02cc: Unknown result type (might be due to invalid IL or missing references)
				//IL_0328: Unknown result type (might be due to invalid IL or missing references)
				//IL_0345: Unknown result type (might be due to invalid IL or missing references)
				//IL_034a: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)((AbilityInstance)this).owner == (Object)null || (Object)(object)((Component)((AbilityInstance)this).owner).gameObject == (Object)null || (Object)(object)((Component)((AbilityInstance)this).owner).transform == (Object)null || (Object)(object)((AbilityInstance)this).owner.health == (Object)null || ((Health)((AbilityInstance)this).owner.health).dead)
				{
					return;
				}
				Vector3 position = ((Component)((AbilityInstance)this).owner).transform.position;
				if (target != null && (Object)(object)target.transform != (Object)null)
				{
					position = target.transform.position;
				}
				switch (base.ability.action)
				{
				case GlitchedAction.AddDamage:
				{
					double num9 = base.ability.value1;
					bool flag2 = _rnd.Next(2) == 0;
					if (target != null && (Object)(object)target.character != (Object)null && (Object)(object)((Component)target.character).transform != (Object)null && (Object)(object)target.character.health != (Object)null && !((Health)target.character.health).dead)
					{
						Damage val9 = default(Damage);
						((Damage)(ref val9))..ctor(Attacker.op_Implicit(((AbilityInstance)this).owner), num9, Vector2.op_Implicit(((Component)target.character).transform.position), (Attribute)(!flag2), (AttackType)4, (MotionType)0, 1.0, 0f, 0.0, 1.0, 1.0, true, false, 0.0, 0.0, (short)0, (PriorityList<bool>)null, 1.0);
						object obj5 = val9;
						damageKeyField.SetValue(obj5, "GlitchedPassiveBonus");
						val9 = (Damage)obj5;
						((AbilityInstance)this).owner.Attack(target, ref val9);
						break;
					}
					Collider2D[] array7 = Physics2D.OverlapCircleAll(Vector2.op_Implicit(position), 5f);
					Collider2D[] array8 = array7;
					Damage val11 = default(Damage);
					foreach (Collider2D val10 in array8)
					{
						if (!((Object)(object)val10 == (Object)null))
						{
							Character componentInParent4 = ((Component)val10).GetComponentInParent<Character>();
							if ((Object)(object)componentInParent4 != (Object)null && (int)componentInParent4.type != 6 && (int)componentInParent4.type != 7 && (Object)(object)componentInParent4.health != (Object)null && !((Health)componentInParent4.health).dead)
							{
								((Damage)(ref val11))..ctor(Attacker.op_Implicit(((AbilityInstance)this).owner), num9, Vector2.op_Implicit(((Component)componentInParent4).transform.position), (Attribute)(!flag2), (AttackType)4, (MotionType)0, 1.0, 0f, 0.0, 1.0, 1.0, true, false, 0.0, 0.0, (short)0, (PriorityList<bool>)null, 1.0);
								object obj6 = val11;
								damageKeyField.SetValue(obj6, "GlitchedPassiveBonus");
								val11 = (Damage)obj6;
								((AbilityInstance)this).owner.Attack(componentInParent4, ref val11);
							}
						}
					}
					break;
				}
				case GlitchedAction.Shield:
				{
					double num7 = base.ability.value1;
					try
					{
						FieldInfo field = ((object)((AbilityInstance)this).owner.health).GetType().GetField("shield", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
						if (field != null)
						{
							object value = field.GetValue(((AbilityInstance)this).owner.health);
							if (value != null)
							{
								(value.GetType().GetMethod("Add", new Type[2]
								{
									typeof(Object),
									typeof(double)
								}) ?? value.GetType().GetMethod("Add", new Type[2]
								{
									typeof(object),
									typeof(double)
								}))?.Invoke(value, new object[2]
								{
									((AbilityInstance)this).owner,
									num7
								});
							}
						}
						break;
					}
					catch
					{
						break;
					}
				}
				case GlitchedAction.Heal:
				{
					double num6 = base.ability.value1;
					((Health)((AbilityInstance)this).owner.health).Heal(num6, true);
					break;
				}
				case GlitchedAction.StatBoost:
				{
					bool attackSpeed2 = _rnd.Next(2) == 0;
					double amount2 = (double)base.ability.value1 / 100.0;
					((MonoBehaviour)((AbilityInstance)this).owner).StartCoroutine(C_TriggerStatBoost(attackSpeed2, amount2, base.ability.value2));
					break;
				}
				case GlitchedAction.SpawnGold:
				{
					int num5 = (int)base.ability.value1;
					try
					{
						Service instance2 = Singleton<Service>.Instance;
						if ((Object)(object)instance2 != (Object)null && (Object)(object)instance2.levelManager != (Object)null)
						{
							instance2.levelManager.DropCurrency((Type)0, num5, 10, ((Component)((AbilityInstance)this).owner).transform.position + Vector3.up * 1.5f);
						}
						break;
					}
					catch
					{
						break;
					}
				}
				case GlitchedAction.SpawnBone:
				{
					int num4 = (int)base.ability.value1;
					try
					{
						Service instance = Singleton<Service>.Instance;
						if ((Object)(object)instance != (Object)null && (Object)(object)instance.levelManager != (Object)null)
						{
							instance.levelManager.DropCurrency((Type)2, num4, num4, ((Component)((AbilityInstance)this).owner).transform.position + Vector3.up * 1.5f);
						}
						break;
					}
					catch
					{
						break;
					}
				}
				case GlitchedAction.Explosion:
				{
					double num8 = base.ability.value1;
					Collider2D[] array5 = Physics2D.OverlapCircleAll(Vector2.op_Implicit(position), 7f);
					Collider2D[] array6 = array5;
					Damage val8 = default(Damage);
					foreach (Collider2D val7 in array6)
					{
						if (!((Object)(object)val7 == (Object)null))
						{
							Character componentInParent3 = ((Component)val7).GetComponentInParent<Character>();
							if ((Object)(object)componentInParent3 != (Object)null && (int)componentInParent3.type != 6 && (int)componentInParent3.type != 7 && (Object)(object)componentInParent3.health != (Object)null && !((Health)componentInParent3.health).dead)
							{
								((Damage)(ref val8))..ctor(Attacker.op_Implicit(((AbilityInstance)this).owner), num8, Vector2.op_Implicit(((Component)componentInParent3).transform.position), (Attribute)2, (AttackType)4, (MotionType)0, 1.0, 0f, 0.0, 1.0, 1.0, true, false, 0.0, 0.0, (short)0, (PriorityList<bool>)null, 1.0);
								((AbilityInstance)this).owner.Attack(componentInParent3, ref val8);
							}
						}
					}
					break;
				}
				case GlitchedAction.SelfExplosion:
				{
					double num2 = base.ability.value1;
					double num3 = _rnd.Next(3, 11);
					Collider2D[] array3 = Physics2D.OverlapCircleAll(Vector2.op_Implicit(position), 8f);
					Collider2D[] array4 = array3;
					Damage val5 = default(Damage);
					foreach (Collider2D val4 in array4)
					{
						if (!((Object)(object)val4 == (Object)null))
						{
							Character componentInParent2 = ((Component)val4).GetComponentInParent<Character>();
							if ((Object)(object)componentInParent2 != (Object)null && (int)componentInParent2.type != 6 && (int)componentInParent2.type != 7 && (Object)(object)componentInParent2.health != (Object)null && !((Health)componentInParent2.health).dead)
							{
								((Damage)(ref val5))..ctor(Attacker.op_Implicit(((AbilityInstance)this).owner), num2, Vector2.op_Implicit(((Component)componentInParent2).transform.position), (Attribute)2, (AttackType)4, (MotionType)0, 1.0, 0f, 0.0, 1.0, 1.0, true, false, 0.0, 0.0, (short)0, (PriorityList<bool>)null, 1.0);
								((AbilityInstance)this).owner.Attack(componentInParent2, ref val5);
							}
						}
					}
					if ((Object)(object)((AbilityInstance)this).owner != (Object)null && (Object)(object)((AbilityInstance)this).owner.health != (Object)null && !((Health)((AbilityInstance)this).owner.health).dead)
					{
						Damage val6 = default(Damage);
						((Damage)(ref val6))..ctor(Attacker.op_Implicit(((AbilityInstance)this).owner), num3, Vector2.op_Implicit(((Component)((AbilityInstance)this).owner).transform.position), (Attribute)2, (AttackType)4, (MotionType)0, 1.0, 0f, 0.0, 1.0, 1.0, true, false, 0.0, 0.0, (short)0, (PriorityList<bool>)null, 1.0);
						((Health)((AbilityInstance)this).owner.health).TakeDamage(ref val6);
					}
					break;
				}
				case GlitchedAction.StatDebuff:
				{
					bool attackSpeed = _rnd.Next(2) == 0;
					double amount = (double)(0f - base.ability.value1) / 100.0;
					((MonoBehaviour)((AbilityInstance)this).owner).StartCoroutine(C_TriggerStatBoost(attackSpeed, amount, base.ability.value2));
					break;
				}
				case GlitchedAction.LoseGold:
				{
					int val2 = (int)base.ability.value1;
					try
					{
						int num = Math.Min(val2, Currency.gold.balance);
						if (num > 0)
						{
							Currency.gold.Consume(num);
						}
						break;
					}
					catch
					{
						break;
					}
				}
				case GlitchedAction.CastRandomSkill:
				{
					if (((AbilityInstance)this).owner.playerComponents == null || ((AbilityInstance)this).owner.playerComponents.inventory == null || !((Object)(object)((AbilityInstance)this).owner.playerComponents.inventory.weapon != (Object)null))
					{
						break;
					}
					Weapon current = ((AbilityInstance)this).owner.playerComponents.inventory.weapon.current;
					if ((Object)(object)current != (Object)null && current.currentSkills != null && current.currentSkills.Count > 0)
					{
						SkillInfo val3 = current.currentSkills[_rnd.Next(current.currentSkills.Count)];
						if ((Object)(object)val3 != (Object)null && (Object)(object)val3.action != (Object)null)
						{
							val3.action.TryStart();
						}
					}
					break;
				}
				case GlitchedAction.UseRandomQuintessence:
					((MonoBehaviour)((AbilityInstance)this).owner).StartCoroutine(C_UseRandomQuintessence(((AbilityInstance)this).owner));
					break;
				case GlitchedAction.SpawnEnemy:
					((MonoBehaviour)((AbilityInstance)this).owner).StartCoroutine(C_SpawnRandomEnemy(((AbilityInstance)this).owner));
					break;
				case GlitchedAction.SpawnItem:
					((MonoBehaviour)((AbilityInstance)this).owner).StartCoroutine(C_SpawnRandomItem(((AbilityInstance)this).owner));
					break;
				case GlitchedAction.Freeze:
				{
					Collider2D[] array = Physics2D.OverlapCircleAll(Vector2.op_Implicit(position), 8f);
					bool flag = false;
					Collider2D[] array2 = array;
					foreach (Collider2D val in array2)
					{
						if (!((Object)(object)val == (Object)null))
						{
							Character componentInParent = ((Component)val).GetComponentInParent<Character>();
							if ((Object)(object)componentInParent != (Object)null && (int)componentInParent.type != 6 && (int)componentInParent.type != 7 && (Object)(object)componentInParent.health != (Object)null && !((Health)componentInParent.health).dead && (Object)(object)componentInParent.status != (Object)null)
							{
								componentInParent.status.ApplyFreeze(((AbilityInstance)this).owner);
								flag = true;
							}
						}
					}
					if (!flag)
					{
					}
					break;
				}
				case GlitchedAction.Teleport:
					break;
				case GlitchedAction.SpawnTemporarySpirit:
				{
					string spiritItemName = SpiritItemNames[_rnd.Next(SpiritItemNames.Length)];
					((MonoBehaviour)((AbilityInstance)this).owner).StartCoroutine(C_SummonSpirit(spiritItemName, base.ability.value1));
					break;
				}
				}
			}

			private IEnumerator C_SpawnRandomEnemy(Character owner)
			{
				if (ChzzkCardSynergy.EnemiesAssetKeys == null || ChzzkCardSynergy.EnemiesAssetKeys.Count == 0)
				{
					yield break;
				}
				string foundKey = ChzzkCardSynergy.EnemiesAssetKeys[_rnd.Next(ChzzkCardSynergy.EnemiesAssetKeys.Count)];
				if (foundKey == null)
				{
					yield break;
				}
				AsyncOperationHandle<GameObject> handle = Addressables.InstantiateAsync((object)foundKey, (Transform)null, false, true);
				while (!handle.IsDone)
				{
					yield return null;
				}
				if ((Object)(object)owner == (Object)null || (Object)(object)((Component)owner).gameObject == (Object)null || (Object)(object)((Component)owner).transform == (Object)null || (int)handle.Status != 1)
				{
					yield break;
				}
				GameObject loadedObj = handle.Result;
				if (!((Object)(object)loadedObj != (Object)null))
				{
					yield break;
				}
				Character enemyChar = loadedObj.GetComponent<Character>();
				if (!((Object)(object)enemyChar != (Object)null))
				{
					yield break;
				}
				loadedObj.transform.position = ((Component)owner).transform.position + new Vector3((float)_rnd.Next(-4, 5), 1f, 0f);
				loadedObj.SetActive(true);
				if ((Object)(object)enemyChar.attach != (Object)null)
				{
					enemyChar.attach.SetActive(true);
				}
				yield return null;
				if (!((Object)(object)enemyChar != (Object)null) || !((Object)(object)owner != (Object)null) || !((Object)(object)((Component)owner).gameObject != (Object)null))
				{
					yield break;
				}
				MonoBehaviour[] componentsInChildren = ((Component)enemyChar).GetComponentsInChildren<MonoBehaviour>(true);
				foreach (MonoBehaviour mono in componentsInChildren)
				{
					if ((Object)(object)mono == (Object)null)
					{
						continue;
					}
					AIController controller = (AIController)(object)((mono is AIController) ? mono : null);
					if (controller != null)
					{
						controller.target = owner;
						try
						{
							controller.FoundEnemy();
						}
						catch
						{
						}
					}
				}
				if ((Object)(object)Map.Instance != (Object)null && (Object)(object)Map.Instance.waveContainer != (Object)null)
				{
					try
					{
						Map.Instance.waveContainer.Attach(enemyChar);
					}
					catch
					{
					}
				}
			}

			private IEnumerator C_SpawnRandomItem(Character owner)
			{
				Service service = Singleton<Service>.Instance;
				if (!((Object)(object)service != (Object)null) || !((Object)(object)service.gearManager != (Object)null) || !((Object)(object)service.levelManager != (Object)null))
				{
					yield break;
				}
				Rarity rarity = (Rarity)_rnd.Next(4);
				ItemReference itemRef = service.gearManager.GetItemToTake(rarity);
				if (itemRef != null)
				{
					ItemRequest request = itemRef.LoadAsync();
					while (!((Request<Item>)(object)request).isDone)
					{
						yield return null;
					}
					if (!((Object)(object)owner == (Object)null) && !((Object)(object)((Component)owner).gameObject == (Object)null) && !((Object)(object)((Component)owner).transform == (Object)null) && (Object)(object)((Request<Item>)(object)request).asset != (Object)null)
					{
						service.levelManager.DropItem(request, ((Component)owner).transform.position + Vector3.up * 1f);
					}
				}
			}

			private IEnumerator C_UseRandomQuintessence(Character owner)
			{
				Service service = Singleton<Service>.Instance;
				if (!((Object)(object)service != (Object)null) || !((Object)(object)service.gearManager != (Object)null))
				{
					yield break;
				}
				Rarity rarity = (Rarity)_rnd.Next(4);
				EssenceReference quinteRef = service.gearManager.GetQuintessenceToTake(rarity);
				if (quinteRef == null)
				{
					yield break;
				}
				EssenceRequest req = quinteRef.LoadAsync();
				while (!((Request<Quintessence>)(object)req).isDone)
				{
					yield return null;
				}
				if ((Object)(object)owner == (Object)null || (Object)(object)((Component)owner).gameObject == (Object)null || (Object)(object)((Component)owner).transform == (Object)null || !((Object)(object)((Request<Quintessence>)(object)req).asset != (Object)null))
				{
					yield break;
				}
				Quintessence prefab = ((Component)((Request<Quintessence>)(object)req).asset).GetComponent<Quintessence>();
				if ((Object)(object)prefab != (Object)null)
				{
					Quintessence quinteInstance = Object.Instantiate<Quintessence>(prefab);
					((Component)quinteInstance).transform.parent = ((Component)owner).transform;
					((Component)quinteInstance).transform.localPosition = Vector3.zero;
					try
					{
						((Gear)quinteInstance).Initialize();
						quinteInstance.SetOwner(owner);
						quinteInstance.Use();
					}
					catch (Exception ex)
					{
						Debug.LogError((object)("[UseRandomQuintessence] Failed to use quintessence: " + ex));
					}
					Object.Destroy((Object)(object)((Component)quinteInstance).gameObject, 20f);
				}
			}

			private IEnumerator C_SummonSpirit(string spiritItemName, float duration = -1f)
			{
				Service service = Singleton<Service>.Instance;
				if ((Object)(object)service == (Object)null)
				{
					yield break;
				}
				GlobalSummonedSpirits.RemoveAll((Spirit s) => (Object)(object)s == (Object)null || (Object)(object)((Component)s).gameObject == (Object)null);
				if (GlobalSummonedSpirits.Count >= 128)
				{
					yield break;
				}
				ItemReference itemRef = null;
				if (!GearResource.instance.TryGetItemReferenceByName(spiritItemName, ref itemRef))
				{
					yield break;
				}
				ItemRequest req = itemRef.LoadAsync();
				while (!((Request<Item>)(object)req).isDone)
				{
					yield return null;
				}
				if ((Object)(object)((AbilityInstance)this).owner == (Object)null || (Object)(object)((Component)((AbilityInstance)this).owner).gameObject == (Object)null || !((Object)(object)((Request<Item>)(object)req).asset != (Object)null))
				{
					yield break;
				}
				Item itemPrefab = ((Component)((Request<Item>)(object)req).asset).GetComponent<Item>();
				if (!((Object)(object)itemPrefab != (Object)null))
				{
					yield break;
				}
				Spirit spiritComponent = ((Component)itemPrefab).GetComponentInChildren<Spirit>(true);
				if (!((Object)(object)spiritComponent != (Object)null))
				{
					yield break;
				}
				GameObject spiritGo = Object.Instantiate<GameObject>(((Component)spiritComponent).gameObject);
				spiritGo.transform.position = ((Component)((AbilityInstance)this).owner).transform.position;
				Spirit spiritInstance = spiritGo.GetComponent<Spirit>();
				if ((Object)(object)spiritInstance != (Object)null)
				{
					((AbilityAttacher)spiritInstance).Initialize(((AbilityInstance)this).owner);
					spiritInstance.targetPosition = ((Component)((AbilityInstance)this).owner).transform;
					spiritInstance.Attach();
					((AbilityAttacher)spiritInstance).StartAttach();
					_summonedSpirits.Add(spiritInstance);
					GlobalSummonedSpirits.Add(spiritInstance);
					if (duration > 0f)
					{
						((MonoBehaviour)((AbilityInstance)this).owner).StartCoroutine(C_TemporarySpirit(spiritInstance, duration));
					}
				}
			}

			private IEnumerator C_TemporarySpirit(Spirit spirit, float duration)
			{
				yield return (object)new WaitForSeconds(duration);
				if ((Object)(object)spirit != (Object)null)
				{
					_summonedSpirits.Remove(spirit);
					try
					{
						spirit.Detach();
					}
					catch
					{
					}
					try
					{
						((AbilityAttacher)spirit).StopAttach();
					}
					catch
					{
					}
					try
					{
						Object.Destroy((Object)(object)((Component)spirit).gameObject);
					}
					catch
					{
					}
				}
			}

			private bool OnGiveDamageForPassiveBonus(ITarget target, ref Damage damage)
			{
				//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
				//IL_0134: Unknown result type (might be due to invalid IL or missing references)
				//IL_0151: Unknown result type (might be due to invalid IL or missing references)
				//IL_0156: Unknown result type (might be due to invalid IL or missing references)
				if (damage.@null || ((Damage)(ref damage)).amount < 1.0)
				{
					return false;
				}
				if (damage.key == "GlitchedPassiveBonus")
				{
					return false;
				}
				double num = base.ability.value1;
				bool flag = _rnd.Next(2) == 0;
				if (target != null && (Object)(object)target.character != (Object)null && (Object)(object)((Component)target.character).transform != (Object)null && (Object)(object)target.character.health != (Object)null && !((Health)target.character.health).dead)
				{
					Damage val = default(Damage);
					((Damage)(ref val))..ctor(Attacker.op_Implicit(((AbilityInstance)this).owner), num, Vector2.op_Implicit(((Component)target.character).transform.position), (Attribute)(!flag), (AttackType)4, (MotionType)0, 1.0, 0f, 0.0, 1.0, 1.0, true, false, 0.0, 0.0, (short)0, (PriorityList<bool>)null, 1.0);
					object obj = val;
					damageKeyField.SetValue(obj, "GlitchedPassiveBonus");
					val = (Damage)obj;
					((AbilityInstance)this).owner.Attack(target, ref val);
				}
				return false;
			}

			private IEnumerator C_TriggerStatBoost(bool attackSpeed, double amount, float duration)
			{
				if (!((Object)(object)((AbilityInstance)this).owner == (Object)null) && !((Object)(object)((Component)((AbilityInstance)this).owner).gameObject == (Object)null) && ((AbilityInstance)this).owner.stat != null)
				{
					Category category = Category.PercentPoint;
					Kind kind = (attackSpeed ? Kind.BasicAttackSpeed : Kind.SkillCooldownSpeed);
					Value val = new Value(category, kind, amount);
					Values statValues = new Values((Value[])(object)new Value[1] { val });
					((AbilityInstance)this).owner.stat.AttachValues(statValues);
					if (amount < 0.0)
					{
						string msg = ((!PluginItems.IsKorean()) ? (attackSpeed ? $"[Data Degrade] Attack speed reduced by {Math.Abs(amount) * 100.0:F0}%!" : $"[Data Degrade] Cooldown speed reduced by {Math.Abs(amount) * 100.0:F0}%!") : (attackSpeed ? $"[?곗씠???\u0080?? 怨듦꺽 ?띾룄 {amount * 100.0:F0}% 媛먯냼!" : $"[?곗씠???\u0080?? 荑⑤떎???띾룄 {amount * 100.0:F0}% 媛먯냼!"));
						ChzzkCardSynergy.ShowFloatingText(msg);
					}
					else
					{
						string msg2 = ((!PluginItems.IsKorean()) ? (attackSpeed ? $"[Data Alter] Attack speed +{amount * 100.0:F0}%!" : $"[Data Alter] Cooldown speed +{amount * 100.0:F0}%!") : (attackSpeed ? $"[?곗씠??蹂\u0080議? 怨듦꺽 ?띾룄 +{amount * 100.0:F0}% 媛\u0080??" : $"[?곗씠??蹂\u0080議? 荑⑤떎???띾룄 +{amount * 100.0:F0}% 媛\u0080??"));
						ChzzkCardSynergy.ShowFloatingText(msg2);
					}
					yield return (object)new WaitForSeconds(duration);
					if ((Object)(object)((AbilityInstance)this).owner != (Object)null && (Object)(object)((Component)((AbilityInstance)this).owner).gameObject != (Object)null && ((AbilityInstance)this).owner.stat != null)
					{
						((AbilityInstance)this).owner.stat.DetachValues(statValues);
					}
				}
			}
		}

		public GlitchedTrigger trigger;

		public GlitchedAction action;

		public float value1;

		public float value2;

		public string effectDescription;

		public static readonly List<Spirit> GlobalSummonedSpirits = new List<Spirit>();

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return MemberwiseClone();
		}
	}
	public sealed class GlitchedStatAbilityComponent : AbilityComponent<GlitchedStatAbility>
	{
		public override void Initialize()
		{
			base.Initialize();
		}
	}
	[Serializable]
	public class GlitchedStatAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<GlitchedStatAbility>
		{
			private Values _stats;

			public Instance(Character owner, GlitchedStatAbility ability)
				: base(owner, ability)
			{
			}

			public override void OnAttach()
			{
				if (base.ability.stats != null)
				{
					_stats = base.ability.stats.Clone();
					((AbilityInstance)this).owner.stat.AttachValues(_stats);
					((AbilityInstance)this).owner.stat.SetNeedUpdate();
				}
			}

			public override void OnDetach()
			{
				if (_stats != null)
				{
					((AbilityInstance)this).owner.stat.DetachValues(_stats);
					((AbilityInstance)this).owner.stat.SetNeedUpdate();
				}
			}
		}

		public Values stats;

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return new GlitchedStatAbility
			{
				stats = ((stats != null) ? stats.Clone() : null),
				_defaultIcon = base._defaultIcon
			};
		}
	}
	[HarmonyPatch]
	public class UseSkillBypassPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(CooldownSerializer), "get_canUse")]
		private static bool get_canUse_Prefix(CooldownSerializer __instance, ref bool __result)
		{
			try
			{
				Character player = ChzzkCardSynergy.GetPlayer();
				if ((Object)(object)player != (Object)null && player.playerComponents != null && player.playerComponents.inventory != null)
				{
					WeaponInventory weapon = player.playerComponents.inventory.weapon;
					if ((Object)(object)weapon != (Object)null)
					{
						Weapon current = weapon.current;
						if ((Object)(object)current != (Object)null && current.currentSkills != null)
						{
							foreach (SkillInfo currentSkill in current.currentSkills)
							{
								if ((Object)(object)currentSkill != (Object)null && (Object)(object)currentSkill.action != (Object)null && currentSkill.action.cooldown == __instance)
								{
									__result = true;
									return false;
								}
							}
						}
						Weapon next = weapon.next;
						if ((Object)(object)next != (Object)null && next.currentSkills != null)
						{
							foreach (SkillInfo currentSkill2 in next.currentSkills)
							{
								if ((Object)(object)currentSkill2 != (Object)null && (Object)(object)currentSkill2.action != (Object)null && currentSkill2.action.cooldown == __instance)
								{
									__result = true;
									return false;
								}
							}
						}
					}
				}
			}
			catch (Exception ex)
			{
				Debug.LogWarning((object)("[UseSkillBypassPatch] Failed to bypass cooldown: " + ex.Message));
			}
			return true;
		}
	}
	public sealed class GuanYuCrescentBladeAbilityComponent : AbilityComponent<GuanYuCrescentBladeAbility>
	{
		public override void Initialize()
		{
			base.Initialize();
		}
	}
	[Serializable]
	public class GuanYuCrescentBladeAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<GuanYuCrescentBladeAbility>
		{
			private float _cooldownTimer = 0f;

			private const float Cooldown = 0f;

			public Instance(Character owner, GuanYuCrescentBladeAbility ability)
				: base(owner, ability)
			{
			}

			public override void OnAttach()
			{
				((AbilityInstance)this).owner.onStartAction += OnStartAction;
			}

			public override void OnDetach()
			{
				((AbilityInstance)this).owner.onStartAction -= OnStartAction;
			}

			public override void UpdateTime(float deltaTime)
			{
				((AbilityInstance)this).UpdateTime(deltaTime);
				if (_cooldownTimer > 0f)
				{
					_cooldownTimer -= deltaTime;
				}
			}

			private void OnStartAction(Action action)
			{
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				//IL_0036: Invalid comparison between Unknown and I4
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_005b: Invalid comparison between Unknown and I4
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0066: Unknown result type (might be due to invalid IL or missing references)
				//IL_006c: Invalid comparison between Unknown and I4
				if (!((Object)(object)action == (Object)null))
				{
					Debug.Log((object)$"[ChzzkSkul] GuanYu Crescent Blade OnStartAction: name='{((Object)action).name}', type={action.type}");
					if ((int)action.type == 1 || (((Object)action).name != null && ((Object)action).name.IndexOf("attack", StringComparison.OrdinalIgnoreCase) >= 0 && (int)action.type != 4 && (int)action.type != 0 && (int)action.type != 5))
					{
						TriggerSlash();
					}
				}
			}

			private void TriggerSlash()
			{
				//IL_0071: Unknown result type (might be due to invalid IL or missing references)
				//IL_0076: Unknown result type (might be due to invalid IL or missing references)
				//IL_04d7: Unknown result type (might be due to invalid IL or missing references)
				//IL_04df: Unknown result type (might be due to invalid IL or missing references)
				//IL_035b: Unknown result type (might be due to invalid IL or missing references)
				//IL_046e: Unknown result type (might be due to invalid IL or missing references)
				//IL_047a: Unknown result type (might be due to invalid IL or missing references)
				//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
				//IL_01af: Unknown result type (might be due to invalid IL or missing references)
				//IL_00be: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c4: Invalid comparison between Unknown and I4
				//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
				//IL_01ef: Invalid comparison between Unknown and I4
				//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
				//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
				//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
				//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ce: Invalid comparison between Unknown and I4
				//IL_03f5: Unknown result type (might be due to invalid IL or missing references)
				//IL_024a: Unknown result type (might be due to invalid IL or missing references)
				//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
				bool flag = false;
				_cooldownTimer = 0f;
				if ((Object)(object)((AbilityInstance)this).owner == (Object)null || (Object)(object)((Component)((AbilityInstance)this).owner).gameObject == (Object)null || (Object)(object)((AbilityInstance)this).owner.health == (Object)null || ((Health)((AbilityInstance)this).owner.health).dead)
				{
					return;
				}
				int num = 0;
				try
				{
					Collider2D[] array = Physics2D.OverlapCircleAll(Vector2.op_Implicit(((Component)((AbilityInstance)this).owner).transform.position), 10f);
					Collider2D[] array2 = array;
					foreach (Collider2D val in array2)
					{
						if (!((Object)(object)val == (Object)null))
						{
							Character componentInParent = ((Component)val).GetComponentInParent<Character>();
							if ((Object)(object)componentInParent != (Object)null && (int)componentInParent.type != 6 && (int)componentInParent.type != 7 && (Object)(object)componentInParent.health != (Object)null && !((Health)componentInParent.health).dead)
							{
								num++;
							}
						}
					}
				}
				catch
				{
				}
				double baseMultiplier = 1.0;
				if (num == 1)
				{
					baseMultiplier = 1.5;
				}
				Debug.Log((object)("[ChzzkSkul] GuanYu TriggerSlash executing! GreenSlashEffect: " + ((GreenSlashEffect != null) ? "Ready" : "NULL") + ", BlackCircleEffect: " + ((BlackCircleEffect != null) ? "Ready" : "NULL") + ", SlashSound: " + ((SlashSound != null) ? "Ready" : "NULL")));
				Vector3 val2 = ((Component)((AbilityInstance)this).owner).transform.position;
				if ((Object)(object)((AbilityInstance)this).owner.collider != (Object)null)
				{
					Bounds bounds = ((Collider2D)((AbilityInstance)this).owner.collider).bounds;
					val2 = ((Bounds)(ref bounds)).center;
				}
				float num2 = (((int)((AbilityInstance)this).owner.lookingDirection == 1) ? (-1f) : 1f);
				val2.x += num2 * 1.5f;
				float num3 = ((num >= 4) ? 1.1f : 0.7f);
				MonoBehaviour val3 = null;
				MonoBehaviour val4 = null;
				EffectInfo val5 = GreenSlashEffect ?? SlashEffect;
				if (val5 != null)
				{
					try
					{
						EffectPoolInstance val6 = val5.Spawn(val2, 0f, num3);
						val3 = (MonoBehaviour)(object)val6;
						if ((Object)(object)val3 != (Object)null)
						{
							if (!((Component)val3).gameObject.activeSelf)
							{
								Debug.Log((object)"[ChzzkSkul] GuanYu GreenSlashEffect spawned inactive! Forcing SetActive(true).");
								((Component)val3).gameObject.SetActive(true);
							}
							SpriteRenderer component = ((Component)val3).GetComponent<SpriteRenderer>();
							if ((Object)(object)component != (Object)null)
							{
								((Renderer)component).enabled = true;
							}
							Animator component2 = ((Component)val3).GetComponent<Animator>();
							if ((Object)(object)component2 != (Object)null)
							{
								((Behaviour)component2).enabled = true;
							}
							Debug.Log((object)$"[ChzzkSkul] GuanYu GreenSlashEffect spawned successfully at {val2} (scale {num3})");
						}
						else
						{
							Debug.LogWarning((object)"[ChzzkSkul] GuanYu GreenSlashEffect Spawn returned null!");
						}
					}
					catch (Exception ex)
					{
						Debug.LogError((object)("[ChzzkSkul] Failed to spawn GuanYu GreenSlashEffect: " + ex));
					}
				}
				else
				{
					Debug.LogWarning((object)"[ChzzkSkul] GuanYu GreenSlashEffect is null, cannot spawn green visual!");
				}
				if (BlackCircleEffect != null)
				{
					try
					{
						EffectPoolInstance val7 = BlackCircleEffect.Spawn(val2, 0f, num3);
						val4 = (MonoBehaviour)(object)val7;
						if ((Object)(object)val4 != (Object)null)
						{
							if (!((Component)val4).gameObject.activeSelf)
							{
								Debug.Log((object)"[ChzzkSkul] GuanYu BlackCircleEffect spawned inactive! Forcing SetActive(true).");
								((Component)val4).gameObject.SetActive(true);
							}
							SpriteRenderer component3 = ((Component)val4).GetComponent<SpriteRenderer>();
							if ((Object)(object)component3 != (Object)null)
							{
								((Renderer)component3).enabled = true;
							}
							Animator component4 = ((Component)val4).GetComponent<Animator>();
							if ((Object)(object)component4 != (Object)null)
							{
								((Behaviour)component4).enabled = true;
							}
							Debug.Log((object)$"[ChzzkSkul] GuanYu BlackCircleEffect spawned successfully at {val2} (scale {num3})");
						}
						else
						{
							Debug.LogWarning((object)"[ChzzkSkul] GuanYu BlackCircleEffect Spawn returned null!");
						}
					}
					catch (Exception ex2)
					{
						Debug.LogError((object)("[ChzzkSkul] Failed to spawn GuanYu BlackCircleEffect: " + ex2));
					}
				}
				else
				{
					Debug.LogWarning((object)"[ChzzkSkul] GuanYu BlackCircleEffect is null, cannot spawn black visual!");
				}
				if (SlashSound != null)
				{
					try
					{
						PersistentSingleton<SoundManager>.Instance.PlaySound(SlashSound, val2);
						Debug.Log((object)$"[ChzzkSkul] GuanYu SlashSound played successfully at {val2}");
					}
					catch (Exception ex3)
					{
						Debug.LogError((object)("[ChzzkSkul] Failed to play GuanYu SlashSound: " + ex3));
					}
				}
				else
				{
					Debug.LogWarning((object)"[ChzzkSkul] GuanYu SlashSound is null, cannot play audio!");
				}
				((MonoBehaviour)((AbilityInstance)this).owner).StartCoroutine(PerformContinuousSlash(val3 ?? val4, ((AbilityInstance)this).owner.lookingDirection, baseMultiplier, num3, val2));
			}

			private IEnumerator PerformContinuousSlash(MonoBehaviour spawnedEffect, LookingDirection direction, double baseMultiplier, float visualScale, Vector3 spawnPos)
			{
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				float duration = 0.25f;
				float elapsed = 0f;
				HashSet<Character> alreadyHit = new HashSet<Character>();
				while (elapsed < duration && !((Object)(object)((AbilityInstance)this).owner == (Object)null) && !((Object)(object)((Component)((AbilityInstance)this).owner).gameObject == (Object)null) && !((Object)(object)((AbilityInstance)this).owner.health == (Object)null) && !((Health)((AbilityInstance)this).owner.health).dead)
				{
					Vector3 slashCenter = (((Object)(object)spawnedEffect != (Object)null && (Object)(object)((Component)spawnedEffect).gameObject != (Object)null) ? ((Component)spawnedEffect).transform.position : spawnPos);
					try
					{
						Collider2D[] colliders = Physics2D.OverlapCircleAll(Vector2.op_Implicit(slashCenter), 12f * visualScale);
						Collider2D[] array = colliders;
						foreach (Collider2D c in array)
						{
							if ((Object)(object)c == (Object)null)
							{
								continue;
							}
							Character enemy = ((Component)c).GetComponentInParent<Character>();
							if (!((Object)(object)enemy != (Object)null) || (int)enemy.type == 6 || (int)enemy.type == 7 || !((Object)(object)enemy.health != (Object)null) || ((Health)enemy.health).dead || alreadyHit.Contains(enemy))
							{
								continue;
							}
							float dx = ((Component)enemy).transform.position.x - slashCenter.x;
							float dy = Mathf.Abs(((Component)enemy).transform.position.y - slashCenter.y);
							float minDx = -7.5f * visualScale;
							float maxDx = 7.5f * visualScale;
							float maxDy = 5f * visualScale;
							if (dx >= minDx && dx <= maxDx && dy <= maxDy)
							{
								alreadyHit.Add(enemy);
								double currentMultiplier = baseMultiplier;
								if (((Health)enemy.health).percent <= 0.5)
								{
									currentMultiplier *= 1.5;
								}
								double physPower = ((AbilityInstance)this).owner.stat.GetFinal(Kind.PhysicalAttackDamage);
								Damage slashDmg = new Damage(Attacker.op_Implicit(((AbilityInstance)this).owner), 35.0 * currentMultiplier * physPower, Vector2.op_Implicit(((Component)enemy).transform.position), (Attribute)0, (AttackType)4, (MotionType)0, "GuanYuSlash", 1.0, 0f, 0.0, 1.0, 1.0, true, false, 0.0, 0.0, (short)0, (PriorityList<bool>)null, 1.0);
								try
								{
									((AbilityInstance)this).owner.Attack(enemy, ref slashDmg);
									Debug.Log((object)$"[ChzzkSkul] GuanYu attacked enemy {((Object)enemy).name} for {35.0 * currentMultiplier} damage (continuous slash, elapsed {elapsed}s).");
								}
								catch (Exception ex)
								{
									Debug.LogError((object)("[ChzzkSkul] Failed to execute Attack on enemy: " + ex));
								}
							}
						}
					}
					catch (Exception ex2)
					{
						Debug.LogError((object)("[ChzzkSkul] GuanYu continuous overlap search exception: " + ex2));
					}
					elapsed += Time.deltaTime;
					yield return null;
				}
			}
		}

		public static EffectInfo SlashEffect;

		public static EffectInfo GreenSlashEffect;

		public static EffectInfo BlackCircleEffect;

		public static SoundInfo SlashSound;

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return new GuanYuCrescentBladeAbility
			{
				_defaultIcon = base._defaultIcon
			};
		}
	}
	public sealed class ZeusHammerAbilityComponent : AbilityComponent<ZeusHammerAbility>
	{
		public override void Initialize()
		{
			base.Initialize();
		}
	}
	[Serializable]
	public class ZeusHammerAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<ZeusHammerAbility>
		{
			private float _timer = 0f;

			private const float Interval = 0.4f;

			public Instance(Character owner, ZeusHammerAbility ability)
				: base(owner, ability)
			{
			}

			public override void OnAttach()
			{
			}

			public override void OnDetach()
			{
			}

			public override void UpdateTime(float deltaTime)
			{
				((AbilityInstance)this).UpdateTime(deltaTime);
				_timer += deltaTime;
				if (_timer >= 0.4f)
				{
					_timer = 0f;
					TriggerLightning();
				}
			}

			private void TriggerLightning()
			{
				//IL_005c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0061: Unknown result type (might be due to invalid IL or missing references)
				//IL_010d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0125: Unknown result type (might be due to invalid IL or missing references)
				//IL_012a: Unknown result type (might be due to invalid IL or missing references)
				//IL_01af: Unknown result type (might be due to invalid IL or missing references)
				//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)((AbilityInstance)this).owner == (Object)null || (Object)(object)((Component)((AbilityInstance)this).owner).gameObject == (Object)null || (Object)(object)((AbilityInstance)this).owner.health == (Object)null || ((Health)((AbilityInstance)this).owner.health).dead)
				{
					return;
				}
				Collider2D[] source = Physics2D.OverlapCircleAll(Vector2.op_Implicit(((Component)((AbilityInstance)this).owner).transform.position), 7f);
				List<Character> list = (from c in source
					select ((Object)(object)c != (Object)null) ? ((Component)c).GetComponentInParent<Character>() : null into c
					where (Object)(object)c != (Object)null && (int)c.type != 6 && (int)c.type != 7 && (Object)(object)c.health != (Object)null && !((Health)c.health).dead
					select c).Distinct().ToList();
				if (list.Count > 0)
				{
					int index = Random.Range(0, list.Count);
					Character val = list[index];
					double final = ((AbilityInstance)this).owner.stat.GetFinal(Kind.MagicAttackDamage);
					Damage val2 = default(Damage);
					((Damage)(ref val2))..ctor(Attacker.op_Implicit(((AbilityInstance)this).owner), 35.0 * final, Vector2.op_Implicit(((Component)val).transform.position), (Attribute)1, (AttackType)4, (MotionType)0, "ZeusLightning", 1.0, 0f, 0.0, 1.0, 1.0, true, false, 0.0, 0.0, (short)0, (PriorityList<bool>)null, 1.0);
					((AbilityInstance)this).owner.Attack(val, ref val2);
					if (LightningEffect != null)
					{
						LightningEffect.Spawn(((Component)val).transform.position, 0f, 1f);
					}
					if (LightningSound != null)
					{
						PersistentSingleton<SoundManager>.Instance.PlaySound(LightningSound, ((Component)val).transform.position);
					}
				}
			}
		}

		public static EffectInfo LightningEffect;

		public static SoundInfo LightningSound;

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return new ZeusHammerAbility
			{
				_defaultIcon = base._defaultIcon
			};
		}
	}
	public sealed class MedjedCloakAbilityComponent : AbilityComponent<MedjedCloakAbility>
	{
		public override void Initialize()
		{
			base.Initialize();
		}
	}
	[Serializable]
	public class MedjedCloakAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<MedjedCloakAbility>
		{
			public Instance(Character owner, MedjedCloakAbility ability)
				: base(owner, ability)
			{
			}

			public override void OnAttach()
			{
				IsActive = true;
			}

			public override void OnDetach()
			{
				IsActive = false;
			}
		}

		public static bool IsActive;

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return new MedjedCloakAbility
			{
				_defaultIcon = base._defaultIcon
			};
		}
	}
	public sealed class VirusAbilityComponent : AbilityComponent<VirusAbility>
	{
		public override void Initialize()
		{
			base.Initialize();
		}
	}
	[Serializable]
	public class VirusAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<VirusAbility>
		{
			private float _timer = 0f;

			private const float Interval = 10f;

			public Instance(Character owner, VirusAbility ability)
				: base(owner, ability)
			{
			}

			public override void OnAttach()
			{
			}

			public override void OnDetach()
			{
			}

			public override void UpdateTime(float deltaTime)
			{
				((AbilityInstance)this).UpdateTime(deltaTime);
				_timer += deltaTime;
				if (_timer >= 10f)
				{
					_timer = 0f;
					TriggerVirusDamage();
				}
			}

			private void TriggerVirusDamage()
			{
				if (!((Object)(object)((AbilityInstance)this).owner == (Object)null) && !((Object)(object)((AbilityInstance)this).owner.health == (Object)null) && !((Health)((AbilityInstance)this).owner.health).dead)
				{
					((Health)((AbilityInstance)this).owner.health).TakeHealth(0.5);
					ChzzkCardSynergy.ShowFloatingText("諛붿씠?ъ뒪 ?④낵濡?泥대젰??0.5 媛먯냼?덉뒿?덈떎.");
				}
			}
		}

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return new VirusAbility
			{
				_defaultIcon = base._defaultIcon
			};
		}
	}
	public sealed class ChallengersBeltAbilityComponent : AbilityComponent<ChallengersBeltAbility>
	{
		public override void Initialize()
		{
			base.Initialize();
		}
	}
	[Serializable]
	public class ChallengersBeltAbility : Ability, ICloneable
	{
		public class Instance : AbilityInstance<ChallengersBeltAbility>
		{
			public Instance(Character owner, ChallengersBeltAbility ability)
				: base(owner, ability)
			{
			}

			public override void OnAttach()
			{
				IsActive = true;
			}

			public override void OnDetach()
			{
				IsActive = false;
			}
		}

		public static bool IsActive;

		public override IAbilityInstance CreateInstance(Character owner)
		{
			return (IAbilityInstance)(object)new Instance(owner, this);
		}

		public object Clone()
		{
			return new ChallengersBeltAbility
			{
				_defaultIcon = base._defaultIcon
			};
		}
	}
	[Serializable]
	public sealed class BrokenHeartEvolveBehavior : MonoBehaviour
	{
		[SerializeField]
		private Item _item = null;

		private void Update()
		{
			Character player = Singleton<Service>.Instance.levelManager.player;
			if (!((Object)(object)player == (Object)null) && player.playerComponents != null && player.playerComponents.inventory != null)
			{
				List<Quintessence> items = player.playerComponents.inventory.quintessence.items;
				if (items.Any((Quintessence q) => (Object)(object)q != (Object)null && ((Object)q).name.Equals("Succubus", StringComparison.OrdinalIgnoreCase)))
				{
					ChangeItem();
				}
			}
		}

		private void ChangeItem()
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Invalid comparison between Unknown and I4
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			ItemReference val = default(ItemReference);
			if (GearResource.instance.TryGetItemReferenceByName(((Object)_item).name + "_2", ref val))
			{
				ItemRequest val2 = val.LoadAsync();
				((Request<Item>)(object)val2).WaitForCompletion();
				if ((int)((Gear)_item).state == 1)
				{
					Character player = Singleton<Service>.Instance.levelManager.player;
					Vector3 val3 = (((Object)(object)player != (Object)null) ? ((Component)player).transform.position : ((Component)_item).transform.position);
					Item val4 = Singleton<Service>.Instance.levelManager.DropItem(val2, val3);
					_item.ChangeOnInventory(val4);
				}
			}
		}
	}
	[Serializable]
	public sealed class SmallTwigEvolveBehavior : MonoBehaviour
	{
		[SerializeField]
		private Item _item = null;

		private bool _hasEquipped = false;

		private Character player;

		private void Awake()
		{
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Expected O, but got Unknown
			player = Singleton<Service>.Instance.levelManager.player;
			_hasEquipped = false;
			player.playerComponents.inventory.weapon.onSwap += CheckEvolveCondition;
			player.playerComponents.inventory.weapon.onChanged += new OnChangeDelegate(OnSkullChanged);
		}

		private void OnDestroy()
		{
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			if ((Object)(object)player != (Object)null && player.playerComponents != null && player.playerComponents.inventory != null)
			{
				player.playerComponents.inventory.weapon.onSwap -= CheckEvolveCondition;
				player.playerComponents.inventory.weapon.onChanged -= new OnChangeDelegate(OnSkullChanged);
			}
		}

		private void Update()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Invalid comparison between Unknown and I4
			if ((int)((Gear)_item).state == 1 && !_hasEquipped)
			{
				CheckEvolveCondition();
				_hasEquipped = true;
			}
		}

		private void OnSkullChanged(Weapon old, Weapon @new)
		{
			CheckEvolveCondition();
		}

		private void CheckEvolveCondition()
		{
			Weapon current = player.playerComponents.inventory.weapon.current;
			if ((Object)(object)current != (Object)null && (((Object)current).name.Equals("Skul", StringComparison.OrdinalIgnoreCase) || ((Object)current).name.Equals("HeroSkul", StringComparison.OrdinalIgnoreCase)))
			{
				ChangeItem();
			}
		}

		private void ChangeItem()
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Invalid comparison between Unknown and I4
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			ItemReference val = default(ItemReference);
			if (GearResource.instance.TryGetItemReferenceByName(((Object)_item).name + "_2", ref val))
			{
				ItemRequest val2 = val.LoadAsync();
				((Request<Item>)(object)val2).WaitForCompletion();
				if ((int)((Gear)_item).state == 1)
				{
					Vector3 val3 = (((Object)(object)player != (Object)null) ? ((Component)player).transform.position : ((Component)_item).transform.position);
					Item val4 = Singleton<Service>.Instance.levelManager.DropItem(val2, val3);
					_item.ChangeOnInventory(val4);
				}
			}
		}
	}
	[Serializable]
	public sealed class SmallTwigRevertBehavior : MonoBehaviour
	{
		[SerializeField]
		private Item _item = null;

		private bool _hasEquipped = false;

		private Character player;

		private void Awake()
		{
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Expected O, but got Unknown
			player = Singleton<Service>.Instance.levelManager.player;
			_hasEquipped = false;
			player.playerComponents.inventory.weapon.onSwap += CheckRevertCondition;
			player.playerComponents.inventory.weapon.onChanged += new OnChangeDelegate(OnSkullChanged);
		}

		private void OnDestroy()
		{
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			if ((Object)(object)player != (Object)null && player.playerComponents != null && player.playerComponents.inventory != null)
			{
				player.playerComponents.inventory.weapon.onSwap -= CheckRevertCondition;
				player.playerComponents.inventory.weapon.onChanged -= new OnChangeDelegate(OnSkullChanged);
			}
		}

		private void Update()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Invalid comparison between Unknown and I4
			if ((int)((Gear)_item).state == 1 && !_hasEquipped)
			{
				CheckRevertCondition();
				_hasEquipped = true;
			}
		}

		private void OnSkullChanged(Weapon old, Weapon @new)
		{
			CheckRevertCondition();
		}

		private void CheckRevertCondition()
		{
			Weapon current = player.playerComponents.inventory.weapon.current;
			if ((Object)(object)current != (Object)null && !((Object)current).name.Equals("Skul", StringComparison.OrdinalIgnoreCase) && !((Object)current).name.Equals("HeroSkul", StringComparison.OrdinalIgnoreCase))
			{
				ChangeItem();
			}
		}

		private void ChangeItem()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Invalid comparison between Unknown and I4
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			string text = ((Object)_item).name;
			if (text.EndsWith("_2"))
			{
				text = text.Substring(0, text.Length - 2);
			}
			ItemReference val = default(ItemReference);
			if (GearResource.instance.TryGetItemReferenceByName(text, ref val))
			{
				ItemRequest val2 = val.LoadAsync();
				((Request<Item>)(object)val2).WaitForCompletion();
				if ((int)((Gear)_item).state == 1)
				{
					Vector3 val3 = (((Object)(object)player != (Object)null) ? ((Component)player).transform.position : ((Component)_item).transform.position);
					Item val4 = Singleton<Service>.Instance.levelManager.DropItem(val2, val3);
					_item.ChangeOnInventory(val4);
				}
			}
		}
	}
	[Serializable]
	public sealed class ScaleOfTheOtherworldBehavior : MonoBehaviour
	{
		[SerializeField]
		private Item _item = null;

		private void Awake()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_item == (Object)null)
			{
				_item = ((Component)this).GetComponentInParent<Item>() ?? ((Component)this).GetComponent<Item>();
			}
			if (!((Object)(object)_item == (Object)null))
			{
				BonusKeyword val = new BonusKeyword();
				val.type = (Type)0;
				val.count = 1;
				_item.bonusKeyword = (BonusKeyword[])(object)new BonusKeyword[1] { val };
				Key[] array = new Key[36];
				RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
				Key[] array2 = (Key[])(object)array;
				Random random = new Random();
				int num = random.Next(array2.Length);
				int num2;
				for (num2 = random.Next(array2.Length); num2 == num; num2 = random.Next(array2.Length))
				{
				}
				_item.keyword1 = array2[num];
				_item.keyword2 = array2[num2];
			}
		}
	}
	[Serializable]
	public sealed class CardFoolBehavior : MonoBehaviour
	{
		[SerializeField]
		private Item _item = null;

		private bool _isHooked = false;

		private Character _lastOwner = null;

		private Values _extraStats = null;

		private Values _dashStats = null;

		private bool _hasDashCharge = false;

		private bool _lastIsSuper = false;

		private bool _lastIsEnhanced = false;

		private Random _rnd = new Random();

		private void Awake()
		{
			if ((Object)(object)_item == (Object)null)
			{
				_item = ((Component)this).GetComponentInParent<Item>() ?? ((Component)this).GetComponent<Item>();
			}
		}

		private void Update()
		{
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Expected O, but got Unknown
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015f: Expected O, but got Unknown
			//IL_010c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Expected O, but got Unknown
			if ((Object)(object)_item == (Object)null || (Object)(object)((Gear)_item).owner == (Object)null)
			{
				ClearStats();
				Unsubscribe();
				return;
			}
			if ((Object)(object)((Gear)_item).owner != (Object)(object)_lastOwner)
			{
				Unsubscribe();
				_lastOwner = ((Gear)_item).owner;
				Subscribe();
			}
			bool flag = ChzzkCardSynergy.IsCardSynergySuper(_item);
			bool flag2 = ChzzkCardSynergy.GetCardCount(_item) >= 6;
			if (_extraStats == null || flag != _lastIsSuper || flag2 != _lastIsEnhanced)
			{
				ClearStats();
				_lastIsSuper = flag;
				_lastIsEnhanced = flag2;
				List<Value> list = new List<Value>();
				if (!flag)
				{
					double num = (flag2 ? 0.3 : 0.2);
					list.Add(new Value(Category.PercentPoint, Kind.MovementSpeed, num));
				}
				else
				{
					list.Add(new Value(Category.PercentPoint, Kind.MovementSpeed, -0.1));
				}
				if (list.Count > 0)
				{
					_extraStats = new Values(list.ToArray());
					((Gear)_item).owner.stat.AttachValues(_extraStats);
					((Gear)_item).owner.stat.SetNeedUpdate();
				}
			}
		}

		private void Subscribe()
		{
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Expected O, but got Unknown
			if ((Object)(object)_lastOwner == (Object)null)
			{
				return;
			}
			try
			{
				_lastOwner.onStartAction += OnStartAction;
				((PriorityList<GiveDamageDelegate>)(object)_lastOwner.onGiveDamage).Add(100, new GiveDamageDelegate(OnGiveDamage));
				_isHooked = true;
			}
			catch
			{
			}
		}

		private void Unsubscribe()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			if ((Object)(object)_lastOwner == (Object)null || !_isHooked)
			{
				return;
			}
			try
			{
				_lastOwner.onStartAction -= OnStartAction;
				((PriorityList<GiveDamageDelegate>)(object)_lastOwner.onGiveDamage).Remove(new GiveDamageDelegate(OnGiveDamage));
				_isHooked = false;
			}
			catch
			{
			}
		}

		private void OnStartAction(Action action)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)action == (Object)null) && (int)action.type == 0 && !((Object)(object)_lastOwner == (Object)null) && _lastIsSuper)
			{
				((MonoBehaviour)this).StartCoroutine(C_FoolDashBuff());
			}
		}

		private IEnumerator C_FoolDashBuff()
		{
			if (!((Object)(object)_lastOwner == (Object)null) && _dashStats == null)
			{
				double speed = (_lastIsEnhanced ? 0.7 : 0.5);
				float duration = (_lastIsEnhanced ? 1.5f : 1f);
				_dashStats = new Values((Value[])(object)new Value[1]
				{
					new Value(Category.PercentPoint, Kind.MovementSpeed, speed)
				});
				_lastOwner.stat.AttachValues(_dashStats);
				_lastOwner.stat.SetNeedUpdate();
				_hasDashCharge = true;
				yield return (object)new WaitForSeconds(duration);
				if ((Object)(object)_lastOwner != (Object)null && _dashStats != null)
				{
					_lastOwner.stat.DetachValues(_dashStats);
					_lastOwner.stat.SetNeedUpdate();
					_dashStats = null;
				}
				_hasDashCharge = false;
			}
		}

		private bool OnGiveDamage(ITarget target, ref Damage damage)
		{
			if (_hasDashCharge && (Object)(object)_lastOwner != (Object)null)
			{
				_hasDashCharge = false;
				double num = (_lastIsEnhanced ? 2.5 : 2.0);
				damage.multiplier *= num;
				ChzzkCardSynergy.ShowFloatingText(PluginItems.IsKorean() ? "[??쐞移?愿묐?] ?\u0080誘몄? 利앺룺!" : "[Reversed Fool] Damage Amplified!");
				if (_dashStats != null && (Object)(object)_lastOwner != (Object)null)
				{
					try
					{
						_lastOwner.stat.DetachValues(_dashStats);
						_lastOwner.stat.SetNeedUpdate();
					}
					catch
					{
					}
					_dashStats = null;
				}
			}
			return false;
		}

		private void ClearStats()
		{
			if ((Object)(object)_lastOwner != (Object)null)
			{
				if (_extraStats != null)
				{
					try
					{
						_lastOwner.stat.DetachValues(_extraStats);
					}
					catch
					{
					}
				}
				if (_dashStats != null)
				{
					try
					{
						_lastOwner.stat.DetachValues(_dashStats);
					}
					catch
					{
					}
				}
				try
				{
					_lastOwner.stat.SetNeedUpdate();
				}
				catch
				{
				}
			}
			_extraStats = null;
			_dashStats = null;
			_hasDashCharge = false;
		}

		private void OnDestroy()
		{
			ClearStats();
			Unsubscribe();
		}
	}
	[Serializable]
	public sealed class CardMagicianBehavior : MonoBehaviour
	{
		[SerializeField]
		private Item _item = null;

		private bool _isHooked = false;

		private Character _lastOwner = null;

		private Values _extraStats = null;

		private bool _lastIsSuper = false;

		private bool _lastIsEnhanced = false;

		private Random _rnd = new Random();

		private void Awake()
		{
			if ((Object)(object)_item == (Object)null)
			{
				_item = ((Component)this).GetComponentInParent<Item>() ?? ((Component)this).GetComponent<Item>();
			}
		}

		private void Update()
		{
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Expected O, but got Unknown
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Expected O, but got Unknown
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Expected O, but got Unknown
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Expected O, but got Unknown
			if ((Object)(object)_item == (Object)null || (Object)(object)((Gear)_item).owner == (Object)null)
			{
				ClearStats();
				Unsubscribe();
				return;
			}
			if ((Object)(object)((Gear)_item).owner != (Object)(object)_lastOwner)
			{
				Unsubscribe();
				_lastOwner = ((Gear)_item).owner;
				Subscribe();
			}
			bool flag

ChzzkController.dll

Decompiled 11 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Plugins.Common")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ChzzkSkul
{
	[BepInPlugin("com.slibul.chzzkskulcontroller", "ChzzkSkulController", "1.1.8")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class PluginController : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		public static ConfigEntry<bool> EnableItemsMode;

		public static ConfigEntry<bool> EnableStreamerMode;

		public static ConfigEntry<KeyCode> ToggleKey;

		private bool _showWindow = false;

		private Rect _windowRect = new Rect(150f, 150f, 380f, 260f);

		private GUIStyle _windowStyle;

		private GUIStyle _labelStyle;

		private GUIStyle _buttonStyle;

		private GUIStyle _toggleStyle;

		private GUIStyle _titleStyle;

		private bool _styleInitialized = false;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			EnableItemsMode = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "아이템 모드 활성화", true, "커스텀 아이템/스컬/각인 등의 콘텐츠 기능을 켜거나 끕니다.");
			EnableStreamerMode = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "스트리머 모드 활성화", true, "치지직/유튜브 실시간 채팅 및 후원 연동 기능을 켜거나 끕니다.");
			ToggleKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", "메뉴 단축키", (KeyCode)108, "컨트롤러 메뉴 창을 열고 닫는 단축키입니다.");
			Log.LogInfo((object)"ChzzkSkulController initialized. Appling initial states...");
			try
			{
				PluginItems.SetEnabled(EnableItemsMode.Value);
			}
			catch (Exception ex)
			{
				Log.LogError((object)("Failed to apply initial ItemsMode: " + ex));
			}
			try
			{
				Plugin.SetEnabled(EnableStreamerMode.Value);
			}
			catch (Exception ex2)
			{
				Log.LogError((object)("Failed to apply initial StreamerMode: " + ex2));
			}
			Log.LogInfo((object)"ChzzkSkulController loaded successfully!");
		}

		private void Update()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			if (!Input.GetKeyDown(ToggleKey.Value))
			{
				return;
			}
			_showWindow = !_showWindow;
			if (!_showWindow)
			{
				((BaseUnityPlugin)this).Config.Save();
				try
				{
					Plugin.ReloadAndReconnect();
				}
				catch (Exception ex)
				{
					Log.LogError((object)("Failed to reload and reconnect: " + ex));
				}
			}
		}

		private void OnGUI()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			if (_showWindow)
			{
				InitStyles();
				_windowRect = GUI.Window(9998, _windowRect, new WindowFunction(DrawWindow), "ChzzkSkul 통합 컨트롤러", _windowStyle);
			}
		}

		private Texture2D MakeRoundedTex(int width, int height, Color col, int radius)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			Texture2D val = new Texture2D(width, height, (TextureFormat)4, false);
			Color[] array = (Color[])(object)new Color[width * height];
			for (int i = 0; i < height; i++)
			{
				for (int j = 0; j < width; j++)
				{
					bool flag = false;
					float num = 0f;
					if (j < radius && i < radius)
					{
						flag = true;
						num = Vector2.Distance(new Vector2((float)j, (float)i), new Vector2((float)radius, (float)radius));
					}
					else if (j >= width - radius && i < radius)
					{
						flag = true;
						num = Vector2.Distance(new Vector2((float)j, (float)i), new Vector2((float)(width - radius - 1), (float)radius));
					}
					else if (j < radius && i >= height - radius)
					{
						flag = true;
						num = Vector2.Distance(new Vector2((float)j, (float)i), new Vector2((float)radius, (float)(height - radius - 1)));
					}
					else if (j >= width - radius && i >= height - radius)
					{
						flag = true;
						num = Vector2.Distance(new Vector2((float)j, (float)i), new Vector2((float)(width - radius - 1), (float)(height - radius - 1)));
					}
					if (flag && num > (float)radius)
					{
						array[i * width + j] = Color.clear;
					}
					else
					{
						array[i * width + j] = col;
					}
				}
			}
			val.SetPixels(array);
			val.Apply();
			((Object)val).hideFlags = (HideFlags)61;
			return val;
		}

		private void InitStyles()
		{
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Expected O, but got Unknown
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Expected O, but got Unknown
			//IL_019f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Expected O, but got Unknown
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f9: Expected O, but got Unknown
			//IL_0212: Unknown result type (might be due to invalid IL or missing references)
			//IL_0235: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Expected O, but got Unknown
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Expected O, but got Unknown
			//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0301: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Expected O, but got Unknown
			//IL_0316: Unknown result type (might be due to invalid IL or missing references)
			if (!_styleInitialized)
			{
				_styleInitialized = true;
				Color col = default(Color);
				((Color)(ref col))..ctor(0.1f, 0.08f, 0.14f, 0.96f);
				Color col2 = default(Color);
				((Color)(ref col2))..ctor(0.22f, 0.13f, 0.32f, 1f);
				Color col3 = default(Color);
				((Color)(ref col3))..ctor(0.35f, 0.2f, 0.5f, 1f);
				Color col4 = default(Color);
				((Color)(ref col4))..ctor(0.28f, 0.18f, 0.38f, 1f);
				Color textColor = default(Color);
				((Color)(ref textColor))..ctor(1f, 0.85f, 0.4f, 1f);
				Color textColor2 = default(Color);
				((Color)(ref textColor2))..ctor(0.9f, 0.9f, 0.95f, 1f);
				int num = 32;
				int num2 = 12;
				_windowStyle = new GUIStyle(GUI.skin.window);
				_windowStyle.normal.background = MakeRoundedTex(num, num, col, num2);
				_windowStyle.onNormal.background = MakeRoundedTex(num, num, col, num2);
				_windowStyle.border = new RectOffset(num2, num2, num2, num2);
				_windowStyle.normal.textColor = textColor;
				_windowStyle.onNormal.textColor = textColor;
				_windowStyle.fontSize = 17;
				_windowStyle.fontStyle = (FontStyle)1;
				_windowStyle.padding = new RectOffset(15, 15, 35, 15);
				_windowStyle.alignment = (TextAnchor)1;
				_titleStyle = new GUIStyle(GUI.skin.label);
				_titleStyle.fontSize = 15;
				_titleStyle.fontStyle = (FontStyle)1;
				_titleStyle.normal.textColor = textColor;
				_titleStyle.alignment = (TextAnchor)4;
				_labelStyle = new GUIStyle(GUI.skin.label);
				_labelStyle.fontSize = 14;
				_labelStyle.normal.textColor = textColor2;
				_labelStyle.alignment = (TextAnchor)3;
				int num3 = 6;
				_buttonStyle = new GUIStyle(GUI.skin.button);
				_buttonStyle.normal.background = MakeRoundedTex(num, num, col2, num3);
				_buttonStyle.hover.background = MakeRoundedTex(num, num, col3, num3);
				_buttonStyle.active.background = MakeRoundedTex(num, num, col4, num3);
				_buttonStyle.border = new RectOffset(num3, num3, num3, num3);
				_buttonStyle.normal.textColor = textColor2;
				_buttonStyle.hover.textColor = Color.white;
				_buttonStyle.fontSize = 14;
				_buttonStyle.fontStyle = (FontStyle)1;
				_toggleStyle = new GUIStyle(GUI.skin.toggle);
				_toggleStyle.normal.textColor = textColor2;
				_toggleStyle.fontSize = 14;
			}
		}

		private void DrawWindow(int windowID)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.Space(10f);
			GUILayout.Label($"{ToggleKey.Value} 키로 이 창을 열고 닫을 수 있습니다.", _titleStyle, Array.Empty<GUILayoutOption>());
			GUILayout.Space(15f);
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("아이템 모드 (Items, Skulls, Inscriptions)", _labelStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(240f) });
			bool flag = GUILayout.Toggle(EnableItemsMode.Value, EnableItemsMode.Value ? " ON" : " OFF", _toggleStyle, Array.Empty<GUILayoutOption>());
			if (flag != EnableItemsMode.Value)
			{
				EnableItemsMode.Value = flag;
				try
				{
					PluginItems.SetEnabled(flag);
				}
				catch (Exception ex)
				{
					Log.LogError((object)("Failed to toggle ItemsMode: " + ex));
				}
			}
			GUILayout.EndHorizontal();
			GUILayout.Space(10f);
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("스트리머 모드 (Chzzk/YT Live, Chat & Don)", _labelStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(240f) });
			bool flag2 = GUILayout.Toggle(EnableStreamerMode.Value, EnableStreamerMode.Value ? " ON" : " OFF", _toggleStyle, Array.Empty<GUILayoutOption>());
			if (flag2 != EnableStreamerMode.Value)
			{
				EnableStreamerMode.Value = flag2;
				try
				{
					Plugin.SetEnabled(flag2);
				}
				catch (Exception ex2)
				{
					Log.LogError((object)("Failed to toggle StreamerMode: " + ex2));
				}
			}
			GUILayout.EndHorizontal();
			GUILayout.Space(25f);
			if (GUILayout.Button("설정 저장 및 닫기", _buttonStyle, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Height(38f) }))
			{
				((BaseUnityPlugin)this).Config.Save();
				_showWindow = false;
				try
				{
					Plugin.ReloadAndReconnect();
				}
				catch (Exception ex3)
				{
					Log.LogError((object)("Failed to reload and reconnect: " + ex3));
				}
			}
			GUI.DragWindow();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "ChzzkController";

		public const string PLUGIN_NAME = "ChzzkController";

		public const string PLUGIN_VERSION = "1.1.8";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}

ChzzkStream.dll

Decompiled 11 hours ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net.Security;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Authentication;
using System.Security.Cryptography.X509Certificates;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Characters;
using Characters.AI;
using Characters.AI.Behaviours;
using Characters.AI.TwinSister;
using Characters.Abilities;
using Characters.Abilities.Darks;
using Characters.Abilities.Debuffs;
using Characters.Actions;
using Characters.Gear;
using Characters.Gear.Fragments;
using Characters.Gear.Items;
using Characters.Gear.Quintessences;
using Characters.Gear.Synergy;
using Characters.Gear.Synergy.Inscriptions;
using Characters.Gear.Upgrades;
using Characters.Gear.Weapons;
using Characters.Player;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.CompilerServices;
using Data;
using GameResources;
using Hardmode;
using HarmonyLib;
using Level;
using Level.Altars;
using Level.Npc.FieldNpcs;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Services;
using Singletons;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.AddressableAssets.ResourceLocators;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using WebSocketSharp;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Plugins.Common")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class IsReadOnlyAttribute : Attribute
	{
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public class BypassCertificate : CertificateHandler
{
	public override bool ValidateCertificate(byte[] certificateData)
	{
		return true;
	}
}
public class ChzzkUnity : MonoBehaviour
{
	private enum SslProtocolsHack
	{
		Tls = 192,
		Tls11 = 768,
		Tls12 = 3072
	}

	[Serializable]
	public class LiveStatus
	{
		[Serializable]
		public class Content
		{
			public string liveTitle;

			public string status;

			public int concurrentUserCount;

			public int accumulateCount;

			public bool paidPromotion;

			public bool adult;

			public string chatChannelId;

			public string categoryType;

			public string liveCategory;

			public string liveCategoryValue;

			public string livePollingStatusJson;

			public string faultStatus;

			public string userAdultStatus;

			public bool chatActive;

			public string chatAvailableGroup;

			public string chatAvailableCondition;

			public int minFollowerMinute;
		}

		public int code;

		public string message;

		public Content content;
	}

	[Serializable]
	public class AccessTokenResult
	{
		[Serializable]
		public class Content
		{
			[Serializable]
			public class TemporaryRestrict
			{
				public bool temporaryRestrict;

				public int times;

				public int duration;

				public int createdTime;
			}

			public string accessToken;

			public bool realNameAuth;

			public string extraToken;
		}

		public int code;

		public string message;

		public Content content;
	}

	[Serializable]
	public class Profile
	{
		[Serializable]
		public class StreamingProperty
		{
		}

		public string userIdHash;

		public string nickname;

		public string profileImageUrl;

		public string userRoleCode;

		public string badge;

		public string title;

		public string verifiedMark;

		public List<string> activityBadges;

		public StreamingProperty streamingProperty;
	}

	[Serializable]
	public class SubscriptionExtras
	{
		public int month;

		public string tierName;

		public string nickname;

		public int tierNo;
	}

	[Serializable]
	public class DonationExtras
	{
		[Serializable]
		public class WeeklyRank
		{
			public string userIdHash;

			public string nickName;

			public bool verifiedMark;

			public int donationAmount;

			public int ranking;
		}

		private object emojis;

		public bool isAnonymous;

		public string payType;

		public int payAmount;

		public string streamingChannelId;

		public string nickname;

		public string osType;

		public string donationType;

		public List<WeeklyRank> weeklyRankList;

		public WeeklyRank donationUserWeeklyRank;
	}

	[Serializable]
	public class ChannelInfo
	{
		[Serializable]
		public class Content
		{
			public string channelId;

			public string channelName;

			public string channelImageUrl;

			public bool verifiedMark;

			public string channelType;

			public string channelDescription;

			public int followerCount;

			public bool openLive;
		}

		public int code;

		public string message;

		public Content content;
	}

	[CompilerGenerated]
	private sealed class <Connect>d__31 : IAsyncStateMachine
	{
		public int <>1__state;

		public AsyncUniTaskMethodBuilder <>t__builder;

		public ChzzkUnity <>4__this;

		private LiveStatus <liveStatus>5__1;

		private AccessTokenResult <accessTokenResult>5__2;

		private SslProtocols <sslProtocolHack>5__3;

		private LiveStatus <>s__4;

		private AccessTokenResult <>s__5;

		private Exception <ex>5__6;

		private Awaiter<LiveStatus> <>u__1;

		private Awaiter<AccessTokenResult> <>u__2;

		private Awaiter <>u__3;

		private void MoveNext()
		{
			//IL_04c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_04db: Unknown result type (might be due to invalid IL or missing references)
			//IL_04dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_04fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0505: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_021c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_030a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0314: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			int num = <>1__state;
			try
			{
				Awaiter val3;
				if ((uint)num <= 1u || num != 2)
				{
					try
					{
						Awaiter<AccessTokenResult> val;
						Awaiter<LiveStatus> val2;
						if (num != 0)
						{
							if (num == 1)
							{
								val = <>u__2;
								<>u__2 = default(Awaiter<AccessTokenResult>);
								num = (<>1__state = -1);
								goto IL_0233;
							}
							if (<>4__this.socket != null && <>4__this.socket.IsAlive)
							{
								<>4__this.socket.Close();
								<>4__this.socket = null;
							}
							Debug.Log((object)("[ChzzkUnity] Connecting to channel: " + <>4__this.channel));
							val2 = <>4__this.GetLiveStatus(<>4__this.channel).GetAwaiter();
							if (!val2.IsCompleted)
							{
								num = (<>1__state = 0);
								<>u__1 = val2;
								<Connect>d__31 <Connect>d__ = this;
								((AsyncUniTaskMethodBuilder)(ref <>t__builder)).AwaitUnsafeOnCompleted<Awaiter<LiveStatus>, <Connect>d__31>(ref val2, ref <Connect>d__);
								return;
							}
						}
						else
						{
							val2 = <>u__1;
							<>u__1 = default(Awaiter<LiveStatus>);
							num = (<>1__state = -1);
						}
						<>s__4 = val2.GetResult();
						<liveStatus>5__1 = <>s__4;
						<>s__4 = null;
						if (<liveStatus>5__1 == null)
						{
							Debug.LogError((object)"[ChzzkUnity] 라이브 상태 데이터를 가져오지 못했습니다. 연결을 중단합니다.");
						}
						else if (<liveStatus>5__1.content == null)
						{
							Debug.LogError((object)$"[ChzzkUnity] 라이브 상태 content가 null입니다. (코드: {<liveStatus>5__1.code}, 메시지: {<liveStatus>5__1.message}). 연결을 중단합니다.");
						}
						else
						{
							<>4__this.cid = <liveStatus>5__1.content.chatChannelId;
							if (!string.IsNullOrEmpty(<>4__this.cid))
							{
								val = <>4__this.GetAccessToken(<>4__this.cid).GetAwaiter();
								if (!val.IsCompleted)
								{
									num = (<>1__state = 1);
									<>u__2 = val;
									<Connect>d__31 <Connect>d__ = this;
									((AsyncUniTaskMethodBuilder)(ref <>t__builder)).AwaitUnsafeOnCompleted<Awaiter<AccessTokenResult>, <Connect>d__31>(ref val, ref <Connect>d__);
									return;
								}
								goto IL_0233;
							}
							Debug.LogError((object)"[ChzzkUnity] chatChannelId가 비어있습니다. 방송이 켜져있지 않거나 채널 ID가 틀렸습니다. 연결을 중단합니다.");
						}
						goto end_IL_0007;
						IL_0233:
						<>s__5 = val.GetResult();
						<accessTokenResult>5__2 = <>s__5;
						<>s__5 = null;
						if (<accessTokenResult>5__2 == null)
						{
							Debug.LogError((object)"[ChzzkUnity] 액세스 토큰 데이터를 가져오지 못했습니다. 연결을 중단합니다.");
						}
						else if (<accessTokenResult>5__2.content == null)
						{
							Debug.LogError((object)$"[ChzzkUnity] 액세스 토큰 content가 null입니다. (코드: {<accessTokenResult>5__2.code}, 메시지: {<accessTokenResult>5__2.message}). 연결을 중단합니다.");
						}
						else
						{
							<>4__this.token = <accessTokenResult>5__2.content.accessToken;
							if (!string.IsNullOrEmpty(<>4__this.token))
							{
								<>4__this.socket = new WebSocket("wss://kr-ss3.chat.naver.com/chat", Array.Empty<string>());
								if (<>4__this.socket.Log != null)
								{
									<>4__this.socket.Log.Output = delegate
									{
									};
								}
								<sslProtocolHack>5__3 = SslProtocols.Tls | SslProtocols.Tls11 | SslProtocols.Tls12;
								<>4__this.socket.SslConfiguration.EnabledSslProtocols = <sslProtocolHack>5__3;
								<>4__this.socket.SslConfiguration.ServerCertificateValidationCallback = (object sender, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors) => true;
								<>4__this.socket.OnMessage += <>4__this.ParseMessage;
								<>4__this.socket.OnClose += <>4__this.CloseConnect;
								<>4__this.socket.OnOpen += <>4__this.StartChat;
								<>4__this.socket.OnError += delegate(object sender, ErrorEventArgs e)
								{
									Debug.LogError((object)("[ChzzkUnity] WebSocket 오류: " + e.Message));
								};
								<>4__this.socket.ConnectAsync();
								Debug.Log((object)("[ChzzkUnity] WebSocket 연결 요청 완료 (채널 ID: " + <>4__this.cid + ")"));
								<liveStatus>5__1 = null;
								<accessTokenResult>5__2 = null;
								goto end_IL_001c;
							}
							Debug.LogError((object)"[ChzzkUnity] 액세스 토큰 값이 비어있습니다. 연결을 중단합니다.");
						}
						goto end_IL_0007;
						end_IL_001c:;
					}
					catch (Exception ex)
					{
						<ex>5__6 = ex;
						Debug.LogError((object)$"[ChzzkUnity] Connect 중 치명적 예외 발생: {<ex>5__6}");
					}
					val3 = ((UniTask)(ref UniTask.CompletedTask)).GetAwaiter();
					if (!((Awaiter)(ref val3)).IsCompleted)
					{
						num = (<>1__state = 2);
						<>u__3 = val3;
						<Connect>d__31 <Connect>d__ = this;
						((AsyncUniTaskMethodBuilder)(ref <>t__builder)).AwaitUnsafeOnCompleted<Awaiter, <Connect>d__31>(ref val3, ref <Connect>d__);
						return;
					}
				}
				else
				{
					val3 = <>u__3;
					<>u__3 = default(Awaiter);
					num = (<>1__state = -1);
				}
				((Awaiter)(ref val3)).GetResult();
				end_IL_0007:;
			}
			catch (Exception ex)
			{
				<>1__state = -2;
				((AsyncUniTaskMethodBuilder)(ref <>t__builder)).SetException(ex);
				return;
			}
			<>1__state = -2;
			((AsyncUniTaskMethodBuilder)(ref <>t__builder)).SetResult();
		}

		void IAsyncStateMachine.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			this.MoveNext();
		}

		[DebuggerHidden]
		private void SetStateMachine(IAsyncStateMachine stateMachine)
		{
		}

		void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine)
		{
			//ILSpy generated this explicit interface implementation from .override directive in SetStateMachine
			this.SetStateMachine(stateMachine);
		}
	}

	[CompilerGenerated]
	private sealed class <GetAccessToken>d__30 : IAsyncStateMachine
	{
		public int <>1__state;

		public AsyncUniTaskMethodBuilder<AccessTokenResult> <>t__builder;

		public string cid;

		public ChzzkUnity <>4__this;

		private string <url>5__1;

		private UnityWebRequest <request>5__2;

		private AccessTokenResult <accessTokenResult>5__3;

		private Exception <ex>5__4;

		private Awaiter <>u__1;

		private void MoveNext()
		{
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			int num = <>1__state;
			AccessTokenResult result;
			try
			{
				if (num != 0)
				{
					<url>5__1 = "https://comm-api.game.naver.com/nng_main/v1/chats/access-token?channelId=" + cid + "&chatType=STREAMING";
					<request>5__2 = UnityWebRequest.Get(<url>5__1);
				}
				try
				{
					if (num != 0)
					{
						<request>5__2.certificateHandler = (CertificateHandler)(object)new BypassCertificate();
						<request>5__2.SendWebRequest();
						<accessTokenResult>5__3 = null;
						goto IL_00cf;
					}
					Awaiter val = <>u__1;
					<>u__1 = default(Awaiter);
					num = (<>1__state = -1);
					goto IL_00c6;
					IL_00c6:
					((Awaiter)(ref val)).GetResult();
					goto IL_00cf;
					IL_00cf:
					if (!<request>5__2.isDone)
					{
						YieldAwaitable val2 = UniTask.Yield();
						val = ((YieldAwaitable)(ref val2)).GetAwaiter();
						if (!((Awaiter)(ref val)).IsCompleted)
						{
							num = (<>1__state = 0);
							<>u__1 = val;
							<GetAccessToken>d__30 <GetAccessToken>d__ = this;
							<>t__builder.AwaitUnsafeOnCompleted<Awaiter, <GetAccessToken>d__30>(ref val, ref <GetAccessToken>d__);
							return;
						}
						goto IL_00c6;
					}
					if ((int)<request>5__2.result == 1)
					{
						try
						{
							<accessTokenResult>5__3 = JsonConvert.DeserializeObject<AccessTokenResult>(<request>5__2.downloadHandler.text);
						}
						catch (Exception ex)
						{
							<ex>5__4 = ex;
							Debug.LogError((object)("[ChzzkUnity] GetAccessToken JSON 파싱 실패: " + <ex>5__4.Message));
						}
					}
					else
					{
						Debug.LogError((object)("[ChzzkUnity] GetAccessToken HTTP 요청 실패: " + <request>5__2.error + " (URL: " + <url>5__1 + ")"));
					}
					result = <accessTokenResult>5__3;
				}
				finally
				{
					if (num < 0 && <request>5__2 != null)
					{
						((IDisposable)<request>5__2).Dispose();
					}
				}
			}
			catch (Exception ex)
			{
				<>1__state = -2;
				<url>5__1 = null;
				<>t__builder.SetException(ex);
				return;
			}
			<>1__state = -2;
			<url>5__1 = null;
			<>t__builder.SetResult(result);
		}

		void IAsyncStateMachine.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			this.MoveNext();
		}

		[DebuggerHidden]
		private void SetStateMachine(IAsyncStateMachine stateMachine)
		{
		}

		void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine)
		{
			//ILSpy generated this explicit interface implementation from .override directive in SetStateMachine
			this.SetStateMachine(stateMachine);
		}
	}

	[CompilerGenerated]
	private sealed class <GetChannelInfo>d__28 : IAsyncStateMachine
	{
		public int <>1__state;

		public AsyncUniTaskMethodBuilder<ChannelInfo> <>t__builder;

		public string channelId;

		public ChzzkUnity <>4__this;

		private string <url>5__1;

		private UnityWebRequest <request>5__2;

		private ChannelInfo <channelInfo>5__3;

		private Awaiter <>u__1;

		private void MoveNext()
		{
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Invalid comparison between Unknown and I4
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			int num = <>1__state;
			ChannelInfo result;
			try
			{
				if (num != 0)
				{
					<url>5__1 = "https://api.chzzk.naver.com/service/v1/channels/" + channelId;
					<request>5__2 = UnityWebRequest.Get(<url>5__1);
				}
				try
				{
					if (num != 0)
					{
						<request>5__2.certificateHandler = (CertificateHandler)(object)new BypassCertificate();
						<request>5__2.SendWebRequest();
						<channelInfo>5__3 = null;
						goto IL_00ca;
					}
					Awaiter val = <>u__1;
					<>u__1 = default(Awaiter);
					num = (<>1__state = -1);
					goto IL_00c1;
					IL_00c1:
					((Awaiter)(ref val)).GetResult();
					goto IL_00ca;
					IL_00ca:
					if (!<request>5__2.isDone)
					{
						YieldAwaitable val2 = UniTask.Yield();
						val = ((YieldAwaitable)(ref val2)).GetAwaiter();
						if (!((Awaiter)(ref val)).IsCompleted)
						{
							num = (<>1__state = 0);
							<>u__1 = val;
							<GetChannelInfo>d__28 <GetChannelInfo>d__ = this;
							<>t__builder.AwaitUnsafeOnCompleted<Awaiter, <GetChannelInfo>d__28>(ref val, ref <GetChannelInfo>d__);
							return;
						}
						goto IL_00c1;
					}
					if ((int)<request>5__2.result == 1)
					{
						<channelInfo>5__3 = JsonConvert.DeserializeObject<ChannelInfo>(<request>5__2.downloadHandler.text);
					}
					result = <channelInfo>5__3;
				}
				finally
				{
					if (num < 0 && <request>5__2 != null)
					{
						((IDisposable)<request>5__2).Dispose();
					}
				}
			}
			catch (Exception exception)
			{
				<>1__state = -2;
				<url>5__1 = null;
				<>t__builder.SetException(exception);
				return;
			}
			<>1__state = -2;
			<url>5__1 = null;
			<>t__builder.SetResult(result);
		}

		void IAsyncStateMachine.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			this.MoveNext();
		}

		[DebuggerHidden]
		private void SetStateMachine(IAsyncStateMachine stateMachine)
		{
		}

		void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine)
		{
			//ILSpy generated this explicit interface implementation from .override directive in SetStateMachine
			this.SetStateMachine(stateMachine);
		}
	}

	[CompilerGenerated]
	private sealed class <GetLiveStatus>d__29 : IAsyncStateMachine
	{
		public int <>1__state;

		public AsyncUniTaskMethodBuilder<LiveStatus> <>t__builder;

		public string channelId;

		public ChzzkUnity <>4__this;

		private string <url>5__1;

		private UnityWebRequest <request>5__2;

		private LiveStatus <liveStatus>5__3;

		private Exception <ex>5__4;

		private Awaiter <>u__1;

		private void MoveNext()
		{
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			int num = <>1__state;
			LiveStatus result;
			try
			{
				if (num != 0)
				{
					<url>5__1 = "https://api.chzzk.naver.com/polling/v2/channels/" + channelId + "/live-status";
					<request>5__2 = UnityWebRequest.Get(<url>5__1);
				}
				try
				{
					if (num != 0)
					{
						<request>5__2.certificateHandler = (CertificateHandler)(object)new BypassCertificate();
						<request>5__2.SendWebRequest();
						<liveStatus>5__3 = null;
						goto IL_00cf;
					}
					Awaiter val = <>u__1;
					<>u__1 = default(Awaiter);
					num = (<>1__state = -1);
					goto IL_00c6;
					IL_00c6:
					((Awaiter)(ref val)).GetResult();
					goto IL_00cf;
					IL_00cf:
					if (!<request>5__2.isDone)
					{
						YieldAwaitable val2 = UniTask.Yield();
						val = ((YieldAwaitable)(ref val2)).GetAwaiter();
						if (!((Awaiter)(ref val)).IsCompleted)
						{
							num = (<>1__state = 0);
							<>u__1 = val;
							<GetLiveStatus>d__29 <GetLiveStatus>d__ = this;
							<>t__builder.AwaitUnsafeOnCompleted<Awaiter, <GetLiveStatus>d__29>(ref val, ref <GetLiveStatus>d__);
							return;
						}
						goto IL_00c6;
					}
					if ((int)<request>5__2.result == 1)
					{
						try
						{
							<liveStatus>5__3 = JsonConvert.DeserializeObject<LiveStatus>(<request>5__2.downloadHandler.text);
						}
						catch (Exception ex)
						{
							<ex>5__4 = ex;
							Debug.LogError((object)("[ChzzkUnity] GetLiveStatus JSON 파싱 실패: " + <ex>5__4.Message));
						}
					}
					else
					{
						Debug.LogError((object)("[ChzzkUnity] GetLiveStatus HTTP 요청 실패: " + <request>5__2.error + " (URL: " + <url>5__1 + ")"));
					}
					result = <liveStatus>5__3;
				}
				finally
				{
					if (num < 0 && <request>5__2 != null)
					{
						((IDisposable)<request>5__2).Dispose();
					}
				}
			}
			catch (Exception ex)
			{
				<>1__state = -2;
				<url>5__1 = null;
				<>t__builder.SetException(ex);
				return;
			}
			<>1__state = -2;
			<url>5__1 = null;
			<>t__builder.SetResult(result);
		}

		void IAsyncStateMachine.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			this.MoveNext();
		}

		[DebuggerHidden]
		private void SetStateMachine(IAsyncStateMachine stateMachine)
		{
		}

		void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine)
		{
			//ILSpy generated this explicit interface implementation from .override directive in SetStateMachine
			this.SetStateMachine(stateMachine);
		}
	}

	private const string WS_URL = "wss://kr-ss3.chat.naver.com/chat";

	private const string HEARTBEAT_REQUEST = "{\"ver\":\"2\",\"cmd\":0}";

	private const string HEARTBEAT_RESPONSE = "{\"ver\":\"2\",\"cmd\":10000}";

	private string cid;

	private string token;

	public string channel;

	private WebSocket socket = null;

	private float timer = 0f;

	private bool running = false;

	public UnityEvent<Profile, string> onMessage = new UnityEvent<Profile, string>();

	public UnityEvent<Profile, string, DonationExtras> onDonation = new UnityEvent<Profile, string, DonationExtras>();

	public UnityEvent<Profile, SubscriptionExtras> onSubscription = new UnityEvent<Profile, SubscriptionExtras>();

	public UnityEvent onClose = new UnityEvent();

	public UnityEvent onOpen = new UnityEvent();

	private int closedCount = 0;

	private bool reOpenTrying = false;

	private void Start()
	{
		onMessage.AddListener((UnityAction<Profile, string>)DebugMessage);
		onDonation.AddListener((UnityAction<Profile, string, DonationExtras>)DebugDonation);
		onSubscription.AddListener((UnityAction<Profile, SubscriptionExtras>)DebugSubscription);
	}

	private void Update()
	{
		if (closedCount > 0)
		{
			UnityEvent obj = onClose;
			if (obj != null)
			{
				obj.Invoke();
			}
			if (!reOpenTrying)
			{
				((MonoBehaviour)this).StartCoroutine(TryReOpen());
			}
			closedCount--;
		}
	}

	public IEnumerator TryReOpen()
	{
		reOpenTrying = true;
		yield return (object)new WaitForSeconds(3f);
		UniTaskExtensions.Forget(Connect());
		reOpenTrying = false;
	}

	private void FixedUpdate()
	{
		if (running)
		{
			timer += Time.unscaledDeltaTime;
			if (timer > 15f)
			{
				socket.Send("{\"ver\":\"2\",\"cmd\":0}");
				timer = 0f;
			}
		}
	}

	private void OnDestroy()
	{
		StopListening();
	}

	private void DebugMessage(Profile profile, string str)
	{
	}

	private void DebugDonation(Profile profile, string str, DonationExtras donation)
	{
	}

	private void DebugSubscription(Profile profile, SubscriptionExtras subscription)
	{
	}

	public void RemoveAllOnMessageListener()
	{
		((UnityEventBase)onMessage).RemoveAllListeners();
	}

	public void RemoveAllOnDonationListener()
	{
		((UnityEventBase)onDonation).RemoveAllListeners();
	}

	public void RemoveAllOnSubscriptionListener()
	{
		((UnityEventBase)onSubscription).RemoveAllListeners();
	}

	[AsyncStateMachine(typeof(<GetChannelInfo>d__28))]
	[DebuggerStepThrough]
	public UniTask<ChannelInfo> GetChannelInfo(string channelId)
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		<GetChannelInfo>d__28 <GetChannelInfo>d__ = new <GetChannelInfo>d__28();
		<GetChannelInfo>d__.<>t__builder = AsyncUniTaskMethodBuilder<ChannelInfo>.Create();
		<GetChannelInfo>d__.<>4__this = this;
		<GetChannelInfo>d__.channelId = channelId;
		<GetChannelInfo>d__.<>1__state = -1;
		<GetChannelInfo>d__.<>t__builder.Start<<GetChannelInfo>d__28>(ref <GetChannelInfo>d__);
		return <GetChannelInfo>d__.<>t__builder.Task;
	}

	[AsyncStateMachine(typeof(<GetLiveStatus>d__29))]
	[DebuggerStepThrough]
	public UniTask<LiveStatus> GetLiveStatus(string channelId)
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		<GetLiveStatus>d__29 <GetLiveStatus>d__ = new <GetLiveStatus>d__29();
		<GetLiveStatus>d__.<>t__builder = AsyncUniTaskMethodBuilder<LiveStatus>.Create();
		<GetLiveStatus>d__.<>4__this = this;
		<GetLiveStatus>d__.channelId = channelId;
		<GetLiveStatus>d__.<>1__state = -1;
		<GetLiveStatus>d__.<>t__builder.Start<<GetLiveStatus>d__29>(ref <GetLiveStatus>d__);
		return <GetLiveStatus>d__.<>t__builder.Task;
	}

	[AsyncStateMachine(typeof(<GetAccessToken>d__30))]
	[DebuggerStepThrough]
	public UniTask<AccessTokenResult> GetAccessToken(string cid)
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		<GetAccessToken>d__30 <GetAccessToken>d__ = new <GetAccessToken>d__30();
		<GetAccessToken>d__.<>t__builder = AsyncUniTaskMethodBuilder<AccessTokenResult>.Create();
		<GetAccessToken>d__.<>4__this = this;
		<GetAccessToken>d__.cid = cid;
		<GetAccessToken>d__.<>1__state = -1;
		<GetAccessToken>d__.<>t__builder.Start<<GetAccessToken>d__30>(ref <GetAccessToken>d__);
		return <GetAccessToken>d__.<>t__builder.Task;
	}

	[AsyncStateMachine(typeof(<Connect>d__31))]
	[DebuggerStepThrough]
	public UniTask Connect()
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		<Connect>d__31 <Connect>d__ = new <Connect>d__31();
		<Connect>d__.<>t__builder = AsyncUniTaskMethodBuilder.Create();
		<Connect>d__.<>4__this = this;
		<Connect>d__.<>1__state = -1;
		((AsyncUniTaskMethodBuilder)(ref <Connect>d__.<>t__builder)).Start<<Connect>d__31>(ref <Connect>d__);
		return ((AsyncUniTaskMethodBuilder)(ref <Connect>d__.<>t__builder)).Task;
	}

	public void Connect(string channelId)
	{
		//IL_0009: Unknown result type (might be due to invalid IL or missing references)
		channel = channelId;
		UniTaskExtensions.Forget(Connect());
	}

	public void StopListening()
	{
		if (socket != null)
		{
			socket.Close();
			socket = null;
		}
	}

	private void ParseMessage(object sender, MessageEventArgs e)
	{
		//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ec: Expected O, but got Unknown
		//IL_0107: Unknown result type (might be due to invalid IL or missing references)
		//IL_010d: Expected O, but got Unknown
		//IL_0293: Unknown result type (might be due to invalid IL or missing references)
		//IL_0299: Expected O, but got Unknown
		//IL_0272: Unknown result type (might be due to invalid IL or missing references)
		//IL_0278: Expected O, but got Unknown
		try
		{
			IDictionary<string, object> dictionary = JsonConvert.DeserializeObject<IDictionary<string, object>>(e.Data);
			switch ((long)dictionary["cmd"])
			{
			case 0L:
				socket.Send("{\"ver\":\"2\",\"cmd\":10000}");
				timer = 0f;
				break;
			case 93101L:
			{
				JArray val = (JArray)dictionary["bdy"];
				{
					foreach (JToken item in val)
					{
						try
						{
							JObject val2 = (JObject)item;
							string text = ((object)val2["profile"])?.ToString();
							Profile profile = new Profile();
							profile.nickname = "익명";
							if (!string.IsNullOrEmpty(text) && text != "null")
							{
								try
								{
									JObject val6 = JObject.Parse(text);
									if (val6["nickname"] != null)
									{
										profile.nickname = ((object)val6["nickname"]).ToString();
									}
									if (val6["userIdHash"] != null)
									{
										profile.userIdHash = ((object)val6["userIdHash"]).ToString();
									}
								}
								catch (Exception ex5)
								{
									Debug.LogWarning((object)("[ChzzkUnity] 프로필 JObject 파싱 오류: " + ex5.Message + ". 원본: " + text));
								}
							}
							string text3 = ((object)val2["msg"])?.ToString()?.Trim() ?? "";
							onMessage?.Invoke(profile, text3);
						}
						catch (Exception ex6)
						{
							Debug.LogError((object)("[ChzzkUnity] 개별 채팅 메시지 처리 중 오류: " + ex6.Message));
						}
					}
					break;
				}
			}
			case 93102L:
			{
				JArray val = (JArray)dictionary["bdy"];
				{
					JToken val4 = default(JToken);
					JToken val5 = default(JToken);
					foreach (JToken item2 in val)
					{
						try
						{
							JObject val2 = (JObject)item2;
							string text = ((object)val2["profile"])?.ToString();
							Profile profile = new Profile();
							profile.nickname = "익명";
							if (!string.IsNullOrEmpty(text) && text != "null")
							{
								try
								{
									JObject val3 = JObject.Parse(text);
									if (val3["nickname"] != null)
									{
										profile.nickname = ((object)val3["nickname"]).ToString();
									}
									if (val3["userIdHash"] != null)
									{
										profile.userIdHash = ((object)val3["userIdHash"]).ToString();
									}
								}
								catch (Exception ex)
								{
									Debug.LogWarning((object)("[ChzzkUnity] 후원자 프로필 JObject 파싱 오류: " + ex.Message + ". 원본: " + text));
								}
							}
							int num = int.Parse(((object)val2["msgTypeCode"]).ToString());
							string text2 = null;
							if (val2.TryGetValue("extra", ref val4))
							{
								text2 = ((object)val4).ToString();
							}
							else if (val2.TryGetValue("extras", ref val5))
							{
								text2 = ((object)val5).ToString();
							}
							switch (num)
							{
							case 10:
							{
								DonationExtras donationExtras = null;
								if (!string.IsNullOrEmpty(text2))
								{
									try
									{
										donationExtras = JsonConvert.DeserializeObject<DonationExtras>(text2);
									}
									catch (Exception ex3)
									{
										Debug.LogError((object)("[ChzzkUnity] DonationExtras 파싱 오류: " + ex3.Message + ". 원본: " + text2));
									}
								}
								onDonation?.Invoke(profile, ((object)val2["msg"])?.ToString() ?? "", donationExtras);
								break;
							}
							case 11:
							{
								SubscriptionExtras subscriptionExtras = null;
								if (!string.IsNullOrEmpty(text2))
								{
									try
									{
										subscriptionExtras = JsonConvert.DeserializeObject<SubscriptionExtras>(text2);
									}
									catch (Exception ex2)
									{
										Debug.LogError((object)("[ChzzkUnity] SubscriptionExtras 파싱 오류: " + ex2.Message + ". 원본: " + text2));
									}
								}
								onSubscription?.Invoke(profile, subscriptionExtras);
								break;
							}
							default:
								Debug.LogError((object)$"MessageTypeCode-{num} is not supported");
								Debug.LogError((object)((object)val2).ToString());
								break;
							}
						}
						catch (Exception ex4)
						{
							Debug.LogError((object)("[ChzzkUnity] 후원/구독 메시지 처리 중 오류: " + ex4.Message));
						}
					}
					break;
				}
			}
			case 10100L:
			{
				UnityEvent obj = onOpen;
				if (obj != null)
				{
					obj.Invoke();
				}
				break;
			}
			}
		}
		catch (Exception ex7)
		{
			Debug.LogError((object)ex7.ToString());
		}
	}

	private void CloseConnect(object sender, CloseEventArgs e)
	{
		Debug.LogError((object)"[ChzzkUnity] 치지직 채팅 서버와 연결이 해제되었습니다.");
		closedCount++;
	}

	private void StartChat(object sender, EventArgs e)
	{
		Debug.Log((object)"[ChzzkUnity] 치지직 채팅 서버에 성공적으로 연결되었습니다!");
		string text = "{\"ver\":\"2\",\"cmd\":100,\"svcid\":\"game\",\"cid\":\"" + cid + "\",\"bdy\":{\"uid\":null,\"devType\":2001,\"accTkn\":\"" + token + "\",\"auth\":\"READ\"},\"tid\":1}";
		timer = 0f;
		running = true;
		socket.Send(text);
	}
}
public class ChzzkVideoDonationUnity : MonoBehaviour
{
	private enum SslProtocolsHack
	{
		Tls = 192,
		Tls11 = 768,
		Tls12 = 3072
	}

	[Serializable]
	public class SessionUrl
	{
		[Serializable]
		public class Content
		{
			public string sessionUrl;
		}

		public string code;

		public object message;

		public Content content;
	}

	public class DonationControl
	{
		private int startSecond;

		private int endSecond;

		private bool stopVideo;

		private bool titleExpose;

		private string donationId;

		private int payAmount;

		private bool isAnonymous;

		private bool useSpeech;
	}

	[Serializable]
	public class VideoDonationList
	{
		public List<string> videoDonation;
	}

	[Serializable]
	public class VideoDonation
	{
		public int startSecond;

		public int endSecond;

		public string videoType;

		public string videoId;

		public string playMode;

		public bool stopVideo;

		public bool titleExpose;

		public string donationId;

		public string profile;

		public int payAmount;

		public string donationText;

		public bool isAnonymous;

		public int tierNo;

		public bool useSpeech;

		public override string ToString()
		{
			return JsonConvert.SerializeObject((object)this);
		}
	}

	[Serializable]
	public class Profile
	{
		[Serializable]
		public class ActivityBadge
		{
			public int badgeNo;

			public string badgeId;

			public string imageUrl;

			public bool activated;
		}

		[Serializable]
		public class StreamingProperty
		{
			[Serializable]
			public class Subscription
			{
				public class Badge
				{
					public string imageUrl;
				}

				public int accumulativeMonth;

				public int tier;

				public Badge badge;
			}

			[Serializable]
			public class NicknameColor
			{
				public string colorCode;
			}

			public Subscription subscription;

			public NicknameColor nicknameColor;
		}

		public string userIdHash;

		public string nickname;

		public string profileImageUrl;

		public string userRoleCode;

		public string badge;

		public string title;

		public bool verifiedMark;

		public List<ActivityBadge> activityBadges;

		public StreamingProperty streamingProperty;
	}

	[CompilerGenerated]
	private sealed class <Connect>d__21 : IAsyncStateMachine
	{
		public int <>1__state;

		public AsyncUniTaskMethodBuilder <>t__builder;

		public ChzzkVideoDonationUnity <>4__this;

		private SslProtocols <sslProtocolHack>5__1;

		private Awaiter <>u__1;

		private void MoveNext()
		{
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			int num = <>1__state;
			try
			{
				Awaiter val;
				if (num != 0)
				{
					if (<>4__this.socket != null && <>4__this.socket.IsAlive)
					{
						<>4__this.socket.Close();
						<>4__this.socket = null;
					}
					<>4__this.socket = new WebSocket(<>4__this.wssUrl, Array.Empty<string>());
					<sslProtocolHack>5__1 = SslProtocols.Tls | SslProtocols.Tls11 | SslProtocols.Tls12;
					<>4__this.socket.SslConfiguration.EnabledSslProtocols = <sslProtocolHack>5__1;
					<>4__this.socket.OnMessage += <>4__this.ParseMessage;
					<>4__this.socket.OnClose += <>4__this.CloseConnect;
					<>4__this.socket.OnOpen += <>4__this.onSocketOpen;
					<>4__this.socket.Connect();
					val = ((UniTask)(ref UniTask.CompletedTask)).GetAwaiter();
					if (!((Awaiter)(ref val)).IsCompleted)
					{
						num = (<>1__state = 0);
						<>u__1 = val;
						<Connect>d__21 <Connect>d__ = this;
						((AsyncUniTaskMethodBuilder)(ref <>t__builder)).AwaitUnsafeOnCompleted<Awaiter, <Connect>d__21>(ref val, ref <Connect>d__);
						return;
					}
				}
				else
				{
					val = <>u__1;
					<>u__1 = default(Awaiter);
					num = (<>1__state = -1);
				}
				((Awaiter)(ref val)).GetResult();
			}
			catch (Exception exception)
			{
				<>1__state = -2;
				((AsyncUniTaskMethodBuilder)(ref <>t__builder)).SetException(exception);
				return;
			}
			<>1__state = -2;
			((AsyncUniTaskMethodBuilder)(ref <>t__builder)).SetResult();
		}

		void IAsyncStateMachine.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			this.MoveNext();
		}

		[DebuggerHidden]
		private void SetStateMachine(IAsyncStateMachine stateMachine)
		{
		}

		void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine)
		{
			//ILSpy generated this explicit interface implementation from .override directive in SetStateMachine
			this.SetStateMachine(stateMachine);
		}
	}

	[CompilerGenerated]
	private sealed class <GetSessionURL>d__16 : IAsyncStateMachine
	{
		public int <>1__state;

		public AsyncUniTaskMethodBuilder<string> <>t__builder;

		public string missionWSSId;

		public ChzzkVideoDonationUnity <>4__this;

		private string <url>5__1;

		private UnityWebRequest <request>5__2;

		private SessionUrl <sessionUrl>5__3;

		private void MoveNext()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Invalid comparison between Unknown and I4
			int num = <>1__state;
			string sessionUrl;
			try
			{
				<url>5__1 = "https://api.chzzk.naver.com/manage/v1/alerts/video@" + missionWSSId + "/session-url";
				<request>5__2 = UnityWebRequest.Get(<url>5__1);
				<request>5__2.SendWebRequest();
				<sessionUrl>5__3 = null;
				if ((int)<request>5__2.result == 1)
				{
					<sessionUrl>5__3 = JsonUtility.FromJson<SessionUrl>(<request>5__2.downloadHandler.text);
				}
				sessionUrl = <sessionUrl>5__3.content.sessionUrl;
			}
			catch (Exception exception)
			{
				<>1__state = -2;
				<url>5__1 = null;
				<request>5__2 = null;
				<sessionUrl>5__3 = null;
				<>t__builder.SetException(exception);
				return;
			}
			<>1__state = -2;
			<url>5__1 = null;
			<request>5__2 = null;
			<sessionUrl>5__3 = null;
			<>t__builder.SetResult(sessionUrl);
		}

		void IAsyncStateMachine.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			this.MoveNext();
		}

		[DebuggerHidden]
		private void SetStateMachine(IAsyncStateMachine stateMachine)
		{
		}

		void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine)
		{
			//ILSpy generated this explicit interface implementation from .override directive in SetStateMachine
			this.SetStateMachine(stateMachine);
		}
	}

	[CompilerGenerated]
	private sealed class <GetWssUrlFromMissionUrl>d__19 : IAsyncStateMachine
	{
		public int <>1__state;

		public AsyncUniTaskMethodBuilder<string> <>t__builder;

		public string missionUrl;

		public ChzzkVideoDonationUnity <>4__this;

		private string <wssId>5__1;

		private string <sessionUrl>5__2;

		private string <>s__3;

		private Awaiter<string> <>u__1;

		private void MoveNext()
		{
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			int num = <>1__state;
			string result;
			try
			{
				Awaiter<string> val;
				if (num != 0)
				{
					<wssId>5__1 = <>4__this.GetMissionWSSId(missionUrl);
					val = <>4__this.GetSessionURL(<wssId>5__1).GetAwaiter();
					if (!val.IsCompleted)
					{
						num = (<>1__state = 0);
						<>u__1 = val;
						<GetWssUrlFromMissionUrl>d__19 <GetWssUrlFromMissionUrl>d__ = this;
						<>t__builder.AwaitUnsafeOnCompleted<Awaiter<string>, <GetWssUrlFromMissionUrl>d__19>(ref val, ref <GetWssUrlFromMissionUrl>d__);
						return;
					}
				}
				else
				{
					val = <>u__1;
					<>u__1 = default(Awaiter<string>);
					num = (<>1__state = -1);
				}
				<>s__3 = val.GetResult();
				<sessionUrl>5__2 = <>s__3;
				<>s__3 = null;
				result = <>4__this.MakeWssURL(<sessionUrl>5__2);
			}
			catch (Exception exception)
			{
				<>1__state = -2;
				<wssId>5__1 = null;
				<sessionUrl>5__2 = null;
				<>t__builder.SetException(exception);
				return;
			}
			<>1__state = -2;
			<wssId>5__1 = null;
			<sessionUrl>5__2 = null;
			<>t__builder.SetResult(result);
		}

		void IAsyncStateMachine.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			this.MoveNext();
		}

		[DebuggerHidden]
		private void SetStateMachine(IAsyncStateMachine stateMachine)
		{
		}

		void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine)
		{
			//ILSpy generated this explicit interface implementation from .override directive in SetStateMachine
			this.SetStateMachine(stateMachine);
		}
	}

	private WebSocket socket = null;

	private float timer = 0f;

	private bool running = false;

	private const string HEARTBEAT_REQUEST = "2";

	private const string HEARTBEAT_RESPONSE = "3";

	public UnityEvent<Profile, VideoDonation> onVideoDonationArrive = new UnityEvent<Profile, VideoDonation>();

	public UnityEvent<DonationControl> onVideoDonationControl = new UnityEvent<DonationControl>();

	public UnityEvent onClose = new UnityEvent();

	public UnityEvent onOpen = new UnityEvent();

	private int closedCount = 0;

	private bool reOpenTrying = false;

	private string wssUrl;

	private Dictionary<string, KeyValuePair<Profile, VideoDonation>> activeVideo;

	private void Start()
	{
	}

	private void Update()
	{
		if (closedCount > 0)
		{
			UnityEvent obj = onClose;
			if (obj != null)
			{
				obj.Invoke();
			}
			if (!reOpenTrying)
			{
				((MonoBehaviour)this).StartCoroutine(TryReOpen());
			}
			closedCount--;
		}
		if (running)
		{
			timer += Time.unscaledDeltaTime;
			if (timer > 15f)
			{
				socket.Send("2");
				timer = 0f;
			}
		}
	}

	private void OnDestroy()
	{
		StopListening();
	}

	public string GetMissionWSSId(string url)
	{
		return url.Split(new char[1] { '@' })[1];
	}

	[AsyncStateMachine(typeof(<GetSessionURL>d__16))]
	[DebuggerStepThrough]
	public UniTask<string> GetSessionURL(string missionWSSId)
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		<GetSessionURL>d__16 <GetSessionURL>d__ = new <GetSessionURL>d__16();
		<GetSessionURL>d__.<>t__builder = AsyncUniTaskMethodBuilder<string>.Create();
		<GetSessionURL>d__.<>4__this = this;
		<GetSessionURL>d__.missionWSSId = missionWSSId;
		<GetSessionURL>d__.<>1__state = -1;
		<GetSessionURL>d__.<>t__builder.Start<<GetSessionURL>d__16>(ref <GetSessionURL>d__);
		return <GetSessionURL>d__.<>t__builder.Task;
	}

	public string MakeWssURL(string sessionUrl)
	{
		string text = sessionUrl.Split(new string[1] { "auth=" }, StringSplitOptions.None)[1];
		string text2 = sessionUrl.Split(new string[1] { ".nchat" }, StringSplitOptions.None)[0].Substring(12);
		return "wss://ssio" + text2 + ".nchat.naver.com/socket.io/?auth=" + text + "&EIO=3&transport=websocket";
	}

	[AsyncStateMachine(typeof(<GetWssUrlFromMissionUrl>d__19))]
	[DebuggerStepThrough]
	public UniTask<string> GetWssUrlFromMissionUrl(string missionUrl)
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		<GetWssUrlFromMissionUrl>d__19 <GetWssUrlFromMissionUrl>d__ = new <GetWssUrlFromMissionUrl>d__19();
		<GetWssUrlFromMissionUrl>d__.<>t__builder = AsyncUniTaskMethodBuilder<string>.Create();
		<GetWssUrlFromMissionUrl>d__.<>4__this = this;
		<GetWssUrlFromMissionUrl>d__.missionUrl = missionUrl;
		<GetWssUrlFromMissionUrl>d__.<>1__state = -1;
		<GetWssUrlFromMissionUrl>d__.<>t__builder.Start<<GetWssUrlFromMissionUrl>d__19>(ref <GetWssUrlFromMissionUrl>d__);
		return <GetWssUrlFromMissionUrl>d__.<>t__builder.Task;
	}

	public async void Connect(string url)
	{
		wssUrl = await GetWssUrlFromMissionUrl(url);
		UniTaskExtensions.Forget(Connect());
	}

	[AsyncStateMachine(typeof(<Connect>d__21))]
	[DebuggerStepThrough]
	public UniTask Connect()
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		<Connect>d__21 <Connect>d__ = new <Connect>d__21();
		<Connect>d__.<>t__builder = AsyncUniTaskMethodBuilder.Create();
		<Connect>d__.<>4__this = this;
		<Connect>d__.<>1__state = -1;
		((AsyncUniTaskMethodBuilder)(ref <Connect>d__.<>t__builder)).Start<<Connect>d__21>(ref <Connect>d__);
		return ((AsyncUniTaskMethodBuilder)(ref <Connect>d__.<>t__builder)).Task;
	}

	private void onSocketOpen(object sender, EventArgs e)
	{
		timer = 0f;
		running = true;
		socket.Send("2");
	}

	public void StopListening()
	{
		if (socket != null)
		{
			socket.Close();
			socket = null;
		}
	}

	private void ParseMessage(object sender, MessageEventArgs e)
	{
		Debug.Log((object)e.Data);
		if (e.Data == "2")
		{
			timer = 0f;
			socket.Send("3");
		}
		else
		{
			if (e.Data == "3" || e.Data == "40")
			{
				return;
			}
			VideoDonationList videoDonationList = JsonUtility.FromJson<VideoDonationList>(e.Data);
			string text = videoDonationList.videoDonation[0];
			string text2 = text;
			if (!(text2 == "donation"))
			{
				if (text2 == "donationControl")
				{
					List<DonationControl> list = new List<DonationControl>();
					for (int i = 1; i < videoDonationList.videoDonation.Count; i++)
					{
						DonationControl donationControl = JsonUtility.FromJson<DonationControl>(videoDonationList.videoDonation[i]);
						Debug.Log((object)donationControl);
						list.Add(donationControl);
						onVideoDonationControl.Invoke(donationControl);
					}
				}
			}
			else
			{
				for (int j = 1; j < videoDonationList.videoDonation.Count; j++)
				{
					VideoDonation videoDonation = JsonUtility.FromJson<VideoDonation>(videoDonationList.videoDonation[j]);
					Debug.Log((object)videoDonation);
					Profile profile = JsonUtility.FromJson<Profile>(videoDonation.profile);
					onVideoDonationArrive.Invoke(profile, videoDonation);
				}
			}
		}
	}

	private void CloseConnect(object sender, CloseEventArgs e)
	{
		Debug.LogError((object)"연결이 해제되었습니다");
		Debug.Log((object)e.Reason);
		Debug.Log((object)e.Code);
		Debug.Log((object)e);
		closedCount++;
	}

	private IEnumerator TryReOpen()
	{
		reOpenTrying = true;
		yield return (object)new WaitForSeconds(1f);
		if (!socket.IsAlive)
		{
			socket.Connect();
		}
		reOpenTrying = false;
	}
}
namespace ChzzkSkul
{
	public class ChzzkGameMode : MonoBehaviour
	{
		private struct CommandInfo
		{
			public string nickname;

			public string command;

			public bool isStreamer;
		}

		private struct DonationInfo
		{
			public string nickname;

			public int amount;

			public string message;
		}

		private struct ChatMessageInfo
		{
			public string msg;

			public float expireTime;
		}

		public enum VoteState
		{
			Inactive,
			Voting,
			Processing
		}

		public class VoteOption
		{
			public string Title;

			public int Votes;

			public Action<string> Action;

			public int Weight;
		}

		private struct DonationAction
		{
			public int cost;

			public Action action;
		}

		public static List<string> EnemiesAssetKeys = new List<string>();

		public static bool EnemiesKeysCached = false;

		private const float BUFF_DURATION = 30f;

		private const float HEAL_PERCENT = 0.1f;

		private readonly ConcurrentQueue<CommandInfo> _commandQueue = new ConcurrentQueue<CommandInfo>();

		private readonly ConcurrentQueue<DonationInfo> _donationQueue = new ConcurrentQueue<DonationInfo>();

		private readonly ConcurrentQueue<string> _pendingChats = new ConcurrentQueue<string>();

		private readonly Queue<ChatMessageInfo> _chatMessages = new Queue<ChatMessageInfo>();

		private readonly Queue<string> _ttsQueue = new Queue<string>();

		private AudioSource _ttsAudioSource;

		private object _sapiVoice = null;

		private Type _sapiType = null;

		private float _cooldownTimer = 0f;

		private bool _onCooldown = false;

		private float _lastCooldownMessageTime = 0f;

		private Random _random = new Random();

		private bool _showItemDestroyer = false;

		private Vector2 _itemDestroyerScroll = Vector2.zero;

		public static bool _forceNextDarkEnemy = false;

		private HashSet<Character> _appliedDarkEnemies = new HashSet<Character>();

		public static Map _darkEnemyTargetMap = null;

		private Map _lastMap;

		public static ChzzkGameMode _instance;

		public static HashSet<Key> CustomSuperInscriptions = new HashSet<Key>();

		private Map _currentMap;

		private string _lastSpawnedBossMap = null;

		private bool _streamerUsedCommandInThisMap = false;

		private VoteState _voteState = VoteState.Inactive;

		private float _voteTimer;

		private float _voteAutoTimer;

		private float _chaosTimer;

		private float _bossRushEmptyStageTimer = 0f;

		private HashSet<string> _votedUsers = new HashSet<string>();

		private List<VoteOption> _currentVoteOptions = new List<VoteOption>();

		private GameObject _voteUI;

		private string _lastSpawnedBossRushStage = null;

		private Character _lastPlayerForStats;

		private int _lastCardSynergyStep = 0;

		private Values _cardSynergyStats = null;

		private float _cardBuffCooldown = 0f;

		private float _cardSynergyUpdateTimer = 0f;

		private bool _isApplyingCardSynergyDamage = false;

		private Values _cardActiveBuffStats = null;

		public static bool IsScreenEffectActive = false;

		public static int _screenEffectType = 0;

		public static float _screenEffectTimer = 0f;

		private ReverseHorizontalInput _reverseAbility = null;

		private Volume _screenEffectVolume = null;

		private GameObject _splitScreenCanvas = null;

		private RenderTexture _splitScreenRT = null;

		public static bool _isNukeActive = false;

		public static int _nukeScenesPassed = 0;

		public static float _nukeElapsed = 0f;

		public static float _bossRushElapsed = 0f;

		public static Map _irradiatedMap = null;

		private float _irradiatedTimer = 0f;

		private AudioSource _voidAudioSource = null;

		private bool _isVoidAudioPlaying = false;

		private Coroutine _voidAudioCoroutine = null;

		public static bool _isBossRushActive = false;

		private Coroutine _bossRushCoroutine = null;

		private AudioSource _bossRushAudioSource = null;

		private bool _isSpawningBossRush = false;

		public static bool ForceNextDarkEnemy
		{
			get
			{
				return _forceNextDarkEnemy;
			}
			set
			{
				_forceNextDarkEnemy = value;
				ChzzkStatManager.Save();
			}
		}

		private float GLOBAL_COOLDOWN => Plugin.CommandCooldown.Value;

		private HashSet<string> HealCommands => GetCommands(Plugin.CmdHealString.Value);

		private HashSet<string> BuffCommands => GetCommands(Plugin.CmdBuffCurseString.Value);

		private HashSet<string> ItemCommands => GetCommands(Plugin.CmdItemString.Value);

		private HashSet<string> SkullCommands => GetCommands(Plugin.CmdSkullString.Value);

		private HashSet<string> SynergyCommands => GetCommands(Plugin.CmdSynergyString.Value);

		private HashSet<string> OmenCommands => GetCommands(Plugin.CmdOmenString.Value);

		private HashSet<string> BossCommands => GetCommands(Plugin.CmdBossString.Value);

		private HashSet<string> DarkEnemyCommands => GetCommands(Plugin.CmdDarkEnemyString.Value);

		private HashSet<string> DarkCommands => GetCommands(Plugin.CmdDarkAbilityString.Value);

		private HashSet<string> RandomCommands => GetCommands(Plugin.CmdRandomString.Value);

		private HashSet<string> NpcCommands => GetCommands(Plugin.CmdNpcString.Value);

		private HashSet<string> FoodCommands => GetCommands(Plugin.CmdFoodString.Value);

		private HashSet<string> BoneCommands => GetCommands(Plugin.CmdBoneString.Value);

		private HashSet<string> GoldCommands => GetCommands(Plugin.CmdGoldString.Value);

		private HashSet<string> DarkQuartzCommands => GetCommands(Plugin.CmdDarkQuartzString.Value);

		private HashSet<string> QuintessenceCommands => GetCommands(Plugin.CmdQuintessenceString.Value);

		private HashSet<string> FragmentCommands => GetCommands(Plugin.CmdFragmentString.Value);

		private HashSet<string> DefenseCommands => GetCommands(Plugin.CmdDefenseString.Value);

		private HashSet<string> TotemCommands => GetCommands(Plugin.CmdTotemString.Value);

		private HashSet<string> RandomStatCommands => GetCommands(Plugin.CmdRandomStatString.Value);

		private HashSet<string> ChestCommands => GetCommands(Plugin.CmdChestString.Value);

		public static bool IsBossRushActive
		{
			get
			{
				return _isBossRushActive;
			}
			set
			{
				_isBossRushActive = value;
				ChzzkStatManager.Save();
			}
		}

		private IEnumerator ProcessTTSQueue()
		{
			try
			{
				_sapiType = Type.GetTypeFromProgID("SAPI.SpVoice");
				if (_sapiType != null)
				{
					_sapiVoice = Activator.CreateInstance(_sapiType);
				}
			}
			catch (Exception ex)
			{
				Exception e = ex;
				Debug.LogWarning((object)("[ChzzkGameMode] Windows TTS 초기화 실패: " + e.Message));
			}
			while (true)
			{
				if (_ttsQueue.Count > 0 && Plugin.EnableDonationTTS.Value)
				{
					string text = _ttsQueue.Dequeue();
					if (!string.IsNullOrWhiteSpace(text))
					{
						if (Plugin.TTSProvider != null && Plugin.TTSProvider.Value == "None")
						{
							continue;
						}
						if (Plugin.TTSProvider != null && Plugin.TTSProvider.Value == "Windows" && _sapiVoice != null && _sapiType != null)
						{
							bool isSpeaking = true;
							ThreadPool.QueueUserWorkItem(delegate
							{
								try
								{
									_sapiType.InvokeMember("Speak", BindingFlags.InvokeMethod, null, _sapiVoice, new object[2] { text, 0 });
								}
								catch (Exception ex2)
								{
									Debug.LogWarning((object)("[ChzzkGameMode] Windows TTS 재생 오류: " + ex2.Message));
								}
								isSpeaking = false;
							});
							while (isSpeaking)
							{
								yield return null;
							}
							yield return (object)new WaitForSeconds(0.5f);
						}
						else
						{
							string url = "https://translate.google.com/translate_tts?ie=UTF-8&total=1&idx=0&client=tw-ob&q=" + UnityWebRequest.EscapeURL(text) + "&tl=ko";
							UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(url, (AudioType)13);
							try
							{
								yield return www.SendWebRequest();
								if ((int)www.result == 1)
								{
									AudioClip clip = DownloadHandlerAudioClip.GetContent(www);
									_ttsAudioSource.clip = clip;
									_ttsAudioSource.Play();
									yield return (object)new WaitForSeconds(clip.length + 0.5f);
								}
							}
							finally
							{
								((IDisposable)www)?.Dispose();
							}
						}
					}
				}
				yield return null;
			}
		}

		private string GetFirstCommand(string config, string defaultValue)
		{
			if (string.IsNullOrWhiteSpace(config))
			{
				return defaultValue;
			}
			string[] array = config.Split(new char[1] { ',' });
			if (array.Length != 0)
			{
				string text = array[0].Trim();
				if (!string.IsNullOrEmpty(text))
				{
					return text;
				}
			}
			return defaultValue;
		}

		private HashSet<string> GetCommands(string config)
		{
			HashSet<string> hashSet = new HashSet<string>();
			if (config == null)
			{
				return hashSet;
			}
			string[] array = config.Split(new char[1] { ',' });
			string[] array2 = array;
			foreach (string text in array2)
			{
				string text2 = text.Trim().ToLower();
				if (!string.IsNullOrEmpty(text2))
				{
					hashSet.Add(text2);
				}
			}
			return hashSet;
		}

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			//IL_0028: Expected O, but got Unknown
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			if ((Object)_instance != (Object)null && (Object)_instance != (Object)this)
			{
				Object.Destroy((Object)((Component)this).gameObject);
				return;
			}
			_instance = this;
			Object.DontDestroyOnLoad((Object)((Component)this).gameObject);
			ChzzkStatManager.Load();
			_ttsAudioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
			_ttsAudioSource.playOnAwake = false;
			((MonoBehaviour)this).StartCoroutine(ProcessTTSQueue());
			((MonoBehaviour)this).StartCoroutine(RecoverStatesAfterLoad());
			((MonoBehaviour)this).StartCoroutine(C_CacheEnemyAssetKeys());
		}

		private IEnumerator C_CacheEnemyAssetKeys()
		{
			if (EnemiesKeysCached)
			{
				yield break;
			}
			string[] targetMobs = new string[5] { "Hound", "CarleonRecruit", "Servant", "GoldmaneRecruit", "FanaticRecruit" };
			HashSet<string> targetSet = new HashSet<string>(targetMobs, StringComparer.OrdinalIgnoreCase);
			foreach (IResourceLocator locator in Addressables.ResourceLocators)
			{
				if (locator == null || locator.Keys == null)
				{
					continue;
				}
				foreach (object keyObj in locator.Keys)
				{
					if (keyObj == null)
					{
						continue;
					}
					string k = keyObj.ToString();
					if (k.EndsWith(".prefab") && k.Contains("Enemies") && !k.Contains("effect") && !k.Contains("ui"))
					{
						string fileName = Path.GetFileNameWithoutExtension(k);
						if (targetSet.Contains(fileName) && !EnemiesAssetKeys.Contains(k))
						{
							EnemiesAssetKeys.Add(k);
						}
					}
				}
				yield return null;
			}
			EnemiesKeysCached = true;
			Debug.Log((object)$"[ChzzkGameMode] Successfully cached {EnemiesAssetKeys.Count} enemy asset keys.");
		}

		private IEnumerator RecoverStatesAfterLoad()
		{
			yield return (object)new WaitForSeconds(4f);
			if (_isNukeActive)
			{
				DoNuke("SYSTEM", isResume: true);
			}
			if (IsBossRushActive)
			{
				DoBossRush("SYSTEM", isResume: true);
			}
			yield return C_RestoreExtraInventoryItems();
		}

		private IEnumerator C_RestoreExtraInventoryItems()
		{
			CustomGearsPatch.ExpandInventoryIfNeeded((Item)null);
			Character player = GetPlayer();
			if ((Object)(object)player == (Object)null || player.playerComponents == null || player.playerComponents.inventory == null)
			{
				yield break;
			}
			ItemInventory itemInventory = player.playerComponents.inventory.item;
			if ((Object)(object)itemInventory == (Object)null || ChzzkStatManager.SaveData.ExtraInventoryItems == null || ChzzkStatManager.SaveData.ExtraInventoryItems.Count == 0)
			{
				yield break;
			}
			Service service = GetService();
			if ((Object)(object)service == (Object)null || (Object)(object)service.gearManager == (Object)null || (Object)(object)service.levelManager == (Object)null)
			{
				yield break;
			}
			for (int i = 0; i < ChzzkStatManager.SaveData.ExtraInventoryItems.Count; i++)
			{
				string itemName = ChzzkStatManager.SaveData.ExtraInventoryItems[i];
				int targetSlotIndex = 9 + i;
				if (string.IsNullOrEmpty(itemName))
				{
					continue;
				}
				itemName = ChzzkStatManager.GetOriginalItemName(itemName);
				if (targetSlotIndex < itemInventory.items.Count && (Object)(object)itemInventory.items[targetSlotIndex] != (Object)null)
				{
					continue;
				}
				ItemReference itemRef = null;
				if (!GearResource.instance.TryGetItemReferenceByName(itemName, ref itemRef))
				{
					continue;
				}
				ItemRequest req = itemRef.LoadAsync();
				while (!((Request<Item>)(object)req).isDone)
				{
					yield return null;
				}
				if (!((Object)(object)((Request<Item>)(object)req).asset != (Object)null))
				{
					continue;
				}
				Item drop = service.levelManager.DropItem(req, ((Component)player).transform.position);
				if (!((Object)(object)drop != (Object)null))
				{
					continue;
				}
				try
				{
					MethodInfo equipAtMethod = typeof(ItemInventory).GetMethod("EquipAt", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic) ?? typeof(ItemInventory).GetMethod("EquipAt");
					if (equipAtMethod != null)
					{
						equipAtMethod.Invoke(itemInventory, new object[2] { drop, targetSlotIndex });
					}
					else if (targetSlotIndex < itemInventory.items.Count)
					{
						itemInventory.items[targetSlotIndex] = drop;
						((Gear)drop).state = (State)1;
						((Gear)drop).OnEquipped();
					}
				}
				catch (Exception ex)
				{
					Debug.LogError((object)("[RestoreExtraInventoryItems] Failed to equip: " + ex));
				}
			}
		}

		private void LateUpdate()
		{
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Expected O, but got Unknown
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Expected O, but got Unknown
			//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02be: Expected O, but got Unknown
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0545: Unknown result type (might be due to invalid IL or missing references)
			//IL_054f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0559: Expected O, but got Unknown
			//IL_0559: Expected O, but got Unknown
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Expected O, but got Unknown
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Expected O, but got Unknown
			//IL_031a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Expected O, but got Unknown
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Expected O, but got Unknown
			//IL_0275: Unknown result type (might be due to invalid IL or missing references)
			//IL_027f: Expected O, but got Unknown
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Expected O, but got Unknown
			//IL_035a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0364: Invalid comparison between Unknown and I4
			//IL_036b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0375: Invalid comparison between Unknown and I4
			//IL_0379: Unknown result type (might be due to invalid IL or missing references)
			//IL_0383: Invalid comparison between Unknown and I4
			//IL_0387: Unknown result type (might be due to invalid IL or missing references)
			//IL_0391: Invalid comparison between Unknown and I4
			//IL_0395: Unknown result type (might be due to invalid IL or missing references)
			//IL_039f: Invalid comparison between Unknown and I4
			//IL_03a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ad: Invalid comparison between Unknown and I4
			//IL_03b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bb: Invalid comparison between Unknown and I4
			//IL_03bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c9: Invalid comparison between Unknown and I4
			//IL_03cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d7: Invalid comparison between Unknown and I4
			//IL_03db: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e5: Invalid comparison between Unknown and I4
			//IL_03e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ef: Invalid comparison between Unknown and I4
			if (IsScreenEffectActive)
			{
				_screenEffectTimer -= Time.unscaledDeltaTime;
				if (_screenEffectTimer <= 0f)
				{
					IsScreenEffectActive = false;
					if ((Object)Camera.main != (Object)null)
					{
						((Component)Camera.main).transform.localEulerAngles = Vector3.zero;
					}
					if (_reverseAbility != null)
					{
						Character player = GetPlayer();
						if ((Object)player != (Object)null)
						{
							player.ability.Remove((IAbility)(object)_reverseAbility);
						}
						_reverseAbility = null;
					}
					if ((Object)_screenEffectVolume != (Object)null)
					{
						((Component)_screenEffectVolume).gameObject.SetActive(false);
					}
					if ((Object)_splitScreenCanvas != (Object)null)
					{
						Object.Destroy((Object)(object)_splitScreenCanvas);
						_splitScreenCanvas = null;
					}
					if ((Object)_splitScreenRT != (Object)null)
					{
						if ((Object)Camera.main != (Object)null && (Object)(object)Camera.main.targetTexture == (Object)(object)_splitScreenRT)
						{
							Camera.main.targetTexture = null;
						}
						_splitScreenRT.Release();
						Object.Destroy((Object)(object)_splitScreenRT);
						_splitScreenRT = null;
					}
					ChzzkStatManager.Save();
				}
				else
				{
					if ((Object)Camera.main != (Object)null)
					{
						if (_screenEffectType == 0)
						{
							((Component)Camera.main).transform.localEulerAngles = new Vector3(0f, 0f, 180f);
						}
						else if (_screenEffectType == 1)
						{
							((Component)Camera.main).transform.localEulerAngles = new Vector3(0f, 0f, 15f);
						}
						else if (_screenEffectType == 2)
						{
							((Component)Camera.main).transform.localEulerAngles = new Vector3(0f, 0f, -15f);
						}
					}
					if (_screenEffectType == 3 && _reverseAbility == null)
					{
						Character player2 = GetPlayer();
						if ((Object)player2 != (Object)null)
						{
							_reverseAbility = new ReverseHorizontalInput();
							player2.ability.Add((IAbility)(object)_reverseAbility);
						}
					}
				}
			}
			if (ForceNextDarkEnemy && (Object)(object)_darkEnemyTargetMap == (Object)(object)Map.Instance && (Object)Map.Instance != (Object)null)
			{
				if (!((Object)(object)Map.Instance.waveContainer != (Object)null))
				{
					return;
				}
				{
					foreach (Character allSpawnedEnemy in Map.Instance.waveContainer.GetAllSpawnedEnemies())
					{
						if (!((Object)(object)allSpawnedEnemy != (Object)null) || (int)allSpawnedEnemy.type != 0 || ((Health)allSpawnedEnemy.health).dead || !((Component)allSpawnedEnemy).gameObject.activeInHierarchy || _appliedDarkEnemies.Contains(allSpawnedEnemy) || (int)allSpawnedEnemy.key == 15005 || (int)allSpawnedEnemy.key == 30302 || (int)allSpawnedEnemy.key == 30303 || (int)allSpawnedEnemy.key == 30301 || (int)allSpawnedEnemy.key == 30304 || (int)allSpawnedEnemy.key == 10101 || (int)allSpawnedEnemy.key == 15002 || (int)allSpawnedEnemy.key == 15001 || (int)allSpawnedEnemy.key == 15010 || (int)allSpawnedEnemy.key == 10001 || (int)allSpawnedEnemy.key <= 0)
						{
							continue;
						}
						_appliedDarkEnemies.Add(allSpawnedEnemy);
						try
						{
							object obj = null;
							PropertyInfo property = typeof(DarkEnemySelector).GetProperty("instance", BindingFlags.Static | BindingFlags.Public | BindingFlags.FlattenHierarchy);
							if (property != null)
							{
								obj = property.GetValue(null, null);
							}
							if (obj == null)
							{
								FieldInfo field = typeof(DarkEnemySelector).GetField("instance", BindingFlags.Static | BindingFlags.Public | BindingFlags.FlattenHierarchy);
								if (field != null)
								{
									obj = field.GetValue(null);
								}
							}
							if (obj == null)
							{
								obj = Object.FindObjectOfType<DarkEnemySelector>();
							}
							if (obj == null)
							{
								continue;
							}
							FieldInfo field2 = typeof(DarkEnemySelector).GetField("_constructors", BindingFlags.Instance | BindingFlags.NonPublic);
							if (field2 != null && field2.GetValue(obj) is DarkAbilityConstructor[] array)
							{
								int currentLevel = Singleton<HardmodeManager>.Instance.currentLevel;
								if (currentLevel >= 0 && currentLevel < array.Length)
								{
									array[currentLevel].Provide(allSpawnedEnemy);
								}
							}
						}
						catch
						{
						}
					}
					return;
				}
			}
			if ((Object)_darkEnemyTargetMap != (Object)Map.Instance)
			{
				_appliedDarkEnemies.Clear();
			}
		}

		private void Update()
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			//IL_0474: Unknown result type (might be due to invalid IL or missing references)
			//IL_047f: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_004a: Expected O, but got Unknown
			//IL_045c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0466: Expected O, but got Unknown
			//IL_04d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_117f: Unknown result type (might be due to invalid IL or missing references)
			//IL_118a: Expected O, but got Unknown
			//IL_035d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0368: Expected O, but got Unknown
			//IL_036b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0376: Unknown result type (might be due to invalid IL or missing references)
			//IL_0380: Expected O, but got Unknown
			//IL_0380: Expected O, but got Unknown
			//IL_0393: Unknown result type (might be due to invalid IL or missing references)
			//IL_039e: Expected O, but got Unknown
			//IL_03bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c5: Expected O, but got Unknown
			//IL_064e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0659: Expected O, but got Unknown
			//IL_0661: Unknown result type (might be due to invalid IL or missing references)
			//IL_066b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0675: Expected O, but got Unknown
			//IL_0675: Expected O, but got Unknown
			//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Expected O, but got Unknown
			//IL_0773: Unknown result type (might be due to invalid IL or missing references)
			//IL_077d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0787: Expected O, but got Unknown
			//IL_0787: Expected O, but got Unknown
			//IL_0736: Unknown result type (might be due to invalid IL or missing references)
			//IL_0740: Unknown result type (might be due to invalid IL or missing references)
			//IL_074a: Expected O, but got Unknown
			//IL_074a: Expected O, but got Unknown
			//IL_026c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Expected O, but got Unknown
			//IL_0297: Unknown result type (might be due to invalid IL or missing references)
			//IL_029e: Expected O, but got Unknown
			//IL_0851: Unknown result type (might be due to invalid IL or missing references)
			//IL_085c: Expected O, but got Unknown
			//IL_0879: Unknown result type (might be due to invalid IL or missing references)
			//IL_087f: Invalid comparison between Unknown and I4
			//IL_0883: Unknown result type (might be due to invalid IL or missing references)
			//IL_0889: Invalid comparison between Unknown and I4
			//IL_088d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0893: Invalid comparison between Unknown and I4
			CheckMoonSunFusion();
			if (Input.GetKeyDown((KeyCode)290))
			{
				AssetDumper.DumpAllAssets();
			}
			Map instance = Map.Instance;
			if ((Object)instance != (Object)null && (Object)instance != (Object)_currentMap)
			{
				bool flag = (Object)(object)_currentMap != (Object)null;
				string text = (((Object)(object)_currentMap != (Object)null) ? ((Object)_currentMap).name : null);
				_currentMap = instance;
				_streamerUsedCommandInThisMap = false;
				string name = ((Object)instance).name;
				if (flag && !string.IsNullOrEmpty(text) && _lastSpawnedBossMap == text)
				{
					if (ChzzkStatManager.SaveData.SpawnedBossCount > 0)
					{
						ChzzkStatManager.SaveData.SpawnedBossCount = 0;
						ChzzkStatManager.Save();
					}
					_lastSpawnedBossMap = null;
				}
				if (name != ChzzkStatManager.SaveData.StageName)
				{
					ChzzkStatManager.SaveData.StageName = name;
					ChzzkStatManager.SaveData.IsVoteCompletedInThisStage = false;
					ChzzkStatManager.SaveData.VotedResultTitle = null;
					ChzzkStatManager.Save();
				}
				if (ChzzkStatManager.SaveData.SpawnedBossCount > 0 && _lastSpawnedBossMap != name)
				{
					Debug.Log((object)$"[ChzzkGameMode] Map 변경 감지 및 보스 복구 트리거: stageName={name}, SpawnedBossCount={ChzzkStatManager.SaveData.SpawnedBossCount}");
					_lastSpawnedBossMap = name;
					((MonoBehaviour)this).StartCoroutine(C_RecoverBossesForMap(name));
				}
				if (IsBossRushActive)
				{
					Debug.Log((object)("[ChzzkGameMode] Map 변경 감지 및 보스 러쉬 복구 트리거: stageName=" + name));
					((MonoBehaviour)this).StartCoroutine(SpawnBossRushBosses());
				}
				if ((Object)(object)_irradiatedMap != (Object)null && (Object)_irradiatedMap != (Object)(object)instance)
				{
					_irradiatedMap = null;
				}
				if ((Object)(object)_irradiatedMap == (Object)null && _isVoidAudioPlaying)
				{
					_isVoidAudioPlaying = false;
					if (_voidAudioCoroutine != null)
					{
						((MonoBehaviour)this).StopCoroutine(_voidAudioCoroutine);
						_voidAudioCoroutine = null;
					}
					if ((Object)(object)_voidAudioSource != (Object)null)
					{
						_voidAudioSource.Stop();
					}
					FieldInfo field = typeof(SoundManager).GetField("_backgroundMusic", BindingFlags.Instance | BindingFlags.NonPublic);
					if ((Object)Singleton<SoundManager>.Instance != (Object)null && field != null)
					{
						AudioSource val = (AudioSource)field.GetValue(Singleton<SoundManager>.Instance);
						if ((Object)(object)val != (Object)null && !_isNukeActive && !IsBossRushActive)
						{
							val.mute = false;
						}
					}
				}
				if (_voteState == VoteState.Voting)
				{
					EndVote();
					StartVote();
				}
			}
			string result;
			while (_pendingChats.TryDequeue(out result))
			{
				_chatMessages.Enqueue(new ChatMessageInfo
				{
					msg = result,
					expireTime = Time.unscaledTime + 5f
				});
				if (_chatMessages.Count > 6)
				{
					_chatMessages.Dequeue();
				}
			}
			Character player = GetPlayer();
			if ((Object)player != (Object)null && (Object)player != (Object)_lastPlayerForStats)
			{
				if ((Object)_lastPlayerForStats != (Object)null)
				{
					try
					{
						((PriorityList<GiveDamageDelegate>)(object)_lastPlayerForStats.onGiveDamage).Remove(new GiveDamageDelegate(OnGiveDamageForCardSynergy));
						if (_cardSynergyStats != null)
						{
							_lastPlayerForStats.stat.DetachValues(_cardSynergyStats);
						}
						if (_cardActiveBuffStats != null)
						{
							_lastPlayerForStats.stat.DetachValues(_cardActiveBuffStats);
						}
						_lastPlayerForStats.stat.SetNeedUpdate();
					}
					catch
					{
					}
				}
				_cardSynergyStats = null;
				_cardActiveBuffStats = null;
				_lastCardSynergyStep = 0;
				_lastPlayerForStats = player;
				try
				{
					((PriorityList<GiveDamageDelegate>)(object)player.onGiveDamage).Add(100, new GiveDamageDelegate(OnGiveDamageForCardSynergy));
				}
				catch
				{
				}
				if ((Object)Map.Instance != (Object)null && (((Object)Map.Instance).name.Contains("Castle") || ((Object)Map.Instance).name.Contains("Tutorial") || ((Object)Map.Instance).name.Contains("Test")))
				{
					Scene activeScene = SceneManager.GetActiveScene();
					string name2 = ((Scene)(ref activeScene)).name;
					Debug.Log((object)("[ChzzkGameMode] Castle/Tutorial/Test 감지됨. Scene: " + name2 + ", Map: " + ((Object)Map.Instance).name));
					if (name2.IndexOf("Title", StringComparison.OrdinalIgnoreCase) >= 0 || name2.IndexOf("Menu", StringComparison.OrdinalIgnoreCase) >= 0)
					{
						Debug.Log((object)("[ChzzkGameMode] 타이틀/메뉴 화면 감지 (" + name2 + "). 초기화를 건너뜁니다."));
					}
					else
					{
						ChzzkStatManager.Clear();
						ChzzkStatManager.SaveData.SpawnedBossCount = 0;
						ChzzkStatManager.SaveData.IsVoteCompletedInThisStage = false;
						ChzzkStatManager.SaveData.VotedResultTitle = null;
						ChzzkStatManager.SaveData.StageName = null;
						ChzzkStatManager.Save();
						_lastSpawnedBossMap = null;
					}
				}
				else
				{
					ChzzkStatManager.ApplyToPlayer(player);
					if (ChzzkStatManager.SaveData.IsVoteCompletedInThisStage && !string.IsNullOrEmpty(ChzzkStatManager.SaveData.VotedResultTitle))
					{
						string votedResultTitle = ChzzkStatManager.SaveData.VotedResultTitle;
						if (votedResultTitle != "보스 소환" && votedResultTitle != "핵폭발 발동" && !votedResultTitle.EndsWith(" 모드"))
						{
							ApplyVotedAction(votedResultTitle);
						}
					}
				}
			}
			while (_chatMessages.Count > 0 && Time.unscaledTime > _chatMessages.Peek().expireTime)
			{
				_chatMessages.Dequeue();
			}
			if ((Object)Map.Instance != (Object)null && (Object)_lastMap != (Object)Map.Instance)
			{
				_lastMap = Map.Instance;
				if (Plugin.EnableVote.Value && Plugin.VoteTriggerMode.Value.IndexOf("Scene", StringComparison.OrdinalIgnoreCase) >= 0 && _voteState == VoteState.Inactive && !_isNukeActive && !IsBossRushActive && !ChzzkStatManager.SaveData.IsVoteCompletedInThisStage)
				{
					StartVote();
				}
				if (ForceNextDarkEnemy)
				{
					if ((Object)(object)_darkEnemyTargetMap == (Object)null)
					{
						_darkEnemyTargetMap = Map.Instance;
						Debug.Log((object)"[ChzzkGameMode] 다음 맵 커스텀 몬스터 강화 적용 완료 (타겟 맵 지정)");
						ShowFloatingText("어둠의 기운이 다음 맵을 뒤덮습니다... (검은 적 등장!)");
					}
					else if ((Object)_darkEnemyTargetMap != (Object)Map.Instance)
					{
						ForceNextDarkEnemy = false;
						_darkEnemyTargetMap = null;
					}
				}
			}
			if ((Object)(object)_irradiatedMap != (Object)null && (Object)Map.Instance == (Object)_irradiatedMap)
			{
				if (!_isVoidAudioPlaying && !_isNukeActive)
				{
					_isVoidAudioPlaying = true;
					_voidAudioCoroutine = ((MonoBehaviour)this).StartCoroutine(PlayVoidBgmRoutine());
				}
				_irradiatedTimer += Time.unscaledDeltaTime;
				if (_irradiatedTimer >= 0.2f)
				{
					_irradiatedTimer = 0f;
					if ((Object)(object)Map.Instance.waveContainer != (Object)null)
					{
						List<Character> allSpawnedEnemies = Map.Instance.waveContainer.GetAllSpawnedEnemies();
						if (allSpawnedEnemies != null)
						{
							foreach (Character item in allSpawnedEnemies)
							{
								if ((Object)item != (Object)null && !((Health)item.health).dead && (int)item.type != 3 && (int)item.type != 2 && (int)item.type != 1)
								{
									ApplyNukeDamage(item, isBoss: false);
								}
							}
						}
					}
				}
			}
			if ((Object)(object)_voidAudioSource != (Object)null)
			{
				_voidAudioSource.mute = IsBossRushActive || _isNukeActive;
			}
			if (Plugin.EnableVote.Value && !_isNukeActive && !IsBossRushActive)
			{
				if (_voteState == VoteState.Inactive && Plugin.VoteTriggerMode.Value.IndexOf("Timer", StringComparison.OrdinalIgnoreCase) >= 0)
				{
					_voteAutoTimer += Time.unscaledDeltaTime;
					if (_voteAutoTimer >= Plugin.VoteIntervalSeconds.Value)
					{
						StartVote();
						_voteAutoTimer = 0f;
					}
				}
				else if (_voteState == VoteState.Voting)
				{
					_voteTimer -= Time.unscaledDeltaTime;
					if (_voteTimer <= 0f)
					{
						EndVote();
					}
				}
			}
			if (Plugin.EnableChaosMode != null && Plugin.EnableChaosMode.Value && !_isNukeActive && !IsBossRushActive && Plugin.ChaosIntervalSeconds != null)
			{
				_chaosTimer += Time.unscaledDeltaTime;
				if (_chaosTimer >= Plugin.ChaosIntervalSeconds.Value)
				{
					_chaosTimer = 0f;
					try
					{
						TriggerRandomChaosCommand();
					}
					catch (Exception arg)
					{
						Debug.LogError((object)$"[ChaosMode] 오류: {arg}");
					}
				}
			}
			if (_onCooldown)
			{
				_cooldownTimer -= Time.unscaledDeltaTime;
				if (_cooldownTimer <= 0f)
				{
					_onCooldown = false;
					_cooldownTimer = 0f;
				}
			}
			DonationInfo result2;
			while (_donationQueue.TryDequeue(out result2))
			{
				try
				{
					if (Plugin.EnableDonationTTS.Value && !string.IsNullOrWhiteSpace(result2.message))
					{
						_ttsQueue.Enqueue(result2.message);
					}
					HandleDonation(result2.nickname, result2.amount);
				}
				catch (Exception arg2)
				{
					Debug.LogError((object)$"[ChzzkGameMode] 후원 실행 오류: {arg2}");
				}
			}
			CommandInfo result3;
			while (_commandQueue.TryDequeue(out result3))
			{
				string nickname = result3.nickname;
				string command = result3.command;
				if (!result3.isStreamer && _onCooldown)
				{
					if (Time.unscaledTime - _lastCooldownMessageTime > 1f)
					{
						_lastCooldownMessageTime = Time.unscaledTime;
						ShowFloatingText($"명령어 쿨타임.. ({_cooldownTimer:F1}초 남음)");
					}
					continue;
				}
				if (!result3.isStreamer)
				{
					_onCooldown = true;
					_cooldownTimer = GLOBAL_COOLDOWN;
				}
				try
				{
					string text2 = command;
					string arg3 = "";
					int num = command.IndexOf(' ');
					if (num != -1)
					{
						text2 = command.Substring(0, num).Trim();
						arg3 = command.Substring(num + 1).Trim();
					}
					text2 = text2.ToLower();
					if (RandomCommands.Contains(text2))
					{
						DoRandom(nickname);
					}
					else if (HealCommands.Contains(text2) && Plugin.AllowHeal.Value)
					{
						DoHeal(nickname);
					}
					else if (NpcCommands.Contains(text2) && Plugin.AllowNpc.Value)
					{
						DoNPC(nickname);
					}
					else if (FoodCommands.Contains(text2) && Plugin.AllowFood.Value)
					{
						DoFood(nickname);
					}
					else if (BoneCommands.Contains(text2) && Plugin.AllowBone.Value)
					{
						DoBone(nickname);
					}
					else if (GoldCommands.Contains(text2) && Plugin.AllowGold.Value)
					{
						DoGold(nickname);
					}
					else if (DarkQuartzCommands.Contains(text2) && Plugin.AllowDarkQuartz.Value)
					{
						DoDarkQuartz(nickname);
					}
					else if (QuintessenceCommands.Contains(text2) && Plugin.AllowQuintessence.Value)
					{
						((MonoBehaviour)this).StartCoroutine(DoQuintessenceCoroutine(nickname));
					}
					else if (FragmentCommands.Contains(text2) && Plugin.AllowFragment.Value)
					{
						((MonoBehaviour)this).StartCoroutine(DoFragmentCoroutine(nickname));
					}
					else if (DefenseCommands.Contains(text2) && Plugin.AllowDefense.Value)
					{
						DoDefense(nickname);
					}
					else if (TotemCommands.Contains(text2) && Plugin.AllowTotem.Value)
					{
						DoTotemBuff(nickname);
					}
					else if (ChestCommands.Contains(text2) && Plugin.AllowChest.Value)
					{
						DoChestSpawn(nickname);
					}
					else if (BuffCommands.Contains(text2) && Plugin.AllowBuffCurse.Value)
					{
						DoBuffOrCurse(nickname);
					}
					else if (ItemCommands.Contains(text2) && Plugin.AllowItem.Value)
					{
						((MonoBehaviour)this).StartCoroutine(DoItemCoroutine(nickname, arg3));
					}
					else if (SkullCommands.Contains(text2) && Plugin.AllowSkull.Value)
					{
						((MonoBehaviour)this).StartCoroutine(DoSkullCoroutine(nickname, arg3));
					}
					else if (SynergyCommands.Contains(text2) && Plugin.AllowSynergy.Value)
					{
						DoSynergy(nickname);
					}
					else if (OmenCommands.Contains(text2) && Plugin.AllowOmen.Value)
					{
						DoOmen(nickname);
					}
					else if ((BossCommands.Contains(text2) || text2 == "!보스소환") && Plugin.AllowBoss.Value)
					{
						if (text2 == "!보스소환")
						{
							if (result3.isStreamer)
							{
								DoBoss(nickname);
							}
							else
							{
								ShowFloatingText("보스소환 명령어는 스트리머 전용입니다.");
							}
						}
						else
						{
							DoBoss(nickname);
						}
					}
					else if (DarkEnemyCommands.Contains(text2))
					{
						if (result3.isStreamer)
						{
							DoDarkEnemyForce(nickname);
						}
						else
						{
							ShowFloatingText("해당 명령어는 스트리머 전용입니다.");
						}
					}
					else if (DarkCommands.Contains(text2) && Plugin.AllowDarkAbility.Value)
					{
						DoDarkAbility(nickname);
					}
					else if (RandomStatCommands.Contains(text2) && Plugin.AllowRandomStat.Value)
					{
						DoRandomStat(nickname);
					}
					else if (text2 == "!핵" || text2 == "!nuke")
					{
						if (result3.isStreamer)
						{
							DoNuke(nickname);
						}
					}
					else if (text2 == "!entity" || text2 == "!엔티티")
					{
						if (result3.isStreamer)
						{
							DoPrintEntities(nickname);
						}
						else
						{
							ShowFloatingText("엔티티 명령어는 스트리머 전용입니다.");
						}
					}
				}
				catch (Exception arg4)
				{
					Debug.LogError((object)$"[Command Queue] Error processing {command}: {arg4}");
				}
			}
			if (IsBossRushActive)
			{
				string text3 = (((Object)Map.Instance != (Object)null) ? ((Object)Map.Instance).name : null);
				if (text3 != null && !text3.Contains("Castle") && !text3.Contains("Tutorial") && !text3.Contains("Test"))
				{
					if (GetAliveEnemyCount() == 0)
					{
						_bossRushEmptyStageTimer += Time.unscaledDeltaTime;
						if (_bossRushEmptyStageTimer >= 30f)
						{
							_bossRushEmptyStageTimer = 0f;
							_lastSpawnedBossRushStage = null;
							ShowFloatingText("30초 동안 생존한 적이 없어 보스들이 재소환됩니다!");
							((MonoBehaviour)this).StartCoroutine(SpawnBossRushBosses());
						}
					}
					else
					{
						_bossRushEmptyStageTimer = 0f;
					}
				}
				else
				{
					_bossRushEmptyStageTimer = 0f;
				}
			}
			else
			{
				_bossRushEmptyStageTimer = 0f;
			}
			if (_cardBuffCooldown > 0f)
			{
				_cardBuffCooldown -= Time.deltaTime;
			}
			if ((Object)(object)player != (Object)null)
			{
				_cardSynergyUpdateTimer -= Time.deltaTime;
				if (_cardSynergyUpdateTimer <= 0f)
				{
					_cardSynergyUpdateTimer = 0.5f;
					UpdateCardSynergy(player);
				}
			}
			if (Input.GetKeyDown((KeyCode)111) || Input.GetKeyDown((KeyCode)105))
			{
				_showItemDestroyer = !_showItemDestroyer;
			}
		}

		private void TriggerRandomChaosCommand()
		{
			List<Action<string>> list = new List<Action<string>>
			{
				delegate(string n)
				{
					DoHeal(n);
				},
				delegate(string n)
				{
					DoBuffOrCurse(n);
				},
				delegate(string n)
				{
					((MonoBehaviour)this).StartCoroutine(DoItemCoroutine(n));
				},
				delegate(string n)
				{
					((MonoBehaviour)this).StartCoroutine(DoSkullCoroutine(n));
				},
				delegate(string n)
				{
					DoSynergy(n);
				},
				delegate(string n)
				{
					DoOmen(n);
				},
				delegate(string n)
				{
					DoBoss(n);
				},
				delegate(string n)
				{
					DoDarkAbility(n);
				},
				delegate(string n)
				{
					DoRandomStat(n);
				}
			};
			list.Add(delegate(string n)
			{
				DoDropOmen(n);
			});
			list.Add(delegate(string n)
			{
				DoBossRush(n);
			});
			list.Add(delegate(string n)
			{
				DoRandomScreenEffect(n);
			});
			if (Plugin.AllowNuke != null && Plugin.AllowNuke.Value)
			{
				list.Add(delegate(string n)
				{
					DoNuke(n);
				});
			}
			list[_random.Next(list.Count)]("$CHAOS$");
		}

		private void DrawItemDestroyerWindow(int windowId)
		{
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.Label("파괴할 아이템을 선택하세요. 파괴된 아이템은 즉시 인벤토리에서 삭제됩니다.", Array.Empty<GUILayoutOption>());
			Character player = GetPlayer();
			if ((Object)(object)player == (Object)null || player.playerComponents == null || player.playerComponents.inventory == null || (Object)(object)player.playerComponents.inventory.item == (Object)null)
			{
				GUILayout.Label("플레이어 인벤토리를 찾을 수 없습니다.", Array.Empty<GUILayoutOption>());
				if (GUILayout.Button("닫기", Array.Empty<GUILayoutOption>()))
				{
					_showItemDestroyer = false;
				}
				GUI.DragWindow();
				return;
			}
			List<Item> items = player.playerComponents.inventory.item.items;
			_itemDestroyerScroll = GUILayout.BeginScrollView(_itemDestroyerScroll, Array.Empty<GUILayoutOption>());
			int num = 0;
			for (int i = 0; i < items.Count; i++)
			{
				Item val = items[i];
				if ((Object)(object)val == (Object)null)
				{
					continue;
				}
				num++;
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				string text = ((Object)val).name;
				try
				{
					string localizedString = Localization.GetLocalizedString(((Gear)val).displayNameKey);
					if (!string.IsNullOrEmpty(localizedString))
					{
						text = localizedString;
					}
				}
				catch
				{
				}
				GUILayout.Label($"[{i + 1}] {text}", Array.Empty<GUILayoutOption>());
				if (GUILayout.Button("파괴 (Destroy)", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(100f) }))
				{
					try
					{
						player.playerComponents.inventory.item.Drop(i);
						Object.Destroy((Object)(object)((Component)val).gameObject);
						ChzzkStatManager.Save();
						ShowFloatingText("[" + text + "] 아이템을 파괴했습니다!");
					}
					catch (Exception ex)
					{
						Debug.LogError((object)("[ItemDestroyer] Failed to destroy item: " + ex));
					}
				}
				GUILayout.EndHorizontal();
			}
			if (num == 0)
			{
				GUILayout.Label("인벤토리에 보유 중인 아이템이 없습니다.", Array.Empty<GUILayoutOption>());
			}
			GUILayout.EndScrollView();
			if (GUILayout.Button("닫기", Array.Empty<GUILayoutOption>()))
			{
				_showItemDestroyer = false;
			}
			GUI.DragWindow();
		}

		private void OnGUI()
		{
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Expected O, but got Unknown
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Expected O, but got Unknown
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0241: Unknown result type (might be due to invalid IL or missing references)
			//IL_0248: Expected O, but got Unknown
			//IL_02c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Expected O, but got Unknown
			//IL_0320: Unknown result type (might be due to invalid IL or missing references)
			//IL_0355: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ca: Unknown result type (might be due to invalid IL or missing references)
			if (_showItemDestroyer)
			{
				Rect val = default(Rect);
				((Rect)(ref val))..ctor((float)Screen.width / 2f - 250f, (float)Screen.height / 2f - 300f, 500f, 600f);
				GUI.Window(9999, val, new WindowFunction(DrawItemDestroyerWindow), "아이템 파괴기 (Item Destroyer)");
			}
			GUIStyle val2 = new GUIStyle();
			if ((Object)GUI.skin != (Object)null && GUI.skin.label != null)
			{
				val2 = new GUIStyle(GUI.skin.label);
			}
			val2.fontSize = 24;
			val2.wordWrap = true;
			val2.richText = true;
			val2.normal.textColor = Color.white;
			GUIStyle val3 = new GUIStyle(val2);
			val3.normal.textColor = Color.black;
			DrawTip(val2, val3);
			if (_chatMessages.Count == 0 && (!_onCooldown || !(_cooldownTimer > 0f)) && _voteState != VoteState.Voting)
			{
				return;
			}
			float num = (float)Screen.height - 350f;
			Rect val4 = default(Rect);
			Rect val5 = default(Rect);
			foreach (ChatMessageInfo chatMessage in _chatMessages)
			{
				val4 = new Rect(20f, num, 800f, 50f);
				((Rect)(ref val5))..ctor(((Rect)(ref val4)).x + 1f, ((Rect)(ref val4)).y + 1f, ((Rect)(ref val4)).width, ((Rect)(ref val4)).height);
				GUI.Label(val5, chatMessage.msg, val3);
				((Rect)(ref val5))..ctor(((Rect)(ref val4)).x - 1f, ((Rect)(ref val4)).y - 1f, ((Rect)(ref val4)).width, ((Rect)(ref val4)).height);
				GUI.Label(val5, chatMessage.msg, val3);
				GUI.Label(val4, chatMessage.msg, val2);
				num += 40f;
			}
			if (Plugin.EnableChatCommands != null && Plugin.EnableChatCommands.Value)
			{
				GUIStyle val6 = new GUIStyle(val2);
				val6.alignment = (TextAnchor)2;
				Rect val7 = default(Rect);
				((Rect)(ref val7))..ctor((float)(Screen.width - 320), 20f, 300f, 50f);
				string text = ((_onCooldown && _cooldownTimer > 0f) ? $"<color=#FF5555>커맨드 쿨타임: {_cooldownTimer:F1}초</color>" : "<color=#55FF55>커맨드 사용 가능 \ud83d\udfe2</color>");
				GUI.Label(val7, text, val6);
			}
			if (_voteState == VoteState.Voting)
			{
				GUIStyle val8 = new GUIStyle(val2);
				val8.fontSize = 28;
				val8.alignment = (TextAnchor)0;
				float num2 = 50f;
				float num3 = 100f;
				float num4 = 78f + (float)_currentVoteOptions.Count * 40f + 10f;
				GUI.Box(new Rect(30f, 90f, 640f, num4), "");
				string text2 = $"<color=#FFFF00>[시청자 투표 진행중!] 남은 시간: {_voteTimer:F1}초</color>\n<size=20>채팅창에 번호(1, 2, 3)를 입력해 투표하세요!</size>";
				GUI.Label(new Rect(num2, num3, 600f, 70f), text2, val8);
				num3 += 78f;
				val8.fontSize = 24;
				for (int i = 0; i < _currentVoteOptions.Count; i++)
				{
					string text3 = $"{i + 1}. {_currentVoteOptions[i].Title}  <color=#AAAAFF>[{_currentVoteOptions[i].Votes}표]</color>";
					GUI.Label(new Rect(num2, num3, 600f, 35f), text3, val8);
					num3 += 40f;
				}
			}
		}

		private void DrawTip(GUIStyle baseStyle, GUIStyle baseOutlineStyle)
		{
			//IL_05c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_05cc: Expected O, but got Unknown
			//IL_05e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_05e7: Expected O, but got Unknown
			//IL_0664: Unknown result type (might be due to invalid IL or missing references)
			//IL_069b: Unknown result type (might be due to invalid IL or missing references)
			//IL_06aa: Unknown result type (might be due to invalid IL or 

Newtonsoft.Json.dll

Decompiled 11 hours ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Data;
using System.Data.SqlTypes;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Dynamic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Numerics;
using System.Reflection;
using System.Reflection.Emit;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using System.Xml;
using System.Xml.Linq;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json.Bson;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json.Linq.JsonPath;
using Newtonsoft.Json.Schema;
using Newtonsoft.Json.Serialization;
using Newtonsoft.Json.Utilities;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AllowPartiallyTrustedCallers]
[assembly: InternalsVisibleTo("Newtonsoft.Json.Schema, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")]
[assembly: InternalsVisibleTo("Newtonsoft.Json.Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")]
[assembly: InternalsVisibleTo("Newtonsoft.Json.Dynamic, PublicKey=0024000004800000940000000602000000240000525341310004000001000100cbd8d53b9d7de30f1f1278f636ec462cf9c254991291e66ebb157a885638a517887633b898ccbcf0d5c5ff7be85a6abe9e765d0ac7cd33c68dac67e7e64530e8222101109f154ab14a941c490ac155cd1d4fcba0fabb49016b4ef28593b015cab5937da31172f03f67d09edda404b88a60023f062ae71d0b2e4438b74cc11dc9")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9ca358aa-317b-4925-8ada-4a29e943a363")]
[assembly: CLSCompliant(true)]
[assembly: TargetFramework(".NETFramework,Version=v4.5", FrameworkDisplayName = ".NET Framework 4.5")]
[assembly: AssemblyCompany("Newtonsoft")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © James Newton-King 2008")]
[assembly: AssemblyDescription("Json.NET is a popular high-performance JSON framework for .NET")]
[assembly: AssemblyFileVersion("13.0.3.27908")]
[assembly: AssemblyInformationalVersion("13.0.3+0a2e291c0d9c0c7675d445703e51750363a549ef")]
[assembly: AssemblyProduct("Json.NET")]
[assembly: AssemblyTitle("Json.NET .NET 4.5")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/JamesNK/Newtonsoft.Json")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: AssemblyVersion("13.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class IsReadOnlyAttribute : Attribute
	{
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true)]
	internal sealed class NotNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false)]
	internal sealed class NotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public NotNullWhenAttribute(bool returnValue)
		{
			ReturnValue = returnValue;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
	internal sealed class MaybeNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
	internal sealed class AllowNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal class DoesNotReturnIfAttribute : Attribute
	{
		public bool ParameterValue { get; }

		public DoesNotReturnIfAttribute(bool parameterValue)
		{
			ParameterValue = parameterValue;
		}
	}
}
namespace Newtonsoft.Json
{
	public enum ConstructorHandling
	{
		Default,
		AllowNonPublicDefaultConstructor
	}
	public enum DateFormatHandling
	{
		IsoDateFormat,
		MicrosoftDateFormat
	}
	public enum DateParseHandling
	{
		None,
		DateTime,
		DateTimeOffset
	}
	public enum DateTimeZoneHandling
	{
		Local,
		Utc,
		Unspecified,
		RoundtripKind
	}
	public class DefaultJsonNameTable : JsonNameTable
	{
		private class Entry
		{
			internal readonly string Value;

			internal readonly int HashCode;

			internal Entry Next;

			internal Entry(string value, int hashCode, Entry next)
			{
				Value = value;
				HashCode = hashCode;
				Next = next;
			}
		}

		private static readonly int HashCodeRandomizer;

		private int _count;

		private Entry[] _entries;

		private int _mask = 31;

		static DefaultJsonNameTable()
		{
			HashCodeRandomizer = Environment.TickCount;
		}

		public DefaultJsonNameTable()
		{
			_entries = new Entry[_mask + 1];
		}

		public override string? Get(char[] key, int start, int length)
		{
			if (length == 0)
			{
				return string.Empty;
			}
			int num = length + HashCodeRandomizer;
			num += (num << 7) ^ key[start];
			int num2 = start + length;
			for (int i = start + 1; i < num2; i++)
			{
				num += (num << 7) ^ key[i];
			}
			num -= num >> 17;
			num -= num >> 11;
			num -= num >> 5;
			int num3 = Volatile.Read(ref _mask);
			int num4 = num & num3;
			for (Entry entry = _entries[num4]; entry != null; entry = entry.Next)
			{
				if (entry.HashCode == num && TextEquals(entry.Value, key, start, length))
				{
					return entry.Value;
				}
			}
			return null;
		}

		public string Add(string key)
		{
			if (key == null)
			{
				throw new ArgumentNullException("key");
			}
			int length = key.Length;
			if (length == 0)
			{
				return string.Empty;
			}
			int num = length + HashCodeRandomizer;
			for (int i = 0; i < key.Length; i++)
			{
				num += (num << 7) ^ key[i];
			}
			num -= num >> 17;
			num -= num >> 11;
			num -= num >> 5;
			for (Entry entry = _entries[num & _mask]; entry != null; entry = entry.Next)
			{
				if (entry.HashCode == num && entry.Value.Equals(key, StringComparison.Ordinal))
				{
					return entry.Value;
				}
			}
			return AddEntry(key, num);
		}

		private string AddEntry(string str, int hashCode)
		{
			int num = hashCode & _mask;
			Entry entry = new Entry(str, hashCode, _entries[num]);
			_entries[num] = entry;
			if (_count++ == _mask)
			{
				Grow();
			}
			return entry.Value;
		}

		private void Grow()
		{
			Entry[] entries = _entries;
			int num = _mask * 2 + 1;
			Entry[] array = new Entry[num + 1];
			for (int i = 0; i < entries.Length; i++)
			{
				Entry entry = entries[i];
				while (entry != null)
				{
					int num2 = entry.HashCode & num;
					Entry next = entry.Next;
					entry.Next = array[num2];
					array[num2] = entry;
					entry = next;
				}
			}
			_entries = array;
			Volatile.Write(ref _mask, num);
		}

		private static bool TextEquals(string str1, char[] str2, int str2Start, int str2Length)
		{
			if (str1.Length != str2Length)
			{
				return false;
			}
			for (int i = 0; i < str1.Length; i++)
			{
				if (str1[i] != str2[str2Start + i])
				{
					return false;
				}
			}
			return true;
		}
	}
	[Flags]
	public enum DefaultValueHandling
	{
		Include = 0,
		Ignore = 1,
		Populate = 2,
		IgnoreAndPopulate = 3
	}
	public enum FloatFormatHandling
	{
		String,
		Symbol,
		DefaultValue
	}
	public enum FloatParseHandling
	{
		Double,
		Decimal
	}
	public enum Formatting
	{
		None,
		Indented
	}
	public interface IArrayPool<T>
	{
		T[] Rent(int minimumLength);

		void Return(T[]? array);
	}
	public interface IJsonLineInfo
	{
		int LineNumber { get; }

		int LinePosition { get; }

		bool HasLineInfo();
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)]
	public sealed class JsonArrayAttribute : JsonContainerAttribute
	{
		private bool _allowNullItems;

		public bool AllowNullItems
		{
			get
			{
				return _allowNullItems;
			}
			set
			{
				_allowNullItems = value;
			}
		}

		public JsonArrayAttribute()
		{
		}

		public JsonArrayAttribute(bool allowNullItems)
		{
			_allowNullItems = allowNullItems;
		}

		public JsonArrayAttribute(string id)
			: base(id)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false)]
	public sealed class JsonConstructorAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)]
	public abstract class JsonContainerAttribute : Attribute
	{
		internal bool? _isReference;

		internal bool? _itemIsReference;

		internal ReferenceLoopHandling? _itemReferenceLoopHandling;

		internal TypeNameHandling? _itemTypeNameHandling;

		private Type? _namingStrategyType;

		private object[]? _namingStrategyParameters;

		public string? Id { get; set; }

		public string? Title { get; set; }

		public string? Description { get; set; }

		public Type? ItemConverterType { get; set; }

		public object[]? ItemConverterParameters { get; set; }

		public Type? NamingStrategyType
		{
			get
			{
				return _namingStrategyType;
			}
			set
			{
				_namingStrategyType = value;
				NamingStrategyInstance = null;
			}
		}

		public object[]? NamingStrategyParameters
		{
			get
			{
				return _namingStrategyParameters;
			}
			set
			{
				_namingStrategyParameters = value;
				NamingStrategyInstance = null;
			}
		}

		internal NamingStrategy? NamingStrategyInstance { get; set; }

		public bool IsReference
		{
			get
			{
				return _isReference.GetValueOrDefault();
			}
			set
			{
				_isReference = value;
			}
		}

		public bool ItemIsReference
		{
			get
			{
				return _itemIsReference.GetValueOrDefault();
			}
			set
			{
				_itemIsReference = value;
			}
		}

		public ReferenceLoopHandling ItemReferenceLoopHandling
		{
			get
			{
				return _itemReferenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_itemReferenceLoopHandling = value;
			}
		}

		public TypeNameHandling ItemTypeNameHandling
		{
			get
			{
				return _itemTypeNameHandling.GetValueOrDefault();
			}
			set
			{
				_itemTypeNameHandling = value;
			}
		}

		protected JsonContainerAttribute()
		{
		}

		protected JsonContainerAttribute(string id)
		{
			Id = id;
		}
	}
	public static class JsonConvert
	{
		public static readonly string True = "true";

		public static readonly string False = "false";

		public static readonly string Null = "null";

		public static readonly string Undefined = "undefined";

		public static readonly string PositiveInfinity = "Infinity";

		public static readonly string NegativeInfinity = "-Infinity";

		public static readonly string NaN = "NaN";

		public static Func<JsonSerializerSettings>? DefaultSettings { get; set; }

		public static string ToString(DateTime value)
		{
			return ToString(value, DateFormatHandling.IsoDateFormat, DateTimeZoneHandling.RoundtripKind);
		}

		public static string ToString(DateTime value, DateFormatHandling format, DateTimeZoneHandling timeZoneHandling)
		{
			DateTime value2 = DateTimeUtils.EnsureDateTime(value, timeZoneHandling);
			using StringWriter stringWriter = StringUtils.CreateStringWriter(64);
			stringWriter.Write('"');
			DateTimeUtils.WriteDateTimeString(stringWriter, value2, format, null, CultureInfo.InvariantCulture);
			stringWriter.Write('"');
			return stringWriter.ToString();
		}

		public static string ToString(DateTimeOffset value)
		{
			return ToString(value, DateFormatHandling.IsoDateFormat);
		}

		public static string ToString(DateTimeOffset value, DateFormatHandling format)
		{
			using StringWriter stringWriter = StringUtils.CreateStringWriter(64);
			stringWriter.Write('"');
			DateTimeUtils.WriteDateTimeOffsetString(stringWriter, value, format, null, CultureInfo.InvariantCulture);
			stringWriter.Write('"');
			return stringWriter.ToString();
		}

		public static string ToString(bool value)
		{
			if (!value)
			{
				return False;
			}
			return True;
		}

		public static string ToString(char value)
		{
			return ToString(char.ToString(value));
		}

		public static string ToString(Enum value)
		{
			return value.ToString("D");
		}

		public static string ToString(int value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(short value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(ushort value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(uint value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(long value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		private static string ToStringInternal(BigInteger value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(ulong value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(float value)
		{
			return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture));
		}

		internal static string ToString(float value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable)
		{
			return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable);
		}

		private static string EnsureFloatFormat(double value, string text, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable)
		{
			if (floatFormatHandling == FloatFormatHandling.Symbol || (!double.IsInfinity(value) && !double.IsNaN(value)))
			{
				return text;
			}
			if (floatFormatHandling == FloatFormatHandling.DefaultValue)
			{
				if (nullable)
				{
					return Null;
				}
				return "0.0";
			}
			return quoteChar + text + quoteChar;
		}

		public static string ToString(double value)
		{
			return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture));
		}

		internal static string ToString(double value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable)
		{
			return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable);
		}

		private static string EnsureDecimalPlace(double value, string text)
		{
			if (double.IsNaN(value) || double.IsInfinity(value) || StringUtils.IndexOf(text, '.') != -1 || StringUtils.IndexOf(text, 'E') != -1 || StringUtils.IndexOf(text, 'e') != -1)
			{
				return text;
			}
			return text + ".0";
		}

		private static string EnsureDecimalPlace(string text)
		{
			if (StringUtils.IndexOf(text, '.') != -1)
			{
				return text;
			}
			return text + ".0";
		}

		public static string ToString(byte value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(sbyte value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(decimal value)
		{
			return EnsureDecimalPlace(value.ToString(null, CultureInfo.InvariantCulture));
		}

		public static string ToString(Guid value)
		{
			return ToString(value, '"');
		}

		internal static string ToString(Guid value, char quoteChar)
		{
			string text = value.ToString("D", CultureInfo.InvariantCulture);
			string text2 = quoteChar.ToString(CultureInfo.InvariantCulture);
			return text2 + text + text2;
		}

		public static string ToString(TimeSpan value)
		{
			return ToString(value, '"');
		}

		internal static string ToString(TimeSpan value, char quoteChar)
		{
			return ToString(value.ToString(), quoteChar);
		}

		public static string ToString(Uri? value)
		{
			if (value == null)
			{
				return Null;
			}
			return ToString(value, '"');
		}

		internal static string ToString(Uri value, char quoteChar)
		{
			return ToString(value.OriginalString, quoteChar);
		}

		public static string ToString(string? value)
		{
			return ToString(value, '"');
		}

		public static string ToString(string? value, char delimiter)
		{
			return ToString(value, delimiter, StringEscapeHandling.Default);
		}

		public static string ToString(string? value, char delimiter, StringEscapeHandling stringEscapeHandling)
		{
			if (delimiter != '"' && delimiter != '\'')
			{
				throw new ArgumentException("Delimiter must be a single or double quote.", "delimiter");
			}
			return JavaScriptUtils.ToEscapedJavaScriptString(value, delimiter, appendDelimiters: true, stringEscapeHandling);
		}

		public static string ToString(object? value)
		{
			if (value == null)
			{
				return Null;
			}
			return ConvertUtils.GetTypeCode(value.GetType()) switch
			{
				PrimitiveTypeCode.String => ToString((string)value), 
				PrimitiveTypeCode.Char => ToString((char)value), 
				PrimitiveTypeCode.Boolean => ToString((bool)value), 
				PrimitiveTypeCode.SByte => ToString((sbyte)value), 
				PrimitiveTypeCode.Int16 => ToString((short)value), 
				PrimitiveTypeCode.UInt16 => ToString((ushort)value), 
				PrimitiveTypeCode.Int32 => ToString((int)value), 
				PrimitiveTypeCode.Byte => ToString((byte)value), 
				PrimitiveTypeCode.UInt32 => ToString((uint)value), 
				PrimitiveTypeCode.Int64 => ToString((long)value), 
				PrimitiveTypeCode.UInt64 => ToString((ulong)value), 
				PrimitiveTypeCode.Single => ToString((float)value), 
				PrimitiveTypeCode.Double => ToString((double)value), 
				PrimitiveTypeCode.DateTime => ToString((DateTime)value), 
				PrimitiveTypeCode.Decimal => ToString((decimal)value), 
				PrimitiveTypeCode.DBNull => Null, 
				PrimitiveTypeCode.DateTimeOffset => ToString((DateTimeOffset)value), 
				PrimitiveTypeCode.Guid => ToString((Guid)value), 
				PrimitiveTypeCode.Uri => ToString((Uri)value), 
				PrimitiveTypeCode.TimeSpan => ToString((TimeSpan)value), 
				PrimitiveTypeCode.BigInteger => ToStringInternal((BigInteger)value), 
				_ => throw new ArgumentException("Unsupported type: {0}. Use the JsonSerializer class to get the object's JSON representation.".FormatWith(CultureInfo.InvariantCulture, value.GetType())), 
			};
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value)
		{
			return SerializeObject(value, (Type?)null, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, Formatting formatting)
		{
			return SerializeObject(value, formatting, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, params JsonConverter[] converters)
		{
			JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings
			{
				Converters = converters
			} : null);
			return SerializeObject(value, null, settings);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, Formatting formatting, params JsonConverter[] converters)
		{
			JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings
			{
				Converters = converters
			} : null);
			return SerializeObject(value, null, formatting, settings);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, JsonSerializerSettings? settings)
		{
			return SerializeObject(value, null, settings);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, Type? type, JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			return SerializeObjectInternal(value, type, jsonSerializer);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, Formatting formatting, JsonSerializerSettings? settings)
		{
			return SerializeObject(value, null, formatting, settings);
		}

		[DebuggerStepThrough]
		public static string SerializeObject(object? value, Type? type, Formatting formatting, JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			jsonSerializer.Formatting = formatting;
			return SerializeObjectInternal(value, type, jsonSerializer);
		}

		private static string SerializeObjectInternal(object? value, Type? type, JsonSerializer jsonSerializer)
		{
			StringWriter stringWriter = new StringWriter(new StringBuilder(256), CultureInfo.InvariantCulture);
			using (JsonTextWriter jsonTextWriter = new JsonTextWriter(stringWriter))
			{
				jsonTextWriter.Formatting = jsonSerializer.Formatting;
				jsonSerializer.Serialize(jsonTextWriter, value, type);
			}
			return stringWriter.ToString();
		}

		[DebuggerStepThrough]
		public static object? DeserializeObject(string value)
		{
			return DeserializeObject(value, (Type?)null, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		public static object? DeserializeObject(string value, JsonSerializerSettings settings)
		{
			return DeserializeObject(value, null, settings);
		}

		[DebuggerStepThrough]
		public static object? DeserializeObject(string value, Type type)
		{
			return DeserializeObject(value, type, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		public static T? DeserializeObject<T>(string value)
		{
			return JsonConvert.DeserializeObject<T>(value, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject)
		{
			return DeserializeObject<T>(value);
		}

		[DebuggerStepThrough]
		public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject, JsonSerializerSettings settings)
		{
			return DeserializeObject<T>(value, settings);
		}

		[DebuggerStepThrough]
		public static T? DeserializeObject<T>(string value, params JsonConverter[] converters)
		{
			return (T)DeserializeObject(value, typeof(T), converters);
		}

		[DebuggerStepThrough]
		public static T? DeserializeObject<T>(string value, JsonSerializerSettings? settings)
		{
			return (T)DeserializeObject(value, typeof(T), settings);
		}

		[DebuggerStepThrough]
		public static object? DeserializeObject(string value, Type type, params JsonConverter[] converters)
		{
			JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings
			{
				Converters = converters
			} : null);
			return DeserializeObject(value, type, settings);
		}

		public static object? DeserializeObject(string value, Type? type, JsonSerializerSettings? settings)
		{
			ValidationUtils.ArgumentNotNull(value, "value");
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			if (!jsonSerializer.IsCheckAdditionalContentSet())
			{
				jsonSerializer.CheckAdditionalContent = true;
			}
			using JsonTextReader reader = new JsonTextReader(new StringReader(value));
			return jsonSerializer.Deserialize(reader, type);
		}

		[DebuggerStepThrough]
		public static void PopulateObject(string value, object target)
		{
			PopulateObject(value, target, null);
		}

		public static void PopulateObject(string value, object target, JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			using JsonReader jsonReader = new JsonTextReader(new StringReader(value));
			jsonSerializer.Populate(jsonReader, target);
			if (settings == null || !settings.CheckAdditionalContent)
			{
				return;
			}
			while (jsonReader.Read())
			{
				if (jsonReader.TokenType != JsonToken.Comment)
				{
					throw JsonSerializationException.Create(jsonReader, "Additional text found in JSON string after finishing deserializing object.");
				}
			}
		}

		public static string SerializeXmlNode(XmlNode? node)
		{
			return SerializeXmlNode(node, Formatting.None);
		}

		public static string SerializeXmlNode(XmlNode? node, Formatting formatting)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter();
			return SerializeObject(node, formatting, xmlNodeConverter);
		}

		public static string SerializeXmlNode(XmlNode? node, Formatting formatting, bool omitRootObject)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter
			{
				OmitRootObject = omitRootObject
			};
			return SerializeObject(node, formatting, xmlNodeConverter);
		}

		public static XmlDocument? DeserializeXmlNode(string value)
		{
			return DeserializeXmlNode(value, null);
		}

		public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName)
		{
			return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute: false);
		}

		public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute)
		{
			return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false);
		}

		public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter();
			xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName;
			xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute;
			xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters;
			return (XmlDocument)DeserializeObject(value, typeof(XmlDocument), xmlNodeConverter);
		}

		public static string SerializeXNode(XObject? node)
		{
			return SerializeXNode(node, Formatting.None);
		}

		public static string SerializeXNode(XObject? node, Formatting formatting)
		{
			return SerializeXNode(node, formatting, omitRootObject: false);
		}

		public static string SerializeXNode(XObject? node, Formatting formatting, bool omitRootObject)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter
			{
				OmitRootObject = omitRootObject
			};
			return SerializeObject(node, formatting, xmlNodeConverter);
		}

		public static XDocument? DeserializeXNode(string value)
		{
			return DeserializeXNode(value, null);
		}

		public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName)
		{
			return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute: false);
		}

		public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute)
		{
			return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false);
		}

		public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter();
			xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName;
			xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute;
			xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters;
			return (XDocument)DeserializeObject(value, typeof(XDocument), xmlNodeConverter);
		}
	}
	public abstract class JsonConverter
	{
		public virtual bool CanRead => true;

		public virtual bool CanWrite => true;

		public abstract void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer);

		public abstract object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer);

		public abstract bool CanConvert(Type objectType);
	}
	public abstract class JsonConverter<T> : JsonConverter
	{
		public sealed override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer)
		{
			if (!((value != null) ? (value is T) : ReflectionUtils.IsNullable(typeof(T))))
			{
				throw new JsonSerializationException("Converter cannot write specified value to JSON. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T)));
			}
			WriteJson(writer, (T)value, serializer);
		}

		public abstract void WriteJson(JsonWriter writer, T? value, JsonSerializer serializer);

		public sealed override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer)
		{
			bool flag = existingValue == null;
			if (!flag && !(existingValue is T))
			{
				throw new JsonSerializationException("Converter cannot read JSON with the specified existing value. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T)));
			}
			return ReadJson(reader, objectType, flag ? default(T) : ((T)existingValue), !flag, serializer);
		}

		public abstract T? ReadJson(JsonReader reader, Type objectType, T? existingValue, bool hasExistingValue, JsonSerializer serializer);

		public sealed override bool CanConvert(Type objectType)
		{
			return typeof(T).IsAssignableFrom(objectType);
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface | AttributeTargets.Parameter, AllowMultiple = false)]
	public sealed class JsonConverterAttribute : Attribute
	{
		private readonly Type _converterType;

		public Type ConverterType => _converterType;

		public object[]? ConverterParameters { get; }

		public JsonConverterAttribute(Type converterType)
		{
			if (converterType == null)
			{
				throw new ArgumentNullException("converterType");
			}
			_converterType = converterType;
		}

		public JsonConverterAttribute(Type converterType, params object[] converterParameters)
			: this(converterType)
		{
			ConverterParameters = converterParameters;
		}
	}
	public class JsonConverterCollection : Collection<JsonConverter>
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)]
	public sealed class JsonDictionaryAttribute : JsonContainerAttribute
	{
		public JsonDictionaryAttribute()
		{
		}

		public JsonDictionaryAttribute(string id)
			: base(id)
		{
		}
	}
	[Serializable]
	public class JsonException : Exception
	{
		public JsonException()
		{
		}

		public JsonException(string message)
			: base(message)
		{
		}

		public JsonException(string message, Exception? innerException)
			: base(message, innerException)
		{
		}

		public JsonException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}

		internal static JsonException Create(IJsonLineInfo lineInfo, string path, string message)
		{
			message = JsonPosition.FormatMessage(lineInfo, path, message);
			return new JsonException(message);
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
	public class JsonExtensionDataAttribute : Attribute
	{
		public bool WriteData { get; set; }

		public bool ReadData { get; set; }

		public JsonExtensionDataAttribute()
		{
			WriteData = true;
			ReadData = true;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
	public sealed class JsonIgnoreAttribute : Attribute
	{
	}
	public abstract class JsonNameTable
	{
		public abstract string? Get(char[] key, int start, int length);
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, AllowMultiple = false)]
	public sealed class JsonObjectAttribute : JsonContainerAttribute
	{
		private MemberSerialization _memberSerialization;

		internal MissingMemberHandling? _missingMemberHandling;

		internal Required? _itemRequired;

		internal NullValueHandling? _itemNullValueHandling;

		public MemberSerialization MemberSerialization
		{
			get
			{
				return _memberSerialization;
			}
			set
			{
				_memberSerialization = value;
			}
		}

		public MissingMemberHandling MissingMemberHandling
		{
			get
			{
				return _missingMemberHandling.GetValueOrDefault();
			}
			set
			{
				_missingMemberHandling = value;
			}
		}

		public NullValueHandling ItemNullValueHandling
		{
			get
			{
				return _itemNullValueHandling.GetValueOrDefault();
			}
			set
			{
				_itemNullValueHandling = value;
			}
		}

		public Required ItemRequired
		{
			get
			{
				return _itemRequired.GetValueOrDefault();
			}
			set
			{
				_itemRequired = value;
			}
		}

		public JsonObjectAttribute()
		{
		}

		public JsonObjectAttribute(MemberSerialization memberSerialization)
		{
			MemberSerialization = memberSerialization;
		}

		public JsonObjectAttribute(string id)
			: base(id)
		{
		}
	}
	internal enum JsonContainerType
	{
		None,
		Object,
		Array,
		Constructor
	}
	internal struct JsonPosition
	{
		private static readonly char[] SpecialCharacters = new char[18]
		{
			'.', ' ', '\'', '/', '"', '[', ']', '(', ')', '\t',
			'\n', '\r', '\f', '\b', '\\', '\u0085', '\u2028', '\u2029'
		};

		internal JsonContainerType Type;

		internal int Position;

		internal string? PropertyName;

		internal bool HasIndex;

		public JsonPosition(JsonContainerType type)
		{
			Type = type;
			HasIndex = TypeHasIndex(type);
			Position = -1;
			PropertyName = null;
		}

		internal int CalculateLength()
		{
			switch (Type)
			{
			case JsonContainerType.Object:
				return PropertyName.Length + 5;
			case JsonContainerType.Array:
			case JsonContainerType.Constructor:
				return MathUtils.IntLength((ulong)Position) + 2;
			default:
				throw new ArgumentOutOfRangeException("Type");
			}
		}

		internal void WriteTo(StringBuilder sb, ref StringWriter? writer, ref char[]? buffer)
		{
			switch (Type)
			{
			case JsonContainerType.Object:
			{
				string propertyName = PropertyName;
				if (propertyName.IndexOfAny(SpecialCharacters) != -1)
				{
					sb.Append("['");
					if (writer == null)
					{
						writer = new StringWriter(sb);
					}
					JavaScriptUtils.WriteEscapedJavaScriptString(writer, propertyName, '\'', appendDelimiters: false, JavaScriptUtils.SingleQuoteCharEscapeFlags, StringEscapeHandling.Default, null, ref buffer);
					sb.Append("']");
				}
				else
				{
					if (sb.Length > 0)
					{
						sb.Append('.');
					}
					sb.Append(propertyName);
				}
				break;
			}
			case JsonContainerType.Array:
			case JsonContainerType.Constructor:
				sb.Append('[');
				sb.Append(Position);
				sb.Append(']');
				break;
			}
		}

		internal static bool TypeHasIndex(JsonContainerType type)
		{
			if (type != JsonContainerType.Array)
			{
				return type == JsonContainerType.Constructor;
			}
			return true;
		}

		internal static string BuildPath(List<JsonPosition> positions, JsonPosition? currentPosition)
		{
			int num = 0;
			if (positions != null)
			{
				for (int i = 0; i < positions.Count; i++)
				{
					num += positions[i].CalculateLength();
				}
			}
			if (currentPosition.HasValue)
			{
				num += currentPosition.GetValueOrDefault().CalculateLength();
			}
			StringBuilder stringBuilder = new StringBuilder(num);
			StringWriter writer = null;
			char[] buffer = null;
			if (positions != null)
			{
				foreach (JsonPosition position in positions)
				{
					position.WriteTo(stringBuilder, ref writer, ref buffer);
				}
			}
			currentPosition?.WriteTo(stringBuilder, ref writer, ref buffer);
			return stringBuilder.ToString();
		}

		internal static string FormatMessage(IJsonLineInfo? lineInfo, string path, string message)
		{
			if (!message.EndsWith(Environment.NewLine, StringComparison.Ordinal))
			{
				message = message.Trim();
				if (!StringUtils.EndsWith(message, '.'))
				{
					message += ".";
				}
				message += " ";
			}
			message += "Path '{0}'".FormatWith(CultureInfo.InvariantCulture, path);
			if (lineInfo != null && lineInfo.HasLineInfo())
			{
				message += ", line {0}, position {1}".FormatWith(CultureInfo.InvariantCulture, lineInfo.LineNumber, lineInfo.LinePosition);
			}
			message += ".";
			return message;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false)]
	public sealed class JsonPropertyAttribute : Attribute
	{
		internal NullValueHandling? _nullValueHandling;

		internal DefaultValueHandling? _defaultValueHandling;

		internal ReferenceLoopHandling? _referenceLoopHandling;

		internal ObjectCreationHandling? _objectCreationHandling;

		internal TypeNameHandling? _typeNameHandling;

		internal bool? _isReference;

		internal int? _order;

		internal Required? _required;

		internal bool? _itemIsReference;

		internal ReferenceLoopHandling? _itemReferenceLoopHandling;

		internal TypeNameHandling? _itemTypeNameHandling;

		public Type? ItemConverterType { get; set; }

		public object[]? ItemConverterParameters { get; set; }

		public Type? NamingStrategyType { get; set; }

		public object[]? NamingStrategyParameters { get; set; }

		public NullValueHandling NullValueHandling
		{
			get
			{
				return _nullValueHandling.GetValueOrDefault();
			}
			set
			{
				_nullValueHandling = value;
			}
		}

		public DefaultValueHandling DefaultValueHandling
		{
			get
			{
				return _defaultValueHandling.GetValueOrDefault();
			}
			set
			{
				_defaultValueHandling = value;
			}
		}

		public ReferenceLoopHandling ReferenceLoopHandling
		{
			get
			{
				return _referenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_referenceLoopHandling = value;
			}
		}

		public ObjectCreationHandling ObjectCreationHandling
		{
			get
			{
				return _objectCreationHandling.GetValueOrDefault();
			}
			set
			{
				_objectCreationHandling = value;
			}
		}

		public TypeNameHandling TypeNameHandling
		{
			get
			{
				return _typeNameHandling.GetValueOrDefault();
			}
			set
			{
				_typeNameHandling = value;
			}
		}

		public bool IsReference
		{
			get
			{
				return _isReference.GetValueOrDefault();
			}
			set
			{
				_isReference = value;
			}
		}

		public int Order
		{
			get
			{
				return _order.GetValueOrDefault();
			}
			set
			{
				_order = value;
			}
		}

		public Required Required
		{
			get
			{
				return _required.GetValueOrDefault();
			}
			set
			{
				_required = value;
			}
		}

		public string? PropertyName { get; set; }

		public ReferenceLoopHandling ItemReferenceLoopHandling
		{
			get
			{
				return _itemReferenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_itemReferenceLoopHandling = value;
			}
		}

		public TypeNameHandling ItemTypeNameHandling
		{
			get
			{
				return _itemTypeNameHandling.GetValueOrDefault();
			}
			set
			{
				_itemTypeNameHandling = value;
			}
		}

		public bool ItemIsReference
		{
			get
			{
				return _itemIsReference.GetValueOrDefault();
			}
			set
			{
				_itemIsReference = value;
			}
		}

		public JsonPropertyAttribute()
		{
		}

		public JsonPropertyAttribute(string propertyName)
		{
			PropertyName = propertyName;
		}
	}
	public abstract class JsonReader : IDisposable
	{
		protected internal enum State
		{
			Start,
			Complete,
			Property,
			ObjectStart,
			Object,
			ArrayStart,
			Array,
			Closed,
			PostValue,
			ConstructorStart,
			Constructor,
			Error,
			Finished
		}

		private JsonToken _tokenType;

		private object? _value;

		internal char _quoteChar;

		internal State _currentState;

		private JsonPosition _currentPosition;

		private CultureInfo? _culture;

		private DateTimeZoneHandling _dateTimeZoneHandling;

		private int? _maxDepth;

		private bool _hasExceededMaxDepth;

		internal DateParseHandling _dateParseHandling;

		internal FloatParseHandling _floatParseHandling;

		private string? _dateFormatString;

		private List<JsonPosition>? _stack;

		protected State CurrentState => _currentState;

		public bool CloseInput { get; set; }

		public bool SupportMultipleContent { get; set; }

		public virtual char QuoteChar
		{
			get
			{
				return _quoteChar;
			}
			protected internal set
			{
				_quoteChar = value;
			}
		}

		public DateTimeZoneHandling DateTimeZoneHandling
		{
			get
			{
				return _dateTimeZoneHandling;
			}
			set
			{
				if (value < DateTimeZoneHandling.Local || value > DateTimeZoneHandling.RoundtripKind)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_dateTimeZoneHandling = value;
			}
		}

		public DateParseHandling DateParseHandling
		{
			get
			{
				return _dateParseHandling;
			}
			set
			{
				if (value < DateParseHandling.None || value > DateParseHandling.DateTimeOffset)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_dateParseHandling = value;
			}
		}

		public FloatParseHandling FloatParseHandling
		{
			get
			{
				return _floatParseHandling;
			}
			set
			{
				if (value < FloatParseHandling.Double || value > FloatParseHandling.Decimal)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_floatParseHandling = value;
			}
		}

		public string? DateFormatString
		{
			get
			{
				return _dateFormatString;
			}
			set
			{
				_dateFormatString = value;
			}
		}

		public int? MaxDepth
		{
			get
			{
				return _maxDepth;
			}
			set
			{
				if (value <= 0)
				{
					throw new ArgumentException("Value must be positive.", "value");
				}
				_maxDepth = value;
			}
		}

		public virtual JsonToken TokenType => _tokenType;

		public virtual object? Value => _value;

		public virtual Type? ValueType => _value?.GetType();

		public virtual int Depth
		{
			get
			{
				int num = _stack?.Count ?? 0;
				if (JsonTokenUtils.IsStartToken(TokenType) || _currentPosition.Type == JsonContainerType.None)
				{
					return num;
				}
				return num + 1;
			}
		}

		public virtual string Path
		{
			get
			{
				if (_currentPosition.Type == JsonContainerType.None)
				{
					return string.Empty;
				}
				JsonPosition? currentPosition = ((_currentState != State.ArrayStart && _currentState != State.ConstructorStart && _currentState != State.ObjectStart) ? new JsonPosition?(_currentPosition) : null);
				return JsonPosition.BuildPath(_stack, currentPosition);
			}
		}

		public CultureInfo Culture
		{
			get
			{
				return _culture ?? CultureInfo.InvariantCulture;
			}
			set
			{
				_culture = value;
			}
		}

		public virtual Task<bool> ReadAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<bool>() ?? Read().ToAsync();
		}

		public async Task SkipAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			if (TokenType == JsonToken.PropertyName)
			{
				await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
			}
			if (JsonTokenUtils.IsStartToken(TokenType))
			{
				int depth = Depth;
				while (await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false) && depth < Depth)
				{
				}
			}
		}

		internal async Task ReaderReadAndAssertAsync(CancellationToken cancellationToken)
		{
			if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false)))
			{
				throw CreateUnexpectedEndException();
			}
		}

		public virtual Task<bool?> ReadAsBooleanAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<bool?>() ?? Task.FromResult(ReadAsBoolean());
		}

		public virtual Task<byte[]?> ReadAsBytesAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<byte[]>() ?? Task.FromResult(ReadAsBytes());
		}

		internal async Task<byte[]?> ReadArrayIntoByteArrayAsync(CancellationToken cancellationToken)
		{
			List<byte> buffer = new List<byte>();
			do
			{
				if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false)))
				{
					SetToken(JsonToken.None);
				}
			}
			while (!ReadArrayElementIntoByteArrayReportDone(buffer));
			byte[] array = buffer.ToArray();
			SetToken(JsonToken.Bytes, array, updateIndex: false);
			return array;
		}

		public virtual Task<DateTime?> ReadAsDateTimeAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<DateTime?>() ?? Task.FromResult(ReadAsDateTime());
		}

		public virtual Task<DateTimeOffset?> ReadAsDateTimeOffsetAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<DateTimeOffset?>() ?? Task.FromResult(ReadAsDateTimeOffset());
		}

		public virtual Task<decimal?> ReadAsDecimalAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<decimal?>() ?? Task.FromResult(ReadAsDecimal());
		}

		public virtual Task<double?> ReadAsDoubleAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return Task.FromResult(ReadAsDouble());
		}

		public virtual Task<int?> ReadAsInt32Async(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<int?>() ?? Task.FromResult(ReadAsInt32());
		}

		public virtual Task<string?> ReadAsStringAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<string>() ?? Task.FromResult(ReadAsString());
		}

		internal async Task<bool> ReadAndMoveToContentAsync(CancellationToken cancellationToken)
		{
			bool flag = await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
			if (flag)
			{
				flag = await MoveToContentAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
			}
			return flag;
		}

		internal Task<bool> MoveToContentAsync(CancellationToken cancellationToken)
		{
			JsonToken tokenType = TokenType;
			if (tokenType == JsonToken.None || tokenType == JsonToken.Comment)
			{
				return MoveToContentFromNonContentAsync(cancellationToken);
			}
			return AsyncUtils.True;
		}

		private async Task<bool> MoveToContentFromNonContentAsync(CancellationToken cancellationToken)
		{
			JsonToken tokenType;
			do
			{
				if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false)))
				{
					return false;
				}
				tokenType = TokenType;
			}
			while (tokenType == JsonToken.None || tokenType == JsonToken.Comment);
			return true;
		}

		internal JsonPosition GetPosition(int depth)
		{
			if (_stack != null && depth < _stack.Count)
			{
				return _stack[depth];
			}
			return _currentPosition;
		}

		protected JsonReader()
		{
			_currentState = State.Start;
			_dateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind;
			_dateParseHandling = DateParseHandling.DateTime;
			_floatParseHandling = FloatParseHandling.Double;
			_maxDepth = 64;
			CloseInput = true;
		}

		private void Push(JsonContainerType value)
		{
			UpdateScopeWithFinishedValue();
			if (_currentPosition.Type == JsonContainerType.None)
			{
				_currentPosition = new JsonPosition(value);
				return;
			}
			if (_stack == null)
			{
				_stack = new List<JsonPosition>();
			}
			_stack.Add(_currentPosition);
			_currentPosition = new JsonPosition(value);
			if (!_maxDepth.HasValue || !(Depth + 1 > _maxDepth) || _hasExceededMaxDepth)
			{
				return;
			}
			_hasExceededMaxDepth = true;
			throw JsonReaderException.Create(this, "The reader's MaxDepth of {0} has been exceeded.".FormatWith(CultureInfo.InvariantCulture, _maxDepth));
		}

		private JsonContainerType Pop()
		{
			JsonPosition currentPosition;
			if (_stack != null && _stack.Count > 0)
			{
				currentPosition = _currentPosition;
				_currentPosition = _stack[_stack.Count - 1];
				_stack.RemoveAt(_stack.Count - 1);
			}
			else
			{
				currentPosition = _currentPosition;
				_currentPosition = default(JsonPosition);
			}
			if (_maxDepth.HasValue && Depth <= _maxDepth)
			{
				_hasExceededMaxDepth = false;
			}
			return currentPosition.Type;
		}

		private JsonContainerType Peek()
		{
			return _currentPosition.Type;
		}

		public abstract bool Read();

		public virtual int? ReadAsInt32()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				object value = Value;
				if (value is int)
				{
					return (int)value;
				}
				int num;
				if (value is BigInteger bigInteger)
				{
					num = (int)bigInteger;
				}
				else
				{
					try
					{
						num = Convert.ToInt32(value, CultureInfo.InvariantCulture);
					}
					catch (Exception ex)
					{
						throw JsonReaderException.Create(this, "Could not convert to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex);
					}
				}
				SetToken(JsonToken.Integer, num, updateIndex: false);
				return num;
			}
			case JsonToken.String:
			{
				string s = (string)Value;
				return ReadInt32String(s);
			}
			default:
				throw JsonReaderException.Create(this, "Error reading integer. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal int? ReadInt32String(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (int.TryParse(s, NumberStyles.Integer, Culture, out var result))
			{
				SetToken(JsonToken.Integer, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual string? ReadAsString()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.String:
				return (string)Value;
			default:
				if (JsonTokenUtils.IsPrimitiveToken(contentToken))
				{
					object value = Value;
					if (value != null)
					{
						string text = ((!(value is IFormattable formattable)) ? ((value is Uri uri) ? uri.OriginalString : value.ToString()) : formattable.ToString(null, Culture));
						SetToken(JsonToken.String, text, updateIndex: false);
						return text;
					}
				}
				throw JsonReaderException.Create(this, "Error reading string. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		public virtual byte[]? ReadAsBytes()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.StartObject:
			{
				ReadIntoWrappedTypeObject();
				byte[] array2 = ReadAsBytes();
				ReaderReadAndAssert();
				if (TokenType != JsonToken.EndObject)
				{
					throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType));
				}
				SetToken(JsonToken.Bytes, array2, updateIndex: false);
				return array2;
			}
			case JsonToken.String:
			{
				string text = (string)Value;
				Guid g;
				byte[] array3 = ((text.Length == 0) ? CollectionUtils.ArrayEmpty<byte>() : ((!ConvertUtils.TryConvertGuid(text, out g)) ? Convert.FromBase64String(text) : g.ToByteArray()));
				SetToken(JsonToken.Bytes, array3, updateIndex: false);
				return array3;
			}
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Bytes:
				if (Value is Guid guid)
				{
					byte[] array = guid.ToByteArray();
					SetToken(JsonToken.Bytes, array, updateIndex: false);
					return array;
				}
				return (byte[])Value;
			case JsonToken.StartArray:
				return ReadArrayIntoByteArray();
			default:
				throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal byte[] ReadArrayIntoByteArray()
		{
			List<byte> list = new List<byte>();
			do
			{
				if (!Read())
				{
					SetToken(JsonToken.None);
				}
			}
			while (!ReadArrayElementIntoByteArrayReportDone(list));
			byte[] array = list.ToArray();
			SetToken(JsonToken.Bytes, array, updateIndex: false);
			return array;
		}

		private bool ReadArrayElementIntoByteArrayReportDone(List<byte> buffer)
		{
			switch (TokenType)
			{
			case JsonToken.None:
				throw JsonReaderException.Create(this, "Unexpected end when reading bytes.");
			case JsonToken.Integer:
				buffer.Add(Convert.ToByte(Value, CultureInfo.InvariantCulture));
				return false;
			case JsonToken.EndArray:
				return true;
			case JsonToken.Comment:
				return false;
			default:
				throw JsonReaderException.Create(this, "Unexpected token when reading bytes: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType));
			}
		}

		public virtual double? ReadAsDouble()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				object value = Value;
				if (value is double)
				{
					return (double)value;
				}
				double num = ((!(value is BigInteger bigInteger)) ? Convert.ToDouble(value, CultureInfo.InvariantCulture) : ((double)bigInteger));
				SetToken(JsonToken.Float, num, updateIndex: false);
				return num;
			}
			case JsonToken.String:
				return ReadDoubleString((string)Value);
			default:
				throw JsonReaderException.Create(this, "Error reading double. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal double? ReadDoubleString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (double.TryParse(s, NumberStyles.Float | NumberStyles.AllowThousands, Culture, out var result))
			{
				SetToken(JsonToken.Float, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to double: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual bool? ReadAsBoolean()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				bool flag = ((!(Value is BigInteger bigInteger)) ? Convert.ToBoolean(Value, CultureInfo.InvariantCulture) : (bigInteger != 0L));
				SetToken(JsonToken.Boolean, flag, updateIndex: false);
				return flag;
			}
			case JsonToken.String:
				return ReadBooleanString((string)Value);
			case JsonToken.Boolean:
				return (bool)Value;
			default:
				throw JsonReaderException.Create(this, "Error reading boolean. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal bool? ReadBooleanString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (bool.TryParse(s, out var result))
			{
				SetToken(JsonToken.Boolean, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to boolean: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual decimal? ReadAsDecimal()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				object value = Value;
				if (value is decimal)
				{
					return (decimal)value;
				}
				decimal num;
				if (value is BigInteger bigInteger)
				{
					num = (decimal)bigInteger;
				}
				else
				{
					try
					{
						num = Convert.ToDecimal(value, CultureInfo.InvariantCulture);
					}
					catch (Exception ex)
					{
						throw JsonReaderException.Create(this, "Could not convert to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex);
					}
				}
				SetToken(JsonToken.Float, num, updateIndex: false);
				return num;
			}
			case JsonToken.String:
				return ReadDecimalString((string)Value);
			default:
				throw JsonReaderException.Create(this, "Error reading decimal. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal decimal? ReadDecimalString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (decimal.TryParse(s, NumberStyles.Number, Culture, out var result))
			{
				SetToken(JsonToken.Float, result, updateIndex: false);
				return result;
			}
			if (ConvertUtils.DecimalTryParse(s.ToCharArray(), 0, s.Length, out result) == ParseResult.Success)
			{
				SetToken(JsonToken.Float, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual DateTime? ReadAsDateTime()
		{
			switch (GetContentToken())
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Date:
				if (Value is DateTimeOffset dateTimeOffset)
				{
					SetToken(JsonToken.Date, dateTimeOffset.DateTime, updateIndex: false);
				}
				return (DateTime)Value;
			case JsonToken.String:
				return ReadDateTimeString((string)Value);
			default:
				throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType));
			}
		}

		internal DateTime? ReadDateTimeString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (DateTimeUtils.TryParseDateTime(s, DateTimeZoneHandling, _dateFormatString, Culture, out var dt))
			{
				dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling);
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			if (DateTime.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt))
			{
				dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling);
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			throw JsonReaderException.Create(this, "Could not convert string to DateTime: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual DateTimeOffset? ReadAsDateTimeOffset()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Date:
				if (Value is DateTime dateTime)
				{
					SetToken(JsonToken.Date, new DateTimeOffset(dateTime), updateIndex: false);
				}
				return (DateTimeOffset)Value;
			case JsonToken.String:
			{
				string s = (string)Value;
				return ReadDateTimeOffsetString(s);
			}
			default:
				throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal DateTimeOffset? ReadDateTimeOffsetString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (DateTimeUtils.TryParseDateTimeOffset(s, _dateFormatString, Culture, out var dt))
			{
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			if (DateTimeOffset.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt))
			{
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to DateTimeOffset: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		internal void ReaderReadAndAssert()
		{
			if (!Read())
			{
				throw CreateUnexpectedEndException();
			}
		}

		internal JsonReaderException CreateUnexpectedEndException()
		{
			return JsonReaderException.Create(this, "Unexpected end when reading JSON.");
		}

		internal void ReadIntoWrappedTypeObject()
		{
			ReaderReadAndAssert();
			if (Value != null && Value.ToString() == "$type")
			{
				ReaderReadAndAssert();
				if (Value != null && Value.ToString().StartsWith("System.Byte[]", StringComparison.Ordinal))
				{
					ReaderReadAndAssert();
					if (Value.ToString() == "$value")
					{
						return;
					}
				}
			}
			throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, JsonToken.StartObject));
		}

		public void Skip()
		{
			if (TokenType == JsonToken.PropertyName)
			{
				Read();
			}
			if (JsonTokenUtils.IsStartToken(TokenType))
			{
				int depth = Depth;
				while (Read() && depth < Depth)
				{
				}
			}
		}

		protected void SetToken(JsonToken newToken)
		{
			SetToken(newToken, null, updateIndex: true);
		}

		protected void SetToken(JsonToken newToken, object? value)
		{
			SetToken(newToken, value, updateIndex: true);
		}

		protected void SetToken(JsonToken newToken, object? value, bool updateIndex)
		{
			_tokenType = newToken;
			_value = value;
			switch (newToken)
			{
			case JsonToken.StartObject:
				_currentState = State.ObjectStart;
				Push(JsonContainerType.Object);
				break;
			case JsonToken.StartArray:
				_currentState = State.ArrayStart;
				Push(JsonContainerType.Array);
				break;
			case JsonToken.StartConstructor:
				_currentState = State.ConstructorStart;
				Push(JsonContainerType.Constructor);
				break;
			case JsonToken.EndObject:
				ValidateEnd(JsonToken.EndObject);
				break;
			case JsonToken.EndArray:
				ValidateEnd(JsonToken.EndArray);
				break;
			case JsonToken.EndConstructor:
				ValidateEnd(JsonToken.EndConstructor);
				break;
			case JsonToken.PropertyName:
				_currentState = State.Property;
				_currentPosition.PropertyName = (string)value;
				break;
			case JsonToken.Raw:
			case JsonToken.Integer:
			case JsonToken.Float:
			case JsonToken.String:
			case JsonToken.Boolean:
			case JsonToken.Null:
			case JsonToken.Undefined:
			case JsonToken.Date:
			case JsonToken.Bytes:
				SetPostValueState(updateIndex);
				break;
			case JsonToken.Comment:
				break;
			}
		}

		internal void SetPostValueState(bool updateIndex)
		{
			if (Peek() != 0 || SupportMultipleContent)
			{
				_currentState = State.PostValue;
			}
			else
			{
				SetFinished();
			}
			if (updateIndex)
			{
				UpdateScopeWithFinishedValue();
			}
		}

		private void UpdateScopeWithFinishedValue()
		{
			if (_currentPosition.HasIndex)
			{
				_currentPosition.Position++;
			}
		}

		private void ValidateEnd(JsonToken endToken)
		{
			JsonContainerType jsonContainerType = Pop();
			if (GetTypeForCloseToken(endToken) != jsonContainerType)
			{
				throw JsonReaderException.Create(this, "JsonToken {0} is not valid for closing JsonType {1}.".FormatWith(CultureInfo.InvariantCulture, endToken, jsonContainerType));
			}
			if (Peek() != 0 || SupportMultipleContent)
			{
				_currentState = State.PostValue;
			}
			else
			{
				SetFinished();
			}
		}

		protected void SetStateBasedOnCurrent()
		{
			JsonContainerType jsonContainerType = Peek();
			switch (jsonContainerType)
			{
			case JsonContainerType.Object:
				_currentState = State.Object;
				break;
			case JsonContainerType.Array:
				_currentState = State.Array;
				break;
			case JsonContainerType.Constructor:
				_currentState = State.Constructor;
				break;
			case JsonContainerType.None:
				SetFinished();
				break;
			default:
				throw JsonReaderException.Create(this, "While setting the reader state back to current object an unexpected JsonType was encountered: {0}".FormatWith(CultureInfo.InvariantCulture, jsonContainerType));
			}
		}

		private void SetFinished()
		{
			_currentState = ((!SupportMultipleContent) ? State.Finished : State.Start);
		}

		private JsonContainerType GetTypeForCloseToken(JsonToken token)
		{
			return token switch
			{
				JsonToken.EndObject => JsonContainerType.Object, 
				JsonToken.EndArray => JsonContainerType.Array, 
				JsonToken.EndConstructor => JsonContainerType.Constructor, 
				_ => throw JsonReaderException.Create(this, "Not a valid close JsonToken: {0}".FormatWith(CultureInfo.InvariantCulture, token)), 
			};
		}

		void IDisposable.Dispose()
		{
			Dispose(disposing: true);
			GC.SuppressFinalize(this);
		}

		protected virtual void Dispose(bool disposing)
		{
			if (_currentState != State.Closed && disposing)
			{
				Close();
			}
		}

		public virtual void Close()
		{
			_currentState = State.Closed;
			_tokenType = JsonToken.None;
			_value = null;
		}

		internal void ReadAndAssert()
		{
			if (!Read())
			{
				throw JsonSerializationException.Create(this, "Unexpected end when reading JSON.");
			}
		}

		internal void ReadForTypeAndAssert(JsonContract? contract, bool hasConverter)
		{
			if (!ReadForType(contract, hasConverter))
			{
				throw JsonSerializationException.Create(this, "Unexpected end when reading JSON.");
			}
		}

		internal bool ReadForType(JsonContract? contract, bool hasConverter)
		{
			if (hasConverter)
			{
				return Read();
			}
			switch (contract?.InternalReadType ?? ReadType.Read)
			{
			case ReadType.Read:
				return ReadAndMoveToContent();
			case ReadType.ReadAsInt32:
				ReadAsInt32();
				break;
			case ReadType.ReadAsInt64:
			{
				bool result = ReadAndMoveToContent();
				if (TokenType == JsonToken.Undefined)
				{
					throw JsonReaderException.Create(this, "An undefined token is not a valid {0}.".FormatWith(CultureInfo.InvariantCulture, contract?.UnderlyingType ?? typeof(long)));
				}
				return result;
			}
			case ReadType.ReadAsDecimal:
				ReadAsDecimal();
				break;
			case ReadType.ReadAsDouble:
				ReadAsDouble();
				break;
			case ReadType.ReadAsBytes:
				ReadAsBytes();
				break;
			case ReadType.ReadAsBoolean:
				ReadAsBoolean();
				break;
			case ReadType.ReadAsString:
				ReadAsString();
				break;
			case ReadType.ReadAsDateTime:
				ReadAsDateTime();
				break;
			case ReadType.ReadAsDateTimeOffset:
				ReadAsDateTimeOffset();
				break;
			default:
				throw new ArgumentOutOfRangeException();
			}
			return TokenType != JsonToken.None;
		}

		internal bool ReadAndMoveToContent()
		{
			if (Read())
			{
				return MoveToContent();
			}
			return false;
		}

		internal bool MoveToContent()
		{
			JsonToken tokenType = TokenType;
			while (tokenType == JsonToken.None || tokenType == JsonToken.Comment)
			{
				if (!Read())
				{
					return false;
				}
				tokenType = TokenType;
			}
			return true;
		}

		private JsonToken GetContentToken()
		{
			JsonToken tokenType;
			do
			{
				if (!Read())
				{
					SetToken(JsonToken.None);
					return JsonToken.None;
				}
				tokenType = TokenType;
			}
			while (tokenType == JsonToken.Comment);
			return tokenType;
		}
	}
	[Serializable]
	public class JsonReaderException : JsonException
	{
		public int LineNumber { get; }

		public int LinePosition { get; }

		public string? Path { get; }

		public JsonReaderException()
		{
		}

		public JsonReaderException(string message)
			: base(message)
		{
		}

		public JsonReaderException(string message, Exception innerException)
			: base(message, innerException)
		{
		}

		public JsonReaderException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}

		public JsonReaderException(string message, string path, int lineNumber, int linePosition, Exception? innerException)
			: base(message, innerException)
		{
			Path = path;
			LineNumber = lineNumber;
			LinePosition = linePosition;
		}

		internal static JsonReaderException Create(JsonReader reader, string message)
		{
			return Create(reader, message, null);
		}

		internal static JsonReaderException Create(JsonReader reader, string message, Exception? ex)
		{
			return Create(reader as IJsonLineInfo, reader.Path, message, ex);
		}

		internal static JsonReaderException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex)
		{
			message = JsonPosition.FormatMessage(lineInfo, path, message);
			int lineNumber;
			int linePosition;
			if (lineInfo != null && lineInfo.HasLineInfo())
			{
				lineNumber = lineInfo.LineNumber;
				linePosition = lineInfo.LinePosition;
			}
			else
			{
				lineNumber = 0;
				linePosition = 0;
			}
			return new JsonReaderException(message, path, lineNumber, linePosition, ex);
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
	public sealed class JsonRequiredAttribute : Attribute
	{
	}
	[Serializable]
	public class JsonSerializationException : JsonException
	{
		public int LineNumber { get; }

		public int LinePosition { get; }

		public string? Path { get; }

		public JsonSerializationException()
		{
		}

		public JsonSerializationException(string message)
			: base(message)
		{
		}

		public JsonSerializationException(string message, Exception innerException)
			: base(message, innerException)
		{
		}

		public JsonSerializationException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}

		public JsonSerializationException(string message, string path, int lineNumber, int linePosition, Exception? innerException)
			: base(message, innerException)
		{
			Path = path;
			LineNumber = lineNumber;
			LinePosition = linePosition;
		}

		internal static JsonSerializationException Create(JsonReader reader, string message)
		{
			return Create(reader, message, null);
		}

		internal static JsonSerializationException Create(JsonReader reader, string message, Exception? ex)
		{
			return Create(reader as IJsonLineInfo, reader.Path, message, ex);
		}

		internal static JsonSerializationException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex)
		{
			message = JsonPosition.FormatMessage(lineInfo, path, message);
			int lineNumber;
			int linePosition;
			if (lineInfo != null && lineInfo.HasLineInfo())
			{
				lineNumber = lineInfo.LineNumber;
				linePosition = lineInfo.LinePosition;
			}
			else
			{
				lineNumber = 0;
				linePosition = 0;
			}
			return new JsonSerializationException(message, path, lineNumber, linePosition, ex);
		}
	}
	public class JsonSerializer
	{
		internal TypeNameHandling _typeNameHandling;

		internal TypeNameAssemblyFormatHandling _typeNameAssemblyFormatHandling;

		internal PreserveReferencesHandling _preserveReferencesHandling;

		internal ReferenceLoopHandling _referenceLoopHandling;

		internal MissingMemberHandling _missingMemberHandling;

		internal ObjectCreationHandling _objectCreationHandling;

		internal NullValueHandling _nullValueHandling;

		internal DefaultValueHandling _defaultValueHandling;

		internal ConstructorHandling _constructorHandling;

		internal MetadataPropertyHandling _metadataPropertyHandling;

		internal JsonConverterCollection? _converters;

		internal IContractResolver _contractResolver;

		internal ITraceWriter? _traceWriter;

		internal IEqualityComparer? _equalityComparer;

		internal ISerializationBinder _serializationBinder;

		internal StreamingContext _context;

		private IReferenceResolver? _referenceResolver;

		private Formatting? _formatting;

		private DateFormatHandling? _dateFormatHandling;

		private DateTimeZoneHandling? _dateTimeZoneHandling;

		private DateParseHandling? _dateParseHandling;

		private FloatFormatHandling? _floatFormatHandling;

		private FloatParseHandling? _floatParseHandling;

		private StringEscapeHandling? _stringEscapeHandling;

		private CultureInfo _culture;

		private int? _maxDepth;

		private bool _maxDepthSet;

		private bool? _checkAdditionalContent;

		private string? _dateFormatString;

		private bool _dateFormatStringSet;

		public virtual IReferenceResolver? ReferenceResolver
		{
			get
			{
				return GetReferenceResolver();
			}
			set
			{
				if (value == null)
				{
					throw new ArgumentNullException("value", "Reference resolver cannot be null.");
				}
				_referenceResolver = value;
			}
		}

		[Obsolete("Binder is obsolete. Use SerializationBinder instead.")]
		public virtual SerializationBinder Binder
		{
			get
			{
				if (_serializationBinder is SerializationBinder result)
				{
					return result;
				}
				if (_serializationBinder is SerializationBinderAdapter serializationBinderAdapter)
				{
					return serializationBinderAdapter.SerializationBinder;
				}
				throw new InvalidOperationException("Cannot get SerializationBinder because an ISerializationBinder was previously set.");
			}
			set
			{
				if (value == null)
				{
					throw new ArgumentNullException("value", "Serialization binder cannot be null.");
				}
				_serializationBinder = (value as ISerializationBinder) ?? new SerializationBinderAdapter(value);
			}
		}

		public virtual ISerializationBinder SerializationBinder
		{
			get
			{
				return _serializationBinder;
			}
			set
			{
				if (value == null)
				{
					throw new ArgumentNullException("value", "Serialization binder cannot be null.");
				}
				_serializationBinder = value;
			}
		}

		public virtual ITraceWriter? TraceWriter
		{
			get
			{
				return _traceWriter;
			}
			set
			{
				_traceWriter = value;
			}
		}

		public virtual IEqualityComparer? EqualityComparer
		{
			get
			{
				return _equalityComparer;
			}
			set
			{
				_equalityComparer = value;
			}
		}

		public virtual TypeNameHandling TypeNameHandling
		{
			get
			{
				return _typeNameHandling;
			}
			set
			{
				if (value < TypeNameHandling.None || value > TypeNameHandling.Auto)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_typeNameHandling = value;
			}
		}

		[Obsolete("TypeNameAssemblyFormat is obsolete. Use TypeNameAssemblyFormatHandling instead.")]
		public virtual FormatterAssemblyStyle TypeNameAssemblyFormat
		{
			get
			{
				return (FormatterAssemblyStyle)_typeNameAssemblyFormatHandling;
			}
			set
			{
				if (value < FormatterAssemblyStyle.Simple || value > FormatterAssemblyStyle.Full)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_typeNameAssemblyFormatHandling = (TypeNameAssemblyFormatHandling)value;
			}
		}

		public virtual TypeNameAssemblyFormatHandling TypeNameAssemblyFormatHandling
		{
			get
			{
				return _typeNameAssemblyFormatHandling;
			}
			set
			{
				if (value < TypeNameAssemblyFormatHandling.Simple || value > TypeNameAssemblyFormatHandling.Full)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_typeNameAssemblyFormatHandling = value;
			}
		}

		public virtual PreserveReferencesHandling PreserveReferencesHandling
		{
			get
			{
				return _preserveReferencesHandling;
			}
			set
			{
				if (value < PreserveReferencesHandling.None || value > PreserveReferencesHandling.All)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_preserveReferencesHandling = value;
			}
		}

		public virtual ReferenceLoopHandling ReferenceLoopHandling
		{
			get
			{
				return _referenceLoopHandling;
			}
			set
			{
				if (value < ReferenceLoopHandling.Error || value > ReferenceLoopHandling.Serialize)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_referenceLoopHandling = value;
			}
		}

		public virtual MissingMemberHandling MissingMemberHandling
		{
			get
			{
				return _missingMemberHandling;
			}
			set
			{
				if (value < MissingMemberHandling.Ignore || value > MissingMemberHandling.Error)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_missingMemberHandling = value;
			}
		}

		public virtual NullValueHandling NullValueHandling
		{
			get
			{
				return _nullValueHandling;
			}
			set
			{
				if (value < NullValueHandling.Include || value > NullValueHandling.Ignore)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_nullValueHandling = value;
			}
		}

		public virtual DefaultValueHandling DefaultValueHandling
		{
			get
			{
				return _defaultValueHandling;
			}
			set
			{
				if (value < DefaultValueHandling.Include || value > DefaultValueHandling.IgnoreAndPopulate)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_defaultValueHandling = value;
			}
		}

		public virtual ObjectCreationHandling ObjectCreationHandling
		{
			get
			{
				return _objectCreationHandling;
			}
			set
			{
				if (value < ObjectCreationHandling.Auto || value > ObjectCreationHandling.Replace)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_objectCreationHandling = value;
			}
		}

		public virtual ConstructorHandling ConstructorHandling
		{
			get
			{
				return _constructorHandling;
			}
			set
			{
				if (value < ConstructorHandling.Default || value > ConstructorHandling.AllowNonPublicDefaultConstructor)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_constructorHandling = value;
			}
		}

		public virtual MetadataPropertyHandling MetadataPropertyHandling
		{
			get
			{
				return _metadataPropertyHandling;
			}
			set
			{
				if (value < MetadataPropertyHandling.Default || value > MetadataPropertyHandling.Ignore)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_metadataPropertyHandling = value;
			}
		}

		public virtual JsonConverterCollection Converters
		{
			get
			{
				if (_converters == null)
				{
					_converters = new JsonConverterCollection();
				}
				return _converters;
			}
		}

		public virtual IContractResolver ContractResolver
		{
			get
			{
				return _contractResolver;
			}
			set
			{
				_contractResolver = value ?? DefaultContractResolver.Instance;
			}
		}

		public virtual StreamingContext Context
		{
			get
			{
				return _context;
			}
			set
			{
				_context = value;
			}
		}

		public virtual Formatting Formatting
		{
			get
			{
				return _formatting.GetValueOrDefault();
			}
			set
			{
				_formatting = value;
			}
		}

		public virtual DateFormatHandling DateFormatHandling
		{
			get
			{
				return _dateFormatHandling.GetValueOrDefault();
			}
			set
			{
				_dateFormatHandling = value;
			}
		}

		public virtual DateTimeZoneHandling DateTimeZoneHandling
		{
			get
			{
				return _dateTimeZoneHandling ?? DateTimeZoneHandling.RoundtripKind;
			}
			set
			{
				_dateTimeZoneHandling = value;
			}
		}

		public virtual DateParseHandling DateParseHandling
		{
			get
			{
				return _dateParseHandling ?? DateParseHandling.DateTime;
			}
			set
			{
				_dateParseHandling = value;
			}
		}

		public virtual FloatParseHandling FloatParseHandling
		{
			get
			{
				return _floatParseHandling.GetValueOrDefault();
			}
			set
			{
				_floatParseHandling = value;
			}
		}

		public virtual FloatFormatHandling FloatFormatHandling
		{
			get
			{
				return _floatFormatHandling.GetValueOrDefault();
			}
			set
			{
				_floatFormatHandling = value;
			}
		}

		public virtual StringEscapeHandling StringEscapeHandling
		{
			get
			{
				return _stringEscapeHandling.GetValueOrDefault();
			}
			set
			{
				_stringEscapeHandling = value;
			}
		}

		public virtual string DateFormatString
		{
			get
			{
				return _dateFormatString ?? "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK";
			}
			set
			{
				_dateFormatString = value;
				_dateFormatStringSet = true;
			}
		}

		public virtual CultureInfo Culture
		{
			get
			{
				return _culture ?? JsonSerializerSettings.DefaultCulture;
			}
			set
			{
				_culture = value;
			}
		}

		public virtual int? MaxDepth
		{
			get
			{
				return _maxDepth;
			}
			set
			{
				if (value <= 0)
				{
					throw new ArgumentException("Value must be positive.", "value");
				}
				_maxDepth = value;
				_maxDepthSet = true;
			}
		}

		public virtual bool CheckAdditionalContent
		{
			get
			{
				return _checkAdditionalContent.GetValueOrDefault();
			}
			set
			{
				_checkAdditionalContent = value;
			}
		}

		public virtual event EventHandler<Newtonsoft.Json.Serialization.ErrorEventArgs>? Error;

		internal bool IsCheckAdditionalContentSet()
		{
			return _checkAdditionalContent.HasValue;
		}

		public JsonSerializer()
		{
			_referenceLoopHandling = ReferenceLoopHandling.Error;
			_missingMemberHandling = MissingMemberHandling.Ignore;
			_nullValueHandling = NullValueHandling.Include;
			_defaultValueHandling = DefaultValueHandling.Include;
			_objectCreationHandling = ObjectCreationHandling.Auto;
			_preserveReferencesHandling = PreserveReferencesHandling.None;
			_constructorHandling = ConstructorHandling.Default;
			_typeNameHandling = TypeNameHandling.None;
			_metadataPropertyHandling = MetadataPropertyHandling.Default;
			_context = JsonSerializerSettings.DefaultContext;
			_serializationBinder = DefaultSerializationBinder.Instance;
			_culture = JsonSerializerSettings.DefaultCulture;
			_contractResolver = DefaultContractResolver.Instance;
		}

		public static JsonSerializer Create()
		{
			return new JsonSerializer();
		}

		public static JsonSerializer Create(JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = Create();
			if (settings != null)
			{
				ApplySerializerSettings(jsonSerializer, settings);
			}
			return jsonSerializer;
		}

		public static JsonSerializer CreateDefault()
		{
			return Create(JsonConvert.DefaultSettings?.Invoke());
		}

		public static JsonSerializer CreateDefault(JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = CreateDefault();
			if (settings != null)
			{
				ApplySerializerSettings(jsonSerializer, settings);
			}
			return jsonSerializer;
		}

		private static void ApplySerializerSettings(JsonSerializer serializer, JsonSerializerSettings settings)
		{
			if (!CollectionUtils.IsNullOrEmpty(settings.Converters))
			{
				for (int i = 0; i < settings.Converters.Count; i++)
				{
					serializer.Converters.Insert(i, settings.Converters[i]);
				}
			}
			if (settings._typeNameHandling.HasValue)
			{
				serializer.TypeNameHandling = settings.TypeNameHandling;
			}
			if (settings._metadataPropertyHandling.HasValue)
			{
				serializer.MetadataPropertyHandling = settings.MetadataPropertyHandling;
			}
			if (settings._typeNameAssemblyFormatHandling.HasValue)
			{
				serializer.TypeNameAssemblyFormatHandling = settings.TypeNameAssemblyFormatHandling;
			}
			if (settings._preserveReferencesHandling.HasValue)
			{
				serializer.PreserveReferencesHandling = settings.PreserveReferencesHandling;
			}
			if (settings._referenceLoopHandling.HasValue)
			{
				serializer.ReferenceLoopHandling = settings.ReferenceLoopHandling;
			}
			if (settings._missingMemberHandling.HasValue)
			{
				serializer.MissingMemberHandling = settings.MissingMemberHandling;
			}
			if (settings._objectCreationHandling.HasValue)
			{
				serializer.ObjectCreationHandling = settings.ObjectCreationHandling;
			}
			if (settings._nullValueHandling.HasValue)
			{
				serializer.NullValueHandling = settings.NullValueHandling;
			}
			if (settings._defaultValueHandling.HasValue)
			{
				serializer.DefaultValueHandling = settings.DefaultValueHandling;
			}
			if (settings._constructorHandling.HasValue)
			{
				serializer.ConstructorHandling = settings.ConstructorHandling;
			}
			if (settings._context.HasValue)
			{
				serializer.Context = settings.Context;
			}
			if (settings._checkAdditionalContent.HasValue)
			{
				serializer._checkAdditionalContent = settings._checkAdditionalContent;
			}
			if (settings.Error != null)
			{
				serializer.Error += settings.Error;
			}
			if (settings.ContractResolver != null)
			{
				serializer.ContractResolver = settings.ContractResolver;
			}
			if (settings.ReferenceResolverProvider != null)
			{
				serializer.ReferenceResolver = settings.ReferenceResolverProvider();
			}
			if (settings.TraceWriter != null)
			{
				serializer.TraceWriter = settings.TraceWriter;
			}
			if (settings.EqualityComparer != null)
			{
				serializer.EqualityComparer = settings.EqualityComparer;
			}
			if (settings.SerializationBinder != null)
			{
				serializer.SerializationBinder = settings.SerializationBinder;
			}
			if (settings._formatting.HasValue)
			{
				serializer._formatting = settings._formatting;
			}
			if (settings._dateFormatHandling.HasValue)
			{
				serializer._dateFormatHandling = settings._dateFormatHandling;
			}
			if (settings._dateTimeZoneHandling.HasValue)
			{
				serializer._dateTimeZoneHandling = settings._dateTimeZoneHandling;
			}
			if (settings._dateParseHandling.HasValue)
			{
				serializer._dateParseHandling = settings._dateParseHandling;
			}
			if (settings._dateFormatStringSet)
			{
				serializer._dateFormatString = settings._dateFormatString;
				serializer._dateFormatStringSet = settings._dateFormatStringSet;
			}
			if (settings._floatFormatHandling.HasValue)
			{
				serializer._floatFormatHandling = settings._floatFormatHandling;
			}
			if (settings._floatParseHandling.HasValue)
			{
				serializer._floatParseHandling = settings._floatParseHandling;
			}
			if (settings._stringEscapeHandling.HasValue)
			{
				serializer._stringEscapeHandling = settings._stringEscapeHandling;
			}
			if (settings._culture != null)
			{
				serializer._culture = settings._culture;
			}
			if (settings._maxDepthSet)
			{
				serializer._maxDepth = settings._maxDepth;
				serializer._maxDepthSet = settings._maxDepthSet;
			}
		}

		[DebuggerStepThrough]
		public void Populate(TextReader reader, object target)
		{
			Populate(new JsonTextReader(reader), target);
		}

		[DebuggerStepThrough]
		public void Populate(JsonReader reader, object target)
		{
			PopulateInternal(reader, target);
		}

		internal virtual void PopulateInternal(JsonReader reader, object target)
		{
			ValidationUtils.ArgumentNotNull(reader, "reader");
			ValidationUtils.ArgumentNotNull(target, "target");
			SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString);
			TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null);
			new JsonSerializerInternalReader(this).Populate(traceJsonReader ?? reader, target);
			if (traceJsonReader != null)
			{
				TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null);
			}
			ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString);
		}

		[DebuggerStepThrough]
		public object? Deserialize(JsonReader reader)
		{
			return Deserialize(reader, null);
		}

		[DebuggerStepThrough]
		public object? Deserialize(TextReader reader, Type objectType)
		{
			return Deserialize(new JsonTextReader(reader), objectType);
		}

		[DebuggerStepThrough]
		public T? Deserialize<T>(JsonReader reader)
		{
			return (T)Deserialize(reader, typeof(T));
		}

		[DebuggerStepThrough]
		public object? Deserialize(JsonReader reader, Type? objectType)
		{
			return DeserializeInternal(reader, objectType);
		}

		internal virtual object? DeserializeInternal(JsonReader reader, Type? objectType)
		{
			ValidationUtils.ArgumentNotNull(reader, "reader");
			SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString);
			TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null);
			object? result = new JsonSerializerInternalReader(this).Deserialize(traceJsonReader ?? reader, objectType, CheckAdditionalContent);
			if (traceJsonReader != null)
			{
				TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null);
			}
			ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString);
			return result;
		}

		internal void SetupReader(JsonReader reader, out CultureInfo? previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string? previousDateFormatString)
		{
			if (_culture != null && !_culture.Equals(reader.Culture))
			{
				previousCulture = reader.Culture;
				reader.Culture = _culture;
			}
			else
			{
				previousCulture = null;
			}
			if (_dateTimeZoneHandling.HasValue && reader.DateTimeZoneHandling != _dateTimeZoneHandling)
			{
				previousDateTimeZoneHandling = reader.DateTimeZoneHandling;
				reader.DateTimeZoneHandling = _dateTimeZoneHandling.GetValueOrDefault();
			}
			else
			{
				previousDateTimeZoneHandling = null;
			}
			if (_dateParseHandling.HasValue && reader.DateParseHandling != _dateParseHandling)
			{
				previousDateParseHandling = reader.DateParseHandling;
				reader.DateParseHandling = _dateParseHandling.GetValueOrDefault();
			}
			else
			{
				previousDateParseHandling = null;
			}
			if (_floatParseHandling.HasValue && reader.FloatParseHandling != _floatParseHandling)
			{
				previousFloatParseHandling = reader.FloatParseHandling;
				reader.FloatParseHandling = _floatParseHandling.GetValueOrDefault();
			}
			else
			{
				previousFloatParseHandling = null;
			}
			if (_maxDepthSet && reader.MaxDepth != _maxDepth)
			{
				previousMaxDepth = reader.MaxDepth;
				reader.MaxDepth = _maxDepth;
			}
			else
			{
				previousMaxDepth = null;
			}
			if (_dateFormatStringSet && reader.DateFormatString != _dateFormatString)
			{
				previousDateFormatString = reader.DateFormatString;
				reader.DateFormatString = _dateFormatString;
			}
			else
			{
				previousDateFormatString = null;
			}
			if (reader is JsonTextReader jsonTextReader && jsonTextReader.PropertyNameTable == null && _contractResolver is DefaultContractResolver defaultContractResolver)
			{
				jsonTextReader.PropertyNameTable = defaultContractResolver.GetNameTable();
			}
		}

		private void ResetReader(JsonReader reader, CultureInfo? previousCulture, DateTimeZoneHandling? previousDateTimeZoneHandling, DateParseHandling? previousDateParseHandling, FloatParseHandling? previousFloatParseHandling, int? previousMaxDepth, string? previousDateFormatString)
		{
			if (previousCulture != null)
			{
				reader.Culture = previousCulture;
			}
			if (previousDateTimeZoneHandling.HasValue)
			{
				reader.DateTimeZoneHandling = previousDateTimeZoneHandling.GetValueOrDefault();
			}
			if (previousDateParseHandling.HasValue)
			{
				reader.DateParseHandling = previousDateParseHandling.GetValueOrDefault();
			}
			if (previousFloatParseHandling.HasValue)
			{
				reader.FloatParseHandling = previousFloatParseHandling.GetValueOrDefault();
			}
			if (_maxDepthSet)
			{
				reader.MaxDepth = previousMaxDepth;
			}
			if (_dateFormatStringSet)
			{
				reader.DateFormatString = previousDateFormatString;
			}
			if (reader is JsonTextReader jsonTextReader && jsonTextReader.PropertyNameTable != null && _contractResolver is DefaultContractResolver defaultContractResolver && jsonTextReader.PropertyNameTable == defaultContractResolver.GetNameTable())
			{
				jsonTextReader.PropertyNameTable = null;
			}
		}

		public void Serialize(TextWriter textWriter, object? value)
		{
			Serialize(new JsonTextWriter(textWriter), value);
		}

		public void Serialize(JsonWriter jsonWriter, object? value, Type? objectType)
		{
			SerializeInternal(jsonWriter, value, objectType);
		}

		public void Serialize(TextWriter textWriter, object? value, Type objectType)
		{
			Serialize(new JsonTextWriter(textWriter), value, objectType);
		}

		public void Serialize(JsonWriter jsonWriter, object? value)
		{
			SerializeInternal(jsonWriter, value, null);
		}

		private TraceJsonReader CreateTraceJsonReader(JsonReader reader)
		{
			TraceJsonReader traceJsonReader = new TraceJsonReader(reader);
			if (reader.TokenType != 0)
			{
				traceJsonReader.WriteCurrentToken();
			}
			return traceJsonReader;
		}

		internal virtual void SerializeInternal(JsonWriter jsonWriter, object? value, Type? objectType)
		{
			ValidationUtils.ArgumentNotNull(jsonWriter, "jsonWriter");
			Formatting? formatting = null;
			if (_formatting.HasValue && jsonWriter.Formatting != _formatting)
			{
				formatting = jsonWriter.Formatting;
				jsonWriter.Formatting = _formatting.GetValueOrDefault();
			}
			DateFormatHandling? dateFormatHandling = null;
			if (_dateFormatHandling.HasValue && jsonWriter.DateFormatHandling != _dateFormatHandling)
			{
				dateFormatHandling = jsonWriter.DateFormatHandling;
				jsonWriter.DateFormatHandling = _dateFormatHandling.GetValueOrDefault();
			}
			DateTimeZoneHandling? dateTimeZoneHandling = null;
			if (_dateTimeZoneHandling.HasValue && jsonWriter.DateTimeZoneHandling != _dateTimeZoneHandling)
			{
				dateTimeZoneHandling = jsonWriter.DateTimeZoneHandling;
				jsonWriter.DateTimeZoneHandling = _dateTimeZoneHandling.GetValueOrDefault();
			}
			FloatFormatHandling? floatFormatHandling = null;
			if (_floatFormatHandling.HasValue && jsonWriter.FloatFormatHandling != _floatFormatHandling)
			{
				floatFormatHandling = jsonWriter.FloatFormatHandling;
				jsonWriter.FloatFormatHandling = _floatFormatHandling.GetValueOrDefault();
			}
			StringEscapeHandling? stringEscapeHandling = null;
			if (_stringEscapeHandling.HasValue && jsonWriter.StringEscapeHandling != _stringEscapeHandling)
			{
				stringEscapeHandling = jsonWriter.StringEscapeHandling;
				jsonWriter.StringEscapeHandling = _stringEscapeHandling.GetValueOrDefault();
			}
			CultureInfo cultureInfo = null;
			if (_culture != null && !_culture.Equals(jsonWriter.Culture))
			{
				cultureInfo = jsonWriter.Culture;
				jsonWriter.Culture = _culture;
			}
			string dateFormatString = null;
			if (_dateFormatStringSet && jsonWriter.DateFormatString != _dateFormatString)
			{
				dateFormatString = jsonWriter.DateFormatString;
				jsonWriter.DateFormatString = _dateFormatString;
			}
			TraceJsonWriter traceJsonWriter = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? new TraceJsonWriter(jsonWriter) : null);
			new JsonSerializerInternalWriter(this).Serialize(traceJsonWriter ?? jsonWriter, value, objectType);
			if (traceJsonWriter != null)
			{
				TraceWriter.Trace(TraceLevel.Verbose, traceJsonWriter.GetSerializedJsonMessage(), null);
			}
			if (formatting.HasValue)
			{
				jsonWriter.Formatting = formatting.GetValueOrDefault();
			}
			if (dateFormatHandling.HasValue)
			{
				jsonWriter.DateFormatHandling = dateFormatHandling.GetValueOrDefault();
			}
			if (dateTimeZoneHandling.HasValue)
			{
				jsonWriter.DateTimeZoneHandling = dateTimeZoneHandling.GetValueOrDefault();
			}
			if (floatFormatHandling.HasValue)
			{
				jsonWriter.FloatFormatHandling = floatFormatHandling.GetValueOrDefault();
			}
			if (stringEscapeHandling.HasValue)
			{
				jsonWriter.StringEscapeHandling = stringEscapeHandling.GetValueOrDefault();
			}
			if (_dateFormatStringSet)
			{
				jsonWriter.DateFormatString = dateFormatString;
			}
			if (cultureInfo != null)
			{
				jsonWriter.Culture = cultureInfo;
			}
		}

		internal IReferenceResolver GetReferenceResolver()
		{
			if (_referenceResolver == null)
			{
				_referenceResolver = new DefaultReferenceResolver();
			}
			return _referenceResolver;
		}

		internal JsonConverter? GetMatchingConverter(Type type)
		{
			return GetMatchingConverter(_converters, type);
		}

		internal static JsonConverter? GetMatchingConverter(IList<JsonConverter>? converters, Type objectType)
		{
			if (converters != null)
			{
				for (int i = 0; i < converters.Count; i++)
				{
					JsonConverter jsonConverter = converters[i];
					if (jsonConverter.CanConvert(objectType))
					{
						return jsonConverter;
					}
				}
			}
			return null;
		}

		internal void OnError(Newtonsoft.Json.Serialization.ErrorEventArgs e)
		{
			this.Error?.Invoke(this, e);
		}
	}
	public class JsonSerializerSettings
	{
		internal const ReferenceLoopHandling DefaultReferenceLoopHandling = ReferenceLoopHandling.Error;

		internal const MissingMemberHandling DefaultMissingMemberHandling = MissingMemberHandling.Ignore;

		internal const NullValueHandling DefaultNullValueHandling = NullValueHandling.Include;

		internal const DefaultValueHandling DefaultDefaultValueHandling = DefaultValueHandling.Include;

		internal const ObjectCreationHandling DefaultObjectCreationHandling = ObjectCreationHandling.Auto;

		internal const PreserveReferencesHandling DefaultPreserveReferencesHandling = PreserveReferencesHandling.None;

		internal const ConstructorHandling DefaultConstructorHandling = ConstructorHandling.Default;

		internal const TypeNameHandling DefaultTypeNameHandling = TypeNameHandling.None;

		internal const MetadataPropertyHandling DefaultMetadataPropertyHandling = MetadataPropertyHandling.Default;

		internal static readonly StreamingContext DefaultContext;

		internal const Formatting DefaultFormatting = Formatting.None;

		internal const DateFormatHandling DefaultDateFormatHandling = DateFormatHandling.IsoDateFormat;

		internal const DateTimeZoneHandling DefaultDateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind;

		internal const DateParseHandling DefaultDateParseHandling = DateParseHandling.DateTime;

		internal const FloatParseHandling DefaultFloatParseHandling = FloatParseHandling.Double;

		internal const FloatFormatHandling DefaultFloatFormatHandling = FloatFormatHandling.String;

		internal const StringEscapeHandling DefaultStringEscapeHandling = StringEscapeHandling.Default;

		internal const TypeNameAssemblyFormatHandling DefaultTypeNameAssemblyFormatHandling = TypeNameAssemblyFormatHandling.Simple;

		internal static readonly CultureInfo DefaultCulture;

		internal const bool DefaultCheckAdditionalContent = false;

		internal const string DefaultDateFormatString = "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK";

		internal const int DefaultMaxDepth = 64;

		internal Formatting? _formatting;

		internal DateFormatHandling? _dateFormatHandling;

		internal DateTimeZoneHandling? _dateTimeZoneHandling;

		internal DateParseHandling? _dateParseHandling;

		internal FloatFormatHandling? _floatFormatHandling;

		internal FloatParseHandling? _floatParseHandling;

		internal StringEscapeHandling? _stringEscapeHandling;

		internal CultureInfo? _culture;

		internal bool? _checkAdditionalContent;

		internal int? _maxDepth;

		internal bool _maxDepthSet;

		internal string? _dateFormatString;

		internal bool _dateFormatStringSet;

		internal TypeNameAssemblyFormatHandling? _typeNameAssemblyFormatHandling;

		internal DefaultValueHandling? _defaultValueHandling;

		internal PreserveReferencesHandling? _preserveReferencesHandling;

		internal NullValueHandling? _nullValueHandling;

		internal ObjectCreationHandling? _objectCreationHandling;

		internal MissingMemberHandling? _missingMemberHandling;

		internal ReferenceLoopHandling? _referenceLoopHandling;

		internal StreamingContext? _context;

		internal ConstructorHandling? _constructorHandling;

		internal TypeNameHandling? _typeNameHandling;

		internal MetadataPropertyHandling? _metadataPropertyHandling;

		public ReferenceLoopHandling ReferenceLoopHandling
		{
			get
			{
				return _referenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_referenceLoopHandling = value;
			}
		}

		public MissingMemberHandling MissingMemberHandling
		{
			get
			{
				return _missingMemberHandling.GetValueOrDefault();
			}
			set
			{
				_missingMemberHandling = value;
			}
		}

		public ObjectCreationHandling ObjectCreationHandling
		{
			get
			{
				return _objectCreationHandling.GetValueOrDefault();
			}
			set
			{
				_objectCreationHandling = value;
			}
		}

		public NullValueHandling NullValueHandling
		{
			get
			{
				return _nullValueHandling.GetValueOrDefault();
			}
			set
			{
				_nullValueHandling = value;
			}
		}

		public DefaultValueHandling DefaultValueHandling
		{
			get
			{
				return _defaultValueHandling.GetValueOrDefault();
			}
			set
			{
				_defaultValueHandling = value;
			}
		}

		public IList<JsonConverter> Converters { get; set; }

		public PreserveReferencesHandling PreserveReferencesHandling
		{
			get
			{
				return _preserveReferencesHandling.GetValueOrDef

UniTask.dll

Decompiled 11 hours ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Threading.Tasks.Sources;
using Cysharp.Threading.Tasks.CompilerServices;
using Cysharp.Threading.Tasks.Internal;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("Cysharp")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("© Cysharp, Inc.")]
[assembly: AssemblyDescription("Provides an efficient async/await integration to Unity and .NET Core.")]
[assembly: AssemblyFileVersion("2.5.10.0")]
[assembly: AssemblyInformationalVersion("2.5.10+7c0f199fe0d3fc528024488ccd671e6c7b27745b")]
[assembly: AssemblyProduct("UniTask")]
[assembly: AssemblyTitle("UniTask")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/Cysharp/UniTask")]
[assembly: AssemblyVersion("2.5.10.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class IsReadOnlyAttribute : Attribute
	{
	}
	internal sealed class AsyncMethodBuilderAttribute : Attribute
	{
		public Type BuilderType { get; }

		public AsyncMethodBuilderAttribute(Type builderType)
		{
			BuilderType = builderType;
		}
	}
}
namespace Cysharp.Threading.Tasks
{
	[StructLayout(LayoutKind.Auto)]
	[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder))]
	public readonly struct UniTask
	{
		[StructLayout(LayoutKind.Sequential, Size = 1)]
		public readonly struct YieldAwaitable
		{
			[StructLayout(LayoutKind.Sequential, Size = 1)]
			public readonly struct Awaiter : ICriticalNotifyCompletion, INotifyCompletion
			{
				private static readonly SendOrPostCallback SendOrPostCallbackDelegate = Continuation;

				private static readonly WaitCallback WaitCallbackDelegate = Continuation;

				public bool IsCompleted => false;

				public void GetResult()
				{
				}

				public void OnCompleted(Action continuation)
				{
					UnsafeOnCompleted(continuation);
				}

				public void UnsafeOnCompleted(Action continuation)
				{
					SynchronizationContext current = SynchronizationContext.Current;
					if (current != null)
					{
						current.Post(SendOrPostCallbackDelegate, continuation);
					}
					else
					{
						ThreadPool.UnsafeQueueUserWorkItem(WaitCallbackDelegate, continuation);
					}
				}

				private static void Continuation(object state)
				{
					((Action)state)();
				}
			}

			public Awaiter GetAwaiter()
			{
				return default(Awaiter);
			}
		}

		private sealed class AsyncUnitSource : IUniTaskSource<AsyncUnit>, IUniTaskSource
		{
			private readonly IUniTaskSource source;

			public AsyncUnitSource(IUniTaskSource source)
			{
				this.source = source;
			}

			public AsyncUnit GetResult(short token)
			{
				source.GetResult(token);
				return AsyncUnit.Default;
			}

			public UniTaskStatus GetStatus(short token)
			{
				return source.GetStatus(token);
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				source.OnCompleted(continuation, state, token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return source.UnsafeGetStatus();
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}
		}

		private sealed class IsCanceledSource : IUniTaskSource<bool>, IUniTaskSource
		{
			private readonly IUniTaskSource source;

			public IsCanceledSource(IUniTaskSource source)
			{
				this.source = source;
			}

			public bool GetResult(short token)
			{
				if (source.GetStatus(token) == UniTaskStatus.Canceled)
				{
					return true;
				}
				source.GetResult(token);
				return false;
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return source.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return source.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				source.OnCompleted(continuation, state, token);
			}
		}

		private sealed class MemoizeSource : IUniTaskSource
		{
			private IUniTaskSource source;

			private ExceptionDispatchInfo exception;

			private UniTaskStatus status;

			public MemoizeSource(IUniTaskSource source)
			{
				this.source = source;
			}

			public void GetResult(short token)
			{
				if (source == null)
				{
					if (exception != null)
					{
						exception.Throw();
					}
					return;
				}
				try
				{
					source.GetResult(token);
					status = UniTaskStatus.Succeeded;
				}
				catch (Exception ex)
				{
					exception = ExceptionDispatchInfo.Capture(ex);
					if (ex is OperationCanceledException)
					{
						status = UniTaskStatus.Canceled;
					}
					else
					{
						status = UniTaskStatus.Faulted;
					}
					throw;
				}
				finally
				{
					source = null;
				}
			}

			public UniTaskStatus GetStatus(short token)
			{
				if (source == null)
				{
					return status;
				}
				return source.GetStatus(token);
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				if (source == null)
				{
					continuation(state);
				}
				else
				{
					source.OnCompleted(continuation, state, token);
				}
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				if (source == null)
				{
					return status;
				}
				return source.UnsafeGetStatus();
			}
		}

		public readonly struct Awaiter : ICriticalNotifyCompletion, INotifyCompletion
		{
			private readonly UniTask task;

			public bool IsCompleted
			{
				[MethodImpl(MethodImplOptions.AggressiveInlining)]
				[DebuggerHidden]
				get
				{
					return task.Status.IsCompleted();
				}
			}

			[MethodImpl(MethodImplOptions.AggressiveInlining)]
			[DebuggerHidden]
			public Awaiter(in UniTask task)
			{
				this.task = task;
			}

			[MethodImpl(MethodImplOptions.AggressiveInlining)]
			[DebuggerHidden]
			public void GetResult()
			{
				if (task.source != null)
				{
					task.source.GetResult(task.token);
				}
			}

			[MethodImpl(MethodImplOptions.AggressiveInlining)]
			[DebuggerHidden]
			public void OnCompleted(Action continuation)
			{
				if (task.source == null)
				{
					continuation();
				}
				else
				{
					task.source.OnCompleted(AwaiterActions.InvokeContinuationDelegate, continuation, task.token);
				}
			}

			[MethodImpl(MethodImplOptions.AggressiveInlining)]
			[DebuggerHidden]
			public void UnsafeOnCompleted(Action continuation)
			{
				if (task.source == null)
				{
					continuation();
				}
				else
				{
					task.source.OnCompleted(AwaiterActions.InvokeContinuationDelegate, continuation, task.token);
				}
			}

			[MethodImpl(MethodImplOptions.AggressiveInlining)]
			[DebuggerHidden]
			public void SourceOnCompleted(Action<object> continuation, object state)
			{
				if (task.source == null)
				{
					continuation(state);
				}
				else
				{
					task.source.OnCompleted(continuation, state, task.token);
				}
			}
		}

		private static class CanceledUniTaskCache<T>
		{
			public static readonly UniTask<T> Task;

			static CanceledUniTaskCache()
			{
				Task = new UniTask<T>(new CanceledResultSource<T>(CancellationToken.None), 0);
			}
		}

		private sealed class ExceptionResultSource : IUniTaskSource
		{
			private readonly ExceptionDispatchInfo exception;

			private bool calledGet;

			public ExceptionResultSource(Exception exception)
			{
				this.exception = ExceptionDispatchInfo.Capture(exception);
			}

			public void GetResult(short token)
			{
				if (!calledGet)
				{
					calledGet = true;
					GC.SuppressFinalize(this);
				}
				exception.Throw();
			}

			public UniTaskStatus GetStatus(short token)
			{
				return UniTaskStatus.Faulted;
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return UniTaskStatus.Faulted;
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				continuation(state);
			}

			~ExceptionResultSource()
			{
				if (!calledGet)
				{
					UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
				}
			}
		}

		private sealed class ExceptionResultSource<T> : IUniTaskSource<T>, IUniTaskSource
		{
			private readonly ExceptionDispatchInfo exception;

			private bool calledGet;

			public ExceptionResultSource(Exception exception)
			{
				this.exception = ExceptionDispatchInfo.Capture(exception);
			}

			public T GetResult(short token)
			{
				if (!calledGet)
				{
					calledGet = true;
					GC.SuppressFinalize(this);
				}
				exception.Throw();
				return default(T);
			}

			void IUniTaskSource.GetResult(short token)
			{
				if (!calledGet)
				{
					calledGet = true;
					GC.SuppressFinalize(this);
				}
				exception.Throw();
			}

			public UniTaskStatus GetStatus(short token)
			{
				return UniTaskStatus.Faulted;
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return UniTaskStatus.Faulted;
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				continuation(state);
			}

			~ExceptionResultSource()
			{
				if (!calledGet)
				{
					UniTaskScheduler.PublishUnobservedTaskException(exception.SourceException);
				}
			}
		}

		private sealed class CanceledResultSource : IUniTaskSource
		{
			private readonly CancellationToken cancellationToken;

			public CanceledResultSource(CancellationToken cancellationToken)
			{
				this.cancellationToken = cancellationToken;
			}

			public void GetResult(short token)
			{
				throw new OperationCanceledException(cancellationToken);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return UniTaskStatus.Canceled;
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return UniTaskStatus.Canceled;
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				continuation(state);
			}
		}

		private sealed class CanceledResultSource<T> : IUniTaskSource<T>, IUniTaskSource
		{
			private readonly CancellationToken cancellationToken;

			public CanceledResultSource(CancellationToken cancellationToken)
			{
				this.cancellationToken = cancellationToken;
			}

			public T GetResult(short token)
			{
				throw new OperationCanceledException(cancellationToken);
			}

			void IUniTaskSource.GetResult(short token)
			{
				throw new OperationCanceledException(cancellationToken);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return UniTaskStatus.Canceled;
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return UniTaskStatus.Canceled;
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				continuation(state);
			}
		}

		private sealed class DeferPromise : IUniTaskSource
		{
			private Func<UniTask> factory;

			private UniTask task;

			private Awaiter awaiter;

			public DeferPromise(Func<UniTask> factory)
			{
				this.factory = factory;
			}

			public void GetResult(short token)
			{
				awaiter.GetResult();
			}

			public UniTaskStatus GetStatus(short token)
			{
				Func<UniTask> func = Interlocked.Exchange(ref factory, null);
				if (func != null)
				{
					task = func();
					awaiter = task.GetAwaiter();
				}
				return task.Status;
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				awaiter.SourceOnCompleted(continuation, state);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return task.Status;
			}
		}

		private sealed class DeferPromise<T> : IUniTaskSource<T>, IUniTaskSource
		{
			private Func<UniTask<T>> factory;

			private UniTask<T> task;

			private UniTask<T>.Awaiter awaiter;

			public DeferPromise(Func<UniTask<T>> factory)
			{
				this.factory = factory;
			}

			public T GetResult(short token)
			{
				return awaiter.GetResult();
			}

			void IUniTaskSource.GetResult(short token)
			{
				awaiter.GetResult();
			}

			public UniTaskStatus GetStatus(short token)
			{
				Func<UniTask<T>> func = Interlocked.Exchange(ref factory, null);
				if (func != null)
				{
					task = func();
					awaiter = task.GetAwaiter();
				}
				return task.Status;
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				awaiter.SourceOnCompleted(continuation, state);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return task.Status;
			}
		}

		private sealed class DeferPromiseWithState<TState> : IUniTaskSource
		{
			private Func<TState, UniTask> factory;

			private TState argument;

			private UniTask task;

			private Awaiter awaiter;

			public DeferPromiseWithState(TState argument, Func<TState, UniTask> factory)
			{
				this.argument = argument;
				this.factory = factory;
			}

			public void GetResult(short token)
			{
				awaiter.GetResult();
			}

			public UniTaskStatus GetStatus(short token)
			{
				Func<TState, UniTask> func = Interlocked.Exchange(ref factory, null);
				if (func != null)
				{
					task = func(argument);
					awaiter = task.GetAwaiter();
				}
				return task.Status;
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				awaiter.SourceOnCompleted(continuation, state);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return task.Status;
			}
		}

		private sealed class DeferPromiseWithState<TState, TResult> : IUniTaskSource<TResult>, IUniTaskSource
		{
			private Func<TState, UniTask<TResult>> factory;

			private TState argument;

			private UniTask<TResult> task;

			private UniTask<TResult>.Awaiter awaiter;

			public DeferPromiseWithState(TState argument, Func<TState, UniTask<TResult>> factory)
			{
				this.argument = argument;
				this.factory = factory;
			}

			public TResult GetResult(short token)
			{
				return awaiter.GetResult();
			}

			void IUniTaskSource.GetResult(short token)
			{
				awaiter.GetResult();
			}

			public UniTaskStatus GetStatus(short token)
			{
				Func<TState, UniTask<TResult>> func = Interlocked.Exchange(ref factory, null);
				if (func != null)
				{
					task = func(argument);
					awaiter = task.GetAwaiter();
				}
				return task.Status;
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				awaiter.SourceOnCompleted(continuation, state);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return task.Status;
			}
		}

		private sealed class NeverPromise<T> : IUniTaskSource<T>, IUniTaskSource
		{
			private static readonly Action<object> cancellationCallback = CancellationCallback;

			private CancellationToken cancellationToken;

			private UniTaskCompletionSourceCore<T> core;

			public NeverPromise(CancellationToken cancellationToken)
			{
				this.cancellationToken = cancellationToken;
				if (this.cancellationToken.CanBeCanceled)
				{
					this.cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
				}
			}

			private static void CancellationCallback(object state)
			{
				NeverPromise<T> neverPromise = (NeverPromise<T>)state;
				neverPromise.core.TrySetCanceled(neverPromise.cancellationToken);
			}

			public T GetResult(short token)
			{
				return core.GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				core.GetResult(token);
			}
		}

		private sealed class WhenAllPromise<T> : IUniTaskSource<T[]>, IUniTaskSource
		{
			private T[] result;

			private int completeCount;

			private UniTaskCompletionSourceCore<T[]> core;

			public WhenAllPromise(UniTask<T>[] tasks, int tasksLength)
			{
				completeCount = 0;
				if (tasksLength == 0)
				{
					result = Array.Empty<T>();
					core.TrySetResult(result);
					return;
				}
				result = new T[tasksLength];
				for (int i = 0; i < tasksLength; i++)
				{
					UniTask<T>.Awaiter awaiter;
					try
					{
						awaiter = tasks[i].GetAwaiter();
					}
					catch (Exception error)
					{
						core.TrySetException(error);
						continue;
					}
					if (awaiter.IsCompleted)
					{
						TryInvokeContinuation(this, in awaiter, i);
						continue;
					}
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T>, UniTask<T>.Awaiter, int> stateTuple = (StateTuple<WhenAllPromise<T>, UniTask<T>.Awaiter, int>)state;
						TryInvokeContinuation(stateTuple.Item1, in stateTuple.Item2, stateTuple.Item3);
					}, StateTuple.Create(this, awaiter, i));
				}
			}

			private static void TryInvokeContinuation(WhenAllPromise<T> self, in UniTask<T>.Awaiter awaiter, int i)
			{
				try
				{
					self.result[i] = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completeCount) == self.result.Length)
				{
					self.core.TrySetResult(self.result);
				}
			}

			public T[] GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise : IUniTaskSource
		{
			private int completeCount;

			private int tasksLength;

			private UniTaskCompletionSourceCore<AsyncUnit> core;

			public WhenAllPromise(UniTask[] tasks, int tasksLength)
			{
				this.tasksLength = tasksLength;
				completeCount = 0;
				if (tasksLength == 0)
				{
					core.TrySetResult(AsyncUnit.Default);
					return;
				}
				for (int i = 0; i < tasksLength; i++)
				{
					Awaiter awaiter;
					try
					{
						awaiter = tasks[i].GetAwaiter();
					}
					catch (Exception error)
					{
						core.TrySetException(error);
						continue;
					}
					if (awaiter.IsCompleted)
					{
						TryInvokeContinuation(this, in awaiter);
						continue;
					}
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise, Awaiter> stateTuple = (StateTuple<WhenAllPromise, Awaiter>)state;
						TryInvokeContinuation(stateTuple.Item1, in stateTuple.Item2);
					}, StateTuple.Create(this, awaiter));
				}
			}

			private static void TryInvokeContinuation(WhenAllPromise self, in Awaiter awaiter)
			{
				try
				{
					awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completeCount) == self.tasksLength)
				{
					self.core.TrySetResult(AsyncUnit.Default);
				}
			}

			public void GetResult(short token)
			{
				GC.SuppressFinalize(this);
				core.GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2> : IUniTaskSource<(T1, T2)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2>, UniTask<T1>.Awaiter> stateTuple2 = (StateTuple<WhenAllPromise<T1, T2>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple2.Item1, in stateTuple2.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
					return;
				}
				awaiter2.SourceOnCompleted(delegate(object state)
				{
					using StateTuple<WhenAllPromise<T1, T2>, UniTask<T2>.Awaiter> stateTuple = (StateTuple<WhenAllPromise<T1, T2>, UniTask<T2>.Awaiter>)state;
					TryInvokeContinuationT2(stateTuple.Item1, in stateTuple.Item2);
				}, StateTuple.Create(this, awaiter2));
			}

			private static void TryInvokeContinuationT1(WhenAllPromise<T1, T2> self, in UniTask<T1>.Awaiter awaiter)
			{
				try
				{
					self.t1 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 2)
				{
					self.core.TrySetResult((self.t1, self.t2));
				}
			}

			private static void TryInvokeContinuationT2(WhenAllPromise<T1, T2> self, in UniTask<T2>.Awaiter awaiter)
			{
				try
				{
					self.t2 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 2)
				{
					self.core.TrySetResult((self.t1, self.t2));
				}
			}

			public (T1, T2) GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2, T3> : IUniTaskSource<(T1, T2, T3)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private T3 t3;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2, T3)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3>, UniTask<T1>.Awaiter> stateTuple3 = (StateTuple<WhenAllPromise<T1, T2, T3>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple3.Item1, in stateTuple3.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
				}
				else
				{
					awaiter2.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3>, UniTask<T2>.Awaiter> stateTuple2 = (StateTuple<WhenAllPromise<T1, T2, T3>, UniTask<T2>.Awaiter>)state;
						TryInvokeContinuationT2(stateTuple2.Item1, in stateTuple2.Item2);
					}, StateTuple.Create(this, awaiter2));
				}
				UniTask<T3>.Awaiter awaiter3 = task3.GetAwaiter();
				if (awaiter3.IsCompleted)
				{
					TryInvokeContinuationT3(this, in awaiter3);
					return;
				}
				awaiter3.SourceOnCompleted(delegate(object state)
				{
					using StateTuple<WhenAllPromise<T1, T2, T3>, UniTask<T3>.Awaiter> stateTuple = (StateTuple<WhenAllPromise<T1, T2, T3>, UniTask<T3>.Awaiter>)state;
					TryInvokeContinuationT3(stateTuple.Item1, in stateTuple.Item2);
				}, StateTuple.Create(this, awaiter3));
			}

			private static void TryInvokeContinuationT1(WhenAllPromise<T1, T2, T3> self, in UniTask<T1>.Awaiter awaiter)
			{
				try
				{
					self.t1 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 3)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3));
				}
			}

			private static void TryInvokeContinuationT2(WhenAllPromise<T1, T2, T3> self, in UniTask<T2>.Awaiter awaiter)
			{
				try
				{
					self.t2 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 3)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3));
				}
			}

			private static void TryInvokeContinuationT3(WhenAllPromise<T1, T2, T3> self, in UniTask<T3>.Awaiter awaiter)
			{
				try
				{
					self.t3 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 3)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3));
				}
			}

			public (T1, T2, T3) GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2, T3, T4> : IUniTaskSource<(T1, T2, T3, T4)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private T3 t3;

			private T4 t4;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2, T3, T4)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4>, UniTask<T1>.Awaiter> stateTuple4 = (StateTuple<WhenAllPromise<T1, T2, T3, T4>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple4.Item1, in stateTuple4.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
				}
				else
				{
					awaiter2.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4>, UniTask<T2>.Awaiter> stateTuple3 = (StateTuple<WhenAllPromise<T1, T2, T3, T4>, UniTask<T2>.Awaiter>)state;
						TryInvokeContinuationT2(stateTuple3.Item1, in stateTuple3.Item2);
					}, StateTuple.Create(this, awaiter2));
				}
				UniTask<T3>.Awaiter awaiter3 = task3.GetAwaiter();
				if (awaiter3.IsCompleted)
				{
					TryInvokeContinuationT3(this, in awaiter3);
				}
				else
				{
					awaiter3.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4>, UniTask<T3>.Awaiter> stateTuple2 = (StateTuple<WhenAllPromise<T1, T2, T3, T4>, UniTask<T3>.Awaiter>)state;
						TryInvokeContinuationT3(stateTuple2.Item1, in stateTuple2.Item2);
					}, StateTuple.Create(this, awaiter3));
				}
				UniTask<T4>.Awaiter awaiter4 = task4.GetAwaiter();
				if (awaiter4.IsCompleted)
				{
					TryInvokeContinuationT4(this, in awaiter4);
					return;
				}
				awaiter4.SourceOnCompleted(delegate(object state)
				{
					using StateTuple<WhenAllPromise<T1, T2, T3, T4>, UniTask<T4>.Awaiter> stateTuple = (StateTuple<WhenAllPromise<T1, T2, T3, T4>, UniTask<T4>.Awaiter>)state;
					TryInvokeContinuationT4(stateTuple.Item1, in stateTuple.Item2);
				}, StateTuple.Create(this, awaiter4));
			}

			private static void TryInvokeContinuationT1(WhenAllPromise<T1, T2, T3, T4> self, in UniTask<T1>.Awaiter awaiter)
			{
				try
				{
					self.t1 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 4)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4));
				}
			}

			private static void TryInvokeContinuationT2(WhenAllPromise<T1, T2, T3, T4> self, in UniTask<T2>.Awaiter awaiter)
			{
				try
				{
					self.t2 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 4)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4));
				}
			}

			private static void TryInvokeContinuationT3(WhenAllPromise<T1, T2, T3, T4> self, in UniTask<T3>.Awaiter awaiter)
			{
				try
				{
					self.t3 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 4)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4));
				}
			}

			private static void TryInvokeContinuationT4(WhenAllPromise<T1, T2, T3, T4> self, in UniTask<T4>.Awaiter awaiter)
			{
				try
				{
					self.t4 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 4)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4));
				}
			}

			public (T1, T2, T3, T4) GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2, T3, T4, T5> : IUniTaskSource<(T1, T2, T3, T4, T5)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private T3 t3;

			private T4 t4;

			private T5 t5;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2, T3, T4, T5)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5>, UniTask<T1>.Awaiter> stateTuple5 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple5.Item1, in stateTuple5.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
				}
				else
				{
					awaiter2.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5>, UniTask<T2>.Awaiter> stateTuple4 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5>, UniTask<T2>.Awaiter>)state;
						TryInvokeContinuationT2(stateTuple4.Item1, in stateTuple4.Item2);
					}, StateTuple.Create(this, awaiter2));
				}
				UniTask<T3>.Awaiter awaiter3 = task3.GetAwaiter();
				if (awaiter3.IsCompleted)
				{
					TryInvokeContinuationT3(this, in awaiter3);
				}
				else
				{
					awaiter3.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5>, UniTask<T3>.Awaiter> stateTuple3 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5>, UniTask<T3>.Awaiter>)state;
						TryInvokeContinuationT3(stateTuple3.Item1, in stateTuple3.Item2);
					}, StateTuple.Create(this, awaiter3));
				}
				UniTask<T4>.Awaiter awaiter4 = task4.GetAwaiter();
				if (awaiter4.IsCompleted)
				{
					TryInvokeContinuationT4(this, in awaiter4);
				}
				else
				{
					awaiter4.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5>, UniTask<T4>.Awaiter> stateTuple2 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5>, UniTask<T4>.Awaiter>)state;
						TryInvokeContinuationT4(stateTuple2.Item1, in stateTuple2.Item2);
					}, StateTuple.Create(this, awaiter4));
				}
				UniTask<T5>.Awaiter awaiter5 = task5.GetAwaiter();
				if (awaiter5.IsCompleted)
				{
					TryInvokeContinuationT5(this, in awaiter5);
					return;
				}
				awaiter5.SourceOnCompleted(delegate(object state)
				{
					using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5>, UniTask<T5>.Awaiter> stateTuple = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5>, UniTask<T5>.Awaiter>)state;
					TryInvokeContinuationT5(stateTuple.Item1, in stateTuple.Item2);
				}, StateTuple.Create(this, awaiter5));
			}

			private static void TryInvokeContinuationT1(WhenAllPromise<T1, T2, T3, T4, T5> self, in UniTask<T1>.Awaiter awaiter)
			{
				try
				{
					self.t1 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 5)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5));
				}
			}

			private static void TryInvokeContinuationT2(WhenAllPromise<T1, T2, T3, T4, T5> self, in UniTask<T2>.Awaiter awaiter)
			{
				try
				{
					self.t2 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 5)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5));
				}
			}

			private static void TryInvokeContinuationT3(WhenAllPromise<T1, T2, T3, T4, T5> self, in UniTask<T3>.Awaiter awaiter)
			{
				try
				{
					self.t3 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 5)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5));
				}
			}

			private static void TryInvokeContinuationT4(WhenAllPromise<T1, T2, T3, T4, T5> self, in UniTask<T4>.Awaiter awaiter)
			{
				try
				{
					self.t4 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 5)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5));
				}
			}

			private static void TryInvokeContinuationT5(WhenAllPromise<T1, T2, T3, T4, T5> self, in UniTask<T5>.Awaiter awaiter)
			{
				try
				{
					self.t5 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 5)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5));
				}
			}

			public (T1, T2, T3, T4, T5) GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2, T3, T4, T5, T6> : IUniTaskSource<(T1, T2, T3, T4, T5, T6)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private T3 t3;

			private T4 t4;

			private T5 t5;

			private T6 t6;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2, T3, T4, T5, T6)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T1>.Awaiter> stateTuple6 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple6.Item1, in stateTuple6.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
				}
				else
				{
					awaiter2.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T2>.Awaiter> stateTuple5 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T2>.Awaiter>)state;
						TryInvokeContinuationT2(stateTuple5.Item1, in stateTuple5.Item2);
					}, StateTuple.Create(this, awaiter2));
				}
				UniTask<T3>.Awaiter awaiter3 = task3.GetAwaiter();
				if (awaiter3.IsCompleted)
				{
					TryInvokeContinuationT3(this, in awaiter3);
				}
				else
				{
					awaiter3.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T3>.Awaiter> stateTuple4 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T3>.Awaiter>)state;
						TryInvokeContinuationT3(stateTuple4.Item1, in stateTuple4.Item2);
					}, StateTuple.Create(this, awaiter3));
				}
				UniTask<T4>.Awaiter awaiter4 = task4.GetAwaiter();
				if (awaiter4.IsCompleted)
				{
					TryInvokeContinuationT4(this, in awaiter4);
				}
				else
				{
					awaiter4.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T4>.Awaiter> stateTuple3 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T4>.Awaiter>)state;
						TryInvokeContinuationT4(stateTuple3.Item1, in stateTuple3.Item2);
					}, StateTuple.Create(this, awaiter4));
				}
				UniTask<T5>.Awaiter awaiter5 = task5.GetAwaiter();
				if (awaiter5.IsCompleted)
				{
					TryInvokeContinuationT5(this, in awaiter5);
				}
				else
				{
					awaiter5.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T5>.Awaiter> stateTuple2 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T5>.Awaiter>)state;
						TryInvokeContinuationT5(stateTuple2.Item1, in stateTuple2.Item2);
					}, StateTuple.Create(this, awaiter5));
				}
				UniTask<T6>.Awaiter awaiter6 = task6.GetAwaiter();
				if (awaiter6.IsCompleted)
				{
					TryInvokeContinuationT6(this, in awaiter6);
					return;
				}
				awaiter6.SourceOnCompleted(delegate(object state)
				{
					using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T6>.Awaiter> stateTuple = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6>, UniTask<T6>.Awaiter>)state;
					TryInvokeContinuationT6(stateTuple.Item1, in stateTuple.Item2);
				}, StateTuple.Create(this, awaiter6));
			}

			private static void TryInvokeContinuationT1(WhenAllPromise<T1, T2, T3, T4, T5, T6> self, in UniTask<T1>.Awaiter awaiter)
			{
				try
				{
					self.t1 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 6)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6));
				}
			}

			private static void TryInvokeContinuationT2(WhenAllPromise<T1, T2, T3, T4, T5, T6> self, in UniTask<T2>.Awaiter awaiter)
			{
				try
				{
					self.t2 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 6)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6));
				}
			}

			private static void TryInvokeContinuationT3(WhenAllPromise<T1, T2, T3, T4, T5, T6> self, in UniTask<T3>.Awaiter awaiter)
			{
				try
				{
					self.t3 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 6)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6));
				}
			}

			private static void TryInvokeContinuationT4(WhenAllPromise<T1, T2, T3, T4, T5, T6> self, in UniTask<T4>.Awaiter awaiter)
			{
				try
				{
					self.t4 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 6)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6));
				}
			}

			private static void TryInvokeContinuationT5(WhenAllPromise<T1, T2, T3, T4, T5, T6> self, in UniTask<T5>.Awaiter awaiter)
			{
				try
				{
					self.t5 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 6)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6));
				}
			}

			private static void TryInvokeContinuationT6(WhenAllPromise<T1, T2, T3, T4, T5, T6> self, in UniTask<T6>.Awaiter awaiter)
			{
				try
				{
					self.t6 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 6)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6));
				}
			}

			public (T1, T2, T3, T4, T5, T6) GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2, T3, T4, T5, T6, T7> : IUniTaskSource<(T1, T2, T3, T4, T5, T6, T7)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private T3 t3;

			private T4 t4;

			private T5 t5;

			private T6 t6;

			private T7 t7;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2, T3, T4, T5, T6, T7)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T1>.Awaiter> stateTuple7 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple7.Item1, in stateTuple7.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
				}
				else
				{
					awaiter2.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T2>.Awaiter> stateTuple6 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T2>.Awaiter>)state;
						TryInvokeContinuationT2(stateTuple6.Item1, in stateTuple6.Item2);
					}, StateTuple.Create(this, awaiter2));
				}
				UniTask<T3>.Awaiter awaiter3 = task3.GetAwaiter();
				if (awaiter3.IsCompleted)
				{
					TryInvokeContinuationT3(this, in awaiter3);
				}
				else
				{
					awaiter3.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T3>.Awaiter> stateTuple5 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T3>.Awaiter>)state;
						TryInvokeContinuationT3(stateTuple5.Item1, in stateTuple5.Item2);
					}, StateTuple.Create(this, awaiter3));
				}
				UniTask<T4>.Awaiter awaiter4 = task4.GetAwaiter();
				if (awaiter4.IsCompleted)
				{
					TryInvokeContinuationT4(this, in awaiter4);
				}
				else
				{
					awaiter4.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T4>.Awaiter> stateTuple4 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T4>.Awaiter>)state;
						TryInvokeContinuationT4(stateTuple4.Item1, in stateTuple4.Item2);
					}, StateTuple.Create(this, awaiter4));
				}
				UniTask<T5>.Awaiter awaiter5 = task5.GetAwaiter();
				if (awaiter5.IsCompleted)
				{
					TryInvokeContinuationT5(this, in awaiter5);
				}
				else
				{
					awaiter5.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T5>.Awaiter> stateTuple3 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T5>.Awaiter>)state;
						TryInvokeContinuationT5(stateTuple3.Item1, in stateTuple3.Item2);
					}, StateTuple.Create(this, awaiter5));
				}
				UniTask<T6>.Awaiter awaiter6 = task6.GetAwaiter();
				if (awaiter6.IsCompleted)
				{
					TryInvokeContinuationT6(this, in awaiter6);
				}
				else
				{
					awaiter6.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T6>.Awaiter> stateTuple2 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T6>.Awaiter>)state;
						TryInvokeContinuationT6(stateTuple2.Item1, in stateTuple2.Item2);
					}, StateTuple.Create(this, awaiter6));
				}
				UniTask<T7>.Awaiter awaiter7 = task7.GetAwaiter();
				if (awaiter7.IsCompleted)
				{
					TryInvokeContinuationT7(this, in awaiter7);
					return;
				}
				awaiter7.SourceOnCompleted(delegate(object state)
				{
					using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T7>.Awaiter> stateTuple = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7>, UniTask<T7>.Awaiter>)state;
					TryInvokeContinuationT7(stateTuple.Item1, in stateTuple.Item2);
				}, StateTuple.Create(this, awaiter7));
			}

			private static void TryInvokeContinuationT1(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7> self, in UniTask<T1>.Awaiter awaiter)
			{
				try
				{
					self.t1 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 7)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7));
				}
			}

			private static void TryInvokeContinuationT2(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7> self, in UniTask<T2>.Awaiter awaiter)
			{
				try
				{
					self.t2 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 7)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7));
				}
			}

			private static void TryInvokeContinuationT3(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7> self, in UniTask<T3>.Awaiter awaiter)
			{
				try
				{
					self.t3 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 7)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7));
				}
			}

			private static void TryInvokeContinuationT4(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7> self, in UniTask<T4>.Awaiter awaiter)
			{
				try
				{
					self.t4 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 7)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7));
				}
			}

			private static void TryInvokeContinuationT5(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7> self, in UniTask<T5>.Awaiter awaiter)
			{
				try
				{
					self.t5 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 7)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7));
				}
			}

			private static void TryInvokeContinuationT6(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7> self, in UniTask<T6>.Awaiter awaiter)
			{
				try
				{
					self.t6 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 7)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7));
				}
			}

			private static void TryInvokeContinuationT7(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7> self, in UniTask<T7>.Awaiter awaiter)
			{
				try
				{
					self.t7 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 7)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7));
				}
			}

			public (T1, T2, T3, T4, T5, T6, T7) GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8> : IUniTaskSource<(T1, T2, T3, T4, T5, T6, T7, T8)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private T3 t3;

			private T4 t4;

			private T5 t5;

			private T6 t6;

			private T7 t7;

			private T8 t8;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2, T3, T4, T5, T6, T7, T8)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T1>.Awaiter> stateTuple8 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple8.Item1, in stateTuple8.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
				}
				else
				{
					awaiter2.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T2>.Awaiter> stateTuple7 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T2>.Awaiter>)state;
						TryInvokeContinuationT2(stateTuple7.Item1, in stateTuple7.Item2);
					}, StateTuple.Create(this, awaiter2));
				}
				UniTask<T3>.Awaiter awaiter3 = task3.GetAwaiter();
				if (awaiter3.IsCompleted)
				{
					TryInvokeContinuationT3(this, in awaiter3);
				}
				else
				{
					awaiter3.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T3>.Awaiter> stateTuple6 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T3>.Awaiter>)state;
						TryInvokeContinuationT3(stateTuple6.Item1, in stateTuple6.Item2);
					}, StateTuple.Create(this, awaiter3));
				}
				UniTask<T4>.Awaiter awaiter4 = task4.GetAwaiter();
				if (awaiter4.IsCompleted)
				{
					TryInvokeContinuationT4(this, in awaiter4);
				}
				else
				{
					awaiter4.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T4>.Awaiter> stateTuple5 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T4>.Awaiter>)state;
						TryInvokeContinuationT4(stateTuple5.Item1, in stateTuple5.Item2);
					}, StateTuple.Create(this, awaiter4));
				}
				UniTask<T5>.Awaiter awaiter5 = task5.GetAwaiter();
				if (awaiter5.IsCompleted)
				{
					TryInvokeContinuationT5(this, in awaiter5);
				}
				else
				{
					awaiter5.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T5>.Awaiter> stateTuple4 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T5>.Awaiter>)state;
						TryInvokeContinuationT5(stateTuple4.Item1, in stateTuple4.Item2);
					}, StateTuple.Create(this, awaiter5));
				}
				UniTask<T6>.Awaiter awaiter6 = task6.GetAwaiter();
				if (awaiter6.IsCompleted)
				{
					TryInvokeContinuationT6(this, in awaiter6);
				}
				else
				{
					awaiter6.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T6>.Awaiter> stateTuple3 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T6>.Awaiter>)state;
						TryInvokeContinuationT6(stateTuple3.Item1, in stateTuple3.Item2);
					}, StateTuple.Create(this, awaiter6));
				}
				UniTask<T7>.Awaiter awaiter7 = task7.GetAwaiter();
				if (awaiter7.IsCompleted)
				{
					TryInvokeContinuationT7(this, in awaiter7);
				}
				else
				{
					awaiter7.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T7>.Awaiter> stateTuple2 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T7>.Awaiter>)state;
						TryInvokeContinuationT7(stateTuple2.Item1, in stateTuple2.Item2);
					}, StateTuple.Create(this, awaiter7));
				}
				UniTask<T8>.Awaiter awaiter8 = task8.GetAwaiter();
				if (awaiter8.IsCompleted)
				{
					TryInvokeContinuationT8(this, in awaiter8);
					return;
				}
				awaiter8.SourceOnCompleted(delegate(object state)
				{
					using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T8>.Awaiter> stateTuple = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8>, UniTask<T8>.Awaiter>)state;
					TryInvokeContinuationT8(stateTuple.Item1, in stateTuple.Item2);
				}, StateTuple.Create(this, awaiter8));
			}

			private static void TryInvokeContinuationT1(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8> self, in UniTask<T1>.Awaiter awaiter)
			{
				try
				{
					self.t1 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 8)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8));
				}
			}

			private static void TryInvokeContinuationT2(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8> self, in UniTask<T2>.Awaiter awaiter)
			{
				try
				{
					self.t2 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 8)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8));
				}
			}

			private static void TryInvokeContinuationT3(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8> self, in UniTask<T3>.Awaiter awaiter)
			{
				try
				{
					self.t3 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 8)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8));
				}
			}

			private static void TryInvokeContinuationT4(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8> self, in UniTask<T4>.Awaiter awaiter)
			{
				try
				{
					self.t4 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 8)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8));
				}
			}

			private static void TryInvokeContinuationT5(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8> self, in UniTask<T5>.Awaiter awaiter)
			{
				try
				{
					self.t5 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 8)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8));
				}
			}

			private static void TryInvokeContinuationT6(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8> self, in UniTask<T6>.Awaiter awaiter)
			{
				try
				{
					self.t6 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 8)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8));
				}
			}

			private static void TryInvokeContinuationT7(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8> self, in UniTask<T7>.Awaiter awaiter)
			{
				try
				{
					self.t7 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 8)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8));
				}
			}

			private static void TryInvokeContinuationT8(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8> self, in UniTask<T8>.Awaiter awaiter)
			{
				try
				{
					self.t8 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 8)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8));
				}
			}

			public (T1, T2, T3, T4, T5, T6, T7, T8) GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9> : IUniTaskSource<(T1, T2, T3, T4, T5, T6, T7, T8, T9)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private T3 t3;

			private T4 t4;

			private T5 t5;

			private T6 t6;

			private T7 t7;

			private T8 t8;

			private T9 t9;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2, T3, T4, T5, T6, T7, T8, T9)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T1>.Awaiter> stateTuple9 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple9.Item1, in stateTuple9.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
				}
				else
				{
					awaiter2.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T2>.Awaiter> stateTuple8 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T2>.Awaiter>)state;
						TryInvokeContinuationT2(stateTuple8.Item1, in stateTuple8.Item2);
					}, StateTuple.Create(this, awaiter2));
				}
				UniTask<T3>.Awaiter awaiter3 = task3.GetAwaiter();
				if (awaiter3.IsCompleted)
				{
					TryInvokeContinuationT3(this, in awaiter3);
				}
				else
				{
					awaiter3.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T3>.Awaiter> stateTuple7 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T3>.Awaiter>)state;
						TryInvokeContinuationT3(stateTuple7.Item1, in stateTuple7.Item2);
					}, StateTuple.Create(this, awaiter3));
				}
				UniTask<T4>.Awaiter awaiter4 = task4.GetAwaiter();
				if (awaiter4.IsCompleted)
				{
					TryInvokeContinuationT4(this, in awaiter4);
				}
				else
				{
					awaiter4.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T4>.Awaiter> stateTuple6 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T4>.Awaiter>)state;
						TryInvokeContinuationT4(stateTuple6.Item1, in stateTuple6.Item2);
					}, StateTuple.Create(this, awaiter4));
				}
				UniTask<T5>.Awaiter awaiter5 = task5.GetAwaiter();
				if (awaiter5.IsCompleted)
				{
					TryInvokeContinuationT5(this, in awaiter5);
				}
				else
				{
					awaiter5.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T5>.Awaiter> stateTuple5 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T5>.Awaiter>)state;
						TryInvokeContinuationT5(stateTuple5.Item1, in stateTuple5.Item2);
					}, StateTuple.Create(this, awaiter5));
				}
				UniTask<T6>.Awaiter awaiter6 = task6.GetAwaiter();
				if (awaiter6.IsCompleted)
				{
					TryInvokeContinuationT6(this, in awaiter6);
				}
				else
				{
					awaiter6.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T6>.Awaiter> stateTuple4 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T6>.Awaiter>)state;
						TryInvokeContinuationT6(stateTuple4.Item1, in stateTuple4.Item2);
					}, StateTuple.Create(this, awaiter6));
				}
				UniTask<T7>.Awaiter awaiter7 = task7.GetAwaiter();
				if (awaiter7.IsCompleted)
				{
					TryInvokeContinuationT7(this, in awaiter7);
				}
				else
				{
					awaiter7.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T7>.Awaiter> stateTuple3 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T7>.Awaiter>)state;
						TryInvokeContinuationT7(stateTuple3.Item1, in stateTuple3.Item2);
					}, StateTuple.Create(this, awaiter7));
				}
				UniTask<T8>.Awaiter awaiter8 = task8.GetAwaiter();
				if (awaiter8.IsCompleted)
				{
					TryInvokeContinuationT8(this, in awaiter8);
				}
				else
				{
					awaiter8.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T8>.Awaiter> stateTuple2 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T8>.Awaiter>)state;
						TryInvokeContinuationT8(stateTuple2.Item1, in stateTuple2.Item2);
					}, StateTuple.Create(this, awaiter8));
				}
				UniTask<T9>.Awaiter awaiter9 = task9.GetAwaiter();
				if (awaiter9.IsCompleted)
				{
					TryInvokeContinuationT9(this, in awaiter9);
					return;
				}
				awaiter9.SourceOnCompleted(delegate(object state)
				{
					using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T9>.Awaiter> stateTuple = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9>, UniTask<T9>.Awaiter>)state;
					TryInvokeContinuationT9(stateTuple.Item1, in stateTuple.Item2);
				}, StateTuple.Create(this, awaiter9));
			}

			private static void TryInvokeContinuationT1(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9> self, in UniTask<T1>.Awaiter awaiter)
			{
				try
				{
					self.t1 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 9)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9));
				}
			}

			private static void TryInvokeContinuationT2(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9> self, in UniTask<T2>.Awaiter awaiter)
			{
				try
				{
					self.t2 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 9)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9));
				}
			}

			private static void TryInvokeContinuationT3(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9> self, in UniTask<T3>.Awaiter awaiter)
			{
				try
				{
					self.t3 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 9)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9));
				}
			}

			private static void TryInvokeContinuationT4(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9> self, in UniTask<T4>.Awaiter awaiter)
			{
				try
				{
					self.t4 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 9)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9));
				}
			}

			private static void TryInvokeContinuationT5(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9> self, in UniTask<T5>.Awaiter awaiter)
			{
				try
				{
					self.t5 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 9)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9));
				}
			}

			private static void TryInvokeContinuationT6(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9> self, in UniTask<T6>.Awaiter awaiter)
			{
				try
				{
					self.t6 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 9)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9));
				}
			}

			private static void TryInvokeContinuationT7(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9> self, in UniTask<T7>.Awaiter awaiter)
			{
				try
				{
					self.t7 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 9)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9));
				}
			}

			private static void TryInvokeContinuationT8(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9> self, in UniTask<T8>.Awaiter awaiter)
			{
				try
				{
					self.t8 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 9)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9));
				}
			}

			private static void TryInvokeContinuationT9(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9> self, in UniTask<T9>.Awaiter awaiter)
			{
				try
				{
					self.t9 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 9)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9));
				}
			}

			public (T1, T2, T3, T4, T5, T6, T7, T8, T9) GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> : IUniTaskSource<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private T3 t3;

			private T4 t4;

			private T5 t5;

			private T6 t6;

			private T7 t7;

			private T8 t8;

			private T9 t9;

			private T10 t10;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T1>.Awaiter> stateTuple10 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple10.Item1, in stateTuple10.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
				}
				else
				{
					awaiter2.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T2>.Awaiter> stateTuple9 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T2>.Awaiter>)state;
						TryInvokeContinuationT2(stateTuple9.Item1, in stateTuple9.Item2);
					}, StateTuple.Create(this, awaiter2));
				}
				UniTask<T3>.Awaiter awaiter3 = task3.GetAwaiter();
				if (awaiter3.IsCompleted)
				{
					TryInvokeContinuationT3(this, in awaiter3);
				}
				else
				{
					awaiter3.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T3>.Awaiter> stateTuple8 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T3>.Awaiter>)state;
						TryInvokeContinuationT3(stateTuple8.Item1, in stateTuple8.Item2);
					}, StateTuple.Create(this, awaiter3));
				}
				UniTask<T4>.Awaiter awaiter4 = task4.GetAwaiter();
				if (awaiter4.IsCompleted)
				{
					TryInvokeContinuationT4(this, in awaiter4);
				}
				else
				{
					awaiter4.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T4>.Awaiter> stateTuple7 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T4>.Awaiter>)state;
						TryInvokeContinuationT4(stateTuple7.Item1, in stateTuple7.Item2);
					}, StateTuple.Create(this, awaiter4));
				}
				UniTask<T5>.Awaiter awaiter5 = task5.GetAwaiter();
				if (awaiter5.IsCompleted)
				{
					TryInvokeContinuationT5(this, in awaiter5);
				}
				else
				{
					awaiter5.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T5>.Awaiter> stateTuple6 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T5>.Awaiter>)state;
						TryInvokeContinuationT5(stateTuple6.Item1, in stateTuple6.Item2);
					}, StateTuple.Create(this, awaiter5));
				}
				UniTask<T6>.Awaiter awaiter6 = task6.GetAwaiter();
				if (awaiter6.IsCompleted)
				{
					TryInvokeContinuationT6(this, in awaiter6);
				}
				else
				{
					awaiter6.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T6>.Awaiter> stateTuple5 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T6>.Awaiter>)state;
						TryInvokeContinuationT6(stateTuple5.Item1, in stateTuple5.Item2);
					}, StateTuple.Create(this, awaiter6));
				}
				UniTask<T7>.Awaiter awaiter7 = task7.GetAwaiter();
				if (awaiter7.IsCompleted)
				{
					TryInvokeContinuationT7(this, in awaiter7);
				}
				else
				{
					awaiter7.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T7>.Awaiter> stateTuple4 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T7>.Awaiter>)state;
						TryInvokeContinuationT7(stateTuple4.Item1, in stateTuple4.Item2);
					}, StateTuple.Create(this, awaiter7));
				}
				UniTask<T8>.Awaiter awaiter8 = task8.GetAwaiter();
				if (awaiter8.IsCompleted)
				{
					TryInvokeContinuationT8(this, in awaiter8);
				}
				else
				{
					awaiter8.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T8>.Awaiter> stateTuple3 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T8>.Awaiter>)state;
						TryInvokeContinuationT8(stateTuple3.Item1, in stateTuple3.Item2);
					}, StateTuple.Create(this, awaiter8));
				}
				UniTask<T9>.Awaiter awaiter9 = task9.GetAwaiter();
				if (awaiter9.IsCompleted)
				{
					TryInvokeContinuationT9(this, in awaiter9);
				}
				else
				{
					awaiter9.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T9>.Awaiter> stateTuple2 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T9>.Awaiter>)state;
						TryInvokeContinuationT9(stateTuple2.Item1, in stateTuple2.Item2);
					}, StateTuple.Create(this, awaiter9));
				}
				UniTask<T10>.Awaiter awaiter10 = task10.GetAwaiter();
				if (awaiter10.IsCompleted)
				{
					TryInvokeContinuationT10(this, in awaiter10);
					return;
				}
				awaiter10.SourceOnCompleted(delegate(object state)
				{
					using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T10>.Awaiter> stateTuple = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10>, UniTask<T10>.Awaiter>)state;
					TryInvokeContinuationT10(stateTuple.Item1, in stateTuple.Item2);
				}, StateTuple.Create(this, awaiter10));
			}

			private static void TryInvokeContinuationT1(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> self, in UniTask<T1>.Awaiter awaiter)
			{
				try
				{
					self.t1 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 10)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10));
				}
			}

			private static void TryInvokeContinuationT2(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> self, in UniTask<T2>.Awaiter awaiter)
			{
				try
				{
					self.t2 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 10)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10));
				}
			}

			private static void TryInvokeContinuationT3(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> self, in UniTask<T3>.Awaiter awaiter)
			{
				try
				{
					self.t3 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 10)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10));
				}
			}

			private static void TryInvokeContinuationT4(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> self, in UniTask<T4>.Awaiter awaiter)
			{
				try
				{
					self.t4 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 10)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10));
				}
			}

			private static void TryInvokeContinuationT5(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> self, in UniTask<T5>.Awaiter awaiter)
			{
				try
				{
					self.t5 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 10)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10));
				}
			}

			private static void TryInvokeContinuationT6(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> self, in UniTask<T6>.Awaiter awaiter)
			{
				try
				{
					self.t6 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 10)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10));
				}
			}

			private static void TryInvokeContinuationT7(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> self, in UniTask<T7>.Awaiter awaiter)
			{
				try
				{
					self.t7 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 10)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10));
				}
			}

			private static void TryInvokeContinuationT8(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> self, in UniTask<T8>.Awaiter awaiter)
			{
				try
				{
					self.t8 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 10)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10));
				}
			}

			private static void TryInvokeContinuationT9(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> self, in UniTask<T9>.Awaiter awaiter)
			{
				try
				{
					self.t9 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 10)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10));
				}
			}

			private static void TryInvokeContinuationT10(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> self, in UniTask<T10>.Awaiter awaiter)
			{
				try
				{
					self.t10 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 10)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10));
				}
			}

			public (T1, T2, T3, T4, T5, T6, T7, T8, T9, T10) GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> : IUniTaskSource<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private T3 t3;

			private T4 t4;

			private T5 t5;

			private T6 t6;

			private T7 t7;

			private T8 t8;

			private T9 t9;

			private T10 t10;

			private T11 t11;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T1>.Awaiter> stateTuple11 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple11.Item1, in stateTuple11.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
				}
				else
				{
					awaiter2.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T2>.Awaiter> stateTuple10 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T2>.Awaiter>)state;
						TryInvokeContinuationT2(stateTuple10.Item1, in stateTuple10.Item2);
					}, StateTuple.Create(this, awaiter2));
				}
				UniTask<T3>.Awaiter awaiter3 = task3.GetAwaiter();
				if (awaiter3.IsCompleted)
				{
					TryInvokeContinuationT3(this, in awaiter3);
				}
				else
				{
					awaiter3.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T3>.Awaiter> stateTuple9 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T3>.Awaiter>)state;
						TryInvokeContinuationT3(stateTuple9.Item1, in stateTuple9.Item2);
					}, StateTuple.Create(this, awaiter3));
				}
				UniTask<T4>.Awaiter awaiter4 = task4.GetAwaiter();
				if (awaiter4.IsCompleted)
				{
					TryInvokeContinuationT4(this, in awaiter4);
				}
				else
				{
					awaiter4.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T4>.Awaiter> stateTuple8 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T4>.Awaiter>)state;
						TryInvokeContinuationT4(stateTuple8.Item1, in stateTuple8.Item2);
					}, StateTuple.Create(this, awaiter4));
				}
				UniTask<T5>.Awaiter awaiter5 = task5.GetAwaiter();
				if (awaiter5.IsCompleted)
				{
					TryInvokeContinuationT5(this, in awaiter5);
				}
				else
				{
					awaiter5.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T5>.Awaiter> stateTuple7 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T5>.Awaiter>)state;
						TryInvokeContinuationT5(stateTuple7.Item1, in stateTuple7.Item2);
					}, StateTuple.Create(this, awaiter5));
				}
				UniTask<T6>.Awaiter awaiter6 = task6.GetAwaiter();
				if (awaiter6.IsCompleted)
				{
					TryInvokeContinuationT6(this, in awaiter6);
				}
				else
				{
					awaiter6.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T6>.Awaiter> stateTuple6 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T6>.Awaiter>)state;
						TryInvokeContinuationT6(stateTuple6.Item1, in stateTuple6.Item2);
					}, StateTuple.Create(this, awaiter6));
				}
				UniTask<T7>.Awaiter awaiter7 = task7.GetAwaiter();
				if (awaiter7.IsCompleted)
				{
					TryInvokeContinuationT7(this, in awaiter7);
				}
				else
				{
					awaiter7.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T7>.Awaiter> stateTuple5 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T7>.Awaiter>)state;
						TryInvokeContinuationT7(stateTuple5.Item1, in stateTuple5.Item2);
					}, StateTuple.Create(this, awaiter7));
				}
				UniTask<T8>.Awaiter awaiter8 = task8.GetAwaiter();
				if (awaiter8.IsCompleted)
				{
					TryInvokeContinuationT8(this, in awaiter8);
				}
				else
				{
					awaiter8.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T8>.Awaiter> stateTuple4 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T8>.Awaiter>)state;
						TryInvokeContinuationT8(stateTuple4.Item1, in stateTuple4.Item2);
					}, StateTuple.Create(this, awaiter8));
				}
				UniTask<T9>.Awaiter awaiter9 = task9.GetAwaiter();
				if (awaiter9.IsCompleted)
				{
					TryInvokeContinuationT9(this, in awaiter9);
				}
				else
				{
					awaiter9.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T9>.Awaiter> stateTuple3 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T9>.Awaiter>)state;
						TryInvokeContinuationT9(stateTuple3.Item1, in stateTuple3.Item2);
					}, StateTuple.Create(this, awaiter9));
				}
				UniTask<T10>.Awaiter awaiter10 = task10.GetAwaiter();
				if (awaiter10.IsCompleted)
				{
					TryInvokeContinuationT10(this, in awaiter10);
				}
				else
				{
					awaiter10.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T10>.Awaiter> stateTuple2 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T10>.Awaiter>)state;
						TryInvokeContinuationT10(stateTuple2.Item1, in stateTuple2.Item2);
					}, StateTuple.Create(this, awaiter10));
				}
				UniTask<T11>.Awaiter awaiter11 = task11.GetAwaiter();
				if (awaiter11.IsCompleted)
				{
					TryInvokeContinuationT11(this, in awaiter11);
					return;
				}
				awaiter11.SourceOnCompleted(delegate(object state)
				{
					using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T11>.Awaiter> stateTuple = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11>, UniTask<T11>.Awaiter>)state;
					TryInvokeContinuationT11(stateTuple.Item1, in stateTuple.Item2);
				}, StateTuple.Create(this, awaiter11));
			}

			private static void TryInvokeContinuationT1(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T1>.Awaiter awaiter)
			{
				try
				{
					self.t1 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			private static void TryInvokeContinuationT2(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T2>.Awaiter awaiter)
			{
				try
				{
					self.t2 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			private static void TryInvokeContinuationT3(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T3>.Awaiter awaiter)
			{
				try
				{
					self.t3 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			private static void TryInvokeContinuationT4(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T4>.Awaiter awaiter)
			{
				try
				{
					self.t4 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			private static void TryInvokeContinuationT5(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T5>.Awaiter awaiter)
			{
				try
				{
					self.t5 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			private static void TryInvokeContinuationT6(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T6>.Awaiter awaiter)
			{
				try
				{
					self.t6 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			private static void TryInvokeContinuationT7(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T7>.Awaiter awaiter)
			{
				try
				{
					self.t7 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			private static void TryInvokeContinuationT8(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T8>.Awaiter awaiter)
			{
				try
				{
					self.t8 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			private static void TryInvokeContinuationT9(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T9>.Awaiter awaiter)
			{
				try
				{
					self.t9 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			private static void TryInvokeContinuationT10(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T10>.Awaiter awaiter)
			{
				try
				{
					self.t10 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			private static void TryInvokeContinuationT11(WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> self, in UniTask<T11>.Awaiter awaiter)
			{
				try
				{
					self.t11 = awaiter.GetResult();
				}
				catch (Exception error)
				{
					self.core.TrySetException(error);
					return;
				}
				if (Interlocked.Increment(ref self.completedCount) == 11)
				{
					self.core.TrySetResult((self.t1, self.t2, self.t3, self.t4, self.t5, self.t6, self.t7, self.t8, self.t9, self.t10, self.t11));
				}
			}

			public (T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11) GetResult(short token)
			{
				GC.SuppressFinalize(this);
				return core.GetResult(token);
			}

			void IUniTaskSource.GetResult(short token)
			{
				GetResult(token);
			}

			public UniTaskStatus GetStatus(short token)
			{
				return core.GetStatus(token);
			}

			public UniTaskStatus UnsafeGetStatus()
			{
				return core.UnsafeGetStatus();
			}

			public void OnCompleted(Action<object> continuation, object state, short token)
			{
				core.OnCompleted(continuation, state, token);
			}
		}

		private sealed class WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12> : IUniTaskSource<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12)>, IUniTaskSource
		{
			private T1 t1;

			private T2 t2;

			private T3 t3;

			private T4 t4;

			private T5 t5;

			private T6 t6;

			private T7 t7;

			private T8 t8;

			private T9 t9;

			private T10 t10;

			private T11 t11;

			private T12 t12;

			private int completedCount;

			private UniTaskCompletionSourceCore<(T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12)> core;

			public WhenAllPromise(UniTask<T1> task1, UniTask<T2> task2, UniTask<T3> task3, UniTask<T4> task4, UniTask<T5> task5, UniTask<T6> task6, UniTask<T7> task7, UniTask<T8> task8, UniTask<T9> task9, UniTask<T10> task10, UniTask<T11> task11, UniTask<T12> task12)
			{
				completedCount = 0;
				UniTask<T1>.Awaiter awaiter = task1.GetAwaiter();
				if (awaiter.IsCompleted)
				{
					TryInvokeContinuationT1(this, in awaiter);
				}
				else
				{
					awaiter.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T1>.Awaiter> stateTuple12 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T1>.Awaiter>)state;
						TryInvokeContinuationT1(stateTuple12.Item1, in stateTuple12.Item2);
					}, StateTuple.Create(this, awaiter));
				}
				UniTask<T2>.Awaiter awaiter2 = task2.GetAwaiter();
				if (awaiter2.IsCompleted)
				{
					TryInvokeContinuationT2(this, in awaiter2);
				}
				else
				{
					awaiter2.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T2>.Awaiter> stateTuple11 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T2>.Awaiter>)state;
						TryInvokeContinuationT2(stateTuple11.Item1, in stateTuple11.Item2);
					}, StateTuple.Create(this, awaiter2));
				}
				UniTask<T3>.Awaiter awaiter3 = task3.GetAwaiter();
				if (awaiter3.IsCompleted)
				{
					TryInvokeContinuationT3(this, in awaiter3);
				}
				else
				{
					awaiter3.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T3>.Awaiter> stateTuple10 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T3>.Awaiter>)state;
						TryInvokeContinuationT3(stateTuple10.Item1, in stateTuple10.Item2);
					}, StateTuple.Create(this, awaiter3));
				}
				UniTask<T4>.Awaiter awaiter4 = task4.GetAwaiter();
				if (awaiter4.IsCompleted)
				{
					TryInvokeContinuationT4(this, in awaiter4);
				}
				else
				{
					awaiter4.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T4>.Awaiter> stateTuple9 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T4>.Awaiter>)state;
						TryInvokeContinuationT4(stateTuple9.Item1, in stateTuple9.Item2);
					}, StateTuple.Create(this, awaiter4));
				}
				UniTask<T5>.Awaiter awaiter5 = task5.GetAwaiter();
				if (awaiter5.IsCompleted)
				{
					TryInvokeContinuationT5(this, in awaiter5);
				}
				else
				{
					awaiter5.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T5>.Awaiter> stateTuple8 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T5>.Awaiter>)state;
						TryInvokeContinuationT5(stateTuple8.Item1, in stateTuple8.Item2);
					}, StateTuple.Create(this, awaiter5));
				}
				UniTask<T6>.Awaiter awaiter6 = task6.GetAwaiter();
				if (awaiter6.IsCompleted)
				{
					TryInvokeContinuationT6(this, in awaiter6);
				}
				else
				{
					awaiter6.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T6>.Awaiter> stateTuple7 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T6>.Awaiter>)state;
						TryInvokeContinuationT6(stateTuple7.Item1, in stateTuple7.Item2);
					}, StateTuple.Create(this, awaiter6));
				}
				UniTask<T7>.Awaiter awaiter7 = task7.GetAwaiter();
				if (awaiter7.IsCompleted)
				{
					TryInvokeContinuationT7(this, in awaiter7);
				}
				else
				{
					awaiter7.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T7>.Awaiter> stateTuple6 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T7>.Awaiter>)state;
						TryInvokeContinuationT7(stateTuple6.Item1, in stateTuple6.Item2);
					}, StateTuple.Create(this, awaiter7));
				}
				UniTask<T8>.Awaiter awaiter8 = task8.GetAwaiter();
				if (awaiter8.IsCompleted)
				{
					TryInvokeContinuationT8(this, in awaiter8);
				}
				else
				{
					awaiter8.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T8>.Awaiter> stateTuple5 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T8>.Awaiter>)state;
						TryInvokeContinuationT8(stateTuple5.Item1, in stateTuple5.Item2);
					}, StateTuple.Create(this, awaiter8));
				}
				UniTask<T9>.Awaiter awaiter9 = task9.GetAwaiter();
				if (awaiter9.IsCompleted)
				{
					TryInvokeContinuationT9(this, in awaiter9);
				}
				else
				{
					awaiter9.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T9>.Awaiter> stateTuple4 = (StateTuple<WhenAllPromise<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12>, UniTask<T9>.Awaiter>)state;
						TryInvokeContinuationT9(stateTuple4.Item1, in stateTuple4.Item2);
					}, StateTuple.Create(this, awaiter9));
				}
				UniTask<T10>.Awaiter awaiter10 = task10.GetAwaiter();
				if (awaiter10.IsCompleted)
				{
					TryInvokeContinuationT10(this, in awaiter10);
				}
				else
				{
					awaiter10.SourceOnCompleted(delegate(object state)
					{
						using StateTuple<WhenAllPromise<T1, T2, T3, T4, 

websocket-sharp.dll

Decompiled 11 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Net;
using System.Net.Security;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security.Authentication;
using System.Security.Cryptography;
using System.Security.Cryptography.X509Certificates;
using System.Security.Permissions;
using System.Security.Principal;
using System.Text;
using System.Threading;
using System.Timers;
using WebSocketSharp.Net;
using WebSocketSharp.Net.WebSockets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.5", FrameworkDisplayName = ".NET Framework 4.5")]
[assembly: AssemblyCompany("sta")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("sta.blockhead")]
[assembly: AssemblyDescription("websocket-sharp provides the WebSocket protocol client and server.\r\n\r\nIt supports:\r\n- RFC 6455\r\n- WebSocket Client and Server\r\n- Per-message Compression extension\r\n- Secure Connection\r\n- HTTP Authentication (Basic/Digest)\r\n- Query String, Origin header and Cookies\r\n- Connecting through the HTTP Proxy server\r\n- .NET 3.5 or later (includes compatible)")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("websocket-sharp")]
[assembly: AssemblyTitle("websocket-sharp")]
[assembly: AssemblyVersion("1.0.1.0")]
namespace WebSocketSharp
{
	public enum ByteOrder
	{
		Little,
		Big
	}
	public class CloseEventArgs : EventArgs
	{
		private bool _clean;

		private PayloadData _payloadData;

		internal PayloadData PayloadData => _payloadData;

		public ushort Code => _payloadData.Code;

		public string Reason => _payloadData.Reason ?? string.Empty;

		public bool WasClean
		{
			get
			{
				return _clean;
			}
			internal set
			{
				_clean = value;
			}
		}

		internal CloseEventArgs()
		{
			_payloadData = PayloadData.Empty;
		}

		internal CloseEventArgs(ushort code)
			: this(code, null)
		{
		}

		internal CloseEventArgs(CloseStatusCode code)
			: this((ushort)code, null)
		{
		}

		internal CloseEventArgs(PayloadData payloadData)
		{
			_payloadData = payloadData;
		}

		internal CloseEventArgs(ushort code, string reason)
		{
			_payloadData = new PayloadData(code, reason);
		}

		internal CloseEventArgs(CloseStatusCode code, string reason)
			: this((ushort)code, reason)
		{
		}
	}
	public enum CloseStatusCode : ushort
	{
		Normal = 1000,
		Away = 1001,
		ProtocolError = 1002,
		UnsupportedData = 1003,
		Undefined = 1004,
		NoStatus = 1005,
		Abnormal = 1006,
		InvalidData = 1007,
		PolicyViolation = 1008,
		TooBig = 1009,
		MandatoryExtension = 1010,
		ServerError = 1011,
		TlsHandshakeFailure = 1015
	}
	public enum CompressionMethod : byte
	{
		None,
		Deflate
	}
	public class ErrorEventArgs : EventArgs
	{
		private Exception _exception;

		private string _message;

		public Exception Exception => _exception;

		public string Message => _message;

		internal ErrorEventArgs(string message)
			: this(message, null)
		{
		}

		internal ErrorEventArgs(string message, Exception exception)
		{
			_message = message;
			_exception = exception;
		}
	}
	public static class Ext
	{
		private static readonly byte[] _last = new byte[1];

		private static readonly int _retry = 5;

		private const string _tspecials = "()<>@,;:\\\"/[]?={} \t";

		private static byte[] compress(this byte[] data)
		{
			if (data.LongLength == 0L)
			{
				return data;
			}
			using MemoryStream stream = new MemoryStream(data);
			return stream.compressToArray();
		}

		private static MemoryStream compress(this Stream stream)
		{
			MemoryStream memoryStream = new MemoryStream();
			if (stream.Length == 0L)
			{
				return memoryStream;
			}
			stream.Position = 0L;
			using DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionMode.Compress, leaveOpen: true);
			stream.CopyTo(deflateStream, 1024);
			deflateStream.Close();
			memoryStream.Write(_last, 0, 1);
			memoryStream.Position = 0L;
			return memoryStream;
		}

		private static byte[] compressToArray(this Stream stream)
		{
			using MemoryStream memoryStream = stream.compress();
			memoryStream.Close();
			return memoryStream.ToArray();
		}

		private static byte[] decompress(this byte[] data)
		{
			if (data.LongLength == 0L)
			{
				return data;
			}
			using MemoryStream stream = new MemoryStream(data);
			return stream.decompressToArray();
		}

		private static MemoryStream decompress(this Stream stream)
		{
			MemoryStream memoryStream = new MemoryStream();
			if (stream.Length == 0L)
			{
				return memoryStream;
			}
			stream.Position = 0L;
			using DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress, leaveOpen: true);
			deflateStream.CopyTo(memoryStream, 1024);
			memoryStream.Position = 0L;
			return memoryStream;
		}

		private static byte[] decompressToArray(this Stream stream)
		{
			using MemoryStream memoryStream = stream.decompress();
			memoryStream.Close();
			return memoryStream.ToArray();
		}

		private static void times(this ulong n, Action action)
		{
			for (ulong num = 0uL; num < n; num++)
			{
				action();
			}
		}

		internal static byte[] Append(this ushort code, string reason)
		{
			byte[] array = code.InternalToByteArray(ByteOrder.Big);
			if (reason != null && reason.Length > 0)
			{
				List<byte> list = new List<byte>(array);
				list.AddRange(Encoding.UTF8.GetBytes(reason));
				array = list.ToArray();
			}
			return array;
		}

		internal static void Close(this WebSocketSharp.Net.HttpListenerResponse response, WebSocketSharp.Net.HttpStatusCode code)
		{
			response.StatusCode = (int)code;
			response.OutputStream.Close();
		}

		internal static void CloseWithAuthChallenge(this WebSocketSharp.Net.HttpListenerResponse response, string challenge)
		{
			response.Headers.InternalSet("WWW-Authenticate", challenge, response: true);
			response.Close(WebSocketSharp.Net.HttpStatusCode.Unauthorized);
		}

		internal static byte[] Compress(this byte[] data, CompressionMethod method)
		{
			if (method != CompressionMethod.Deflate)
			{
				return data;
			}
			return data.compress();
		}

		internal static Stream Compress(this Stream stream, CompressionMethod method)
		{
			if (method != CompressionMethod.Deflate)
			{
				return stream;
			}
			return stream.compress();
		}

		internal static byte[] CompressToArray(this Stream stream, CompressionMethod method)
		{
			if (method != CompressionMethod.Deflate)
			{
				return stream.ToByteArray();
			}
			return stream.compressToArray();
		}

		internal static bool Contains<T>(this IEnumerable<T> source, Func<T, bool> condition)
		{
			foreach (T item in source)
			{
				if (condition(item))
				{
					return true;
				}
			}
			return false;
		}

		internal static bool ContainsTwice(this string[] values)
		{
			int len = values.Length;
			int end = len - 1;
			Func<int, bool> seek = null;
			seek = delegate(int idx)
			{
				if (idx == end)
				{
					return false;
				}
				string text = values[idx];
				for (int i = idx + 1; i < len; i++)
				{
					if (values[i] == text)
					{
						return true;
					}
				}
				return seek(++idx);
			};
			return seek(0);
		}

		internal static T[] Copy<T>(this T[] source, int length)
		{
			T[] array = new T[length];
			Array.Copy(source, 0, array, 0, length);
			return array;
		}

		internal static T[] Copy<T>(this T[] source, long length)
		{
			T[] array = new T[length];
			Array.Copy(source, 0L, array, 0L, length);
			return array;
		}

		internal static void CopyTo(this Stream source, Stream destination, int bufferLength)
		{
			byte[] buffer = new byte[bufferLength];
			int num = 0;
			while ((num = source.Read(buffer, 0, bufferLength)) > 0)
			{
				destination.Write(buffer, 0, num);
			}
		}

		internal static void CopyToAsync(this Stream source, Stream destination, int bufferLength, Action completed, Action<Exception> error)
		{
			byte[] buff = new byte[bufferLength];
			AsyncCallback callback = null;
			callback = delegate(IAsyncResult ar)
			{
				try
				{
					int num = source.EndRead(ar);
					if (num <= 0)
					{
						if (completed != null)
						{
							completed();
						}
					}
					else
					{
						destination.Write(buff, 0, num);
						source.BeginRead(buff, 0, bufferLength, callback, null);
					}
				}
				catch (Exception obj2)
				{
					if (error != null)
					{
						error(obj2);
					}
				}
			};
			try
			{
				source.BeginRead(buff, 0, bufferLength, callback, null);
			}
			catch (Exception obj)
			{
				if (error != null)
				{
					error(obj);
				}
			}
		}

		internal static byte[] Decompress(this byte[] data, CompressionMethod method)
		{
			if (method != CompressionMethod.Deflate)
			{
				return data;
			}
			return data.decompress();
		}

		internal static Stream Decompress(this Stream stream, CompressionMethod method)
		{
			if (method != CompressionMethod.Deflate)
			{
				return stream;
			}
			return stream.decompress();
		}

		internal static byte[] DecompressToArray(this Stream stream, CompressionMethod method)
		{
			if (method != CompressionMethod.Deflate)
			{
				return stream.ToByteArray();
			}
			return stream.decompressToArray();
		}

		internal static bool EqualsWith(this int value, char c, Action<int> action)
		{
			action(value);
			return value == c;
		}

		internal static string GetAbsolutePath(this Uri uri)
		{
			if (uri.IsAbsoluteUri)
			{
				return uri.AbsolutePath;
			}
			string originalString = uri.OriginalString;
			if (originalString[0] != '/')
			{
				return null;
			}
			int num = originalString.IndexOfAny(new char[2] { '?', '#' });
			if (num <= 0)
			{
				return originalString;
			}
			return originalString.Substring(0, num);
		}

		internal static string GetDnsSafeHost(this Uri uri, bool bracketIPv6)
		{
			if (!bracketIPv6 || uri.HostNameType != UriHostNameType.IPv6)
			{
				return uri.DnsSafeHost;
			}
			return uri.Host;
		}

		internal static string GetMessage(this CloseStatusCode code)
		{
			return code switch
			{
				CloseStatusCode.TlsHandshakeFailure => "An error has occurred during a TLS handshake.", 
				CloseStatusCode.ServerError => "WebSocket server got an internal error.", 
				CloseStatusCode.MandatoryExtension => "WebSocket client didn't receive expected extension(s).", 
				CloseStatusCode.TooBig => "A too big message has been received.", 
				CloseStatusCode.PolicyViolation => "A policy violation has occurred.", 
				CloseStatusCode.InvalidData => "Invalid data has been received.", 
				CloseStatusCode.Abnormal => "An exception has occurred.", 
				CloseStatusCode.UnsupportedData => "Unsupported data has been received.", 
				CloseStatusCode.ProtocolError => "A WebSocket protocol error has occurred.", 
				_ => string.Empty, 
			};
		}

		internal static string GetName(this string nameAndValue, char separator)
		{
			int num = nameAndValue.IndexOf(separator);
			if (num <= 0)
			{
				return null;
			}
			return nameAndValue.Substring(0, num).Trim();
		}

		internal static string GetValue(this string nameAndValue, char separator)
		{
			int num = nameAndValue.IndexOf(separator);
			if (num <= -1 || num >= nameAndValue.Length - 1)
			{
				return null;
			}
			return nameAndValue.Substring(num + 1).Trim();
		}

		internal static string GetValue(this string nameAndValue, char separator, bool unquote)
		{
			int num = nameAndValue.IndexOf(separator);
			if (num < 0 || num == nameAndValue.Length - 1)
			{
				return null;
			}
			string text = nameAndValue.Substring(num + 1).Trim();
			if (!unquote)
			{
				return text;
			}
			return text.Unquote();
		}

		internal static byte[] InternalToByteArray(this ushort value, ByteOrder order)
		{
			byte[] bytes = BitConverter.GetBytes(value);
			if (!order.IsHostOrder())
			{
				Array.Reverse((Array)bytes);
			}
			return bytes;
		}

		internal static byte[] InternalToByteArray(this ulong value, ByteOrder order)
		{
			byte[] bytes = BitConverter.GetBytes(value);
			if (!order.IsHostOrder())
			{
				Array.Reverse((Array)bytes);
			}
			return bytes;
		}

		internal static bool IsCompressionExtension(this string value, CompressionMethod method)
		{
			return value.StartsWith(method.ToExtensionString());
		}

		internal static bool IsControl(this byte opcode)
		{
			if (opcode > 7)
			{
				return opcode < 16;
			}
			return false;
		}

		internal static bool IsControl(this Opcode opcode)
		{
			return (int)opcode >= 8;
		}

		internal static bool IsData(this byte opcode)
		{
			if (opcode != 1)
			{
				return opcode == 2;
			}
			return true;
		}

		internal static bool IsData(this Opcode opcode)
		{
			if (opcode != Opcode.Text)
			{
				return opcode == Opcode.Binary;
			}
			return true;
		}

		internal static bool IsPortNumber(this int value)
		{
			if (value > 0)
			{
				return value < 65536;
			}
			return false;
		}

		internal static bool IsReserved(this ushort code)
		{
			if (code != 1004 && code != 1005 && code != 1006)
			{
				return code == 1015;
			}
			return true;
		}

		internal static bool IsReserved(this CloseStatusCode code)
		{
			if (code != CloseStatusCode.Undefined && code != CloseStatusCode.NoStatus && code != CloseStatusCode.Abnormal)
			{
				return code == CloseStatusCode.TlsHandshakeFailure;
			}
			return true;
		}

		internal static bool IsSupported(this byte opcode)
		{
			return Enum.IsDefined(typeof(Opcode), opcode);
		}

		internal static bool IsText(this string value)
		{
			int length = value.Length;
			for (int i = 0; i < length; i++)
			{
				char c = value[i];
				if (c < ' ')
				{
					if (!Contains("\r\n\t", c))
					{
						return false;
					}
					if (c == '\n')
					{
						i++;
						if (i == length)
						{
							break;
						}
						c = value[i];
						if (!Contains(" \t", c))
						{
							return false;
						}
					}
				}
				else if (c == '\u007f')
				{
					return false;
				}
			}
			return true;
		}

		internal static bool IsToken(this string value)
		{
			foreach (char c in value)
			{
				if (c < ' ')
				{
					return false;
				}
				if (c >= '\u007f')
				{
					return false;
				}
				if (Contains("()<>@,;:\\\"/[]?={} \t", c))
				{
					return false;
				}
			}
			return true;
		}

		internal static string Quote(this string value)
		{
			return string.Format("\"{0}\"", value.Replace("\"", "\\\""));
		}

		internal static byte[] ReadBytes(this Stream stream, int length)
		{
			byte[] array = new byte[length];
			int num = 0;
			try
			{
				int num2 = 0;
				while (length > 0)
				{
					num2 = stream.Read(array, num, length);
					if (num2 != 0)
					{
						num += num2;
						length -= num2;
						continue;
					}
					break;
				}
			}
			catch
			{
			}
			return array.SubArray(0, num);
		}

		internal static byte[] ReadBytes(this Stream stream, long length, int bufferLength)
		{
			using MemoryStream memoryStream = new MemoryStream();
			try
			{
				byte[] buffer = new byte[bufferLength];
				int num = 0;
				while (length > 0)
				{
					if (length < bufferLength)
					{
						bufferLength = (int)length;
					}
					num = stream.Read(buffer, 0, bufferLength);
					if (num != 0)
					{
						memoryStream.Write(buffer, 0, num);
						length -= num;
						continue;
					}
					break;
				}
			}
			catch
			{
			}
			memoryStream.Close();
			return memoryStream.ToArray();
		}

		internal static void ReadBytesAsync(this Stream stream, int length, Action<byte[]> completed, Action<Exception> error)
		{
			byte[] buff = new byte[length];
			int offset = 0;
			int retry = 0;
			AsyncCallback callback = null;
			callback = delegate(IAsyncResult ar)
			{
				try
				{
					int num = stream.EndRead(ar);
					if (num == 0 && retry < _retry)
					{
						retry++;
						stream.BeginRead(buff, offset, length, callback, null);
					}
					else if (num == 0 || num == length)
					{
						if (completed != null)
						{
							completed(buff.SubArray(0, offset + num));
						}
					}
					else
					{
						retry = 0;
						offset += num;
						length -= num;
						stream.BeginRead(buff, offset, length, callback, null);
					}
				}
				catch (Exception obj2)
				{
					if (error != null)
					{
						error(obj2);
					}
				}
			};
			try
			{
				stream.BeginRead(buff, offset, length, callback, null);
			}
			catch (Exception obj)
			{
				if (error != null)
				{
					error(obj);
				}
			}
		}

		internal static void ReadBytesAsync(this Stream stream, long length, int bufferLength, Action<byte[]> completed, Action<Exception> error)
		{
			MemoryStream dest = new MemoryStream();
			byte[] buff = new byte[bufferLength];
			int retry = 0;
			Action<long> read = null;
			read = delegate(long len)
			{
				if (len < bufferLength)
				{
					bufferLength = (int)len;
				}
				stream.BeginRead(buff, 0, bufferLength, delegate(IAsyncResult ar)
				{
					try
					{
						int num = stream.EndRead(ar);
						if (num > 0)
						{
							dest.Write(buff, 0, num);
						}
						if (num == 0 && retry < _retry)
						{
							int num2 = retry;
							retry = num2 + 1;
							read(len);
						}
						else if (num == 0 || num == len)
						{
							if (completed != null)
							{
								dest.Close();
								completed(dest.ToArray());
							}
							dest.Dispose();
						}
						else
						{
							retry = 0;
							read(len - num);
						}
					}
					catch (Exception obj2)
					{
						dest.Dispose();
						if (error != null)
						{
							error(obj2);
						}
					}
				}, null);
			};
			try
			{
				read(length);
			}
			catch (Exception obj)
			{
				dest.Dispose();
				if (error != null)
				{
					error(obj);
				}
			}
		}

		internal static string RemovePrefix(this string value, params string[] prefixes)
		{
			int num = 0;
			foreach (string text in prefixes)
			{
				if (value.StartsWith(text))
				{
					num = text.Length;
					break;
				}
			}
			if (num <= 0)
			{
				return value;
			}
			return value.Substring(num);
		}

		internal static T[] Reverse<T>(this T[] array)
		{
			int num = array.Length;
			T[] array2 = new T[num];
			int num2 = num - 1;
			for (int i = 0; i <= num2; i++)
			{
				array2[i] = array[num2 - i];
			}
			return array2;
		}

		internal static IEnumerable<string> SplitHeaderValue(this string value, params char[] separators)
		{
			int len = value.Length;
			string seps = new string(separators);
			StringBuilder buff = new StringBuilder(32);
			bool escaped = false;
			bool quoted = false;
			for (int i = 0; i < len; i++)
			{
				char c = value[i];
				switch (c)
				{
				case '"':
					if (escaped)
					{
						escaped = !escaped;
					}
					else
					{
						quoted = !quoted;
					}
					break;
				case '\\':
					if (i < len - 1 && value[i + 1] == '"')
					{
						escaped = true;
					}
					break;
				default:
					if (Contains(seps, c) && !quoted)
					{
						yield return buff.ToString();
						buff.Length = 0;
						continue;
					}
					break;
				}
				buff.Append(c);
			}
			if (buff.Length > 0)
			{
				yield return buff.ToString();
			}
		}

		internal static byte[] ToByteArray(this Stream stream)
		{
			using MemoryStream memoryStream = new MemoryStream();
			stream.Position = 0L;
			stream.CopyTo(memoryStream, 1024);
			memoryStream.Close();
			return memoryStream.ToArray();
		}

		internal static CompressionMethod ToCompressionMethod(this string value)
		{
			foreach (CompressionMethod value2 in Enum.GetValues(typeof(CompressionMethod)))
			{
				if (value2.ToExtensionString() == value)
				{
					return value2;
				}
			}
			return CompressionMethod.None;
		}

		internal static string ToExtensionString(this CompressionMethod method, params string[] parameters)
		{
			if (method == CompressionMethod.None)
			{
				return string.Empty;
			}
			string text = $"permessage-{method.ToString().ToLower()}";
			if (parameters == null || parameters.Length == 0)
			{
				return text;
			}
			return string.Format("{0}; {1}", text, parameters.ToString("; "));
		}

		internal static IPAddress ToIPAddress(this string value)
		{
			if (value == null || value.Length == 0)
			{
				return null;
			}
			if (IPAddress.TryParse(value, out IPAddress address))
			{
				return address;
			}
			try
			{
				return Dns.GetHostAddresses(value)[0];
			}
			catch
			{
				return null;
			}
		}

		internal static List<TSource> ToList<TSource>(this IEnumerable<TSource> source)
		{
			return new List<TSource>(source);
		}

		internal static string ToString(this IPAddress address, bool bracketIPv6)
		{
			if (!bracketIPv6 || address.AddressFamily != AddressFamily.InterNetworkV6)
			{
				return address.ToString();
			}
			return $"[{address.ToString()}]";
		}

		internal static ushort ToUInt16(this byte[] source, ByteOrder sourceOrder)
		{
			return BitConverter.ToUInt16(source.ToHostOrder(sourceOrder), 0);
		}

		internal static ulong ToUInt64(this byte[] source, ByteOrder sourceOrder)
		{
			return BitConverter.ToUInt64(source.ToHostOrder(sourceOrder), 0);
		}

		internal static string TrimSlashFromEnd(this string value)
		{
			string text = value.TrimEnd(new char[1] { '/' });
			if (text.Length <= 0)
			{
				return "/";
			}
			return text;
		}

		internal static string TrimSlashOrBackslashFromEnd(this string value)
		{
			string text = value.TrimEnd('/', '\\');
			if (text.Length <= 0)
			{
				return value[0].ToString();
			}
			return text;
		}

		internal static bool TryCreateWebSocketUri(this string uriString, out Uri result, out string message)
		{
			result = null;
			message = null;
			Uri uri = uriString.ToUri();
			if (uri == null)
			{
				message = "An invalid URI string.";
				return false;
			}
			if (!uri.IsAbsoluteUri)
			{
				message = "A relative URI.";
				return false;
			}
			string scheme = uri.Scheme;
			if (!(scheme == "ws") && !(scheme == "wss"))
			{
				message = "The scheme part is not 'ws' or 'wss'.";
				return false;
			}
			int port = uri.Port;
			if (port == 0)
			{
				message = "The port part is zero.";
				return false;
			}
			if (uri.Fragment.Length > 0)
			{
				message = "It includes the fragment component.";
				return false;
			}
			result = ((port != -1) ? uri : new Uri(string.Format("{0}://{1}:{2}{3}", scheme, uri.Host, (scheme == "ws") ? 80 : 443, uri.PathAndQuery)));
			return true;
		}

		internal static bool TryGetUTF8DecodedString(this byte[] bytes, out string s)
		{
			s = null;
			try
			{
				s = Encoding.UTF8.GetString(bytes);
			}
			catch
			{
				return false;
			}
			return true;
		}

		internal static bool TryGetUTF8EncodedBytes(this string s, out byte[] bytes)
		{
			bytes = null;
			try
			{
				bytes = Encoding.UTF8.GetBytes(s);
			}
			catch
			{
				return false;
			}
			return true;
		}

		internal static bool TryOpenRead(this FileInfo fileInfo, out FileStream fileStream)
		{
			fileStream = null;
			try
			{
				fileStream = fileInfo.OpenRead();
			}
			catch
			{
				return false;
			}
			return true;
		}

		internal static string Unquote(this string value)
		{
			int num = value.IndexOf('"');
			if (num < 0)
			{
				return value;
			}
			int num2 = value.LastIndexOf('"') - num - 1;
			if (num2 >= 0)
			{
				if (num2 != 0)
				{
					return value.Substring(num + 1, num2).Replace("\\\"", "\"");
				}
				return string.Empty;
			}
			return value;
		}

		internal static string UTF8Decode(this byte[] bytes)
		{
			try
			{
				return Encoding.UTF8.GetString(bytes);
			}
			catch
			{
				return null;
			}
		}

		internal static byte[] UTF8Encode(this string s)
		{
			return Encoding.UTF8.GetBytes(s);
		}

		internal static void WriteBytes(this Stream stream, byte[] bytes, int bufferLength)
		{
			using MemoryStream memoryStream = new MemoryStream(bytes);
			memoryStream.CopyTo(stream, bufferLength);
		}

		internal static void WriteBytesAsync(this Stream stream, byte[] bytes, int bufferLength, Action completed, Action<Exception> error)
		{
			MemoryStream input = new MemoryStream(bytes);
			input.CopyToAsync(stream, bufferLength, delegate
			{
				if (completed != null)
				{
					completed();
				}
				input.Dispose();
			}, delegate(Exception ex)
			{
				input.Dispose();
				if (error != null)
				{
					error(ex);
				}
			});
		}

		public static bool Contains(this string value, params char[] chars)
		{
			if (chars != null && chars.Length != 0)
			{
				if (value != null && value.Length != 0)
				{
					return value.IndexOfAny(chars) > -1;
				}
				return false;
			}
			return true;
		}

		public static bool Contains(this NameValueCollection collection, string name)
		{
			if (collection == null || collection.Count <= 0)
			{
				return false;
			}
			return collection[name] != null;
		}

		public static bool Contains(this NameValueCollection collection, string name, string value)
		{
			if (collection == null || collection.Count == 0)
			{
				return false;
			}
			string text = collection[name];
			if (text == null)
			{
				return false;
			}
			string[] array = text.Split(new char[1] { ',' });
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i].Trim().Equals(value, StringComparison.OrdinalIgnoreCase))
				{
					return true;
				}
			}
			return false;
		}

		public static void Emit(this EventHandler eventHandler, object sender, EventArgs e)
		{
			eventHandler?.Invoke(sender, e);
		}

		public static void Emit<TEventArgs>(this EventHandler<TEventArgs> eventHandler, object sender, TEventArgs e) where TEventArgs : EventArgs
		{
			eventHandler?.Invoke(sender, e);
		}

		public static WebSocketSharp.Net.CookieCollection GetCookies(this NameValueCollection headers, bool response)
		{
			string name = (response ? "Set-Cookie" : "Cookie");
			if (headers == null || !headers.Contains(name))
			{
				return new WebSocketSharp.Net.CookieCollection();
			}
			return WebSocketSharp.Net.CookieCollection.Parse(headers[name], response);
		}

		public static string GetDescription(this WebSocketSharp.Net.HttpStatusCode code)
		{
			return ((int)code).GetStatusDescription();
		}

		public static string GetStatusDescription(this int code)
		{
			return code switch
			{
				100 => "Continue", 
				101 => "Switching Protocols", 
				102 => "Processing", 
				200 => "OK", 
				201 => "Created", 
				202 => "Accepted", 
				203 => "Non-Authoritative Information", 
				204 => "No Content", 
				205 => "Reset Content", 
				206 => "Partial Content", 
				207 => "Multi-Status", 
				300 => "Multiple Choices", 
				301 => "Moved Permanently", 
				302 => "Found", 
				303 => "See Other", 
				304 => "Not Modified", 
				305 => "Use Proxy", 
				307 => "Temporary Redirect", 
				400 => "Bad Request", 
				401 => "Unauthorized", 
				402 => "Payment Required", 
				403 => "Forbidden", 
				404 => "Not Found", 
				405 => "Method Not Allowed", 
				406 => "Not Acceptable", 
				407 => "Proxy Authentication Required", 
				408 => "Request Timeout", 
				409 => "Conflict", 
				410 => "Gone", 
				411 => "Length Required", 
				412 => "Precondition Failed", 
				413 => "Request Entity Too Large", 
				414 => "Request-Uri Too Long", 
				415 => "Unsupported Media Type", 
				416 => "Requested Range Not Satisfiable", 
				417 => "Expectation Failed", 
				422 => "Unprocessable Entity", 
				423 => "Locked", 
				424 => "Failed Dependency", 
				500 => "Internal Server Error", 
				501 => "Not Implemented", 
				502 => "Bad Gateway", 
				503 => "Service Unavailable", 
				504 => "Gateway Timeout", 
				505 => "Http Version Not Supported", 
				507 => "Insufficient Storage", 
				_ => string.Empty, 
			};
		}

		public static bool IsCloseStatusCode(this ushort value)
		{
			if (value > 999)
			{
				return value < 5000;
			}
			return false;
		}

		public static bool IsEnclosedIn(this string value, char c)
		{
			if (value != null && value.Length > 1 && value[0] == c)
			{
				return value[value.Length - 1] == c;
			}
			return false;
		}

		public static bool IsHostOrder(this ByteOrder order)
		{
			return BitConverter.IsLittleEndian == (order == ByteOrder.Little);
		}

		public static bool IsLocal(this IPAddress address)
		{
			if (address == null)
			{
				return false;
			}
			if (address.Equals(IPAddress.Any))
			{
				return true;
			}
			if (address.Equals(IPAddress.Loopback))
			{
				return true;
			}
			if (Socket.OSSupportsIPv6)
			{
				if (address.Equals(IPAddress.IPv6Any))
				{
					return true;
				}
				if (address.Equals(IPAddress.IPv6Loopback))
				{
					return true;
				}
			}
			IPAddress[] hostAddresses = Dns.GetHostAddresses(Dns.GetHostName());
			foreach (IPAddress obj in hostAddresses)
			{
				if (address.Equals(obj))
				{
					return true;
				}
			}
			return false;
		}

		public static bool IsNullOrEmpty(this string value)
		{
			if (value != null)
			{
				return value.Length == 0;
			}
			return true;
		}

		public static bool IsPredefinedScheme(this string value)
		{
			if (value == null || value.Length < 2)
			{
				return false;
			}
			switch (value[0])
			{
			case 'h':
				if (!(value == "http"))
				{
					return value == "https";
				}
				return true;
			case 'w':
				if (!(value == "ws"))
				{
					return value == "wss";
				}
				return true;
			case 'f':
				if (!(value == "file"))
				{
					return value == "ftp";
				}
				return true;
			case 'g':
				return value == "gopher";
			case 'm':
				return value == "mailto";
			case 'n':
			{
				char c = value[1];
				if (c != 'e')
				{
					return value == "nntp";
				}
				if (!(value == "news") && !(value == "net.pipe"))
				{
					return value == "net.tcp";
				}
				return true;
			}
			default:
				return false;
			}
		}

		public static bool IsUpgradeTo(this WebSocketSharp.Net.HttpListenerRequest request, string protocol)
		{
			if (request == null)
			{
				throw new ArgumentNullException("request");
			}
			if (protocol == null)
			{
				throw new ArgumentNullException("protocol");
			}
			if (protocol.Length == 0)
			{
				throw new ArgumentException("An empty string.", "protocol");
			}
			if (request.Headers.Contains("Upgrade", protocol))
			{
				return request.Headers.Contains("Connection", "Upgrade");
			}
			return false;
		}

		public static bool MaybeUri(this string value)
		{
			if (value == null || value.Length == 0)
			{
				return false;
			}
			int num = value.IndexOf(':');
			if (num == -1)
			{
				return false;
			}
			if (num >= 10)
			{
				return false;
			}
			return value.Substring(0, num).IsPredefinedScheme();
		}

		public static T[] SubArray<T>(this T[] array, int startIndex, int length)
		{
			int num;
			if (array == null || (num = array.Length) == 0)
			{
				return new T[0];
			}
			if (startIndex < 0 || length <= 0 || startIndex + length > num)
			{
				return new T[0];
			}
			if (startIndex == 0 && length == num)
			{
				return array;
			}
			T[] array2 = new T[length];
			Array.Copy(array, startIndex, array2, 0, length);
			return array2;
		}

		public static T[] SubArray<T>(this T[] array, long startIndex, long length)
		{
			long num;
			if (array == null || (num = array.LongLength) == 0L)
			{
				return new T[0];
			}
			if (startIndex < 0 || length <= 0 || startIndex + length > num)
			{
				return new T[0];
			}
			if (startIndex == 0L && length == num)
			{
				return array;
			}
			T[] array2 = new T[length];
			Array.Copy(array, startIndex, array2, 0L, length);
			return array2;
		}

		public static void Times(this int n, Action action)
		{
			if (n > 0 && action != null)
			{
				((ulong)n).times(action);
			}
		}

		public static void Times(this long n, Action action)
		{
			if (n > 0 && action != null)
			{
				((ulong)n).times(action);
			}
		}

		public static void Times(this uint n, Action action)
		{
			if (n != 0 && action != null)
			{
				times(n, action);
			}
		}

		public static void Times(this ulong n, Action action)
		{
			if (n != 0 && action != null)
			{
				n.times(action);
			}
		}

		public static void Times(this int n, Action<int> action)
		{
			if (n > 0 && action != null)
			{
				for (int i = 0; i < n; i++)
				{
					action(i);
				}
			}
		}

		public static void Times(this long n, Action<long> action)
		{
			if (n > 0 && action != null)
			{
				for (long num = 0L; num < n; num++)
				{
					action(num);
				}
			}
		}

		public static void Times(this uint n, Action<uint> action)
		{
			if (n != 0 && action != null)
			{
				for (uint num = 0u; num < n; num++)
				{
					action(num);
				}
			}
		}

		public static void Times(this ulong n, Action<ulong> action)
		{
			if (n != 0 && action != null)
			{
				for (ulong num = 0uL; num < n; num++)
				{
					action(num);
				}
			}
		}

		public static T To<T>(this byte[] source, ByteOrder sourceOrder) where T : struct
		{
			if (source == null)
			{
				throw new ArgumentNullException("source");
			}
			if (source.Length == 0)
			{
				return default(T);
			}
			Type typeFromHandle = typeof(T);
			byte[] value = source.ToHostOrder(sourceOrder);
			if (!(typeFromHandle == typeof(bool)))
			{
				if (!(typeFromHandle == typeof(char)))
				{
					if (!(typeFromHandle == typeof(double)))
					{
						if (!(typeFromHandle == typeof(short)))
						{
							if (!(typeFromHandle == typeof(int)))
							{
								if (!(typeFromHandle == typeof(long)))
								{
									if (!(typeFromHandle == typeof(float)))
									{
										if (!(typeFromHandle == typeof(ushort)))
										{
											if (!(typeFromHandle == typeof(uint)))
											{
												if (!(typeFromHandle == typeof(ulong)))
												{
													return default(T);
												}
												return (T)(object)BitConverter.ToUInt64(value, 0);
											}
											return (T)(object)BitConverter.ToUInt32(value, 0);
										}
										return (T)(object)BitConverter.ToUInt16(value, 0);
									}
									return (T)(object)BitConverter.ToSingle(value, 0);
								}
								return (T)(object)BitConverter.ToInt64(value, 0);
							}
							return (T)(object)BitConverter.ToInt32(value, 0);
						}
						return (T)(object)BitConverter.ToInt16(value, 0);
					}
					return (T)(object)BitConverter.ToDouble(value, 0);
				}
				return (T)(object)BitConverter.ToChar(value, 0);
			}
			return (T)(object)BitConverter.ToBoolean(value, 0);
		}

		public static byte[] ToByteArray<T>(this T value, ByteOrder order) where T : struct
		{
			Type typeFromHandle = typeof(T);
			byte[] array = ((typeFromHandle == typeof(bool)) ? BitConverter.GetBytes((bool)(object)value) : ((!(typeFromHandle == typeof(byte))) ? ((typeFromHandle == typeof(char)) ? BitConverter.GetBytes((char)(object)value) : ((typeFromHandle == typeof(double)) ? BitConverter.GetBytes((double)(object)value) : ((typeFromHandle == typeof(short)) ? BitConverter.GetBytes((short)(object)value) : ((typeFromHandle == typeof(int)) ? BitConverter.GetBytes((int)(object)value) : ((typeFromHandle == typeof(long)) ? BitConverter.GetBytes((long)(object)value) : ((typeFromHandle == typeof(float)) ? BitConverter.GetBytes((float)(object)value) : ((typeFromHandle == typeof(ushort)) ? BitConverter.GetBytes((ushort)(object)value) : ((typeFromHandle == typeof(uint)) ? BitConverter.GetBytes((uint)(object)value) : ((typeFromHandle == typeof(ulong)) ? BitConverter.GetBytes((ulong)(object)value) : WebSocket.EmptyBytes))))))))) : new byte[1] { (byte)(object)value }));
			if (array.Length > 1 && !order.IsHostOrder())
			{
				Array.Reverse((Array)array);
			}
			return array;
		}

		public static byte[] ToHostOrder(this byte[] source, ByteOrder sourceOrder)
		{
			if (source == null)
			{
				throw new ArgumentNullException("source");
			}
			if (source.Length <= 1 || sourceOrder.IsHostOrder())
			{
				return source;
			}
			return source.Reverse();
		}

		public static string ToString<T>(this T[] array, string separator)
		{
			if (array == null)
			{
				throw new ArgumentNullException("array");
			}
			int num = array.Length;
			if (num == 0)
			{
				return string.Empty;
			}
			if (separator == null)
			{
				separator = string.Empty;
			}
			StringBuilder buff = new StringBuilder(64);
			(num - 1).Times(delegate(int i)
			{
				buff.AppendFormat("{0}{1}", array[i].ToString(), separator);
			});
			buff.Append(array[num - 1].ToString());
			return buff.ToString();
		}

		public static Uri ToUri(this string value)
		{
			Uri.TryCreate(value, value.MaybeUri() ? UriKind.Absolute : UriKind.Relative, out Uri result);
			return result;
		}

		public static string UrlDecode(this string value)
		{
			if (value == null || value.Length <= 0)
			{
				return value;
			}
			return HttpUtility.UrlDecode(value);
		}

		public static string UrlEncode(this string value)
		{
			if (value == null || value.Length <= 0)
			{
				return value;
			}
			return HttpUtility.UrlEncode(value);
		}

		public static void WriteContent(this WebSocketSharp.Net.HttpListenerResponse response, byte[] content)
		{
			if (response == null)
			{
				throw new ArgumentNullException("response");
			}
			if (content == null)
			{
				throw new ArgumentNullException("content");
			}
			long num = content.LongLength;
			if (num == 0L)
			{
				response.Close();
				return;
			}
			response.ContentLength64 = num;
			Stream outputStream = response.OutputStream;
			if (num <= int.MaxValue)
			{
				outputStream.Write(content, 0, (int)num);
			}
			else
			{
				outputStream.WriteBytes(content, 1024);
			}
			outputStream.Close();
		}
	}
	internal enum Fin : byte
	{
		More,
		Final
	}
	internal abstract class HttpBase
	{
		private NameValueCollection _headers;

		private const int _headersMaxLength = 8192;

		private Version _version;

		internal byte[] EntityBodyData;

		protected const string CrLf = "\r\n";

		public string EntityBody
		{
			get
			{
				if (EntityBodyData == null || EntityBodyData.LongLength == 0L)
				{
					return string.Empty;
				}
				Encoding encoding = null;
				string text = _headers["Content-Type"];
				if (text != null && text.Length > 0)
				{
					encoding = HttpUtility.GetEncoding(text);
				}
				return (encoding ?? Encoding.UTF8).GetString(EntityBodyData);
			}
		}

		public NameValueCollection Headers => _headers;

		public Version ProtocolVersion => _version;

		protected HttpBase(Version version, NameValueCollection headers)
		{
			_version = version;
			_headers = headers;
		}

		private static byte[] readEntityBody(Stream stream, string length)
		{
			if (!long.TryParse(length, out var result))
			{
				throw new ArgumentException("Cannot be parsed.", "length");
			}
			if (result < 0)
			{
				throw new ArgumentOutOfRangeException("length", "Less than zero.");
			}
			if (result <= 1024)
			{
				if (result <= 0)
				{
					return null;
				}
				return stream.ReadBytes((int)result);
			}
			return stream.ReadBytes(result, 1024);
		}

		private static string[] readHeaders(Stream stream, int maxLength)
		{
			List<byte> buff = new List<byte>();
			int cnt = 0;
			Action<int> action = delegate(int i)
			{
				if (i == -1)
				{
					throw new EndOfStreamException("The header cannot be read from the data source.");
				}
				buff.Add((byte)i);
				cnt++;
			};
			bool flag = false;
			while (cnt < maxLength)
			{
				if (stream.ReadByte().EqualsWith('\r', action) && stream.ReadByte().EqualsWith('\n', action) && stream.ReadByte().EqualsWith('\r', action) && stream.ReadByte().EqualsWith('\n', action))
				{
					flag = true;
					break;
				}
			}
			if (!flag)
			{
				throw new WebSocketException("The length of header part is greater than the max length.");
			}
			return Encoding.UTF8.GetString(buff.ToArray()).Replace("\r\n ", " ").Replace("\r\n\t", " ")
				.Split(new string[1] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries);
		}

		protected static T Read<T>(Stream stream, Func<string[], T> parser, int millisecondsTimeout) where T : HttpBase
		{
			bool timeout = false;
			System.Threading.Timer timer = new System.Threading.Timer(delegate
			{
				timeout = true;
				stream.Close();
			}, null, millisecondsTimeout, -1);
			T val = null;
			Exception ex = null;
			try
			{
				val = parser(readHeaders(stream, 8192));
				string text = val.Headers["Content-Length"];
				if (text != null && text.Length > 0)
				{
					val.EntityBodyData = readEntityBody(stream, text);
				}
			}
			catch (Exception ex2)
			{
				ex = ex2;
			}
			finally
			{
				timer.Change(-1, -1);
				timer.Dispose();
			}
			string text2 = (timeout ? "A timeout has occurred while reading an HTTP request/response." : ((ex != null) ? "An exception has occurred while reading an HTTP request/response." : null));
			if (text2 != null)
			{
				throw new WebSocketException(text2, ex);
			}
			return val;
		}

		public byte[] ToByteArray()
		{
			return Encoding.UTF8.GetBytes(ToString());
		}
	}
	internal class HttpRequest : HttpBase
	{
		private string _method;

		private string _uri;

		private bool _websocketRequest;

		private bool _websocketRequestSet;

		public AuthenticationResponse AuthenticationResponse
		{
			get
			{
				string text = base.Headers["Authorization"];
				if (text == null || text.Length <= 0)
				{
					return null;
				}
				return AuthenticationResponse.Parse(text);
			}
		}

		public WebSocketSharp.Net.CookieCollection Cookies => base.Headers.GetCookies(response: false);

		public string HttpMethod => _method;

		public bool IsWebSocketRequest
		{
			get
			{
				if (!_websocketRequestSet)
				{
					NameValueCollection headers = base.Headers;
					_websocketRequest = _method == "GET" && base.ProtocolVersion > WebSocketSharp.Net.HttpVersion.Version10 && headers.Contains("Upgrade", "websocket") && headers.Contains("Connection", "Upgrade");
					_websocketRequestSet = true;
				}
				return _websocketRequest;
			}
		}

		public string RequestUri => _uri;

		private HttpRequest(string method, string uri, Version version, NameValueCollection headers)
			: base(version, headers)
		{
			_method = method;
			_uri = uri;
		}

		internal HttpRequest(string method, string uri)
			: this(method, uri, WebSocketSharp.Net.HttpVersion.Version11, new NameValueCollection())
		{
			base.Headers["User-Agent"] = "websocket-sharp/1.0";
		}

		internal static HttpRequest CreateConnectRequest(Uri uri)
		{
			string dnsSafeHost = uri.DnsSafeHost;
			int port = uri.Port;
			string text = $"{dnsSafeHost}:{port}";
			HttpRequest httpRequest = new HttpRequest("CONNECT", text);
			httpRequest.Headers["Host"] = ((port == 80) ? dnsSafeHost : text);
			return httpRequest;
		}

		internal static HttpRequest CreateWebSocketRequest(Uri uri)
		{
			HttpRequest httpRequest = new HttpRequest("GET", uri.PathAndQuery);
			NameValueCollection headers = httpRequest.Headers;
			int port = uri.Port;
			string scheme = uri.Scheme;
			headers["Host"] = (((port == 80 && scheme == "ws") || (port == 443 && scheme == "wss")) ? uri.DnsSafeHost : uri.Authority);
			headers["Upgrade"] = "websocket";
			headers["Connection"] = "Upgrade";
			return httpRequest;
		}

		internal HttpResponse GetResponse(Stream stream, int millisecondsTimeout)
		{
			byte[] array = ToByteArray();
			stream.Write(array, 0, array.Length);
			return HttpBase.Read(stream, HttpResponse.Parse, millisecondsTimeout);
		}

		internal static HttpRequest Parse(string[] headerParts)
		{
			string[] array = headerParts[0].Split(new char[1] { ' ' }, 3);
			if (array.Length != 3)
			{
				throw new ArgumentException("Invalid request line: " + headerParts[0]);
			}
			WebSocketSharp.Net.WebHeaderCollection webHeaderCollection = new WebSocketSharp.Net.WebHeaderCollection();
			for (int i = 1; i < headerParts.Length; i++)
			{
				webHeaderCollection.InternalSet(headerParts[i], response: false);
			}
			return new HttpRequest(array[0], array[1], new Version(array[2].Substring(5)), webHeaderCollection);
		}

		internal static HttpRequest Read(Stream stream, int millisecondsTimeout)
		{
			return HttpBase.Read(stream, Parse, millisecondsTimeout);
		}

		public void SetCookies(WebSocketSharp.Net.CookieCollection cookies)
		{
			if (cookies == null || cookies.Count == 0)
			{
				return;
			}
			StringBuilder stringBuilder = new StringBuilder(64);
			foreach (WebSocketSharp.Net.Cookie item in cookies.Sorted)
			{
				if (!item.Expired)
				{
					stringBuilder.AppendFormat("{0}; ", item.ToString());
				}
			}
			int length = stringBuilder.Length;
			if (length > 2)
			{
				stringBuilder.Length = length - 2;
				base.Headers["Cookie"] = stringBuilder.ToString();
			}
		}

		public override string ToString()
		{
			StringBuilder stringBuilder = new StringBuilder(64);
			stringBuilder.AppendFormat("{0} {1} HTTP/{2}{3}", _method, _uri, base.ProtocolVersion, "\r\n");
			NameValueCollection headers = base.Headers;
			string[] allKeys = headers.AllKeys;
			foreach (string text in allKeys)
			{
				stringBuilder.AppendFormat("{0}: {1}{2}", text, headers[text], "\r\n");
			}
			stringBuilder.Append("\r\n");
			string entityBody = base.EntityBody;
			if (entityBody.Length > 0)
			{
				stringBuilder.Append(entityBody);
			}
			return stringBuilder.ToString();
		}
	}
	internal class HttpResponse : HttpBase
	{
		private string _code;

		private string _reason;

		public WebSocketSharp.Net.CookieCollection Cookies => base.Headers.GetCookies(response: true);

		public bool HasConnectionClose => base.Headers.Contains("Connection", "close");

		public bool IsProxyAuthenticationRequired => _code == "407";

		public bool IsRedirect
		{
			get
			{
				if (!(_code == "301"))
				{
					return _code == "302";
				}
				return true;
			}
		}

		public bool IsUnauthorized => _code == "401";

		public bool IsWebSocketResponse
		{
			get
			{
				NameValueCollection headers = base.Headers;
				if (base.ProtocolVersion > WebSocketSharp.Net.HttpVersion.Version10 && _code == "101" && headers.Contains("Upgrade", "websocket"))
				{
					return headers.Contains("Connection", "Upgrade");
				}
				return false;
			}
		}

		public string Reason => _reason;

		public string StatusCode => _code;

		private HttpResponse(string code, string reason, Version version, NameValueCollection headers)
			: base(version, headers)
		{
			_code = code;
			_reason = reason;
		}

		internal HttpResponse(WebSocketSharp.Net.HttpStatusCode code)
			: this(code, code.GetDescription())
		{
		}

		internal HttpResponse(WebSocketSharp.Net.HttpStatusCode code, string reason)
			: this(((int)code).ToString(), reason, WebSocketSharp.Net.HttpVersion.Version11, new NameValueCollection())
		{
			base.Headers["Server"] = "websocket-sharp/1.0";
		}

		internal static HttpResponse CreateCloseResponse(WebSocketSharp.Net.HttpStatusCode code)
		{
			HttpResponse httpResponse = new HttpResponse(code);
			httpResponse.Headers["Connection"] = "close";
			return httpResponse;
		}

		internal static HttpResponse CreateUnauthorizedResponse(string challenge)
		{
			HttpResponse httpResponse = new HttpResponse(WebSocketSharp.Net.HttpStatusCode.Unauthorized);
			httpResponse.Headers["WWW-Authenticate"] = challenge;
			return httpResponse;
		}

		internal static HttpResponse CreateWebSocketResponse()
		{
			HttpResponse httpResponse = new HttpResponse(WebSocketSharp.Net.HttpStatusCode.SwitchingProtocols);
			NameValueCollection headers = httpResponse.Headers;
			headers["Upgrade"] = "websocket";
			headers["Connection"] = "Upgrade";
			return httpResponse;
		}

		internal static HttpResponse Parse(string[] headerParts)
		{
			string[] array = headerParts[0].Split(new char[1] { ' ' }, 3);
			if (array.Length != 3)
			{
				throw new ArgumentException("Invalid status line: " + headerParts[0]);
			}
			WebSocketSharp.Net.WebHeaderCollection webHeaderCollection = new WebSocketSharp.Net.WebHeaderCollection();
			for (int i = 1; i < headerParts.Length; i++)
			{
				webHeaderCollection.InternalSet(headerParts[i], response: true);
			}
			return new HttpResponse(array[1], array[2], new Version(array[0].Substring(5)), webHeaderCollection);
		}

		internal static HttpResponse Read(Stream stream, int millisecondsTimeout)
		{
			return HttpBase.Read(stream, Parse, millisecondsTimeout);
		}

		public void SetCookies(WebSocketSharp.Net.CookieCollection cookies)
		{
			if (cookies == null || cookies.Count == 0)
			{
				return;
			}
			NameValueCollection headers = base.Headers;
			foreach (WebSocketSharp.Net.Cookie item in cookies.Sorted)
			{
				headers.Add("Set-Cookie", item.ToResponseString());
			}
		}

		public override string ToString()
		{
			StringBuilder stringBuilder = new StringBuilder(64);
			stringBuilder.AppendFormat("HTTP/{0} {1} {2}{3}", base.ProtocolVersion, _code, _reason, "\r\n");
			NameValueCollection headers = base.Headers;
			string[] allKeys = headers.AllKeys;
			foreach (string text in allKeys)
			{
				stringBuilder.AppendFormat("{0}: {1}{2}", text, headers[text], "\r\n");
			}
			stringBuilder.Append("\r\n");
			string entityBody = base.EntityBody;
			if (entityBody.Length > 0)
			{
				stringBuilder.Append(entityBody);
			}
			return stringBuilder.ToString();
		}
	}
	public class LogData
	{
		private StackFrame _caller;

		private DateTime _date;

		private LogLevel _level;

		private string _message;

		public StackFrame Caller => _caller;

		public DateTime Date => _date;

		public LogLevel Level => _level;

		public string Message => _message;

		internal LogData(LogLevel level, StackFrame caller, string message)
		{
			_level = level;
			_caller = caller;
			_message = message ?? string.Empty;
			_date = DateTime.Now;
		}

		public override string ToString()
		{
			string text = $"{_date}|{_level,-5}|";
			MethodBase method = _caller.GetMethod();
			Type declaringType = method.DeclaringType;
			string arg = $"{text}{declaringType.Name}.{method.Name}|";
			string[] array = _message.Replace("\r\n", "\n").TrimEnd(new char[1] { '\n' }).Split(new char[1] { '\n' });
			if (array.Length <= 1)
			{
				return $"{arg}{_message}";
			}
			StringBuilder stringBuilder = new StringBuilder($"{arg}{array[0]}\n", 64);
			string format = $"{{0,{text.Length}}}{{1}}\n";
			for (int i = 1; i < array.Length; i++)
			{
				stringBuilder.AppendFormat(format, "", array[i]);
			}
			stringBuilder.Length--;
			return stringBuilder.ToString();
		}
	}
	public class Logger
	{
		private volatile string _file;

		private volatile LogLevel _level;

		private Action<LogData, string> _output;

		private object _sync;

		public string File
		{
			get
			{
				return _file;
			}
			set
			{
				lock (_sync)
				{
					_file = value;
					Warn($"The current path to the log file has been changed to {_file}.");
				}
			}
		}

		public LogLevel Level
		{
			get
			{
				return _level;
			}
			set
			{
				lock (_sync)
				{
					_level = value;
					Warn($"The current logging level has been changed to {_level}.");
				}
			}
		}

		public Action<LogData, string> Output
		{
			get
			{
				return _output;
			}
			set
			{
				lock (_sync)
				{
					_output = value ?? new Action<LogData, string>(defaultOutput);
					Warn("The current output action has been changed.");
				}
			}
		}

		public Logger()
			: this(LogLevel.Error, null, null)
		{
		}

		public Logger(LogLevel level)
			: this(level, null, null)
		{
		}

		public Logger(LogLevel level, string file, Action<LogData, string> output)
		{
			_level = level;
			_file = file;
			_output = output ?? new Action<LogData, string>(defaultOutput);
			_sync = new object();
		}

		private static void defaultOutput(LogData data, string path)
		{
			string value = data.ToString();
			Console.WriteLine(value);
			if (path != null && path.Length > 0)
			{
				writeToFile(value, path);
			}
		}

		private void output(string message, LogLevel level)
		{
			lock (_sync)
			{
				if (_level > level)
				{
					return;
				}
				LogData logData = null;
				try
				{
					logData = new LogData(level, new StackFrame(2, needFileInfo: true), message);
					_output(logData, _file);
				}
				catch (Exception ex)
				{
					logData = new LogData(LogLevel.Fatal, new StackFrame(0, needFileInfo: true), ex.Message);
					Console.WriteLine(logData.ToString());
				}
			}
		}

		private static void writeToFile(string value, string path)
		{
			using StreamWriter writer = new StreamWriter(path, append: true);
			using TextWriter textWriter = TextWriter.Synchronized(writer);
			textWriter.WriteLine(value);
		}

		public void Debug(string message)
		{
			if (_level <= LogLevel.Debug)
			{
				output(message, LogLevel.Debug);
			}
		}

		public void Error(string message)
		{
			if (_level <= LogLevel.Error)
			{
				output(message, LogLevel.Error);
			}
		}

		public void Fatal(string message)
		{
			output(message, LogLevel.Fatal);
		}

		public void Info(string message)
		{
			if (_level <= LogLevel.Info)
			{
				output(message, LogLevel.Info);
			}
		}

		public void Trace(string message)
		{
			if (_level <= LogLevel.Trace)
			{
				output(message, LogLevel.Trace);
			}
		}

		public void Warn(string message)
		{
			if (_level <= LogLevel.Warn)
			{
				output(message, LogLevel.Warn);
			}
		}
	}
	public enum LogLevel
	{
		Trace,
		Debug,
		Info,
		Warn,
		Error,
		Fatal
	}
	internal enum Mask : byte
	{
		Off,
		On
	}
	public class MessageEventArgs : EventArgs
	{
		private string _data;

		private bool _dataSet;

		private Opcode _opcode;

		private byte[] _rawData;

		internal Opcode Opcode => _opcode;

		public string Data
		{
			get
			{
				setData();
				return _data;
			}
		}

		public bool IsBinary => _opcode == Opcode.Binary;

		public bool IsPing => _opcode == Opcode.Ping;

		public bool IsText => _opcode == Opcode.Text;

		public byte[] RawData
		{
			get
			{
				setData();
				return _rawData;
			}
		}

		internal MessageEventArgs(WebSocketFrame frame)
		{
			_opcode = frame.Opcode;
			_rawData = frame.PayloadData.ApplicationData;
		}

		internal MessageEventArgs(Opcode opcode, byte[] rawData)
		{
			if ((ulong)rawData.LongLength > PayloadData.MaxLength)
			{
				throw new WebSocketException(CloseStatusCode.TooBig);
			}
			_opcode = opcode;
			_rawData = rawData;
		}

		private void setData()
		{
			if (!_dataSet)
			{
				if (_opcode == Opcode.Binary)
				{
					_dataSet = true;
					return;
				}
				_data = _rawData.UTF8Decode();
				_dataSet = true;
			}
		}
	}
	internal enum Opcode : byte
	{
		Cont = 0,
		Text = 1,
		Binary = 2,
		Close = 8,
		Ping = 9,
		Pong = 10
	}
	internal class PayloadData : IEnumerable<byte>, IEnumerable
	{
		private ushort _code;

		private bool _codeSet;

		private byte[] _data;

		private long _extDataLength;

		private long _length;

		private string _reason;

		private bool _reasonSet;

		public static readonly PayloadData Empty;

		public static readonly ulong MaxLength;

		internal ushort Code
		{
			get
			{
				if (!_codeSet)
				{
					_code = (ushort)((_length > 1) ? _data.SubArray(0, 2).ToUInt16(ByteOrder.Big) : 1005);
					_codeSet = true;
				}
				return _code;
			}
		}

		internal long ExtensionDataLength
		{
			get
			{
				return _extDataLength;
			}
			set
			{
				_extDataLength = value;
			}
		}

		internal bool HasReservedCode
		{
			get
			{
				if (_length > 1)
				{
					return Code.IsReserved();
				}
				return false;
			}
		}

		internal string Reason
		{
			get
			{
				if (!_reasonSet)
				{
					_reason = ((_length > 2) ? _data.SubArray(2L, _length - 2).UTF8Decode() : string.Empty);
					_reasonSet = true;
				}
				return _reason;
			}
		}

		public byte[] ApplicationData
		{
			get
			{
				if (_extDataLength <= 0)
				{
					return _data;
				}
				return _data.SubArray(_extDataLength, _length - _extDataLength);
			}
		}

		public byte[] ExtensionData
		{
			get
			{
				if (_extDataLength <= 0)
				{
					return WebSocket.EmptyBytes;
				}
				return _data.SubArray(0L, _extDataLength);
			}
		}

		public ulong Length => (ulong)_length;

		static PayloadData()
		{
			Empty = new PayloadData();
			MaxLength = 9223372036854775807uL;
		}

		internal PayloadData()
		{
			_code = 1005;
			_reason = string.Empty;
			_data = WebSocket.EmptyBytes;
			_codeSet = true;
			_reasonSet = true;
		}

		internal PayloadData(byte[] data)
			: this(data, data.LongLength)
		{
		}

		internal PayloadData(byte[] data, long length)
		{
			_data = data;
			_length = length;
		}

		internal PayloadData(ushort code, string reason)
		{
			_code = code;
			_reason = reason ?? string.Empty;
			_data = code.Append(reason);
			_length = _data.LongLength;
			_codeSet = true;
			_reasonSet = true;
		}

		internal void Mask(byte[] key)
		{
			for (long num = 0L; num < _length; num++)
			{
				_data[num] ^= key[num % 4];
			}
		}

		public IEnumerator<byte> GetEnumerator()
		{
			byte[] data = _data;
			for (int i = 0; i < data.Length; i++)
			{
				yield return data[i];
			}
		}

		public byte[] ToArray()
		{
			return _data;
		}

		public override string ToString()
		{
			return BitConverter.ToString(_data);
		}

		IEnumerator IEnumerable.GetEnumerator()
		{
			return GetEnumerator();
		}
	}
	internal enum Rsv : byte
	{
		Off,
		On
	}
	public class WebSocket : IDisposable
	{
		private AuthenticationChallenge _authChallenge;

		private string _base64Key;

		private bool _client;

		private Action _closeContext;

		private CompressionMethod _compression;

		private WebSocketContext _context;

		private WebSocketSharp.Net.CookieCollection _cookies;

		private WebSocketSharp.Net.NetworkCredential _credentials;

		private bool _emitOnPing;

		private bool _enableRedirection;

		private string _extensions;

		private bool _extensionsRequested;

		private object _forMessageEventQueue;

		private object _forPing;

		private object _forSend;

		private object _forState;

		private MemoryStream _fragmentsBuffer;

		private bool _fragmentsCompressed;

		private Opcode _fragmentsOpcode;

		private const string _guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";

		private Func<WebSocketContext, string> _handshakeRequestChecker;

		private bool _ignoreExtensions;

		private bool _inContinuation;

		private volatile bool _inMessage;

		private volatile Logger _logger;

		private static readonly int _maxRetryCountForConnect;

		private Action<MessageEventArgs> _message;

		private Queue<MessageEventArgs> _messageEventQueue;

		private uint _nonceCount;

		private string _origin;

		private ManualResetEvent _pongReceived;

		private bool _preAuth;

		private string _protocol;

		private string[] _protocols;

		private bool _protocolsRequested;

		private WebSocketSharp.Net.NetworkCredential _proxyCredentials;

		private Uri _proxyUri;

		private volatile WebSocketState _readyState;

		private ManualResetEvent _receivingExited;

		private int _retryCountForConnect;

		private bool _secure;

		private ClientSslConfiguration _sslConfig;

		private Stream _stream;

		private TcpClient _tcpClient;

		private Uri _uri;

		private const string _version = "13";

		private TimeSpan _waitTime;

		internal static readonly byte[] EmptyBytes;

		public static int FragmentLength;

		internal static readonly RandomNumberGenerator RandomNumber;

		internal WebSocketSharp.Net.CookieCollection CookieCollection => _cookies;

		internal Func<WebSocketContext, string> CustomHandshakeRequestChecker
		{
			get
			{
				return _handshakeRequestChecker;
			}
			set
			{
				_handshakeRequestChecker = value;
			}
		}

		internal bool HasMessage
		{
			get
			{
				lock (_forMessageEventQueue)
				{
					return _messageEventQueue.Count > 0;
				}
			}
		}

		internal bool IgnoreExtensions
		{
			get
			{
				return _ignoreExtensions;
			}
			set
			{
				_ignoreExtensions = value;
			}
		}

		internal bool IsConnected
		{
			get
			{
				if (_readyState != WebSocketState.Open)
				{
					return _readyState == WebSocketState.Closing;
				}
				return true;
			}
		}

		public CompressionMethod Compression
		{
			get
			{
				return _compression;
			}
			set
			{
				string text = null;
				if (!_client)
				{
					text = "The set operation cannot be used by servers.";
					throw new InvalidOperationException(text);
				}
				if (!canSet(out text))
				{
					_logger.Warn(text);
					return;
				}
				lock (_forState)
				{
					if (!canSet(out text))
					{
						_logger.Warn(text);
					}
					else
					{
						_compression = value;
					}
				}
			}
		}

		public IEnumerable<WebSocketSharp.Net.Cookie> Cookies
		{
			get
			{
				lock (_cookies.SyncRoot)
				{
					foreach (WebSocketSharp.Net.Cookie cookie in _cookies)
					{
						yield return cookie;
					}
				}
			}
		}

		public WebSocketSharp.Net.NetworkCredential Credentials => _credentials;

		public bool EmitOnPing
		{
			get
			{
				return _emitOnPing;
			}
			set
			{
				_emitOnPing = value;
			}
		}

		public bool EnableRedirection
		{
			get
			{
				return _enableRedirection;
			}
			set
			{
				string text = null;
				if (!_client)
				{
					text = "The set operation cannot be used by servers.";
					throw new InvalidOperationException(text);
				}
				if (!canSet(out text))
				{
					_logger.Warn(text);
					return;
				}
				lock (_forState)
				{
					if (!canSet(out text))
					{
						_logger.Warn(text);
					}
					else
					{
						_enableRedirection = value;
					}
				}
			}
		}

		public string Extensions => _extensions ?? string.Empty;

		public bool IsAlive => ping(EmptyBytes);

		public bool IsSecure => _secure;

		public Logger Log
		{
			get
			{
				return _logger;
			}
			internal set
			{
				_logger = value;
			}
		}

		public string Origin
		{
			get
			{
				return _origin;
			}
			set
			{
				string text = null;
				if (!_client)
				{
					text = "This instance is not a client.";
					throw new InvalidOperationException(text);
				}
				if (!value.IsNullOrEmpty())
				{
					if (!Uri.TryCreate(value, UriKind.Absolute, out Uri result))
					{
						text = "Not an absolute URI string.";
						throw new ArgumentException(text, value);
					}
					if (result.Segments.Length > 1)
					{
						text = "It includes the path segments.";
						throw new ArgumentException(text, value);
					}
				}
				if (!canSet(out text))
				{
					_logger.Warn(text);
					return;
				}
				lock (_forState)
				{
					if (!canSet(out text))
					{
						_logger.Warn(text);
						return;
					}
					_origin = ((!value.IsNullOrEmpty()) ? value.TrimEnd(new char[1] { '/' }) : value);
				}
			}
		}

		public string Protocol
		{
			get
			{
				return _protocol ?? string.Empty;
			}
			internal set
			{
				_protocol = value;
			}
		}

		public WebSocketState ReadyState => _readyState;

		public ClientSslConfiguration SslConfiguration
		{
			get
			{
				if (!_client)
				{
					throw new InvalidOperationException("This instance is not a client.");
				}
				if (!_secure)
				{
					throw new InvalidOperationException("This instance does not use a secure connection.");
				}
				if (_sslConfig == null)
				{
					_sslConfig = new ClientSslConfiguration(_uri.DnsSafeHost);
				}
				return _sslConfig;
			}
		}

		public Uri Url
		{
			get
			{
				if (!_client)
				{
					return _context.RequestUri;
				}
				return _uri;
			}
		}

		public TimeSpan WaitTime
		{
			get
			{
				return _waitTime;
			}
			set
			{
				if (value <= TimeSpan.Zero)
				{
					throw new ArgumentOutOfRangeException("value", "Zero or less.");
				}
				if (!canSet(out var text))
				{
					_logger.Warn(text);
					return;
				}
				lock (_forState)
				{
					if (!canSet(out text))
					{
						_logger.Warn(text);
					}
					else
					{
						_waitTime = value;
					}
				}
			}
		}

		public event EventHandler<CloseEventArgs> OnClose;

		public event EventHandler<ErrorEventArgs> OnError;

		public event EventHandler<MessageEventArgs> OnMessage;

		public event EventHandler OnOpen;

		static WebSocket()
		{
			_maxRetryCountForConnect = 10;
			EmptyBytes = new byte[0];
			FragmentLength = 1016;
			RandomNumber = new RNGCryptoServiceProvider();
		}

		internal WebSocket(HttpListenerWebSocketContext context, string protocol)
		{
			_context = context;
			_protocol = protocol;
			_closeContext = context.Close;
			_logger = context.Log;
			_message = messages;
			_secure = context.IsSecureConnection;
			_stream = context.Stream;
			_waitTime = TimeSpan.FromSeconds(1.0);
			init();
		}

		internal WebSocket(TcpListenerWebSocketContext context, string protocol)
		{
			_context = context;
			_protocol = protocol;
			_closeContext = context.Close;
			_logger = context.Log;
			_message = messages;
			_secure = context.IsSecureConnection;
			_stream = context.Stream;
			_waitTime = TimeSpan.FromSeconds(1.0);
			init();
		}

		public WebSocket(string url, params string[] protocols)
		{
			if (url == null)
			{
				throw new ArgumentNullException("url");
			}
			if (url.Length == 0)
			{
				throw new ArgumentException("An empty string.", "url");
			}
			if (!url.TryCreateWebSocketUri(out _uri, out var text))
			{
				throw new ArgumentException(text, "url");
			}
			if (protocols != null && protocols.Length != 0)
			{
				if (!checkProtocols(protocols, out text))
				{
					throw new ArgumentException(text, "protocols");
				}
				_protocols = protocols;
			}
			_base64Key = CreateBase64Key();
			_client = true;
			_logger = new Logger();
			_message = messagec;
			_secure = _uri.Scheme == "wss";
			_waitTime = TimeSpan.FromSeconds(5.0);
			init();
		}

		private bool accept()
		{
			lock (_forState)
			{
				if (!checkIfAvailable(connecting: true, open: false, closing: false, closed: false, out var text))
				{
					_logger.Error(text);
					error("An error has occurred in accepting.", null);
					return false;
				}
				try
				{
					if (!acceptHandshake())
					{
						return false;
					}
					_readyState = WebSocketState.Open;
				}
				catch (Exception ex)
				{
					_logger.Fatal(ex.ToString());
					fatal("An exception has occurred while accepting.", ex);
					return false;
				}
				return true;
			}
		}

		private bool acceptHandshake()
		{
			_logger.Debug($"A request from {_context.UserEndPoint}:\n{_context}");
			if (!checkHandshakeRequest(_context, out var text))
			{
				sendHttpResponse(createHandshakeFailureResponse(WebSocketSharp.Net.HttpStatusCode.BadRequest));
				_logger.Fatal(text);
				fatal("An error has occurred while accepting.", CloseStatusCode.ProtocolError);
				return false;
			}
			if (!customCheckHandshakeRequest(_context, out text))
			{
				sendHttpResponse(createHandshakeFailureResponse(WebSocketSharp.Net.HttpStatusCode.BadRequest));
				_logger.Fatal(text);
				fatal("An error has occurred while accepting.", CloseStatusCode.PolicyViolation);
				return false;
			}
			_base64Key = _context.Headers["Sec-WebSocket-Key"];
			if (_protocol != null)
			{
				processSecWebSocketProtocolHeader(_context.SecWebSocketProtocols);
			}
			if (!_ignoreExtensions)
			{
				processSecWebSocketExtensionsClientHeader(_context.Headers["Sec-WebSocket-Extensions"]);
			}
			return sendHttpResponse(createHandshakeResponse());
		}

		private bool canSet(out string message)
		{
			message = null;
			if (_readyState == WebSocketState.Open)
			{
				message = "The connection has already been established.";
				return false;
			}
			if (_readyState == WebSocketState.Closing)
			{
				message = "The connection is closing.";
				return false;
			}
			return true;
		}

		private bool checkHandshakeRequest(WebSocketContext context, out string message)
		{
			message = null;
			if (context.RequestUri == null)
			{
				message = "Specifies an invalid Request-URI.";
				return false;
			}
			if (!context.IsWebSocketRequest)
			{
				message = "Not a WebSocket handshake request.";
				return false;
			}
			NameValueCollection headers = context.Headers;
			if (!validateSecWebSocketKeyHeader(headers["Sec-WebSocket-Key"]))
			{
				message = "Includes no Sec-WebSocket-Key header, or it has an invalid value.";
				return false;
			}
			if (!validateSecWebSocketVersionClientHeader(headers["Sec-WebSocket-Version"]))
			{
				message = "Includes no Sec-WebSocket-Version header, or it has an invalid value.";
				return false;
			}
			if (!validateSecWebSocketProtocolClientHeader(headers["Sec-WebSocket-Protocol"]))
			{
				message = "Includes an invalid Sec-WebSocket-Protocol header.";
				return false;
			}
			if (!_ignoreExtensions && !validateSecWebSocketExtensionsClientHeader(headers["Sec-WebSocket-Extensions"]))
			{
				message = "Includes an invalid Sec-WebSocket-Extensions header.";
				return false;
			}
			return true;
		}

		private bool checkHandshakeResponse(HttpResponse response, out string message)
		{
			message = null;
			if (response.IsRedirect)
			{
				message = "Indicates the redirection.";
				return false;
			}
			if (response.IsUnauthorized)
			{
				message = "Requires the authentication.";
				return false;
			}
			if (!response.IsWebSocketResponse)
			{
				message = "Not a WebSocket handshake response.";
				return false;
			}
			NameValueCollection headers = response.Headers;
			if (!validateSecWebSocketAcceptHeader(headers["Sec-WebSocket-Accept"]))
			{
				message = "Includes no Sec-WebSocket-Accept header, or it has an invalid value.";
				return false;
			}
			if (!validateSecWebSocketProtocolServerHeader(headers["Sec-WebSocket-Protocol"]))
			{
				message = "Includes no Sec-WebSocket-Protocol header, or it has an invalid value.";
				return false;
			}
			if (!validateSecWebSocketExtensionsServerHeader(headers["Sec-WebSocket-Extensions"]))
			{
				message = "Includes an invalid Sec-WebSocket-Extensions header.";
				return false;
			}
			if (!validateSecWebSocketVersionServerHeader(headers["Sec-WebSocket-Version"]))
			{
				message = "Includes an invalid Sec-WebSocket-Version header.";
				return false;
			}
			return true;
		}

		private bool checkIfAvailable(bool connecting, bool open, bool closing, bool closed, out string message)
		{
			message = null;
			if (!connecting && _readyState == WebSocketState.Connecting)
			{
				message = "This operation is not available in: connecting";
				return false;
			}
			if (!open && _readyState == WebSocketState.Open)
			{
				message = "This operation is not available in: open";
				return false;
			}
			if (!closing && _readyState == WebSocketState.Closing)
			{
				message = "This operation is not available in: closing";
				return false;
			}
			if (!closed && _readyState == WebSocketState.Closed)
			{
				message = "This operation is not available in: closed";
				return false;
			}
			return true;
		}

		private bool checkIfAvailable(bool client, bool server, bool connecting, bool open, bool closing, bool closed, out string message)
		{
			message = null;
			if (!client && _client)
			{
				message = "This operation is not available in: client";
				return false;
			}
			if (!server && !_client)
			{
				message = "This operation is not available in: server";
				return false;
			}
			return checkIfAvailable(connecting, open, closing, closed, out message);
		}

		private static bool checkParametersForSetCredentials(string username, string password, out string message)
		{
			message = null;
			if (username.IsNullOrEmpty())
			{
				return true;
			}
			if (Ext.Contains(username, ':') || !username.IsText())
			{
				message = "'username' contains an invalid character.";
				return false;
			}
			if (password.IsNullOrEmpty())
			{
				return true;
			}
			if (!password.IsText())
			{
				message = "'password' contains an invalid character.";
				return false;
			}
			return true;
		}

		private static bool checkParametersForSetProxy(string url, string username, string password, out string message)
		{
			message = null;
			if (url.IsNullOrEmpty())
			{
				return true;
			}
			if (!Uri.TryCreate(url, UriKind.Absolute, out Uri result) || result.Scheme != "http" || result.Segments.Length > 1)
			{
				message = "'url' is an invalid URL.";
				return false;
			}
			if (username.IsNullOrEmpty())
			{
				return true;
			}
			if (Ext.Contains(username, ':') || !username.IsText())
			{
				message = "'username' contains an invalid character.";
				return false;
			}
			if (password.IsNullOrEmpty())
			{
				return true;
			}
			if (!password.IsText())
			{
				message = "'password' contains an invalid character.";
				return false;
			}
			return true;
		}

		private static bool checkProtocols(string[] protocols, out string message)
		{
			message = null;
			Func<string, bool> condition = (string protocol) => protocol.IsNullOrEmpty() || !protocol.IsToken();
			if (protocols.Contains(condition))
			{
				message = "It contains a value that is not a token.";
				return false;
			}
			if (protocols.ContainsTwice())
			{
				message = "It contains a value twice.";
				return false;
			}
			return true;
		}

		private bool checkReceivedFrame(WebSocketFrame frame, out string message)
		{
			message = null;
			bool isMasked = frame.IsMasked;
			if (_client && isMasked)
			{
				message = "A frame from the server is masked.";
				return false;
			}
			if (!_client && !isMasked)
			{
				message = "A frame from a client is not masked.";
				return false;
			}
			if (_inContinuation && frame.IsData)
			{
				message = "A data frame has been received while receiving continuation frames.";
				return false;
			}
			if (frame.IsCompressed && _compression == CompressionMethod.None)
			{
				message = "A compressed frame has been received without any agreement for it.";
				return false;
			}
			if (frame.Rsv2 == Rsv.On)
			{
				message = "The RSV2 of a frame is non-zero without any negotiation for it.";
				return false;
			}
			if (frame.Rsv3 == Rsv.On)
			{
				message = "The RSV3 of a frame is non-zero without any negotiation for it.";
				return false;
			}
			return true;
		}

		private void close(ushort code, string reason)
		{
			if (_readyState == WebSocketState.Closing)
			{
				_logger.Info("The closing is already in progress.");
				return;
			}
			if (_readyState == WebSocketState.Closed)
			{
				_logger.Info("The connection has already been closed.");
				return;
			}
			if (code == 1005)
			{
				close(PayloadData.Empty, send: true, receive: true, received: false);
				return;
			}
			bool receive = !code.IsReserved();
			close(new PayloadData(code, reason), receive, receive, received: false);
		}

		private void close(PayloadData payloadData, bool send, bool receive, bool received)
		{
			lock (_forState)
			{
				if (_readyState == WebSocketState.Closing)
				{
					_logger.Info("The closing is already in progress.");
					return;
				}
				if (_readyState == WebSocketState.Closed)
				{
					_logger.Info("The connection has already been closed.");
					return;
				}
				send = send && _readyState == WebSocketState.Open;
				receive = send && receive;
				_readyState = WebSocketState.Closing;
			}
			_logger.Trace("Begin closing the connection.");
			bool wasClean = closeHandshake(payloadData, send, receive, received);
			releaseResources();
			_logger.Trace("End closing the connection.");
			_readyState = WebSocketState.Closed;
			CloseEventArgs closeEventArgs = new CloseEventArgs(payloadData);
			closeEventArgs.WasClean = wasClean;
			try
			{
				this.OnClose.Emit(this, closeEventArgs);
			}
			catch (Exception ex)
			{
				_logger.Error(ex.ToString());
				error("An error has occurred during the OnClose event.", ex);
			}
		}

		private void closeAsync(ushort code, string reason)
		{
			if (_readyState == WebSocketState.Closing)
			{
				_logger.Info("The closing is already in progress.");
				return;
			}
			if (_readyState == WebSocketState.Closed)
			{
				_logger.Info("The connection has already been closed.");
				return;
			}
			if (code == 1005)
			{
				closeAsync(PayloadData.Empty, send: true, receive: true, received: false);
				return;
			}
			bool receive = !code.IsReserved();
			closeAsync(new PayloadData(code, reason), receive, receive, received: false);
		}

		private void closeAsync(PayloadData payloadData, bool send, bool receive, bool received)
		{
			Action<PayloadData, bool, bool, bool> closer = close;
			closer.BeginInvoke(payloadData, send, receive, received, delegate(IAsyncResult ar)
			{
				closer.EndInvoke(ar);
			}, null);
		}

		private bool closeHandshake(byte[] frameAsBytes, bool receive, bool received)
		{
			bool flag = frameAsBytes != null && sendBytes(frameAsBytes);
			if (!received && flag && receive && _receivingExited != null)
			{
				received = _receivingExited.WaitOne(_waitTime);
			}
			bool flag2 = flag && received;
			_logger.Debug($"Was clean?: {flag2}\n  sent: {flag}\n  received: {received}");
			return flag2;
		}

		private bool closeHandshake(PayloadData payloadData, bool send, bool receive, bool received)
		{
			bool flag = false;
			if (send)
			{
				WebSocketFrame webSocketFrame = WebSocketFrame.CreateCloseFrame(payloadData, _client);
				flag = sendBytes(webSocketFrame.ToArray());
				if (_client)
				{
					webSocketFrame.Unmask();
				}
			}
			if (!received && flag && receive && _receivingExited != null)
			{
				received = _receivingExited.WaitOne(_waitTime);
			}
			bool flag2 = flag && received;
			_logger.Debug($"Was clean?: {flag2}\n  sent: {flag}\n  received: {received}");
			return flag2;
		}

		private bool connect()
		{
			lock (_forState)
			{
				if (!checkIfAvailable(connecting: true, open: false, closing: false, closed: true, out var text))
				{
					_logger.Error(text);
					error("An error has occurred in connecting.", null);
					return false;
				}
				if (_retryCountForConnect > _maxRetryCountForConnect)
				{
					_retryCountForConnect = 0;
					_logger.Fatal("A series of reconnecting has failed.");
					return false;
				}
				_readyState = WebSocketState.Connecting;
				try
				{
					doHandshake();
				}
				catch (Exception ex)
				{
					_retryCountForConnect++;
					_logger.Fatal(ex.ToString());
					fatal("An exception has occurred while connecting.", ex);
					return false;
				}
				_retryCountForConnect = 1;
				_readyState = WebSocketState.Open;
				return true;
			}
		}

		private string createExtensions()
		{
			StringBuilder stringBuilder = new StringBuilder(80);
			if (_compression != 0)
			{
				string arg = _compression.ToExtensionString("server_no_context_takeover", "client_no_context_takeover");
				stringBuilder.AppendFormat("{0}, ", arg);
			}
			int length = stringBuilder.Length;
			if (length > 2)
			{
				stringBuilder.Length = length - 2;
				return stringBuilder.ToString();
			}
			return null;
		}

		private HttpResponse createHandshakeFailureResponse(WebSocketSharp.Net.HttpStatusCode code)
		{
			HttpResponse httpResponse = HttpResponse.CreateCloseResponse(code);
			httpResponse.Headers["Sec-WebSocket-Version"] = "13";
			return httpResponse;
		}

		private HttpRequest createHandshakeRequest()
		{
			HttpRequest httpRequest = HttpRequest.CreateWebSocketRequest(_uri);
			NameValueCollection headers = httpRequest.Headers;
			if (!_origin.IsNullOrEmpty())
			{
				headers["Origin"] = _origin;
			}
			headers["Sec-WebSocket-Key"] = _base64Key;
			_protocolsRequested = _protocols != null;
			if (_protocolsRequested)
			{
				headers["Sec-WebSocket-Protocol"] = _protocols.ToString(", ");
			}
			_extensionsRequested = _compression != CompressionMethod.None;
			if (_extensionsRequested)
			{
				headers["Sec-WebSocket-Extensions"] = createExtensions();
			}
			headers["Sec-WebSocket-Version"] = "13";
			AuthenticationResponse authenticationResponse = null;
			if (_authChallenge != null && _credentials != null)
			{
				authenticationResponse = new AuthenticationResponse(_authChallenge, _credentials, _nonceCount);
				_nonceCount = authenticationResponse.NonceCount;
			}
			else if (_preAuth)
			{
				authenticationResponse = new AuthenticationResponse(_credentials);
			}
			if (authenticationResponse != null)
			{
				headers["Authorization"] = authenticationResponse.ToString();
			}
			if (_cookies.Count > 0)
			{
				httpRequest.SetCookies(_cookies);
			}
			return httpRequest;
		}

		private HttpResponse createHandshakeResponse()
		{
			HttpResponse httpResponse = HttpResponse.CreateWebSocketResponse();
			NameValueCollection headers = httpResponse.Headers;
			headers["Sec-WebSocket-Accept"] = CreateResponseKey(_base64Key);
			if (_protocol != null)
			{
				headers["Sec-WebSocket-Protocol"] = _protocol;
			}
			if (_extensions != null)
			{
				headers["Sec-WebSocket-Extensions"] = _extensions;
			}
			if (_cookies.Count > 0)
			{
				httpResponse.SetCookies(_cookies);
			}
			return httpResponse;
		}

		private bool customCheckHandshakeRequest(WebSocketContext context, out string message)
		{
			message = null;
			if (_handshakeRequestChecker != null)
			{
				return (message = _handshakeRequestChecker(context)) == null;
			}
			return true;
		}

		private MessageEventArgs dequeueFromMessageEventQueue()
		{
			lock (_forMessageEventQueue)
			{
				return (_messageEventQueue.Count > 0) ? _messageEventQueue.Dequeue() : null;
			}
		}

		private void doHandshake()
		{
			setClientStream();
			HttpResponse httpResponse = sendHandshakeRequest();
			if (!checkHandshakeResponse(httpResponse, out var text))
			{
				throw new WebSocketException(CloseStatusCode.ProtocolError, text);
			}
			if (_protocolsRequested)
			{
				_protocol = httpResponse.Headers["Sec-WebSocket-Protocol"];
			}
			if (_extensionsRequested)
			{
				processSecWebSocketExtensionsServerHeader(httpResponse.Headers["Sec-WebSocket-Extensions"]);
			}
			processCookies(httpResponse.Cookies);
		}

		private void enqueueToMessageEventQueue(MessageEventArgs e)
		{
			lock (_forMessageEventQueue)
			{
				_messageEventQueue.Enqueue(e);
			}
		}

		private void error(string message, Exception exception)
		{
			try
			{
				this.OnError.Emit(this, new ErrorEventArgs(message, exception));
			}
			catch (Exception ex)
			{
				_logger.Error(ex.ToString());
			}
		}

		private void fatal(string message, Exception exception)
		{
			CloseStatusCode code = ((exception is WebSocketException) ? ((WebSocketException)exception).Code : CloseStatusCode.Abnormal);
			fatal(message, (ushort)code);
		}

		private void fatal(string message, ushort code)
		{
			PayloadData payloadData = new PayloadData(code, message);
			close(payloadData, !code.IsReserved(), receive: false, received: false);
		}

		private void fatal(string message, CloseStatusCode code)
		{
			fatal(message, (ushort)code);
		}

		private void init()
		{
			_compression = CompressionMethod.None;
			_cookies = new WebSocketSharp.Net.CookieCollection();
			_forPing = new object();
			_forSend = new object();
			_forState = new object();
			_messageEventQueue = new Queue<MessageEventArgs>();
			_forMessageEventQueue = ((ICollection)_messageEventQueue).SyncRoot;
			_readyState = WebSocketState.Connecting;
		}

		private void message()
		{
			MessageEventArgs obj = null;
			lock (_forMessageEventQueue)
			{
				if (_inMessage || _messageEventQueue.Count == 0 || _readyState != WebSocketState.Open)
				{
					return;
				}
				_inMessage = true;
				obj = _messageEventQueue.Dequeue();
			}
			_message(obj);
		}

		private void messagec(MessageEventArgs e)
		{
			while (true)
			{
				try
				{
					this.OnMessage.Emit(this, e);
				}
				catch (Exception ex)
				{
					_logger.Error(ex.ToString());
					error("An error has occurred during an OnMessage event.", ex);
				}
				lock (_forMessageEventQueue)
				{
					if (_messageEventQueue.Count == 0 || _readyState != WebSocketState.Open)
					{
						_inMessage = false;
						break;
					}
					e = _messageEventQueue.Dequeue();
				}
			}
		}

		private void messages(MessageEventArgs e)
		{
			try
			{
				this.OnMessage.Emit(this, e);
			}
			catch (Exception ex)
			{
				_logger.Error(ex.ToString());
				error("An error has occurred during an OnMessage event.", ex);
			}
			lock (_forMessageEventQueue)
			{
				if (_messageEventQueue.Count == 0 || _readyState != WebSocketState.Open)
				{
					_inMessage = false;
					return;
				}
				e = _messageEventQueue.Dequeue();
			}
			ThreadPool.QueueUserWorkItem(delegate
			{
				messages(e);
			});
		}

		private void open()
		{
			_inMessage = true;
			startReceiving();
			try
			{
				this.OnOpen.Emit(this, EventArgs.Empty);
			}
			catch (Exception ex)
			{
				_logger.Error(ex.ToString());
				error("An error has occurred during the OnOpen event.", ex);
			}
			MessageEventArgs obj = null;
			lock (_forMessageEventQueue)
			{
				if (_messageEventQueue.Count == 0 || _readyState != WebSocketState.Open)
				{
					_inMessage = false;
					return;
				}
				obj = _messageEventQueue.Dequeue();
			}
			_message.BeginInvoke(obj, delegate(IAsyncResult ar)
			{
				_message.EndInvoke(ar);
			}, null);
		}

		private bool ping(byte[] data)
		{
			if (_readyState != WebSocketState.Open)
			{
				return false;
			}
			ManualResetEvent pongReceived = _pongReceived;
			if (pongReceived == null)
			{
				return false;
			}
			lock (_forPing)
			{
				try
				{
					pongReceived.Reset();
					if (!send(Fin.Final, Opcode.Ping, data, compressed: false))
					{
						return false;
					}
					return pongReceived.WaitOne(_waitTime);
				}
				catch (ObjectDisposedException)
				{
					return false;
				}
			}
		}

		private bool processCloseFrame(WebSocketFrame frame)
		{
			PayloadData payloadData = frame.PayloadData;
			close(payloadData, !payloadData.HasReservedCode, receive: false, received: true);
			return false;
		}

		private void processCookies(WebSocketSharp.Net.CookieCollection cookies)
		{
			if (cookies.Count != 0)
			{
				_cookies.SetOrRemove(cookies);
			}
		}

		private bool processDataFrame(WebSocketFrame frame)
		{
			enqueueToMessageEventQueue(frame.IsCompressed ? new MessageEventArgs(frame.Opcode, frame.PayloadData.ApplicationData.Decompress(_compression)) : new MessageEventArgs(frame));
			return true;
		}

		private bool processFragmentFrame(WebSocketFrame frame)
		{
			if (!_inContinuation)
			{
				if (frame.IsContinuation)
				{
					return true;
				}
				_fragmentsOpcode = frame.Opcode;
				_fragmentsCompressed = frame.IsCompressed;
				_fragmentsBuffer = new MemoryStream();
				_inContinuation = true;
			}
			_fragmentsBuffer.WriteBytes(frame.PayloadData.ApplicationData, 1024);
			if (frame.IsFinal)
			{
				using (_fragmentsBuffer)
				{
					byte[] rawData = (_fragmentsCompressed ? _fragmentsBuffer.DecompressToArray(_compression) : _fragmentsBuffer.ToArray());
					enqueueToMessageEventQueue(new MessageEventArgs(_fragmentsOpcode, rawData));
				}
				_fragmentsBuffer = null;
				_inContinuation = false;
			}
			return true;
		}

		private bool processPingFrame(WebSocketFrame frame)
		{
			_logger.Trace("A ping was received.");
			WebSocketFrame webSocketFrame = WebSocketFrame.CreatePongFrame(frame.PayloadData, _client);
			lock (_forState)
			{
				if (_readyState != WebSocketState.Open)
				{
					_logger.Error("The connection is closing.");
					return true;
				}
				if (!sendBytes(webSocketFrame.ToArray()))
				{
					return false;
				}
			}
			_logger.Trace("A pong to this ping has been sent.");
			if (_emitOnPing)
			{
				if (_client)
				{
					webSocketFrame.Unmask();
				}
				enqueueToMessageEventQueue(new MessageEventArgs(frame));
			}
			return true;
		}

		private bool processPongFrame(WebSocketFrame frame)
		{
			_logger.Trace("A pong was received.");
			try
			{
				_pongReceived.Set();
			}
			catch (NullReferenceException ex)
			{
				_logger.Error(ex.Message);
				_logger.Debug(ex.ToString());
				return false;
			}
			catch (ObjectDisposedException ex2)
			{
				_logger.Error(ex2.Message);
				_logger.Debug(ex2.ToString());
				return false;
			}
			_logger.Trace("It has been signaled.");
			return true;
		}

		private bool processReceivedFrame(WebSocketFrame frame)
		{
			if (!checkReceivedFrame(frame, out var text))
			{
				throw new WebSocketException(CloseStatusCode.ProtocolError, text);
			}
			frame.Unmask();
			if (!frame.IsFragment)
			{
				if (!frame.IsData)
				{
					if (!frame.IsPing)
					{
						if (!frame.IsPong)
						{
							if (!frame.IsClose)
							{
								return processUnsupportedFrame(frame);
							}
							return processCloseFrame(frame);
						}
						return processPongFrame(frame);
					}
					return processPingFrame(frame);
				}
				return processDataFrame(frame);
			}
			return processFragmentFrame(frame);
		}

		private void processSecWebSocketExtensionsClientHeader(string value)
		{
			if (value == null)
			{
				return;
			}
			StringBuilder stringBuilder = new StringBuilder(80);
			bool flag = false;
			foreach (string item in value.SplitHeaderValue(','))
			{
				string value2 = item.Trim();
				if (!flag && value2.IsCompressionExtension(CompressionMethod.Deflate))
				{
					_compression = CompressionMethod.Deflate;
					stringBuilder.AppendFormat("{0}, ", _compression.ToExtensionString("client_no_context_takeover", "server_no_context_takeover"));
					flag = true;
				}
			}
			int length = stringBuilder.Length;
			if (length > 2)
			{
				stringBuilder.Length = length - 2;
				_extensions = stringBuilder.ToString();
			}
		}

		private void processSecWebSocketExtensionsServerHeader(string value)
		{
			if (value == null)
			{
				_compression = CompressionMethod.None;
			}
			else
			{
				_extensions = value;
			}
		}

		private void processSecWebSocketProtocolHeader(IEnumerable<string> values)
		{
			if (!values.Contains((string p) => p == _protocol))
			{
				_protocol = null;
			}
		}

		private bool processUnsupportedFrame(WebSocketFrame frame)
		{
			_logger.Fatal("An unsupported frame:" + frame.PrintToString(dumped: false));
			fatal("There is no way to handle it.", CloseStatusCode.PolicyViolation);
			return false;
		}

		private void releaseClientResources()
		{
			if (_stream != null)
			{
				_stream.Dispose();
				_stream = null;
			}
			if (_tcpClient != null)
			{
				_tcpClient.Close();
				_tcpClient = null;
			}
		}

		private void releaseCommonResources()
		{
			if (_fragmentsBuffer != null)
			{
				_fragmentsBuffer.Dispose();
				_fragmentsBuffer = null;
				_inContinuation = false;
			}
			if (_pongReceived != null)
			{
				_pongReceived.Close();
				_pongReceived = null;
			}
			if (_receivingExited != null)
			{
				_receivingExited.Close();
				_receivingExited = null;
			}
		}

		private void releaseResources()
		{
			if (_client)
			{
				releaseClientResources();
			}
			else
			{
				releaseServerResources();
			}
			releaseCommonResources();
		}

		private void releaseServerResources()
		{
			if (_closeContext != null)
			{
				_closeContext();
				_closeContext = null;
				_stream = null;
				_context = null;
			}
		}

		private bool send(Opcode opcode, Stream stream)
		{
			lock (_forSend)
			{
				Stream stream2 = stream;
				bool flag = false;
				bool flag2 = false;
				try
				{
					if (_compression != 0)
					{
						stream = stream.Compress(_compression);
						flag = true;
					}
					flag2 = send(opcode, stream, flag);
					if (!flag2)
					{
						error("A send has been interrupted.", null);
					}
				}
				catch (Exception ex)
				{
					_logger.Error(ex.ToString());
					error("An error has occurred during a send.", ex);
				}
				finally
				{
					if (flag)
					{
						stream.Dispose();
					}
					stream2.Dispose();
				}
				return flag2;
			}
		}

		private bool send(Opcode opcode, Stream stream, bool compressed)
		{
			long length = stream.Length;
			if (length == 0L)
			{
				return send(Fin.Final, opcode, EmptyBytes, compressed: false);
			}
			long num = length / FragmentLength;
			int num2 = (int)(length % FragmentLength);
			byte[] array = null;
			switch (num)
			{
			case 0L:
				array = new byte[num2];
				if (stream.Read(array, 0, num2) == num2)
				{
					return send(Fin.Final, opcode, array, compressed);
				}
				return false;
			case 1L:
				if (num2 == 0)
				{
					array = new byte[FragmentLength];
					if (stream.Read(array, 0, FragmentLength) == FragmentLength)
					{
						return send(Fin.Final, opcode, array, compressed);
					}
					return false;
				}
				break;
			}
			array = new byte[FragmentLength];
			if (stream.Read(array, 0, FragmentLength) != FragmentLength || !send(Fin.More, opcode, array, compressed))
			{
				return false;
			}
			long num3 = ((num2 == 0) ? (num - 2) : (num - 1));
			for (long num4 = 0L; num4 < num3; num4++)
			{
				if (stream.Read(array, 0, FragmentLength) != FragmentLength || !send(Fin.More, Opcode.Cont, array, compressed: false))
				{
					return false;
				}
			}
			if (num2 == 0)
			{
				num2 = FragmentLength;
			}
			else
			{
				array = new byte[num2];
			}
			if (stream.Read(array, 0, num2) == num2)
			{
				return send(Fin.Final, Opcode.Cont, array, compressed: false);
			}
			return false;
		}

		private bool send(Fin fin, Opcode opcode, byte[] data, bool compressed)
		{
			lock (_forState)
			{
				if (_readyState != WebSocketState.Open)
				{
					_logger.Error("The connection is closing.");
					return false;
				}
				WebSocketFrame webSocketFrame = new WebSocketFrame(fin, opcode, data, compressed, _client);
				return sendBytes(webSocketFrame.ToArray());
			}
		}

		private void sendAsync(Opcode opcode, Stream stream, Action<bool> completed)
		{
			Func<Opcode, Stream, bool> sender = send;
			sender.BeginInvoke(opcode, stream, delegate(IAsyncResult ar)
			{
				try
				{
					bool obj = sender.EndInvoke(ar);
					if (completed != null)
					{
						completed(obj);
					}
				}
				catch (Exception ex)
				{
					_logger.Error(ex.ToString());
					error("An error has occurred during the callback for an async send.", ex);
				}
			}, null);
		}

		private bool sendBytes(byte[] bytes)
		{
			try
			{
				_stream.Write(bytes, 0, bytes.Length);
			}
			catch (Exception ex)
			{
				_logger.Error(ex.Message);
				_logger.Debug(ex.ToString());
				return false;
			}
			return true;
		}

		private HttpResponse sendHandshakeRequest()
		{
			HttpRequest httpRequest = createHandshakeRequest();
			HttpResponse httpResponse = sendHttpRequest(httpRequest, 90000);
			if (httpResponse.IsUnauthorized)
			{
				string text = httpResponse.Headers["WWW-Authenticate"];
				_logger.Warn($"Received an authentication requirement for '{text}'.");
				if (text.IsNullOrEmpty())
				{
					_logger.Error("No authentication challenge is specified.");
					return httpResponse;
				}
				_authChallenge = AuthenticationChallenge.Parse(text);
				if (_authChallenge == null)
				{
					_logger.Error("An invalid authentication challenge is specified.");
					return httpResponse;
				}
				if (_credentials != null && (!_preAuth || _authChallenge.Scheme == WebSocketSharp.Net.AuthenticationSchemes.Digest))
				{
					if (httpResponse.HasConnectionClose)
					{
						releaseClientResources();
						setClientStream();
					}
					AuthenticationResponse authenticationResponse = new AuthenticationResponse(_authChallenge, _credentials, _nonceCount);
					_nonceCount = authenticationResponse.NonceCount;
					httpRequest.Headers["Authorization"] = authenticationResponse.ToString();
					httpResponse = sendHttpRequest(httpRequest, 15000);
				}
			}
			if (httpResponse.IsRedirect)
			{
				string text2 = httpResponse.Headers["Location"];
				_logger.Warn($"Received a redirection to '{text2}'.");
				if (_enableRedirection)
				{
					if (text2.IsNullOrEmpty())
					{
						_logger.Error("No url to redirect is located.");
						return httpResponse;
					}
					if (!text2.TryCreateWebSocketUri(out var result, out var text3))
					{
						_logger.Error("An invalid url to redirect is located: " + text3);
						return httpResponse;
					}
					releaseClientResources();
					_uri = result;
					_secure = result.Scheme == "wss";
					setClientStream();
					return sendHandshakeRequest();
				}
			}
			return httpResponse;
		}

		private HttpResponse sendHttpRequest(HttpRequest request, int millisecondsTimeout)
		{
			_logger.Debug("A request to the server:\n" + request.ToString());
			HttpResponse response = request.GetResponse(_stream, millisecondsTimeout);
			_logger.Debug("A response to this request:\n" + response.ToString());
			return response;
		}

		private bool sendHttpResponse(HttpResponse response)
		{
			_logger.Debug("A response to this request:\n" + response.ToString());
			return sendBytes(response.ToByteArray());
		}

		private void sendProxyConnectRequest()
		{
			HttpRequest httpRequest = HttpRequest.CreateConnectRequest(_uri);
			HttpResponse httpResponse = sendHttpRequest(httpRequest, 90000);
			if (httpResponse.IsProxyAuthenticationRequired)
			{
				string text = httpResponse.Headers["Proxy-Authenticate"];
				_logger.Warn($"Received a proxy authentication requirement for '{text}'.");
				if (text.IsNullOrEmpty())
				{
					throw new WebSocketException("No proxy authentication challenge is specified.");
				}
				AuthenticationChallenge authenticationChallenge = AuthenticationChallenge.Parse(text);
				if (authenticationChallenge == null)
				{
					throw new WebSocketException("An invalid proxy authentication challenge is specified.");
				}
				if (_proxyCredentials != null)
				{
					if (httpResponse.HasConnectionClose)
					{
						releaseClientResources();
						_tcpClient = new TcpClient(_proxyUri.DnsSafeHost, _proxyUri.Port);
						_stream = _tcpClient.GetStream();
					}
					AuthenticationResponse authenticationResponse = new AuthenticationResponse(authenticationChallenge, _proxyCredentials, 0u);
					httpRequest.Headers["Proxy-Authorization"] = authenticationResponse.ToString();
					httpResponse = sendHttpRequest(httpRequest, 15000);
				}
				if (httpResponse.IsProxyAuthenticationRequired)
				{
					throw new WebSocketException("A proxy authentication is required.");
				}
			}
			if (httpResponse.StatusCode[0] != '2')
			{
				throw new WebSocketException("The proxy has failed a connection to the requested host and port.");
			}
		}

		private void setClientStream()
		{
			if (_proxyUri != null)
			{
				_tcpClient = new TcpClient(_proxyUri.DnsSafeHost, _proxyUri.Port);
				_stream = _tcpClient.GetStream();
				sendProxyConnectRequest();
			}
			else
			{
				_tcpClient = new TcpClient(_uri.DnsSafeHost, _uri.Port);
				_stream = _tcpClient.GetStream();
			}
			if (_secure)
			{
				ClientSslConfiguration sslConfiguration = SslConfiguration;
				string targetHost = sslConfiguration.TargetHost;
				if (targetHost != _uri.DnsSafeHost)
				{
					throw new WebSocketException(CloseStatusCode.TlsHandshakeFailure, "An invalid host name is specified.");
				}
				try
				{
					SslStream sslStream = new SslStream(_stream, leaveInnerStreamOpen: false, sslConfiguration.ServerCertificateValidationCallback, sslConfiguration.ClientCertificateSelectionCallback);
					sslStream.AuthenticateAsClient(targetHost, sslConfiguration.ClientCertificates, sslConfiguration.EnabledSslProtocols, sslConfiguration.CheckCertificateRevocation);
					_stream = sslStream;
				}
				catch (Exception innerException)
				{
					throw new WebSocketException(CloseStatusCode.TlsHandshakeFailure, innerException);
				}
			}
		}

		private void startReceiving()
		{
			if (_messageEventQueue.Count > 0)
			{
				_messageEventQueue.Clear();
			}
			_pongReceived = new ManualResetEvent(initialState: false);
			_receivingExited = new ManualResetEvent(initialState: false);
			Action receive = null;
			receive = delegate
			{
				WebSocketFrame.ReadFrameAsync(_stream, unmask: false, delegate(WebSocketFrame frame)
				{
					if (!processReceivedFrame(frame) || _readyState == WebSocketState.Closed)
					{
						_receivingExited?.Set();
					}
					else
					{
						receive();
						if (!_inMessage && HasMessage && _readyState == WebSocketState.Open)
						{
							message();
						}
					}
				}, delegate(Exception ex)
				{
					_logger.Fatal(ex.ToString());
					fatal("An exception has occurred while receiving.", ex);
				});
			};
			receive();
		}

		private bool validateSecWebSocketAcceptHeader(string value)
		{
			if (value != null)
			{
				return value == CreateResponseKey(_base64Key);
			}
			return false;
		}

		private bool validateSecWebSocketExtensionsClientHeader(string value)
		{
			if (value != null)
			{
				return value.Length > 0;
			}
			return true;
		}

		private bool validateSecWebSocketExtensionsServerHeader(string value)
		{
			if (value == null)
			{
				return true;
			}
			if (value.Length == 0)
			{
				return false;
			}
			if (!_extensionsRequested)
			{
				return false;
			}
			bool flag = _compression != CompressionMethod.None;
			foreach (string item in value.SplitHeaderValue(','))
			{
				string text = item.Trim();
				if (flag && text.IsCompressionExtension(_compression))
				{
					if (!text.Contains("server_no_context_takeover"))
					{
						_logger.Error("The server hasn't sent back 'server_no_context_takeover'.");
						return false;
					}
					if (!text.Contains("client_no_context_takeover"))
					{
						_logger.Warn("The server hasn't sent back 'client_no_context_takeover'.");
					}
					string method = _compression.ToExtensionString();
					if (text.SplitHeaderValue(';').Contains(delegate(string t)
					{
						t = t.Trim();
						return t != method && t != "server_no_context_takeover" && t != "client_no_context_takeover";
					}))
					{
						return false;
					}
					continue;
				}
				return false;
			}
			return true;
		}

		private bool validateSecWebSocketKeyHeader(string value)
		{
			if (value != null)
			{
				return value.Length > 0;
			}
			return false;
		}

		private bool validateSecWebSocketProtocolClientHeader(string value)
		{
			if (value != null)
			{
				return value.Length > 0;
			}
			return true;
		}

		private bool validateSecWebSocketProtocolServerHeader(string value)
		{
			if (value == null)
			{
				return !_protocolsRequested;
			}
			if (value.Length == 0)
			{
				return false;
			}
			if (_protocolsRequested)
			{
				return _protocols.Contains((string p) => p == value);
			}
			return false;
		}

		private bool validateSecWebSocketVersionClientHeader(string value)
		{
			if (value != null)
			{
				return value == "13";
			}
			return false;
		}

		private bool validateSecWebSocketVersionServerHeader(string value)
		{
			if (value != null)
			{
				return value == "13";
			}
			return true;
		}

		internal void Close(HttpResponse response)
		{
			_readyState = Web