This package has been marked as deprecated, and it's suggested another
alternative is used.
PauseMenuSave
[Experimental - DO NOT DOWNLOAD yet, still being tested] Adds a Save button to the pause menu: save anywhere, no shelter needed.
By AzNean
| Last updated | 13 hours ago |
| Total downloads | 5 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | AzNean-PauseMenuSave-0.1.4 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.788README
PauseMenuSave (Sons of the Forest, BepInEx IL2CPP)
[Experimental] Do not download yet: still being tested.
Adds a Save button to the pause menu. It opens the game's own save screen (the one a shelter opens), so you can save anywhere without building a tent.
- Button text:
ButtonLabelinBepInEx/config/aznan.sotf.pausemenusave.cfg. - Multiplayer: saving follows the game's own rules (the host saves the world).
Build (after launching the game once from a Gale profile with BepInExPack_IL2CPP, so <profile>/BepInEx/interop exists):
dotnet build games/sons-of-the-forest/pause-menu-save -p:SotfDir="<Gale profile folder>"
Credits: game class names found by studying MenuSave (GuestChoop666) and SaveAnywhere (ThirtyTwelve); no code copied.