AzNean-PauseMenuSave icon

PauseMenuSave

[Experimental - DO NOT DOWNLOAD yet, still being tested] Adds a Save button to the pause menu: save anywhere, no shelter needed.

By AzNean
Last updated 13 hours ago
Total downloads 5
Total rating 0 
Categories Mods
Dependency string AzNean-PauseMenuSave-0.1.4
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.788 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.788

README

PauseMenuSave (Sons of the Forest, BepInEx IL2CPP)

[Experimental] Do not download yet: still being tested.

Adds a Save button to the pause menu. It opens the game's own save screen (the one a shelter opens), so you can save anywhere without building a tent.

  • Button text: ButtonLabel in BepInEx/config/aznan.sotf.pausemenusave.cfg.
  • Multiplayer: saving follows the game's own rules (the host saves the world).

Build (after launching the game once from a Gale profile with BepInExPack_IL2CPP, so <profile>/BepInEx/interop exists): dotnet build games/sons-of-the-forest/pause-menu-save -p:SotfDir="<Gale profile folder>"

Credits: game class names found by studying MenuSave (GuestChoop666) and SaveAnywhere (ThirtyTwelve); no code copied.