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Offscreen Arrows
A pin in the player's colour at the edge of the screen shows where anyone flung out of view is.
By maewing
| Date uploaded | 5 days ago |
| Version | 1.0.0 |
| Download link | maewing-Offscreen_Arrows-1.0.0.zip |
| Downloads | 25 |
| Dependency string | maewing-Offscreen_Arrows-1.0.0 |
This mod requires the following mods to function
SFTG_Modding-BepInExPack_SFTG
Stick Fight: The Game-specific BepInEx x64 5.4.23.5. Preconfigured and ready to use.
Preferred version: 1.1.1README
Offscreen Arrows
When a player is knocked off the screen, a marker in their colour appears at the edge of the screen, pointing at them.
- The marker is a pin: a round dot with a pointer aimed at the player, with a dark rim so it stands out on any background.
- It's bigger when they're just out of view and shrinks as they get further away.
- It follows the player's current colour, so PaintCan colours show up too.
Markers only show during a fight or in the lobby. They're hidden for dead players, while the game is paused, while the players fly to the next map, and on Stick ROUNDS' card screen.
One setting, Enabled (on), in BepInEx\config\stickfight.offscreenarrows.cfg, or MODS in the pause menu with Menu Overhaul.
Compatibility
Only draws on screen, so it's safe online too.
CHANGELOG
Changelog
1.0.2
- Maintenance release: plays exactly like 1.0.1.
1.0.1
- A pin at the top of the screen no longer covers the score bar of First To N: it moves just below it.
- Sharper pins at high resolutions (4K).
- Less work every frame: no more throwaway memory each frame, which the game's old runtime has to clean up in small hitches.
- Pins are 15% smaller.
- With PaintCan 1.2.1 or newer, a player wearing a pattern gets it on their pin too.
1.0.0
- First release.