Mods uploaded by maewing

 11
0 
Smooth Motion
Smoother movement on high refresh rate screens. Players, weapons and props are drawn between physics steps, as the game already does in slow motion. Physics is unchanged.
Last updated: 2 hours ago
 38
0 
Menu Overhaul
Graphics settings, controller layouts for every player at once, two-pane MAPS and WEAPONS screens with previews and stats, a MODS page, and a pause menu that works with a gamepad. Keeps the game's look.
Last updated: 2 hours ago
 13
0 
Sticky Controller Slots
A controller that disconnects and comes back gets its old colour, slot and win count back. Newcomers leave the slot free while it's away. Local play only.
Last updated: 3 hours ago
 31
0 
Spawn Rate Changer
Set how often each weapon spawns from a config file, live while playing. Picks up weapons added by other mods (e.g. BetterExpandedWeaponSpawns) automatically. Local play only.
Last updated: 3 hours ago
 42
0 
PoisonGuns
Replaces snake weapons with poison versions. Local play only for now.
Last updated: 3 hours ago
 39
2 
Weapon Framework
A toolkit for adding weapons to Stick Fight: models, behaviours, effects and sounds, with 12 new weapon categories and modded weapons all on Menu Overhaul's WEAPONS screen. Local play only.
Last updated: 3 hours ago
 10
0 
Blink Katana
Blink Katana. Do I need to say anything else lol
Last updated: 3 hours ago
 30
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Kill Feed
Short coloured lines in the top-right corner saying who killed whom and how.
Last updated: a day ago
 22
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Round Modifiers
Every round has a chance of a random twist: low gravity, flight, one-hit kills, weapon rain, wind and more. Pick which can roll, or switch any on for every round. Local play only.
Last updated: a day ago
 23
0 
Scoreboard
Wins, kills and deaths for each player colour, kept even after closing the game. Shown in the lobby and on the pause screen. Hold both sticks to reset. Local play only.
Last updated: a day ago
 32
0 
Offscreen Arrows
A pin in the player's colour at the edge of the screen shows where anyone flung out of view is.
Last updated: a day ago
 25
0 
First To N
First to N round wins (configurable, or endless like default) takes the match: a score bar at the top, a winner banner, then back to the lobby with everyone's controllers still joined. Local play only.
Last updated: a day ago
 93
0 
Enhanced Bots
(somewhat) smart AI players for local play. F7/F8/F9 (or the pause menu) adds an easy/medium/hard bot, F6 removes one.
Last updated: a day ago
 104
1 
PaintCan
Adds a paint can to the lobby. Punch it to change your stickman's color.
Last updated: a day ago
 13
0 
Resolution Patch
Fights fill ultrawide (21:9, 32:9) and 16:10 / 4:3 screens: no grey bars, backgrounds and weather reach the edges.
Last updated: a day ago
 57
1 
BetterExpandedWeaponSpawns
Remastered version of Mn0ky's mod on Github. Adds a SPECIAL row to the Weapons menu: Bow, Lightsaber, God Minigun, Lava Whip and more. Controller-friendly. Local play only.
Last updated: a day ago
 11
0 
Skip Podium
Stops the game from sending everyone to the stats podium every 30 maps. You go straight to the next map.
Last updated: 2 days ago
 22
0 
Crown Colors
The game's crown is drawn in the colour of the player wearing it, and First To N's score bar crown in the leader's colour. Purely visual.
Last updated: 3 days ago
 17
0 
Faster Transitions
Adjustable shorter waits between rounds. Local play only.
Last updated: 3 days ago
 11
0 
Keyboard Join Key
No more surprise keyboard players: clicking the window or bumping a key no longer adds one. A keyboard player joins with Enter instead (or Space, Tab, Backspace, Right Shift, any key as before, or never).
Last updated: 3 days ago
 28
0 
Skip Intro
Skips the intro on launch and goes straight to the lobby.
Last updated: 5 days ago