BetterExpandedWeaponSpawns
Remastered version of Mn0ky's mod on Github. Adds a SPECIAL row to the Weapons menu: Bow, Lightsaber, God Minigun, Lava Whip and more. Controller-friendly. Local play only.
By maewing
| Last updated | 29 minutes ago |
| Total downloads | 57 |
| Total rating | 1 |
| Categories | Mods AI Generated |
| Dependency string | maewing-BetterExpandedWeaponSpawns-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
SFTG_Modding-BepInExPack_SFTG
Stick Fight: The Game-specific BepInEx x64 5.4.23.5. Preconfigured and ready to use.
Preferred version: 1.1.1README
BetterExpandedWeaponSpawns
Based on ExpandedWeaponSpawns by Mn0ky, who found these weapons and worked out how to spawn them.
How it works
Open Game Options → Weapons. Below OTHER there's a new SPECIAL row:
Shield, Fan, Ball, Bow, Lightsaber, Tiny Minigun, Laser Planter, Holy Sword, God Minigun, Lava Whip
- Works the same as the other categories.
- They're all off at first
- Everything works fully with a controller
- Bow: hold attack to draw, let go to shoot. The longer the draw, the faster and harder the arrow. 5 arrows.
- God Minigun and Lava Whip have no pickup of their own in the game, so the mod makes them one: the God Minigun lies on the ground as itself, and the Lava Whip as its handle with a short bit of lava (also when thrown), becoming the full whip once picked up.
- God Minigun has 200 shots instead of never running out.
With Weapon Framework
If Weapon Framework is installed, there's no SPECIAL row: the ten weapons go straight into its new weapons screen, each in a fitting category (Shield and Laser Planter in Gadgets, Fan in Control, Ball in Party, Bow in Rifles, Lightsaber in Melee, Tiny Minigun in Heavy, Lava Whip in Lava, Holy Sword and God Minigun in Godlike). They're still off until you switch them on, the bow still draws, and with Spawn Rate Changer you can set how often each one drops right there on the screen.
Without Weapon Framework everything works exactly as before.
Spawn rates
Balanced against the game's own odds. Fun gadgets like the Shield, Ball and Bow show up about as often as the Sniper. The really strong ones (Holy Sword, Lava Whip, God Minigun) are as rare as the God Pistol or Flame Thrower. With everything on, specials make up about a tenth of all drops. I will be making a universal spawn rate adjuster mod soon.
Bonus fix
In the vanilla menu a controller can't step between LASER and ICE GUN. This mod fixes that, and any other row with the same problem.
Compatibility
Local play only.
Don't use it together with the original ExpandedWeaponSpawns.
Credits
This version was made with Claude Opus 5.5. Claude moved the weapons into the game's own menu, made the bow work on controllers, balanced the spawn rates and fixed the menu's controller navigation.