darkharasho-MorePlayers icon

MorePlayers

Raises the multiplayer lobby cap above 4 players. Only the host needs it.

Last updated 2 hours ago
Total downloads 4
Total rating 0 
Categories Mods
Dependency string darkharasho-MorePlayers-0.2.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

MorePlayers

Raises Stonewards' multiplayer cap above the default 4 players. Defaults to 8.

Install

Install with r2modman. Only the host needs the mod; players who join without it can still play, but their hub player count still shows "/ 4" and their session screen only lists 4 players.

Config

BepInEx/config/com.darkharasho.stonewards.moreplayers.cfg, or in-game with ModSettings:

  • MaxPlayers (default 8, range 1–64): most players in a hosted session, including the host. Takes effect the next time you host.

Scaling

Everything in [Scaling] only kicks in once a run has had more than 4 players, and never makes the game easier than vanilla. The game's own enemy strength and forge cost scaling already keeps growing for every player past 4; these add to it.

  • EnemyCountPerExtraPlayer (default 0.25): extra enemies per wave for each player beyond 4. 0.25 means 8 players fight twice as many. Single spawns like bosses stay single.
  • ResourceYieldPerExtraPlayer (default 0.15): extra mining, barrel and enemy drop yield for each player beyond 4. 0.15 means 8 players get 1.6x.
  • CombatDifficultyMultiplier (default 1): multiplies the game's enemy strength scaling. 1 is vanilla.
  • ForgeCostMultiplier (default 1): multiplies the game's forge cost scaling. 1 is vanilla. Applied in steps of about one player's worth of cost.

All scaling runs on the host, so clients still don't need the mod. Changes apply from the next run.