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darkharasho-MorePlayers-0.2.0 icon

MorePlayers

Raises the multiplayer lobby cap above 4 players. Only the host needs it.

Date uploaded 2 days ago
Version 0.2.0
Download link darkharasho-MorePlayers-0.2.0.zip
Downloads 32
Dependency string darkharasho-MorePlayers-0.2.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

MorePlayers

Raises Stonewards' multiplayer cap above the default 4 players. Defaults to 8.

Install

Install with r2modman. Only the host needs the mod; players who join without it can still play, but their hub player count still shows "/ 4" and their session screen only lists 4 players.

Config

BepInEx/config/com.darkharasho.stonewards.moreplayers.cfg, or in-game with ModSettings:

  • MaxPlayers (default 8, range 1–64): most players in a hosted session, including the host. Takes effect the next time you host.

Scaling

Everything in [Scaling] only kicks in once a run has had more than 4 players, and never makes the game easier than vanilla. The game's own enemy strength and forge cost scaling already keeps growing for every player past 4; these add to it.

  • EnemyCountPerExtraPlayer (default 0.25): extra enemies per wave for each player beyond 4. 0.25 means 8 players fight twice as many. Single spawns like bosses stay single.
  • ResourceYieldPerExtraPlayer (default 0.15): extra mining, barrel and enemy drop yield for each player beyond 4. 0.15 means 8 players get 1.6x.
  • CombatDifficultyMultiplier (default 1): multiplies the game's enemy strength scaling. 1 is vanilla.
  • ForgeCostMultiplier (default 1): multiplies the game's forge cost scaling. 1 is vanilla. Applied in steps of about one player's worth of cost.

All scaling runs on the host, so clients still don't need the mod. Changes apply from the next run.

CHANGELOG

Changelog

0.2.0

  • Scaling for lobbies over 4 players: more enemies per wave, more mining, barrel and enemy drop yield, and optional combat and forge cost multipliers. All host-side and configurable.
  • New icon matching the other Stonewards mods.

0.1.0

  • First release: configurable player cap (default 8) for hosted sessions.