Dorsth-STRAFTH icon

STRAFTH

Aim trainer with 34 scenarios, a route trainer for the cup maps, leaderboards and benchmarks on strafth.com, five multiplayer modes and player profiles, for competitive STRAFTAT.

Last updated 39 minutes ago
Total downloads 64
Total rating 0 
Categories Mods Tools AI Generated Vanilla compatible
Dependency string Dorsth-STRAFTH-2.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

STRAFTH

A STRAFTAT mod by Dorsth for the competitive community: an aim trainer, a route trainer, five multiplayer modes to play with your lobby, and player profiles on strafth.com.

Press F7 to open the menu. All keys can be changed in settings.

Aim trainer

A KovaaK's style aim trainer against real player hitboxes that dodge like players. Open the menu anywhere, also in the main menu, go to play, aim trainer, pick a scenario and press play. From the main menu it loads a map behind a STRAFTH screen and puts you straight in. F8 plays the selected scenario again.

When you leave an arena you land in a small room with STRAFTH on the wall instead of on the map. Leave in the menu leaves the match, like the game's own leave match button.

  • Clicking: silenzzio ground strafes, silenzzio jump strafes, fg circle strafes, fg reflex flicks, fg double jump, fg pillar flicks, fg random flicks, smith ground strafes, smith peeks, revolver peeks, revolver leap flicks, revolver ascended, double sawed off flat, double sawed off ramp, m2000 far strafes, m2000 close quickscopes
  • Tracking: yangtse close strafes, yangtse super close strafes, yangtse mid strafes, yangtse float track, kusma far strafes, kusma uneven strafes, kusma uneven far strafes, kusma ascended, ar leaptrack, ar ground plaza
  • Switching: smg speed switching, smg frog killa, kusma reactive switching, kusma 360 switching, ar two targets, ar bounce house, yangtse duo ts, yangtse air switching

All scenarios are in one list. The buttons at the top show only clicking, tracking or switching.

Every run is 60 seconds. Each scenario shows how it scores, and your last 10 runs are on a graph with your best. You can pause a run three times; after that a menu doesn't stop it.

Route trainer

Timed routes from spawn to a weapon on the cup maps, for the 1v1 and the 2v2 map pool. Pick a map and a route, wait for the countdown and run. The time stops once you've held the route's weapon, taken off one of the map's spawners, for a second. Click someone on a route's leaderboard to run against their ghost.

Leaderboards and benchmarks

Finished runs and route times are posted to the leaderboards on strafth.com under your Steam name, and the scenario page shows where your run placed. 18 of the scenarios make up the benchmarks: six each for clicking, tracking and switching, with nine ranks from postman to aboubi, shown on your profile on the site. Turn it off in settings, general: "share my aim scores" and "share my route times" (off also hides what's already on the site). Only finished 60 second runs and finished routes are sent, with your Steam id and name, and your cm/360 if you use TrueSens.

Profile

Your Steam picture, benchmark rank and best scores, with your place on each board. Friends lists your Steam friends who are online, with invite and join buttons. Find a player searches strafth.com by name or Steam profile link, and you can open anyone's profile from there.

Multiplayer

With the players in your lobby who also have STRAFTH. Go to play, multiplayer, pick a mode and press start, from the main menu or while hosting a map in Explore mode. Everyone needs the same STRAFTH version.

  • Gun game: up to 8 players on 9 maps. Every kill moves you on to the next gun, from one of 5 weapon sets (classic is 32 guns from the kusma up to the golden impetus, the others 24). The first to get a kill with the golden impetus wins (any hit with it kills). Two assists count as a kill. Normal health and the game's own guns, reloads and all, they just never run out of ammo (the rocket launcher, dual launcher and prophet hold 3 shots that come back slowly). With melee demotion on, a stylus kill sends someone back a gun. 15 minutes, then the furthest along wins
  • Vamp 1v1: first to 10-30 rounds. Every kill ends the round and you both start over on the next of 9 events. Everyone else spectates, the host picks who plays
  • Vamp lg 1v1: the same with a lightning gun on a small platform, first to 5-20
  • Instagib: up to 8 players, every hit kills. First to the frag limit, or the most kills when the time runs out. 6 maps. Mode normal or bounce: in bounce, right click fires a rocket that only launches you
  • Smash: hits raise your knockback percent, the higher it is the further you fly. 5 lives, last one standing wins, free for all or teams. 12 maps

You respawn right away on the spawn furthest from the others, with a moment of spawn protection. Hold tab for the scoreboard. At the end of a match it shows with the winner.

Visuals

Floor and walls each get a texture or solid color, a color, scale, brightness and saturation. Pick a sky and the outfit and hat the bots wear. Viewmodel, bullet trails, hitmarker, outlines and blood sparks are here too, and the menu and hud colors. Your visuals show in multiplayer as well, everyone sees the arena their own way.

The arena has no gore. Hits show small blood sparks, and with blood sparks off there's no blood at all.

Audio

Pick the hit, headshot and kill sounds, or keep the game's own. Volume for those, the guns and the announcer.

Install

With a mod manager (r2modman or Thunderstore Mod Manager): install STRAFTH, BepInEx comes with it.

By hand:

  • Install BepInEx 5
  • Extract the zip into the game folder