NoCameraRoll
Toggles to remove camera roll while strafing and the camera shake from vaulting, landing, slope jumps, wall jumps and ceiling bumps.
By Kevnator
| Last updated | 10 hours ago |
| Total downloads | 6 |
| Total rating | 0 |
| Categories | Mods Vanilla compatible |
| Dependency string | Kevnator-NoCameraRoll-1.1.0 |
| Dependants | 0 other packages depend on this package |
README
No Camera Roll
Removes STRAFTAT's camera roll and camera shake effects. Every effect has its own toggle, so you can turn off only what bothers you.
Vanilla compatible - this mod only changes what your own camera does, so you can still play with people who don't have it.
Options
Configure these in the Mod Menu tab, or in BepInEx/config/kev.nocameraroll.cfg.
| Option | Default | What it does |
|---|---|---|
DisableCameraRoll |
On | Removes the camera tilt from strafing and from moving the mouse. Also removes the wall-slide lean, which uses the same tilt. |
DisableVaultShake |
On | Removes the shake when vaulting over an object. |
DisableLandingShake |
On | Removes the landing shake, including the hard-landing camera dip. |
DisableSlopeJumpShake |
On | Removes the shake when jumping out of a slide. |
DisableWallJumpShake |
Off | Removes the shake when wall jumping. |
DisableCeilingBumpShake |
Off | Removes the shake when hitting a ceiling. |
Installation
Use a mod manager, or drop NoCameraRoll.dll into BepInEx/plugins/.
Notes
Each effect is disabled at the point the game triggers it, so nothing else about movement, vaulting or landing is changed - only the camera.
If a game update moves things around, affected options switch themselves off and a warning is written to BepInEx/LogOutput.log rather than silencing the wrong effect.