Decompiled source of NuevasMecanicas v1.0.1

BepInEx\plugins\STRAFTATNuevasMecanicas\STRAFTATNuevasMecanicas.dll

Decompiled 3 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using ComputerysModdingUtilities;
using FishNet;
using FishNet.Object;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: StraftatMod(false)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ComputerysModdingUtilities")]
[assembly: IgnoresAccessChecksTo("FishNet.Runtime")]
[assembly: AssemblyCompany("STRAFTATNuevasMecanicas")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+a29816c634164db880c6c9a228d36c8be21edfea")]
[assembly: AssemblyProduct("com.elneko.nuevasmecanicas")]
[assembly: AssemblyTitle("STRAFTATNuevasMecanicas")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace STRAFTATNuevasMecanicas
{
	public class CrouchSoundTracker : MonoBehaviour
	{
		private FirstPersonController _fpc;

		private NetworkObject _nob;

		private float _crouchTimer;

		private bool _soundsActive;

		private float _clipTimer;

		private void Start()
		{
			_fpc = ((Component)this).GetComponent<FirstPersonController>();
			_nob = ((Component)this).GetComponent<NetworkObject>();
			ManualLogSource log = Plugin.Log;
			object arg = InstanceFinder.IsServer;
			object arg2 = InstanceFinder.IsClient;
			NetworkObject nob = _nob;
			log.LogInfo((object)$"[CrouchSounds] Listo — IsServer:{arg}  IsClient:{arg2}  IsOwner:{((nob != null) ? new bool?(nob.IsOwner) : null)}");
		}

		private void Update()
		{
			if ((Object)(object)_fpc == (Object)null)
			{
				return;
			}
			if (!_fpc.isCrouching)
			{
				if (_crouchTimer > 0f || _soundsActive)
				{
					_crouchTimer = 0f;
					_soundsActive = false;
					_clipTimer = 0f;
				}
				return;
			}
			_crouchTimer += Time.deltaTime;
			if (_crouchTimer < 3f)
			{
				return;
			}
			if (!_soundsActive)
			{
				_soundsActive = true;
				PlayRandomTaunt();
				return;
			}
			_clipTimer -= Time.deltaTime;
			if (_clipTimer <= 0f)
			{
				PlayRandomTaunt();
			}
		}

		private void PlayRandomTaunt()
		{
			AudioClip[] tauntClip = _fpc.tauntClip;
			if (tauntClip == null || tauntClip.Length == 0)
			{
				return;
			}
			int num = Mathf.Min(tauntClip.Length, 9);
			int num2 = Random.Range(0, num);
			AudioClip val = tauntClip[num2];
			if (!((Object)(object)val == (Object)null))
			{
				_clipTimer = val.length;
				bool isServer = InstanceFinder.IsServer;
				bool isClient = InstanceFinder.IsClient;
				bool flag = (Object)(object)_nob != (Object)null && _nob.IsOwner;
				if (isServer)
				{
					_fpc.PlaySoundObservers(num2);
				}
				else if (isClient && flag)
				{
					_fpc.PlaySoundServer(num2);
				}
				else
				{
					_fpc.audio.PlayOneShot(val);
				}
				Plugin.Log.LogInfo((object)$"[CrouchSounds] Sonido {num2 + 1}/9 '{((Object)val).name}' | isServer:{isServer} isClient:{isClient} isOwner:{flag}");
			}
		}
	}
	[HarmonyPatch(typeof(PlayerPickup), "SetObjectInHandServer")]
	internal static class Patch_ExplosivePickup
	{
		private const int Odds = 13;

		private const float CancelGrace = 0.15f;

		private static bool _methodsLogged;

		[HarmonyPrefix]
		private static void Prefix(PlayerPickup __instance)
		{
			if (!_methodsLogged)
			{
				_methodsLogged = true;
				MethodInfo[] methods = typeof(PlayerPickup).GetMethods(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					Plugin.Log.LogInfo((object)("[PlayerPickup.Method] " + methodInfo.Name));
				}
			}
			PlayerHealth component = ((Component)__instance).GetComponent<PlayerHealth>();
			if (!((Object)(object)component == (Object)null))
			{
				WeaponFuse component2 = ((Component)component).GetComponent<WeaponFuse>();
				if ((Object)(object)component2 != (Object)null)
				{
					component2.RequestCancel();
				}
			}
		}

		[HarmonyPostfix]
		private static void Postfix(PlayerPickup __instance)
		{
			if (Random.Range(0, 13) == 0)
			{
				PlayerHealth component = ((Component)__instance).GetComponent<PlayerHealth>();
				if (!((Object)(object)component == (Object)null) && !component.isKilled && !((Object)(object)((Component)component).GetComponent<WeaponFuse>() != (Object)null))
				{
					FirstPersonController fpc = ((Component)__instance).GetComponent<FirstPersonController>() ?? ((Component)__instance).GetComponentInParent<FirstPersonController>() ?? ((Component)__instance).GetComponentInChildren<FirstPersonController>();
					((Component)component).gameObject.AddComponent<WeaponFuse>().Arm(component, fpc, 0.15f);
					Plugin.Log.LogInfo((object)"[ExplosivePickup] Mecha encendida");
				}
			}
		}
	}
	public class WeaponFuse : MonoBehaviour
	{
		private const float ExplosionRadius = 5f;

		private const float Duration = 0.5f;

		private PlayerHealth _ph;

		private FirstPersonController _fpc;

		private Renderer[] _renderers;

		private Color[] _origColors;

		private float _elapsed;

		private float _nextTick;

		private float _cancelGrace;

		private bool _cancelRequested;

		public void Arm(PlayerHealth ph, FirstPersonController fpc, float cancelGrace)
		{
			_ph = ph;
			_fpc = fpc;
			_cancelGrace = cancelGrace;
		}

		public void RequestCancel()
		{
			_cancelRequested = true;
		}

		private void Start()
		{
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			Component val = (Component)(((Object)(object)_fpc != (Object)null) ? ((object)_fpc) : ((object)_ph));
			_renderers = val.GetComponentsInChildren<Renderer>(false);
			_origColors = (Color[])(object)new Color[_renderers.Length];
			for (int i = 0; i < _renderers.Length; i++)
			{
				Renderer obj = _renderers[i];
				Material val2 = ((obj != null) ? obj.material : null);
				if (!((Object)(object)val2 == (Object)null))
				{
					_origColors[i] = (val2.HasProperty("_BaseColor") ? val2.GetColor("_BaseColor") : val2.color);
				}
			}
			Plugin.Log.LogInfo((object)$"[WeaponFuse] Armada — {_renderers.Length} renderers");
		}

		private void Update()
		{
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_ph == (Object)null || _ph.isKilled)
			{
				Cancel();
				return;
			}
			if (_elapsed > _cancelGrace && _cancelRequested)
			{
				Plugin.Log.LogInfo((object)"[WeaponFuse] Cancelada — arma soltada");
				Cancel();
				return;
			}
			_elapsed += Time.deltaTime;
			if (_elapsed >= _nextTick)
			{
				_nextTick = _elapsed + 0.2f;
				PlayTick();
			}
			float num = Mathf.Clamp01(_elapsed / 0.5f);
			for (int i = 0; i < _renderers.Length; i++)
			{
				Renderer obj = _renderers[i];
				Material val = ((obj != null) ? obj.material : null);
				if (!((Object)(object)val == (Object)null))
				{
					Color val3 = (val.color = Color.Lerp(_origColors[i], Color.red, num));
					if (val.HasProperty("_BaseColor"))
					{
						val.SetColor("_BaseColor", val3);
					}
				}
			}
			if (!(_elapsed < 0.5f))
			{
				Plugin.Log.LogInfo((object)"[WeaponFuse] BOOM");
				RestoreColors();
				Object.Destroy((Object)(object)this);
				Explode();
			}
		}

		private void Cancel()
		{
			RestoreColors();
			Object.Destroy((Object)(object)this);
		}

		private void PlayTick()
		{
			if ((Object)(object)_fpc?.audio == (Object)null)
			{
				return;
			}
			AudioClip[] tauntClip = _fpc.tauntClip;
			if (tauntClip == null || tauntClip.Length == 0)
			{
				return;
			}
			AudioClip val = tauntClip[0];
			for (int i = 1; i < Mathf.Min(tauntClip.Length, 9); i++)
			{
				if ((Object)(object)tauntClip[i] != (Object)null && tauntClip[i].length < val.length)
				{
					val = tauntClip[i];
				}
			}
			_fpc.audio.PlayOneShot(val, 1f);
		}

		private void Explode()
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_ph == (Object)null || _ph.isKilled)
			{
				return;
			}
			Vector3 position = ((Component)_ph).transform.position;
			HashSet<PlayerHealth> hashSet = new HashSet<PlayerHealth>();
			Collider[] array = Physics.OverlapSphere(position, 5f);
			for (int i = 0; i < array.Length; i++)
			{
				PlayerHealth componentInParent = ((Component)array[i]).GetComponentInParent<PlayerHealth>();
				if (!((Object)(object)componentInParent == (Object)null) && !componentInParent.isKilled && hashSet.Add(componentInParent))
				{
					float num = Vector3.Distance(position, ((Component)componentInParent).transform.position);
					float num2 = Mathf.Lerp(100f, 10f, num / 5f);
					componentInParent.RemoveHealth(num2);
					Plugin.Log.LogInfo((object)$"[ExplosivePickup] {((Object)componentInParent).name} — {num2:F1} daño");
				}
			}
			if (!_ph.isKilled)
			{
				_ph.Explode(true, true, "", Vector3.up * 5f, 15f, position);
			}
		}

		private void RestoreColors()
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < _renderers.Length; i++)
			{
				Renderer obj = _renderers[i];
				Material val = ((obj != null) ? obj.material : null);
				if (!((Object)(object)val == (Object)null))
				{
					val.color = _origColors[i];
					if (val.HasProperty("_BaseColor"))
					{
						val.SetColor("_BaseColor", _origColors[i]);
					}
				}
			}
		}
	}
	[BepInPlugin("STRAFTATNuevasMecanicas", "com.elneko.nuevasmecanicas", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		private static readonly HashSet<string> _menuScenes = new HashSet<string> { "MainMenu", "Menu", "main_menu", "Loading" };

		public static ManualLogSource Log { get; private set; } = null;


		private void Awake()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			new Harmony("STRAFTATNuevasMecanicas").PatchAll();
			SceneManager.sceneLoaded += OnSceneLoaded;
			Log.LogInfo((object)"================================================");
			Log.LogInfo((object)"  com.elneko.nuevasmecanicas v1.0.1");
			Log.LogInfo((object)"================================================");
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			if (!_menuScenes.Contains(((Scene)(ref scene)).name))
			{
				FirstPersonController[] array = Object.FindObjectsOfType<FirstPersonController>();
				for (int i = 0; i < array.Length; i++)
				{
					AttachCrouchTracker(array[i]);
				}
			}
		}

		public static void AttachCrouchTracker(FirstPersonController fpc)
		{
			if ((Object)(object)((Component)fpc).GetComponent<CrouchSoundTracker>() == (Object)null)
			{
				((Component)fpc).gameObject.AddComponent<CrouchSoundTracker>();
			}
			if ((Object)(object)((Component)fpc).GetComponent<ZMarkTracker>() == (Object)null)
			{
				((Component)fpc).gameObject.AddComponent<ZMarkTracker>();
			}
		}
	}
	[HarmonyPatch(typeof(FirstPersonController), "Awake")]
	internal static class Patch_FPCAwake
	{
		[HarmonyPostfix]
		private static void Postfix(FirstPersonController __instance)
		{
			Plugin.AttachCrouchTracker(__instance);
		}
	}
	public class ZMarkTracker : MonoBehaviour
	{
		private const float CooldownDuration = 5f;

		private FirstPersonController _fpc;

		private NetworkObject _nob;

		private PlayerHealth _ph;

		private bool _markActive;

		private Vector3 _markPosition;

		private GameObject _markVisual;

		private float _cooldown;

		private GUIStyle _hudStyle;

		private void Start()
		{
			_fpc = ((Component)this).GetComponent<FirstPersonController>();
			_nob = ((Component)this).GetComponent<NetworkObject>();
			_ph = ((Component)this).GetComponent<PlayerHealth>();
		}

		private void Update()
		{
			if ((Object)(object)_ph != (Object)null && _ph.isKilled && _markActive)
			{
				ClearMark();
				return;
			}
			if (_cooldown > 0f)
			{
				_cooldown -= Time.deltaTime;
			}
			if ((!((Object)(object)_nob != (Object)null) || _nob.IsOwner) && ((ButtonControl)Keyboard.current.zKey).wasPressedThisFrame)
			{
				if (_markActive)
				{
					Teleport();
				}
				else if (_cooldown <= 0f)
				{
					PlaceMark();
				}
			}
		}

		private void PlaceMark()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			_markPosition = ((Component)_fpc).transform.position;
			_markActive = true;
			if ((Object)(object)_markVisual != (Object)null)
			{
				Object.Destroy((Object)(object)_markVisual);
			}
			_markVisual = GameObject.CreatePrimitive((PrimitiveType)0);
			_markVisual.transform.position = _markPosition + Vector3.up * 0.1f;
			_markVisual.transform.localScale = Vector3.one * 0.4f;
			Object.Destroy((Object)(object)_markVisual.GetComponent<Collider>());
			Material material = _markVisual.GetComponent<Renderer>().material;
			material.color = Color.cyan;
			if (material.HasProperty("_BaseColor"))
			{
				material.SetColor("_BaseColor", Color.cyan);
			}
			if (material.HasProperty("_EmissionColor"))
			{
				material.SetColor("_EmissionColor", Color.cyan);
				material.EnableKeyword("_EMISSION");
			}
			Plugin.Log.LogInfo((object)$"[ZMark] Mark placed at {_markPosition}");
		}

		private void Teleport()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			Vector3 markPosition = _markPosition;
			ClearMark();
			_cooldown = 5f;
			CharacterController component = ((Component)_fpc).GetComponent<CharacterController>();
			if ((Object)(object)component != (Object)null && ((Collider)component).enabled)
			{
				((Collider)component).enabled = false;
				((Component)_fpc).transform.position = markPosition;
				((Collider)component).enabled = true;
			}
			else
			{
				((Component)_fpc).transform.position = markPosition;
			}
			Plugin.Log.LogInfo((object)$"[ZMark] Teleported to {markPosition}");
		}

		private void ClearMark()
		{
			_markActive = false;
			if ((Object)(object)_markVisual != (Object)null)
			{
				Object.Destroy((Object)(object)_markVisual);
				_markVisual = null;
			}
		}

		private void OnGUI()
		{
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			//IL_007c: Expected O, but got Unknown
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			if ((!((Object)(object)_nob != (Object)null) || _nob.IsOwner) && (!((Object)(object)_ph != (Object)null) || !_ph.isKilled))
			{
				if (_hudStyle == null)
				{
					_hudStyle = new GUIStyle(GUI.skin.box)
					{
						fontSize = 15,
						fontStyle = (FontStyle)1,
						alignment = (TextAnchor)3,
						padding = new RectOffset(10, 10, 6, 6)
					};
					_hudStyle.normal.textColor = Color.white;
				}
				string text = ((_cooldown > 0f) ? $"Mark ready in {Mathf.Ceil(_cooldown):0}s" : ((!_markActive) ? "Press Z to place a mark" : "Press Z to teleport"));
				GUI.Box(new Rect(10f, (float)Screen.height - 44f, 230f, 34f), text, _hudStyle);
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "STRAFTATNuevasMecanicas";

		public const string PLUGIN_NAME = "com.elneko.nuevasmecanicas";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}