Unity Explorer Tree Snapshooter
A mod that captures GameObject hierarchy and component state to text files. Useful for Debugging with AI.
CHANGELOG
Changelog
Release 0.1.0 Version
Added
- Split save path into two fields: Save Location (persistent directory, never auto-changed) and Save File Name (auto-updates when selection changes).
- SnapShooter panel now hides with UnityExplorer when pressing F7.
- SnapShooter panel now hides during Mouse Inspect mode and restores when inspection ends.
Changed
- Path construction logic moved from
FileSnapshotSaverinto the panel. InterfacesISnapshotSaverandISnapShooterServicesimplified to single-method contracts. - Code convention cleanup: one class per file, namespaces match directory hierarchy.
Fixed
- Save file name no longer reverts when clicking into the panel — only changes on actual selection change.
- Path overwrite on focus loss eliminated by replacing event-based edit tracking with direct text comparison.
Release 0.0.2 Version
- Publishing same release for multiple Thunderstore communities. FAILED.
Release 0.0.1 Version
- Initial release.