Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 8 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 10 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 10 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
Monsters drop items when they die. Fully configurable. Only the host needs to have it. Native BepInEx.
Last updated: 5 minutes ago
>FINALLY WORKING VERSION<. Mod que te da un escudo que absorbe el daƱo cada vez que cumples cuotas / Mod that gives you a shield that absorbs damage each time you fulfill quotas. Configurable, more info Website.
Mods
BepInEx
Client-side
Server-side
Items
Furniture
Performance
Tweaks & Quality Of Life
AI Generated
Last updated: 20 minutes ago
A Data Loader and Injection Engine for Monster Train 2
Last updated: 24 minutes ago
Make some of a level's extraction points optional. They are all still built and still worth the same - the level just stops needing all of them, so a late-game level can be an hour or half of one, your call.
Last updated: 42 minutes ago
Zin Vathek from the Trails/Kiseki Series.
Last updated: 44 minutes ago
Replaces every sound the Duck (Apex Predator) makes - quacking, biting, transforming, flying, and more - with a single custom clip.
Last updated: an hour ago
A gold Dalek joins the monsters. Fully voiced, with sound effects, theme music where it fits, and great visuals and FX. An intimidating foe!
Last updated: 2 hours ago
Kevin Graham from the Trails/Kiseki Series.
Last updated: 2 hours ago
Customize Mage Arena rank text, rank colors, hosted lobby names, and name colors on modded viewers.
Last updated: 2 hours ago
Updated and Fixed CompanyIssuedProtogen.
Last updated: 2 hours ago
Share host permissions among trusted players
Last updated: 2 hours ago
Adds a Bloodbug binding. Fly on limited stamina, land on walls and ceilings to rest, charge and feed on denizens, float on water and perceive the world as a bloodbug does (kinda).
Last updated: 2 hours ago
ALPHA. Adds The Free Company: a mercenary clan built on formation, loot and gold. Playable but unfinished - bug reports and balance feedback very welcome.
Last updated: 2 hours ago
Adds a fully customizable crosshair to Lethal Company.
Last updated: 3 hours ago
A portal gun that actually works. Shoot a blue and an orange portal, walk through keeping your momentum, and haul loot between them. One per run, works in co-op. Still in testing.
Last updated: 3 hours ago
Loot safety net: guarantees a minimum valuable count on sparse maps, plus a watchdog that tops up loot if destroyed items would softlock the run. Respects no-loot mutators. Host-authoritative. By TheMorningStar.
Last updated: 3 hours ago
Adds in my own stamina to hue shift shader/material that can be used for White Knuckle hand cosmetics.
Last updated: 3 hours ago
Chaos overhaul: a neon casino hub at the Company, 15 troll items, 5 new monsters, 3 hand-built moons full of easter eggs, and a moons list sorted by mod and difficulty (works with LethalLevelLoader).
Last updated: 3 hours ago