SunHavenMuseumUtilityTracker.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using I2.Loc;
using Microsoft.CodeAnalysis;
using SunHavenMuseumUtilityTracker.Data;
using SunHavenMuseumUtilityTracker.Patches;
using SunHavenMuseumUtilityTracker.UI;
using SunhavenMods.Shared;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using Wish;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("SunHavenMuseumUtilityTracker")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+79057c8571b97b27a9323b455b8f88a51829b688")]
[assembly: AssemblyProduct("SunHavenMuseumUtilityTracker")]
[assembly: AssemblyTitle("SunHavenMuseumUtilityTracker")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SunhavenMods.Shared
{
	public static class ConfigFileHelper
	{
		public static ConfigFile CreateNamedConfig(string pluginGuid, string configFileName, Action<string> logWarning = null)
		{
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			string text = Path.Combine(Paths.ConfigPath, configFileName);
			string text2 = Path.Combine(Paths.ConfigPath, pluginGuid + ".cfg");
			try
			{
				if (!File.Exists(text) && File.Exists(text2))
				{
					File.Copy(text2, text);
				}
			}
			catch (Exception ex)
			{
				logWarning?.Invoke("[Config] Migration to " + configFileName + " failed: " + ex.Message);
			}
			return new ConfigFile(text, true);
		}

		public static bool ReplacePluginConfig(BaseUnityPlugin plugin, ConfigFile newConfig, Action<string> logWarning = null)
		{
			if ((Object)(object)plugin == (Object)null || newConfig == null)
			{
				return false;
			}
			try
			{
				Type typeFromHandle = typeof(BaseUnityPlugin);
				PropertyInfo property = typeFromHandle.GetProperty("Config", BindingFlags.Instance | BindingFlags.Public);
				if (property != null && property.CanWrite)
				{
					property.SetValue(plugin, newConfig, null);
					return true;
				}
				FieldInfo field = typeFromHandle.GetField("<Config>k__BackingField", BindingFlags.Instance | BindingFlags.NonPublic);
				if (field != null)
				{
					field.SetValue(plugin, newConfig);
					return true;
				}
				FieldInfo[] fields = typeFromHandle.GetFields(BindingFlags.Instance | BindingFlags.NonPublic);
				foreach (FieldInfo fieldInfo in fields)
				{
					if (fieldInfo.FieldType == typeof(ConfigFile))
					{
						fieldInfo.SetValue(plugin, newConfig);
						return true;
					}
				}
			}
			catch (Exception ex)
			{
				logWarning?.Invoke("[Config] ReplacePluginConfig failed: " + ex.Message);
			}
			return false;
		}
	}
	public static class SharedCodeRevision
	{
		public const string Value = "2026.07.28";
	}
	public sealed class ModHealthReport
	{
		public string PluginGuid { get; set; }

		public string DisplayName { get; set; }

		public string PluginVersion { get; set; }

		public string SharedCodeRevision { get; set; }

		public string IntegrationSummary { get; set; }

		public string Mode { get; set; }

		public string CharacterName { get; set; }

		public bool? DataLoaded { get; set; }

		public string LastPersistenceOutcome { get; set; }

		public string LastError { get; set; }

		public DateTime ReportedUtc { get; set; }

		public ModHealthReport Clone()
		{
			return new ModHealthReport
			{
				PluginGuid = PluginGuid,
				DisplayName = DisplayName,
				PluginVersion = PluginVersion,
				SharedCodeRevision = SharedCodeRevision,
				IntegrationSummary = IntegrationSummary,
				Mode = Mode,
				CharacterName = CharacterName,
				DataLoaded = DataLoaded,
				LastPersistenceOutcome = LastPersistenceOutcome,
				LastError = LastError,
				ReportedUtc = ReportedUtc
			};
		}

		public void AppendDiagnosticDump(StringBuilder sb)
		{
			if (sb != null)
			{
				sb.AppendLine("guid: " + (PluginGuid ?? "—"));
				sb.AppendLine("name: " + (DisplayName ?? "—"));
				sb.AppendLine("version: " + (PluginVersion ?? "—"));
				sb.AppendLine("shared: " + (SharedCodeRevision ?? "—"));
				sb.AppendLine("integrations: " + (IntegrationSummary ?? "—"));
				sb.AppendLine("mode: " + (Mode ?? "—"));
				sb.AppendLine("character: " + (string.IsNullOrEmpty(CharacterName) ? "—" : CharacterName));
				sb.AppendLine("data loaded: " + (DataLoaded.HasValue ? DataLoaded.Value.ToString() : "—"));
				sb.AppendLine("last save: " + (LastPersistenceOutcome ?? "—"));
				sb.AppendLine("last error: " + (LastError ?? "—"));
				sb.AppendLine("reported: " + ((ReportedUtc == default(DateTime)) ? "—" : ReportedUtc.ToLocalTime().ToString("u")));
			}
		}
	}
	public static class ModDiagnostics
	{
		private static readonly Dictionary<string, ModHealthReport> ReportsByPluginGuid = new Dictionary<string, ModHealthReport>(StringComparer.OrdinalIgnoreCase);

		private static readonly object Lock = new object();

		public static void ReportStartup(ModHealthReport report)
		{
			if (report == null || string.IsNullOrWhiteSpace(report.PluginGuid))
			{
				return;
			}
			report.ReportedUtc = DateTime.UtcNow;
			if (string.IsNullOrEmpty(report.SharedCodeRevision))
			{
				report.SharedCodeRevision = "2026.07.28";
			}
			lock (Lock)
			{
				ReportsByPluginGuid[report.PluginGuid] = report.Clone();
			}
		}

		public static void ReportRuntime(string pluginGuid, Action<ModHealthReport> update)
		{
			if (string.IsNullOrWhiteSpace(pluginGuid) || update == null)
			{
				return;
			}
			lock (Lock)
			{
				if (!ReportsByPluginGuid.TryGetValue(pluginGuid, out ModHealthReport value))
				{
					value = new ModHealthReport
					{
						PluginGuid = pluginGuid
					};
					ReportsByPluginGuid[pluginGuid] = value;
				}
				update(value);
				value.ReportedUtc = DateTime.UtcNow;
			}
		}

		public static ModHealthReport GetReport(string pluginGuid)
		{
			if (string.IsNullOrWhiteSpace(pluginGuid))
			{
				return null;
			}
			lock (Lock)
			{
				ModHealthReport value;
				return ReportsByPluginGuid.TryGetValue(pluginGuid, out value) ? value.Clone() : null;
			}
		}

		public static IReadOnlyList<ModHealthReport> GetAllReports()
		{
			lock (Lock)
			{
				return ReportsByPluginGuid.Values.Select((ModHealthReport r) => r.Clone()).ToList();
			}
		}

		public static string FormatHealthLogLine(ModHealthReport report)
		{
			if (report == null)
			{
				return "[Health] (empty report)";
			}
			string text = (string.IsNullOrEmpty(report.DisplayName) ? report.PluginGuid : report.DisplayName);
			string text2 = (string.IsNullOrEmpty(report.PluginVersion) ? "?" : report.PluginVersion);
			string text3 = (string.IsNullOrEmpty(report.SharedCodeRevision) ? "?" : report.SharedCodeRevision);
			string text4 = (string.IsNullOrEmpty(report.IntegrationSummary) ? "—" : report.IntegrationSummary);
			string text5 = (string.IsNullOrEmpty(report.Mode) ? "—" : report.Mode);
			string text6 = (string.IsNullOrEmpty(report.CharacterName) ? "—" : report.CharacterName);
			string text7 = ((!report.DataLoaded.HasValue) ? "—" : (report.DataLoaded.Value ? "loaded" : "none"));
			string text8 = (string.IsNullOrEmpty(report.LastPersistenceOutcome) ? "—" : report.LastPersistenceOutcome);
			return "[Health] " + text + " v" + text2 + " | shared " + text3 + " | integrations: " + text4 + " | mode: " + text5 + " | character: " + text6 + " | data: " + text7 + " | save: " + text8;
		}

		public static void LogStartupHealth(ManualLogSource log, ModHealthReport report)
		{
			ReportStartup(report);
			if (log != null)
			{
				log.LogInfo((object)FormatHealthLogLine(report));
			}
		}

		public static void LogModStartup(ManualLogSource log, string pluginGuid, string displayName, string pluginVersion, string integrationSummary, string mode = "startup", bool? dataLoaded = false, string lastPersistenceOutcome = "—")
		{
			LogStartupHealth(log, new ModHealthReport
			{
				PluginGuid = pluginGuid,
				DisplayName = displayName,
				PluginVersion = pluginVersion,
				SharedCodeRevision = "2026.07.28",
				IntegrationSummary = integrationSummary,
				Mode = mode,
				DataLoaded = dataLoaded,
				LastPersistenceOutcome = lastPersistenceOutcome
			});
		}
	}
	public static class SuitePluginGuids
	{
		public const string DevTools = "com.azraelgodking.havendevtools";

		public const string SenpaisChest = "com.azraelgodking.senpaischest";

		public const string BirthdayReminder = "com.azraelgodking.squirrelsbirthdayreminder";

		public const string HavensBirthright = "com.azraelgodking.havensbirthright";

		public const string Smut = "com.azraelgodking.sunhavenmuseumutilitytracker";

		public const string SunhavenTodo = "com.azraelgodking.sunhaventodo";

		public const string TheVault = "com.azraelgodking.thevault";

		public const string HavensAlmanac = "com.azraelgodking.havensalmanac";

		public const string FasterRaces = "com.azraelgodking.fasterraces";

		public const string TrinketFortune = "com.azraelgodking.trinketfortune";

		public const string CropOptimizer = "com.azraelgodking.cropoptimizer";

		public const string HavensRespec = "com.azraelgodking.havensrespec";

		public const string GiftingAssistant = "com.azraelgodking.giftingassistant";
	}
	public static class ModHealthIntegrationSummary
	{
		public static string Build(params (string label, string pluginGuid)[] integrations)
		{
			if (integrations == null || integrations.Length == 0)
			{
				return "standalone";
			}
			Dictionary<string, PluginInfo> pluginInfos = Chainloader.PluginInfos;
			if (pluginInfos == null)
			{
				return "standalone";
			}
			List<string> list = new List<string>(integrations.Length);
			for (int i = 0; i < integrations.Length; i++)
			{
				var (text, text2) = integrations[i];
				if (!string.IsNullOrEmpty(text) && !string.IsNullOrEmpty(text2) && pluginInfos.ContainsKey(text2))
				{
					list.Add(text);
				}
			}
			if (list.Count != 0)
			{
				return string.Join(", ", list);
			}
			return "standalone";
		}
	}
	public enum CharacterSaveSource
	{
		None,
		Primary,
		Backup
	}
	public enum CharacterSaveAbsenceReason
	{
		NoFiles,
		FilesPresentButUnusable
	}
	public static class CharacterSaveStore
	{
		public const string BackupSuffix = ".bak";

		public const string VaultBackupSuffix = ".backup";

		public const string TempSuffix = ".tmp";

		public static string SanitizeFileName(string name, string fallback = "unknown")
		{
			if (string.IsNullOrWhiteSpace(name))
			{
				return fallback;
			}
			char[] invalidFileNameChars = Path.GetInvalidFileNameChars();
			foreach (char oldChar in invalidFileNameChars)
			{
				name = name.Replace(oldChar, '_');
			}
			name = name.Trim();
			if (!string.IsNullOrEmpty(name))
			{
				return name;
			}
			return fallback;
		}

		public static string GetFilePath(string directory, string characterName, string fileSuffix, string fallback = "unknown")
		{
			EnsureDirectory(directory);
			return Path.Combine(directory, SanitizeFileName(characterName, fallback) + fileSuffix);
		}

		public static void EnsureDirectory(string directory)
		{
			if (string.IsNullOrEmpty(directory))
			{
				throw new ArgumentException("Directory is required.", "directory");
			}
			if (!Directory.Exists(directory))
			{
				Directory.CreateDirectory(directory);
			}
		}

		public static CharacterSaveAbsenceReason GetAbsenceReason(string filePath, string backupSuffix = ".bak")
		{
			if (string.IsNullOrEmpty(filePath))
			{
				return CharacterSaveAbsenceReason.NoFiles;
			}
			bool num = File.Exists(filePath);
			bool flag = File.Exists(filePath + backupSuffix);
			if (!(num || flag))
			{
				return CharacterSaveAbsenceReason.NoFiles;
			}
			return CharacterSaveAbsenceReason.FilesPresentButUnusable;
		}

		public static bool WriteAtomic(string filePath, string content, string backupSuffix = ".bak", bool deleteTempInFinally = true)
		{
			if (content == null)
			{
				throw new ArgumentNullException("content");
			}
			return WriteAtomicCore(filePath, delegate(string tempPath)
			{
				File.WriteAllText(tempPath, content);
			}, backupSuffix, deleteTempInFinally);
		}

		public static bool WriteAtomicBytes(string filePath, byte[] content, string backupSuffix = ".bak", bool deleteTempInFinally = true)
		{
			if (content == null)
			{
				throw new ArgumentNullException("content");
			}
			return WriteAtomicCore(filePath, delegate(string tempPath)
			{
				File.WriteAllBytes(tempPath, content);
			}, backupSuffix, deleteTempInFinally);
		}

		public static T LoadWithBackup<T>(string filePath, Func<string, T> tryDeserialize, out CharacterSaveSource source, string backupSuffix = ".bak", Action<string, Exception> onReadFailure = null) where T : class
		{
			source = CharacterSaveSource.None;
			if (string.IsNullOrEmpty(filePath) || tryDeserialize == null)
			{
				return null;
			}
			if (File.Exists(filePath))
			{
				string text = TryReadAllText(filePath, onReadFailure);
				if (text != null)
				{
					try
					{
						T val = tryDeserialize(text);
						if (val != null)
						{
							source = CharacterSaveSource.Primary;
							return val;
						}
					}
					catch (Exception arg)
					{
						onReadFailure?.Invoke(filePath, arg);
					}
				}
			}
			string text2 = filePath + backupSuffix;
			if (File.Exists(text2))
			{
				string text3 = TryReadAllText(text2, onReadFailure);
				if (text3 != null)
				{
					try
					{
						T val2 = tryDeserialize(text3);
						if (val2 != null)
						{
							source = CharacterSaveSource.Backup;
							return val2;
						}
					}
					catch (Exception arg2)
					{
						onReadFailure?.Invoke(text2, arg2);
					}
				}
			}
			return null;
		}

		public static string LoadTextWithBackup(string filePath, out CharacterSaveSource source, string backupSuffix = ".bak", Action<string, Exception> onReadFailure = null)
		{
			source = CharacterSaveSource.None;
			if (string.IsNullOrEmpty(filePath))
			{
				return null;
			}
			if (File.Exists(filePath))
			{
				string text = TryReadAllText(filePath, onReadFailure);
				if (text != null)
				{
					source = CharacterSaveSource.Primary;
					return text;
				}
			}
			string path = filePath + backupSuffix;
			if (File.Exists(path))
			{
				string text2 = TryReadAllText(path, onReadFailure);
				if (text2 != null)
				{
					source = CharacterSaveSource.Backup;
					return text2;
				}
			}
			return null;
		}

		public static bool LooksLikeJsonObject(string text)
		{
			if (!string.IsNullOrWhiteSpace(text))
			{
				return text.TrimStart(Array.Empty<char>()).StartsWith("{", StringComparison.Ordinal);
			}
			return false;
		}

		private static bool WriteAtomicCore(string filePath, Action<string> writeTemp, string backupSuffix, bool deleteTempInFinally)
		{
			if (string.IsNullOrEmpty(filePath) || writeTemp == null)
			{
				return false;
			}
			string text = filePath + ".tmp";
			try
			{
				writeTemp(text);
				if (File.Exists(filePath))
				{
					string text2 = filePath + backupSuffix;
					if (File.Exists(text2))
					{
						File.Delete(text2);
					}
					File.Move(filePath, text2);
				}
				File.Move(text, filePath);
				return true;
			}
			finally
			{
				if (deleteTempInFinally)
				{
					TryDelete(text);
				}
			}
		}

		private static string TryReadAllText(string path, Action<string, Exception> onReadFailure)
		{
			try
			{
				if (!File.Exists(path))
				{
					return null;
				}
				return File.ReadAllText(path);
			}
			catch (Exception arg)
			{
				onReadFailure?.Invoke(path, arg);
				return null;
			}
		}

		private static void TryDelete(string path)
		{
			try
			{
				if (File.Exists(path))
				{
					File.Delete(path);
				}
			}
			catch
			{
			}
		}
	}
	public static class VersionChecker
	{
		public class VersionCheckResult
		{
			public bool Success { get; set; }

			public bool UpdateAvailable { get; set; }

			public string CurrentVersion { get; set; }

			public string LatestVersion { get; set; }

			public string ModName { get; set; }

			public string NexusUrl { get; set; }

			public string Changelog { get; set; }

			public string ErrorMessage { get; set; }
		}

		public class ModHealthSnapshot
		{
			public string PluginGuid { get; set; }

			public DateTime LastCheckUtc { get; set; }

			public int ExceptionCount { get; set; }

			public string LastError { get; set; }
		}

		private class VersionCheckRunner : MonoBehaviour
		{
			private ManualLogSource _pluginLog;

			public void StartCheck(string pluginGuid, string currentVersion, ManualLogSource pluginLog, Action<VersionCheckResult> onComplete)
			{
				_pluginLog = pluginLog;
				((MonoBehaviour)this).StartCoroutine(CheckVersionCoroutine(pluginGuid, currentVersion, onComplete));
			}

			private void LogInfo(string message)
			{
				ManualLogSource pluginLog = _pluginLog;
				if (pluginLog != null)
				{
					pluginLog.LogInfo((object)("[VersionChecker] " + message));
				}
			}

			private void LogWarningMsg(string message)
			{
				ManualLogSource pluginLog = _pluginLog;
				if (pluginLog != null)
				{
					pluginLog.LogWarning((object)("[VersionChecker] " + message));
				}
			}

			private void LogErrorMsg(string message)
			{
				ManualLogSource pluginLog = _pluginLog;
				if (pluginLog != null)
				{
					pluginLog.LogError((object)("[VersionChecker] " + message));
				}
			}

			private IEnumerator CheckVersionCoroutine(string pluginGuid, string currentVersion, Action<VersionCheckResult> onComplete)
			{
				VersionCheckResult result = new VersionCheckResult
				{
					CurrentVersion = currentVersion
				};
				UnityWebRequest www = UnityWebRequest.Get("https://azraelgodking.github.io/SunhavenMod/versions.json");
				try
				{
					www.timeout = 10;
					yield return www.SendWebRequest();
					if ((int)www.result == 2 || (int)www.result == 3)
					{
						result.Success = false;
						result.ErrorMessage = "Network error: " + www.error;
						RecordHealthError(pluginGuid, result.ErrorMessage);
						LogWarningMsg(result.ErrorMessage);
						onComplete?.Invoke(result);
						Object.Destroy((Object)(object)((Component)this).gameObject);
						yield break;
					}
					try
					{
						string text = www.downloadHandler.text;
						Match match = GetModPattern(pluginGuid).Match(text);
						if (!match.Success)
						{
							result.Success = false;
							result.ErrorMessage = "Mod '" + pluginGuid + "' not found in versions.json";
							RecordHealthError(pluginGuid, result.ErrorMessage);
							LogWarningMsg(result.ErrorMessage);
							onComplete?.Invoke(result);
							Object.Destroy((Object)(object)((Component)this).gameObject);
							yield break;
						}
						string value = match.Groups[1].Value;
						result.LatestVersion = ExtractJsonString(value, "version");
						result.ModName = ExtractJsonString(value, "name");
						result.NexusUrl = ExtractJsonString(value, "nexus");
						result.Changelog = ExtractJsonString(value, "changelog");
						if (string.IsNullOrEmpty(result.LatestVersion))
						{
							result.Success = false;
							result.ErrorMessage = "Could not parse version from response";
							RecordHealthError(pluginGuid, result.ErrorMessage);
							LogWarningMsg(result.ErrorMessage);
							onComplete?.Invoke(result);
							Object.Destroy((Object)(object)((Component)this).gameObject);
							yield break;
						}
						result.Success = true;
						result.UpdateAvailable = CompareVersions(currentVersion, result.LatestVersion) < 0;
						if (result.UpdateAvailable)
						{
							LogInfo("Update available for " + result.ModName + ": " + currentVersion + " -> " + result.LatestVersion);
						}
						else
						{
							LogInfo(result.ModName + " is up to date (v" + currentVersion + ")");
						}
					}
					catch (Exception ex)
					{
						result.Success = false;
						result.ErrorMessage = "Parse error: " + ex.Message;
						RecordHealthError(pluginGuid, result.ErrorMessage);
						LogErrorMsg(result.ErrorMessage);
					}
				}
				finally
				{
					((IDisposable)www)?.Dispose();
				}
				onComplete?.Invoke(result);
				Object.Destroy((Object)(object)((Component)this).gameObject);
			}

			private string ExtractJsonString(string json, string key)
			{
				Match match = ExtractFieldRegex.Match(json);
				while (match.Success)
				{
					if (string.Equals(match.Groups["key"].Value, key, StringComparison.Ordinal))
					{
						return match.Groups["value"].Value;
					}
					match = match.NextMatch();
				}
				return null;
			}
		}

		private const string VersionsUrl = "https://azraelgodking.github.io/SunhavenMod/versions.json";

		private static readonly Dictionary<string, ModHealthSnapshot> HealthByPluginGuid = new Dictionary<string, ModHealthSnapshot>(StringComparer.OrdinalIgnoreCase);

		private static readonly object HealthLock = new object();

		private static readonly Dictionary<string, Regex> ModPatternCache = new Dictionary<string, Regex>(StringComparer.Ordinal);

		private static readonly object ModPatternCacheLock = new object();

		private static readonly Regex ExtractFieldRegex = new Regex("\"(?<key>[^\"]+)\"\\s*:\\s*(?:\"(?<value>[^\"]*)\"|null)", RegexOptions.Compiled);

		public static void CheckForUpdate(string pluginGuid, string currentVersion, ManualLogSource logger = null, Action<VersionCheckResult> onComplete = null)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			TouchHealth(pluginGuid);
			VersionCheckRunner versionCheckRunner = new GameObject("VersionChecker").AddComponent<VersionCheckRunner>();
			Object.DontDestroyOnLoad((Object)(object)((Component)versionCheckRunner).gameObject);
			SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(((Component)versionCheckRunner).gameObject);
			versionCheckRunner.StartCheck(pluginGuid, currentVersion, logger, onComplete);
		}

		public static ModHealthSnapshot GetHealthSnapshot(string pluginGuid)
		{
			if (string.IsNullOrWhiteSpace(pluginGuid))
			{
				return null;
			}
			lock (HealthLock)
			{
				if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value))
				{
					return null;
				}
				return new ModHealthSnapshot
				{
					PluginGuid = value.PluginGuid,
					LastCheckUtc = value.LastCheckUtc,
					ExceptionCount = value.ExceptionCount,
					LastError = value.LastError
				};
			}
		}

		public static int CompareVersions(string v1, string v2)
		{
			if (string.IsNullOrEmpty(v1) || string.IsNullOrEmpty(v2))
			{
				return 0;
			}
			v1 = v1.TrimStart('v', 'V');
			v2 = v2.TrimStart('v', 'V');
			int num = v1.IndexOfAny(new char[2] { '-', '+' });
			if (num >= 0)
			{
				v1 = v1.Substring(0, num);
			}
			int num2 = v2.IndexOfAny(new char[2] { '-', '+' });
			if (num2 >= 0)
			{
				v2 = v2.Substring(0, num2);
			}
			string[] array = v1.Split(new char[1] { '.' });
			string[] array2 = v2.Split(new char[1] { '.' });
			int num3 = Math.Max(array.Length, array2.Length);
			for (int i = 0; i < num3; i++)
			{
				int result;
				int num4 = ((i < array.Length && int.TryParse(array[i], out result)) ? result : 0);
				int result2;
				int num5 = ((i < array2.Length && int.TryParse(array2[i], out result2)) ? result2 : 0);
				if (num4 < num5)
				{
					return -1;
				}
				if (num4 > num5)
				{
					return 1;
				}
			}
			return 0;
		}

		private static void TouchHealth(string pluginGuid)
		{
			if (string.IsNullOrWhiteSpace(pluginGuid))
			{
				return;
			}
			lock (HealthLock)
			{
				if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value))
				{
					value = new ModHealthSnapshot
					{
						PluginGuid = pluginGuid
					};
					HealthByPluginGuid[pluginGuid] = value;
				}
				value.LastCheckUtc = DateTime.UtcNow;
			}
		}

		private static void RecordHealthError(string pluginGuid, string errorMessage)
		{
			if (string.IsNullOrWhiteSpace(pluginGuid))
			{
				return;
			}
			lock (HealthLock)
			{
				if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value))
				{
					value = new ModHealthSnapshot
					{
						PluginGuid = pluginGuid
					};
					HealthByPluginGuid[pluginGuid] = value;
				}
				value.LastCheckUtc = DateTime.UtcNow;
				value.ExceptionCount++;
				value.LastError = errorMessage;
			}
		}

		private static Regex GetModPattern(string pluginGuid)
		{
			lock (ModPatternCacheLock)
			{
				if (!ModPatternCache.TryGetValue(pluginGuid, out Regex value))
				{
					value = new Regex("\"" + Regex.Escape(pluginGuid) + "\"\\s*:\\s*\\{([^}]+)\\}", RegexOptions.Compiled | RegexOptions.Singleline);
					ModPatternCache[pluginGuid] = value;
				}
				return value;
			}
		}
	}
	public static class VersionCheckerExtensions
	{
		public static void NotifyUpdateAvailable(this VersionChecker.VersionCheckResult result, ManualLogSource logger = null)
		{
			if (!result.UpdateAvailable)
			{
				return;
			}
			string text = result.ModName + " update available: v" + result.LatestVersion;
			try
			{
				Type type = ReflectionHelper.FindWishType("NotificationStack");
				if (type != null)
				{
					Type type2 = ReflectionHelper.FindType("SingletonBehaviour`1", "Wish");
					if (type2 != null)
					{
						object obj = type2.MakeGenericType(type).GetProperty("Instance")?.GetValue(null);
						if (obj != null)
						{
							MethodInfo method = type.GetMethod("SendNotification", new Type[5]
							{
								typeof(string),
								typeof(int),
								typeof(int),
								typeof(bool),
								typeof(bool)
							});
							if (method != null)
							{
								method.Invoke(obj, new object[5] { text, 0, 1, false, true });
								return;
							}
						}
					}
				}
			}
			catch (Exception ex)
			{
				if (logger != null)
				{
					logger.LogWarning((object)("Failed to send native notification: " + ex.Message));
				}
			}
			if (logger != null)
			{
				logger.LogWarning((object)("[UPDATE AVAILABLE] " + text));
			}
			if (!string.IsNullOrEmpty(result.NexusUrl) && logger != null)
			{
				logger.LogWarning((object)("Download at: " + result.NexusUrl));
			}
		}
	}
	public static class SceneRootSurvivor
	{
		private static readonly object Lock = new object();

		private static readonly List<string> NoKillSubstrings = new List<string>();

		private static Harmony _harmony;

		public static void TryRegisterPersistentRunnerGameObject(GameObject go)
		{
			if (!((Object)(object)go == (Object)null))
			{
				TryAddNoKillListSubstring(((Object)go).name);
			}
		}

		public static void TryAddNoKillListSubstring(string nameSubstring)
		{
			if (string.IsNullOrEmpty(nameSubstring))
			{
				return;
			}
			lock (Lock)
			{
				bool flag = false;
				for (int i = 0; i < NoKillSubstrings.Count; i++)
				{
					if (string.Equals(NoKillSubstrings[i], nameSubstring, StringComparison.OrdinalIgnoreCase))
					{
						flag = true;
						break;
					}
				}
				if (!flag)
				{
					NoKillSubstrings.Add(nameSubstring);
				}
			}
			EnsurePatched();
		}

		private static void EnsurePatched()
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Expected O, but got Unknown
			//IL_00a3: Expected O, but got Unknown
			if (_harmony != null)
			{
				return;
			}
			lock (Lock)
			{
				if (_harmony == null)
				{
					MethodInfo methodInfo = AccessTools.Method(typeof(Scene), "GetRootGameObjects", Type.EmptyTypes, (Type[])null);
					if (!(methodInfo == null))
					{
						string text = typeof(SceneRootSurvivor).Assembly.GetName().Name ?? "Unknown";
						Harmony val = new Harmony("SunhavenMods.SceneRootSurvivor." + text);
						val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(typeof(SceneRootSurvivor), "OnGetRootGameObjectsPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
						_harmony = val;
					}
				}
			}
		}

		private static void OnGetRootGameObjectsPostfix(ref GameObject[] __result)
		{
			if (__result == null || __result.Length == 0)
			{
				return;
			}
			List<string> list;
			lock (Lock)
			{
				if (NoKillSubstrings.Count == 0)
				{
					return;
				}
				list = new List<string>(NoKillSubstrings);
			}
			List<GameObject> list2 = new List<GameObject>(__result);
			for (int i = 0; i < list.Count; i++)
			{
				string noKill = list[i];
				list2.RemoveAll((GameObject a) => (Object)(object)a != (Object)null && ((Object)a).name.IndexOf(noKill, StringComparison.OrdinalIgnoreCase) >= 0);
			}
			__result = list2.ToArray();
		}
	}
	public static class ReflectionHelper
	{
		public static readonly BindingFlags AllBindingFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy;

		public static Type FindType(string typeName, params string[] namespaces)
		{
			Assembly[] assemblies;
			if (namespaces != null && namespaces.Length != 0)
			{
				string[] array = namespaces;
				for (int i = 0; i < array.Length; i++)
				{
					Type type = AccessTools.TypeByName(array[i] + "." + typeName);
					if (type != null)
					{
						return type;
					}
				}
				assemblies = AppDomain.CurrentDomain.GetAssemblies();
				foreach (Assembly assembly in assemblies)
				{
					array = namespaces;
					foreach (string text in array)
					{
						try
						{
							Type type2 = assembly.GetType(text + "." + typeName, throwOnError: false);
							if (type2 != null)
							{
								return type2;
							}
						}
						catch
						{
						}
					}
				}
				assemblies = AppDomain.CurrentDomain.GetAssemblies();
				foreach (Assembly assembly2 in assemblies)
				{
					try
					{
						Type type3 = assembly2.GetTypes().FirstOrDefault((Type t) => namespaces.Any((string ns) => string.Equals(t.FullName, ns + "." + typeName, StringComparison.Ordinal) || (t.Name == typeName && string.Equals(t.Namespace, ns, StringComparison.Ordinal))));
						if (type3 != null)
						{
							return type3;
						}
					}
					catch (ReflectionTypeLoadException ex)
					{
						Type type4 = ex.Types?.FirstOrDefault((Type t) => t != null && namespaces.Any((string ns) => string.Equals(t.FullName, ns + "." + typeName, StringComparison.Ordinal) || (t.Name == typeName && string.Equals(t.Namespace, ns, StringComparison.Ordinal))));
						if (type4 != null)
						{
							return type4;
						}
					}
				}
				return null;
			}
			Type type5 = AccessTools.TypeByName(typeName);
			if (type5 != null)
			{
				return type5;
			}
			assemblies = AppDomain.CurrentDomain.GetAssemblies();
			foreach (Assembly assembly3 in assemblies)
			{
				try
				{
					type5 = assembly3.GetTypes().FirstOrDefault((Type t) => t.Name == typeName || t.FullName == typeName);
					if (type5 != null)
					{
						return type5;
					}
				}
				catch (ReflectionTypeLoadException)
				{
				}
			}
			return null;
		}

		public static Type FindModPlugin(string assemblyName)
		{
			if (string.IsNullOrWhiteSpace(assemblyName))
			{
				return null;
			}
			Type type = FindType("Plugin", assemblyName);
			if (type != null && string.Equals(type.Assembly.GetName().Name, assemblyName, StringComparison.OrdinalIgnoreCase))
			{
				return type;
			}
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			foreach (Assembly assembly in assemblies)
			{
				if (!string.Equals(assembly.GetName().Name, assemblyName, StringComparison.OrdinalIgnoreCase))
				{
					continue;
				}
				Type type2 = assembly.GetType(assemblyName + ".Plugin", throwOnError: false);
				if (type2 != null)
				{
					return type2;
				}
				try
				{
					Type type3 = assembly.GetTypes().FirstOrDefault((Type t) => t.IsClass && !t.IsAbstract && t.Name == "Plugin");
					if (type3 != null)
					{
						return type3;
					}
				}
				catch (ReflectionTypeLoadException ex)
				{
					Type type4 = ex.Types?.FirstOrDefault((Type t) => t != null && t.IsClass && !t.IsAbstract && t.Name == "Plugin");
					if (type4 != null)
					{
						return type4;
					}
				}
			}
			return null;
		}

		public static MethodInfo GetStaticMethod(Type type, string methodName)
		{
			return type?.GetMethod(methodName, AllBindingFlags);
		}

		public static Type FindWishType(string typeName)
		{
			return FindType(typeName, "Wish");
		}

		public static object GetStaticValue(Type type, string memberName)
		{
			if (type == null)
			{
				return null;
			}
			try
			{
				PropertyInfo property = type.GetProperty(memberName, AllBindingFlags);
				if (property != null && property.GetMethod != null && property.GetIndexParameters().Length == 0)
				{
					return property.GetValue(null);
				}
			}
			catch (AmbiguousMatchException)
			{
				return null;
			}
			FieldInfo field = type.GetField(memberName, AllBindingFlags);
			if (field != null)
			{
				return field.GetValue(null);
			}
			return null;
		}

		public static object GetSingletonInstance(Type type)
		{
			if (type == null)
			{
				return null;
			}
			string[] array = new string[5] { "Instance", "instance", "_instance", "Singleton", "singleton" };
			foreach (string memberName in array)
			{
				object staticValue = GetStaticValue(type, memberName);
				if (staticValue != null)
				{
					return staticValue;
				}
			}
			return null;
		}

		public static object GetInstanceValue(object instance, string memberName)
		{
			if (instance == null)
			{
				return null;
			}
			Type type = instance.GetType();
			while (type != null)
			{
				PropertyInfo property = type.GetProperty(memberName, AllBindingFlags);
				if (property != null && property.GetMethod != null)
				{
					return property.GetValue(instance);
				}
				FieldInfo field = type.GetField(memberName, AllBindingFlags);
				if (field != null)
				{
					return field.GetValue(instance);
				}
				type = type.BaseType;
			}
			return null;
		}

		public static bool SetInstanceValue(object instance, string memberName, object value)
		{
			if (instance == null)
			{
				return false;
			}
			Type type = instance.GetType();
			while (type != null)
			{
				PropertyInfo property = type.GetProperty(memberName, AllBindingFlags);
				if (property != null && property.SetMethod != null)
				{
					property.SetValue(instance, value);
					return true;
				}
				FieldInfo field = type.GetField(memberName, AllBindingFlags);
				if (field != null)
				{
					field.SetValue(instance, value);
					return true;
				}
				type = type.BaseType;
			}
			return false;
		}

		public static object InvokeMethod(object instance, string methodName, params object[] args)
		{
			if (instance == null)
			{
				return null;
			}
			Type type = instance.GetType();
			Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes;
			MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null);
			if (methodInfo == null)
			{
				methodInfo = type.GetMethod(methodName, AllBindingFlags);
			}
			if (methodInfo == null)
			{
				return null;
			}
			return methodInfo.Invoke(instance, args);
		}

		public static object InvokeStaticMethod(Type type, string methodName, params object[] args)
		{
			if (type == null)
			{
				return null;
			}
			Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes;
			MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null);
			if (methodInfo == null)
			{
				methodInfo = type.GetMethod(methodName, AllBindingFlags);
			}
			if (methodInfo == null)
			{
				return null;
			}
			return methodInfo.Invoke(null, args);
		}

		public static FieldInfo[] GetAllFields(Type type)
		{
			if (type == null)
			{
				return Array.Empty<FieldInfo>();
			}
			FieldInfo[] fields = type.GetFields(AllBindingFlags);
			IEnumerable<FieldInfo> second;
			if (!(type.BaseType != null) || !(type.BaseType != typeof(object)))
			{
				second = Enumerable.Empty<FieldInfo>();
			}
			else
			{
				IEnumerable<FieldInfo> allFields = GetAllFields(type.BaseType);
				second = allFields;
			}
			return fields.Concat(second).Distinct().ToArray();
		}

		public static PropertyInfo[] GetAllProperties(Type type)
		{
			if (type == null)
			{
				return Array.Empty<PropertyInfo>();
			}
			PropertyInfo[] properties = type.GetProperties(AllBindingFlags);
			IEnumerable<PropertyInfo> second;
			if (!(type.BaseType != null) || !(type.BaseType != typeof(object)))
			{
				second = Enumerable.Empty<PropertyInfo>();
			}
			else
			{
				IEnumerable<PropertyInfo> allProperties = GetAllProperties(type.BaseType);
				second = allProperties;
			}
			return (from p in properties.Concat(second)
				group p by p.Name into g
				select g.First()).ToArray();
		}

		public static T TryGetValue<T>(object instance, string memberName, T defaultValue = default(T))
		{
			try
			{
				object instanceValue = GetInstanceValue(instance, memberName);
				if (instanceValue is T result)
				{
					return result;
				}
				if (instanceValue != null && typeof(T).IsAssignableFrom(instanceValue.GetType()))
				{
					return (T)instanceValue;
				}
				return defaultValue;
			}
			catch
			{
				return defaultValue;
			}
		}
	}
	public static class IconCache
	{
		private struct CachedIcon
		{
			public Texture2D Texture;

			public bool OwnsTexture;
		}

		private static readonly Dictionary<int, CachedIcon> _iconCache = new Dictionary<int, CachedIcon>();

		private const int MaxCacheSize = 200;

		private static readonly HashSet<int> _loadingItems = new HashSet<int>();

		private static readonly HashSet<int> _failedItems = new HashSet<int>();

		private static readonly Dictionary<string, int> _currencyToItemId = new Dictionary<string, int>();

		private static Texture2D _fallbackTexture;

		private static ManualLogSource _log;

		private static Type _databaseType;

		private static Type _itemDataType;

		private static MethodInfo _getDataMethod;

		private static bool _reflectionInitialized;

		private static bool _initialized;

		private static bool _iconsLoaded;

		private static int[] _pendingPreloadItemIds;

		public static void Initialize(ManualLogSource log, int[] preloadItemIds = null)
		{
			_log = log;
			if (_initialized)
			{
				ManualLogSource log2 = _log;
				if (log2 != null)
				{
					log2.LogDebug((object)"[IconCache] Already initialized");
				}
				return;
			}
			_initialized = true;
			ManualLogSource log3 = _log;
			if (log3 != null)
			{
				log3.LogInfo((object)"[IconCache] Initializing icon cache...");
			}
			_fallbackTexture = CreateFallbackTexture();
			ManualLogSource log4 = _log;
			if (log4 != null)
			{
				log4.LogInfo((object)"[IconCache] Created fallback texture");
			}
			if (preloadItemIds != null && preloadItemIds.Length != 0)
			{
				_pendingPreloadItemIds = (int[])preloadItemIds.Clone();
				ManualLogSource log5 = _log;
				if (log5 != null)
				{
					log5.LogInfo((object)$"[IconCache] Preload: {_pendingPreloadItemIds.Length} item ID(s) will queue with LoadAllIcons");
				}
			}
		}

		public static void RegisterCurrency(string currencyId, int itemId)
		{
			_currencyToItemId[currencyId] = itemId;
		}

		public static void LoadAllIcons()
		{
			if (_iconsLoaded)
			{
				ManualLogSource log = _log;
				if (log != null)
				{
					log.LogDebug((object)"[IconCache] Icons already loaded, skipping");
				}
				return;
			}
			if (!InitializeReflection())
			{
				ManualLogSource log2 = _log;
				if (log2 != null)
				{
					log2.LogError((object)"[IconCache] Failed to initialize reflection, cannot load icons");
				}
				_iconsLoaded = true;
				return;
			}
			foreach (KeyValuePair<string, int> item in _currencyToItemId)
			{
				ManualLogSource log3 = _log;
				if (log3 != null)
				{
					log3.LogDebug((object)$"[IconCache] Queuing load for: {item.Key} (ItemID: {item.Value})");
				}
				LoadIcon(item.Value);
			}
			if (_pendingPreloadItemIds != null)
			{
				int[] pendingPreloadItemIds = _pendingPreloadItemIds;
				foreach (int num in pendingPreloadItemIds)
				{
					if (num > 0)
					{
						ManualLogSource log4 = _log;
						if (log4 != null)
						{
							log4.LogDebug((object)$"[IconCache] Queuing preload item ID: {num}");
						}
						LoadIcon(num);
					}
				}
			}
			_iconsLoaded = true;
			ManualLogSource log5 = _log;
			if (log5 != null)
			{
				log5.LogInfo((object)$"[IconCache] Queued {_currencyToItemId.Count} currency icon(s); preload queue processed.");
			}
		}

		public static Texture2D GetIconForCurrency(string currencyId)
		{
			if (_currencyToItemId.TryGetValue(currencyId, out var value))
			{
				return GetIcon(value);
			}
			return GetFallbackTexture();
		}

		public static Texture2D GetIcon(int itemId)
		{
			if (itemId <= 0)
			{
				return GetFallbackTexture();
			}
			if (_iconCache.TryGetValue(itemId, out var value))
			{
				return value.Texture;
			}
			if (!_loadingItems.Contains(itemId) && !_failedItems.Contains(itemId))
			{
				LoadIcon(itemId);
			}
			return GetFallbackTexture();
		}

		private static Texture2D GetFallbackTexture()
		{
			if ((Object)(object)_fallbackTexture == (Object)null)
			{
				_fallbackTexture = CreateFallbackTexture();
			}
			return _fallbackTexture;
		}

		public static bool IsIconLoaded(int itemId)
		{
			return _iconCache.ContainsKey(itemId);
		}

		public static bool IsIconLoaded(string currencyId)
		{
			if (_currencyToItemId.TryGetValue(currencyId, out var value))
			{
				return IsIconLoaded(value);
			}
			return false;
		}

		public static int GetItemIdForCurrency(string currencyId)
		{
			if (!_currencyToItemId.TryGetValue(currencyId, out var value))
			{
				return -1;
			}
			return value;
		}

		private static bool InitializeReflection()
		{
			if (_reflectionInitialized)
			{
				if (_databaseType != null && _itemDataType != null)
				{
					return _getDataMethod != null;
				}
				return false;
			}
			_reflectionInitialized = true;
			try
			{
				string[] array = new string[4] { "Database", "Wish.Database", "PSS.Database", "SunHaven.Database" };
				for (int i = 0; i < array.Length; i++)
				{
					_databaseType = AccessTools.TypeByName(array[i]);
					if (_databaseType != null)
					{
						ManualLogSource log = _log;
						if (log != null)
						{
							log.LogInfo((object)("[IconCache] Found Database type: " + _databaseType.FullName));
						}
						break;
					}
				}
				MethodInfo[] methods;
				if (_databaseType == null)
				{
					Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
					foreach (Assembly assembly in assemblies)
					{
						try
						{
							Type[] types = assembly.GetTypes();
							foreach (Type type in types)
							{
								if (!(type.Name == "Database") || type.IsNested)
								{
									continue;
								}
								methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public);
								foreach (MethodInfo methodInfo in methods)
								{
									if (methodInfo.Name == "GetData" && methodInfo.IsGenericMethod)
									{
										_databaseType = type;
										ManualLogSource log2 = _log;
										if (log2 != null)
										{
											log2.LogInfo((object)("[IconCache] Found Database type: " + type.FullName));
										}
										break;
									}
								}
								if (_databaseType != null)
								{
									break;
								}
							}
							if (_databaseType != null)
							{
								break;
							}
						}
						catch (Exception ex)
						{
							ManualLogSource log3 = _log;
							if (log3 != null)
							{
								log3.LogDebug((object)("[IconCache] Skipping assembly " + assembly.GetName().Name + ": " + ex.Message));
							}
						}
					}
				}
				if (_databaseType == null)
				{
					ManualLogSource log4 = _log;
					if (log4 != null)
					{
						log4.LogError((object)"[IconCache] Could not find Database type");
					}
					return false;
				}
				_itemDataType = AccessTools.TypeByName("Wish.ItemData");
				if (_itemDataType == null)
				{
					ManualLogSource log5 = _log;
					if (log5 != null)
					{
						log5.LogError((object)"[IconCache] Could not find Wish.ItemData type");
					}
					return false;
				}
				methods = _databaseType.GetMethods(BindingFlags.Static | BindingFlags.Public);
				foreach (MethodInfo methodInfo2 in methods)
				{
					if (!(methodInfo2.Name == "GetData") || !methodInfo2.IsGenericMethod)
					{
						continue;
					}
					ParameterInfo[] parameters = methodInfo2.GetParameters();
					if (methodInfo2.GetGenericArguments().Length == 1 && parameters.Length == 3 && parameters[0].ParameterType == typeof(int))
					{
						_getDataMethod = methodInfo2.MakeGenericMethod(_itemDataType);
						ManualLogSource log6 = _log;
						if (log6 != null)
						{
							log6.LogInfo((object)"[IconCache] Found Database.GetData method");
						}
						break;
					}
				}
				if (_getDataMethod == null)
				{
					ManualLogSource log7 = _log;
					if (log7 != null)
					{
						log7.LogError((object)"[IconCache] Could not find Database.GetData method");
					}
					return false;
				}
				return true;
			}
			catch (Exception ex2)
			{
				ManualLogSource log8 = _log;
				if (log8 != null)
				{
					log8.LogError((object)("[IconCache] Error initializing reflection: " + ex2.Message));
				}
				return false;
			}
		}

		private static void LoadIcon(int itemId)
		{
			if (itemId <= 0 || _loadingItems.Contains(itemId) || _iconCache.ContainsKey(itemId))
			{
				return;
			}
			_loadingItems.Add(itemId);
			try
			{
				if (!InitializeReflection() || _getDataMethod == null)
				{
					_failedItems.Add(itemId);
					_loadingItems.Remove(itemId);
					return;
				}
				Type delegateType = typeof(Action<>).MakeGenericType(_itemDataType);
				ParameterExpression parameterExpression = Expression.Parameter(_itemDataType, "itemData");
				ConstantExpression arg = Expression.Constant(itemId);
				MethodCallExpression body = Expression.Call(typeof(IconCache).GetMethod("OnIconLoadedInternal", BindingFlags.Static | BindingFlags.NonPublic), arg, Expression.Convert(parameterExpression, typeof(object)));
				Delegate obj = Expression.Lambda(delegateType, body, parameterExpression).Compile();
				Action action = Expression.Lambda<Action>(Expression.Call(typeof(IconCache).GetMethod("OnIconLoadFailed", BindingFlags.Static | BindingFlags.NonPublic), arg), Array.Empty<ParameterExpression>()).Compile();
				_getDataMethod.Invoke(null, new object[3] { itemId, obj, action });
			}
			catch (Exception ex)
			{
				ManualLogSource log = _log;
				if (log != null)
				{
					log.LogDebug((object)$"[IconCache] Error loading icon {itemId}: {ex.Message}");
				}
				_failedItems.Add(itemId);
				_loadingItems.Remove(itemId);
			}
		}

		private static void OnIconLoadedInternal(int itemId, object itemData)
		{
			_loadingItems.Remove(itemId);
			if (itemData == null)
			{
				_failedItems.Add(itemId);
				return;
			}
			try
			{
				Type type = itemData.GetType();
				object obj = null;
				BindingFlags[] array = new BindingFlags[4]
				{
					BindingFlags.Instance | BindingFlags.Public,
					BindingFlags.Instance | BindingFlags.Public | BindingFlags.FlattenHierarchy,
					BindingFlags.Instance | BindingFlags.NonPublic,
					BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy
				};
				BindingFlags[] array2 = array;
				foreach (BindingFlags bindingAttr in array2)
				{
					PropertyInfo property = type.GetProperty("icon", bindingAttr);
					if (property != null)
					{
						obj = property.GetValue(itemData);
						break;
					}
				}
				if (obj == null)
				{
					array2 = array;
					foreach (BindingFlags bindingAttr2 in array2)
					{
						FieldInfo field = type.GetField("icon", bindingAttr2);
						if (field != null)
						{
							obj = field.GetValue(itemData);
							break;
						}
					}
				}
				if (obj == null)
				{
					Type type2 = type;
					while (type2 != null && obj == null)
					{
						PropertyInfo[] properties = type2.GetProperties(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
						foreach (PropertyInfo propertyInfo in properties)
						{
							if (propertyInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase))
							{
								obj = propertyInfo.GetValue(itemData);
								break;
							}
						}
						if (obj == null)
						{
							FieldInfo[] fields = type2.GetFields(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
							foreach (FieldInfo fieldInfo in fields)
							{
								if (fieldInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase))
								{
									obj = fieldInfo.GetValue(itemData);
									break;
								}
							}
						}
						type2 = type2.BaseType;
					}
				}
				Sprite val = (Sprite)((obj is Sprite) ? obj : null);
				if (val != null)
				{
					CacheSprite(itemId, val);
				}
				else
				{
					_failedItems.Add(itemId);
				}
			}
			catch (Exception ex)
			{
				ManualLogSource log = _log;
				if (log != null)
				{
					log.LogDebug((object)$"[IconCache] Error processing icon {itemId}: {ex.Message}");
				}
				_failedItems.Add(itemId);
			}
		}

		private static void OnIconLoadFailed(int itemId)
		{
			_loadingItems.Remove(itemId);
			_failedItems.Add(itemId);
		}

		private static void CacheSprite(int itemId, Sprite sprite)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)sprite == (Object)null || (Object)(object)sprite.texture == (Object)null)
			{
				_failedItems.Add(itemId);
				return;
			}
			try
			{
				Rect rect = sprite.rect;
				Texture2D val;
				bool ownsTexture;
				if (((Rect)(ref rect)).width == (float)((Texture)sprite.texture).width)
				{
					rect = sprite.rect;
					if (((Rect)(ref rect)).height == (float)((Texture)sprite.texture).height)
					{
						val = sprite.texture;
						ownsTexture = false;
						goto IL_0077;
					}
				}
				val = ExtractSpriteTexture(sprite);
				ownsTexture = (Object)(object)val != (Object)null;
				goto IL_0077;
				IL_0077:
				if ((Object)(object)val != (Object)null)
				{
					_iconCache[itemId] = new CachedIcon
					{
						Texture = val,
						OwnsTexture = ownsTexture
					};
					if (_iconCache.Count <= 200)
					{
						return;
					}
					int num = -1;
					int num2 = -1;
					foreach (int key in _iconCache.Keys)
					{
						if (num2 < 0)
						{
							num2 = key;
						}
						if (!_loadingItems.Contains(key) && !_failedItems.Contains(key))
						{
							num = key;
							break;
						}
					}
					if (num < 0)
					{
						num = num2;
					}
					if (num >= 0 && _iconCache.TryGetValue(num, out var value))
					{
						if (value.OwnsTexture && (Object)(object)value.Texture != (Object)null)
						{
							Object.Destroy((Object)(object)value.Texture);
						}
						_iconCache.Remove(num);
					}
				}
				else
				{
					_failedItems.Add(itemId);
				}
			}
			catch (Exception ex)
			{
				ManualLogSource log = _log;
				if (log != null)
				{
					log.LogDebug((object)$"[IconCache] Error caching sprite {itemId}: {ex.Message}");
				}
				_failedItems.Add(itemId);
			}
		}

		private static Texture2D ExtractSpriteTexture(Sprite sprite)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			try
			{
				Rect rect = sprite.rect;
				int num = (int)((Rect)(ref rect)).width;
				int num2 = (int)((Rect)(ref rect)).height;
				if (!((Texture)sprite.texture).isReadable)
				{
					return CopyTextureViaRenderTexture(sprite);
				}
				Texture2D val = new Texture2D(num, num2, (TextureFormat)4, false);
				Color[] pixels = sprite.texture.GetPixels((int)((Rect)(ref rect)).x, (int)((Rect)(ref rect)).y, num, num2);
				val.SetPixels(pixels);
				val.Apply();
				return val;
			}
			catch (Exception ex)
			{
				ManualLogSource log = _log;
				if (log != null)
				{
					log.LogDebug((object)("[IconCache] Error extracting sprite texture: " + ex.Message));
				}
				return null;
			}
		}

		private static Texture2D CopyTextureViaRenderTexture(Sprite sprite)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			RenderTexture val = null;
			RenderTexture active = RenderTexture.active;
			try
			{
				Rect rect = sprite.rect;
				int num = (int)((Rect)(ref rect)).width;
				int num2 = (int)((Rect)(ref rect)).height;
				val = RenderTexture.GetTemporary(((Texture)sprite.texture).width, ((Texture)sprite.texture).height, 0, (RenderTextureFormat)0);
				Graphics.Blit((Texture)(object)sprite.texture, val);
				RenderTexture.active = val;
				Texture2D val2 = new Texture2D(num, num2, (TextureFormat)4, false);
				val2.ReadPixels(new Rect(((Rect)(ref rect)).x, ((Rect)(ref rect)).y, (float)num, (float)num2), 0, 0);
				val2.Apply();
				return val2;
			}
			catch (Exception ex)
			{
				ManualLogSource log = _log;
				if (log != null)
				{
					log.LogDebug((object)("[IconCache] Error copying texture via RenderTexture: " + ex.Message));
				}
				return null;
			}
			finally
			{
				RenderTexture.active = active;
				if ((Object)(object)val != (Object)null)
				{
					RenderTexture.ReleaseTemporary(val);
				}
			}
		}

		private static Texture2D CreateFallbackTexture()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			int num = 32;
			Texture2D val = new Texture2D(num, num);
			Color val2 = default(Color);
			((Color)(ref val2))..ctor(0.3f, 0.3f, 0.4f, 0.8f);
			Color val3 = default(Color);
			((Color)(ref val3))..ctor(0.5f, 0.5f, 0.6f, 1f);
			for (int i = 0; i < num; i++)
			{
				for (int j = 0; j < num; j++)
				{
					if (j == 0 || j == num - 1 || i == 0 || i == num - 1)
					{
						val.SetPixel(j, i, val3);
					}
					else
					{
						val.SetPixel(j, i, val2);
					}
				}
			}
			val.Apply();
			return val;
		}

		public static void Clear()
		{
			foreach (KeyValuePair<int, CachedIcon> item in _iconCache)
			{
				if (item.Value.OwnsTexture && (Object)(object)item.Value.Texture != (Object)null)
				{
					Object.Destroy((Object)(object)item.Value.Texture);
				}
			}
			_iconCache.Clear();
			_loadingItems.Clear();
			_failedItems.Clear();
			_initialized = false;
			_iconsLoaded = false;
			_pendingPreloadItemIds = null;
		}

		public static (int loaded, int loading, int failed) GetStats()
		{
			return (loaded: _iconCache.Count, loading: _loadingItems.Count, failed: _failedItems.Count);
		}

		public static void LogStatus()
		{
			(int, int, int) stats = GetStats();
			ManualLogSource log = _log;
			if (log != null)
			{
				log.LogInfo((object)$"[IconCache] Loaded: {stats.Item1}, Loading: {stats.Item2}, Failed: {stats.Item3}");
			}
		}
	}
	public static class TextInputFocusGuard
	{
		private const float DefaultPollIntervalSeconds = 0.25f;

		private static float _nextPollTime = -1f;

		private static bool _cachedDefer;

		private static bool _tmpTypeLookupDone;

		private static Type _tmpInputFieldType;

		private static bool _qcLookupDone;

		private static Type _qcType;

		private static PropertyInfo _qcInstanceProp;

		private static PropertyInfo _qcIsActiveProp;

		private static FieldInfo _qcIsActiveField;

		public static bool ShouldDeferModHotkeys(ManualLogSource debugLog = null, float pollIntervalSeconds = 0.25f)
		{
			float realtimeSinceStartup = Time.realtimeSinceStartup;
			if (realtimeSinceStartup < _nextPollTime)
			{
				return _cachedDefer;
			}
			_nextPollTime = realtimeSinceStartup + Mathf.Max(0.05f, pollIntervalSeconds);
			bool flag = false;
			try
			{
				if (GUIUtility.keyboardControl != 0)
				{
					flag = true;
				}
				if (!flag)
				{
					EventSystem current = EventSystem.current;
					GameObject val = ((current != null) ? current.currentSelectedGameObject : null);
					if ((Object)(object)val != (Object)null)
					{
						if ((Object)(object)val.GetComponent<InputField>() != (Object)null)
						{
							flag = true;
						}
						else if (TryGetTmpInputField(val))
						{
							flag = true;
						}
					}
				}
				if (!flag && IsQuantumConsoleActiveInternal(debugLog))
				{
					flag = true;
				}
			}
			catch (Exception ex)
			{
				if (debugLog != null)
				{
					debugLog.LogDebug((object)("[TextInputFocusGuard] " + ex.Message));
				}
			}
			_cachedDefer = flag;
			return flag;
		}

		private static bool TryGetTmpInputField(GameObject go)
		{
			if (!_tmpTypeLookupDone)
			{
				_tmpTypeLookupDone = true;
				_tmpInputFieldType = AccessTools.TypeByName("TMPro.TMP_InputField");
			}
			if (_tmpInputFieldType == null)
			{
				return false;
			}
			return (Object)(object)go.GetComponent(_tmpInputFieldType) != (Object)null;
		}

		public static bool IsQuantumConsoleActive(ManualLogSource debugLog = null)
		{
			return IsQuantumConsoleActiveInternal(debugLog);
		}

		public static bool IsUnityUiTextInputFocused()
		{
			try
			{
				EventSystem current = EventSystem.current;
				GameObject val = ((current != null) ? current.currentSelectedGameObject : null);
				if ((Object)(object)val == (Object)null)
				{
					return false;
				}
				if ((Object)(object)val.GetComponent<InputField>() != (Object)null)
				{
					return true;
				}
				return TryGetTmpInputField(val);
			}
			catch
			{
				return false;
			}
		}

		private static bool IsQuantumConsoleActiveInternal(ManualLogSource debugLog)
		{
			try
			{
				if (!_qcLookupDone)
				{
					_qcLookupDone = true;
					_qcType = AccessTools.TypeByName("QFSW.QC.QuantumConsole");
					if (_qcType != null)
					{
						_qcInstanceProp = AccessTools.Property(_qcType, "Instance");
						_qcIsActiveProp = AccessTools.Property(_qcType, "IsActive");
						_qcIsActiveField = AccessTools.Field(_qcType, "isActive") ?? AccessTools.Field(_qcType, "_isActive");
					}
				}
				if (_qcType == null)
				{
					return false;
				}
				object obj = _qcInstanceProp?.GetValue(null);
				if (obj == null)
				{
					return false;
				}
				if (_qcIsActiveProp != null && _qcIsActiveProp.PropertyType == typeof(bool))
				{
					return (bool)_qcIsActiveProp.GetValue(obj);
				}
				if (_qcIsActiveField != null && _qcIsActiveField.FieldType == typeof(bool))
				{
					return (bool)_qcIsActiveField.GetValue(obj);
				}
			}
			catch (Exception ex)
			{
				if (debugLog != null)
				{
					debugLog.LogDebug((object)("[TextInputFocusGuard] Quantum Console focus check failed: " + ex.Message));
				}
			}
			return false;
		}
	}
	internal static class MinimalJsonParser
	{
		internal static void WriteJsonString(StringBuilder sb, string value)
		{
			sb.Append('"');
			if (value != null)
			{
				foreach (char c in value)
				{
					switch (c)
					{
					case '"':
						sb.Append("\\\"");
						break;
					case '\\':
						sb.Append("\\\\");
						break;
					case '\n':
						sb.Append("\\n");
						break;
					case '\r':
						sb.Append("\\r");
						break;
					case '\t':
						sb.Append("\\t");
						break;
					case '\b':
						sb.Append("\\b");
						break;
					case '\f':
						sb.Append("\\f");
						break;
					default:
						sb.Append(c);
						break;
					}
				}
			}
			sb.Append('"');
		}

		internal static void SkipWhitespace(string json, ref int pos)
		{
			while (pos < json.Length && char.IsWhiteSpace(json[pos]))
			{
				pos++;
			}
		}

		internal static object ParseValue(string json, ref int pos)
		{
			SkipWhitespace(json, ref pos);
			if (pos >= json.Length)
			{
				return null;
			}
			char c = json[pos];
			switch (c)
			{
			case '"':
				return ParseString(json, ref pos);
			case '{':
				return ParseObject(json, ref pos);
			case '[':
				return ParseArray(json, ref pos);
			case 't':
				return ParseLiteral(json, ref pos, "true", true);
			case 'f':
				return ParseLiteral(json, ref pos, "false", false);
			case 'n':
				return ParseLiteral(json, ref pos, "null", null);
			default:
				if (!char.IsDigit(c))
				{
					return null;
				}
				goto case '-';
			case '-':
				return ParseNumber(json, ref pos);
			}
		}

		internal static Dictionary<string, object> ParseObject(string json, ref int pos)
		{
			SkipWhitespace(json, ref pos);
			if (pos >= json.Length || json[pos] != '{')
			{
				return null;
			}
			pos++;
			Dictionary<string, object> dictionary = new Dictionary<string, object>();
			SkipWhitespace(json, ref pos);
			if (pos < json.Length && json[pos] == '}')
			{
				pos++;
				return dictionary;
			}
			while (pos < json.Length)
			{
				SkipWhitespace(json, ref pos);
				string text = ParseString(json, ref pos);
				if (text == null)
				{
					break;
				}
				SkipWhitespace(json, ref pos);
				if (pos >= json.Length || json[pos] != ':')
				{
					break;
				}
				pos++;
				SkipWhitespace(json, ref pos);
				dictionary[text] = ParseValue(json, ref pos);
				SkipWhitespace(json, ref pos);
				if (pos >= json.Length || json[pos] != ',')
				{
					break;
				}
				pos++;
			}
			SkipWhitespace(json, ref pos);
			if (pos < json.Length && json[pos] == '}')
			{
				pos++;
			}
			return dictionary;
		}

		internal static List<object> ParseArray(string json, ref int pos)
		{
			SkipWhitespace(json, ref pos);
			if (pos >= json.Length || json[pos] != '[')
			{
				return null;
			}
			pos++;
			List<object> list = new List<object>();
			SkipWhitespace(json, ref pos);
			if (pos < json.Length && json[pos] == ']')
			{
				pos++;
				return list;
			}
			while (pos < json.Length)
			{
				SkipWhitespace(json, ref pos);
				list.Add(ParseValue(json, ref pos));
				SkipWhitespace(json, ref pos);
				if (pos >= json.Length || json[pos] != ',')
				{
					break;
				}
				pos++;
			}
			SkipWhitespace(json, ref pos);
			if (pos < json.Length && json[pos] == ']')
			{
				pos++;
			}
			return list;
		}

		internal static string ParseString(string json, ref int pos)
		{
			SkipWhitespace(json, ref pos);
			if (pos >= json.Length || json[pos] != '"')
			{
				return null;
			}
			pos++;
			StringBuilder stringBuilder = new StringBuilder();
			while (pos < json.Length)
			{
				char c = json[pos];
				if (c == '\\' && pos + 1 < json.Length)
				{
					pos++;
					switch (json[pos])
					{
					case '"':
						stringBuilder.Append('"');
						break;
					case '\\':
						stringBuilder.Append('\\');
						break;
					case '/':
						stringBuilder.Append('/');
						break;
					case 'n':
						stringBuilder.Append('\n');
						break;
					case 'r':
						stringBuilder.Append('\r');
						break;
					case 't':
						stringBuilder.Append('\t');
						break;
					case 'b':
						stringBuilder.Append('\b');
						break;
					case 'f':
						stringBuilder.Append('\f');
						break;
					case 'u':
					{
						if (pos + 4 < json.Length && ushort.TryParse(json.Substring(pos + 1, 4), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var result))
						{
							pos += 4;
							if (result >= 55296 && result <= 56319 && pos + 5 < json.Length && json[pos] == '\\' && json[pos + 1] == 'u' && ushort.TryParse(json.Substring(pos + 2, 4), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var result2) && result2 >= 56320 && result2 <= 57343)
							{
								stringBuilder.Append(char.ConvertFromUtf32(char.ConvertToUtf32((char)result, (char)result2)));
								pos += 6;
							}
							else
							{
								stringBuilder.Append((char)result);
							}
						}
						else
						{
							stringBuilder.Append('u');
						}
						break;
					}
					default:
						stringBuilder.Append(json[pos]);
						break;
					}
					pos++;
				}
				else
				{
					if (c == '"')
					{
						pos++;
						return stringBuilder.ToString();
					}
					stringBuilder.Append(c);
					pos++;
				}
			}
			return stringBuilder.ToString();
		}

		internal static object ParseNumber(string json, ref int pos)
		{
			int num = pos;
			bool flag = false;
			if (pos < json.Length && json[pos] == '-')
			{
				pos++;
			}
			while (pos < json.Length && char.IsDigit(json[pos]))
			{
				pos++;
			}
			if (pos < json.Length && json[pos] == '.')
			{
				flag = true;
				pos++;
				while (pos < json.Length && char.IsDigit(json[pos]))
				{
					pos++;
				}
			}
			if (pos < json.Length && (json[pos] == 'e' || json[pos] == 'E'))
			{
				flag = true;
				pos++;
				if (pos < json.Length && (json[pos] == '+' || json[pos] == '-'))
				{
					pos++;
				}
				while (pos < json.Length && char.IsDigit(json[pos]))
				{
					pos++;
				}
			}
			string s = json.Substring(num, pos - num);
			if (flag && double.TryParse(s, NumberStyles.Float, CultureInfo.InvariantCulture, out var result))
			{
				return result;
			}
			if (!flag && long.TryParse(s, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result2))
			{
				return result2;
			}
			return 0L;
		}

		internal static object ParseLiteral(string json, ref int pos, string literal, object result)
		{
			if (pos + literal.Length <= json.Length && json.Substring(pos, literal.Length) == literal)
			{
				pos += literal.Length;
				return result;
			}
			pos++;
			return null;
		}

		internal static int ToInt(object val)
		{
			if (val is long num)
			{
				return (int)num;
			}
			if (val is double num2)
			{
				return (int)num2;
			}
			if (val is int)
			{
				return (int)val;
			}
			return 0;
		}
	}
	public static class ModLocalization
	{
		private static readonly string[] SupportedLanguageCodes = new string[16]
		{
			"en", "da", "de", "es", "fr", "it", "ja", "ko", "nl", "pt",
			"pt-BR", "ru", "sv", "zh-CN", "zh-TW", "uk"
		};

		private static readonly Dictionary<string, string> LanguageAlias = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase)
		{
			{ "pt-br", "pt-BR" },
			{ "pt_br", "pt-BR" },
			{ "zh-cn", "zh-CN" },
			{ "zh_cn", "zh-CN" },
			{ "zh-tw", "zh-TW" },
			{ "zh_tw", "zh-TW" }
		};

		private static string _modId;

		private static Dictionary<string, Dictionary<string, string>> _tables;

		private static ManualLogSource _log;

		private static bool _initialized;

		private static bool _forceEnglish;

		public static string CurrentLanguage { get; private set; } = "en";

		public static bool ForceEnglish => _forceEnglish;

		public static bool IsReady
		{
			get
			{
				if (_initialized && _tables != null)
				{
					return _tables.Count > 0;
				}
				return false;
			}
		}

		public static event Action<string> LanguageChanged
		{
			add
			{
				LanguageChangeWatcher.LanguageChanged += value;
			}
			remove
			{
				LanguageChangeWatcher.LanguageChanged -= value;
			}
		}

		public static void Init(string modId, Dictionary<string, Dictionary<string, string>> tables, Harmony harmony, ManualLogSource log)
		{
			_modId = modId ?? string.Empty;
			_tables = tables ?? new Dictionary<string, Dictionary<string, string>>();
			_log = log;
			_initialized = true;
			RefreshCurrentLanguage();
			LanguageChangeWatcher.EnsurePatched(harmony);
		}

		public static void SetForceEnglish(bool forceEnglish)
		{
			_forceEnglish = forceEnglish;
			ApplyEffectiveLanguage();
		}

		internal static void OnGameLanguageChanged(string languageCode)
		{
			if (_tables == null || _forceEnglish)
			{
				return;
			}
			string text = NormalizeLanguageCode(languageCode);
			if (!string.Equals(CurrentLanguage, text, StringComparison.OrdinalIgnoreCase))
			{
				CurrentLanguage = text;
				ManualLogSource log = _log;
				if (log != null)
				{
					log.LogDebug((object)("[" + _modId + "] Language changed to " + CurrentLanguage));
				}
			}
		}

		public static void RefreshCurrentLanguage()
		{
			ApplyEffectiveLanguage();
		}

		private static void ApplyEffectiveLanguage()
		{
			if (_forceEnglish)
			{
				CurrentLanguage = "en";
			}
			else
			{
				RefreshCurrentLanguageFromGame();
			}
		}

		private static void RefreshCurrentLanguageFromGame()
		{
			try
			{
				string currentLanguageCode = LocalizationManager.CurrentLanguageCode;
				if (!string.IsNullOrWhiteSpace(currentLanguageCode))
				{
					CurrentLanguage = NormalizeLanguageCode(currentLanguageCode);
				}
			}
			catch (Exception ex)
			{
				ManualLogSource log = _log;
				if (log != null)
				{
					log.LogWarning((object)("[" + _modId + "] Failed to read LocalizationManager.CurrentLanguageCode: " + ex.Message));
				}
				CurrentLanguage = "en";
			}
		}

		public static string T(string key)
		{
			if (!TryT(key, out string value))
			{
				return key;
			}
			return value;
		}

		public static string T(string key, params object[] args)
		{
			string text = T(key);
			if (args == null || args.Length == 0)
			{
				return text;
			}
			try
			{
				return string.Format(CultureInfo.InvariantCulture, text, args);
			}
			catch (FormatException ex)
			{
				ManualLogSource log = _log;
				if (log != null)
				{
					log.LogWarning((object)("[" + _modId + "] Format failed for key '" + key + "': " + ex.Message));
				}
				return text;
			}
		}

		public static bool TryT(string key, out string value)
		{
			value = null;
			if (string.IsNullOrEmpty(key))
			{
				return false;
			}
			if (_tables == null || !_tables.TryGetValue(key, out Dictionary<string, string> value2) || value2 == null)
			{
				return false;
			}
			if (TryGetForLanguage(value2, CurrentLanguage, out value))
			{
				return true;
			}
			if (!string.Equals(CurrentLanguage, "en", StringComparison.OrdinalIgnoreCase) && TryGetForLanguage(value2, "en", out value))
			{
				return true;
			}
			return false;
		}

		private static bool TryGetForLanguage(Dictionary<string, string> translations, string languageCode, out string value)
		{
			value = null;
			if (translations == null)
			{
				return false;
			}
			string text = NormalizeLanguageCode(languageCode);
			if (translations.TryGetValue(text, out value) && !string.IsNullOrEmpty(value))
			{
				return true;
			}
			foreach (KeyValuePair<string, string> translation in translations)
			{
				if (string.Equals(translation.Key, text, StringComparison.OrdinalIgnoreCase) && !string.IsNullOrEmpty(translation.Value))
				{
					value = translation.Value;
					return true;
				}
			}
			return false;
		}

		public static string NormalizeLanguageCode(string code)
		{
			if (string.IsNullOrWhiteSpace(code))
			{
				return "en";
			}
			string text = code.Trim();
			if (LanguageAlias.TryGetValue(text, out string value))
			{
				return value;
			}
			string[] supportedLanguageCodes = SupportedLanguageCodes;
			foreach (string text2 in supportedLanguageCodes)
			{
				if (string.Equals(text2, text, StringComparison.OrdinalIgnoreCase))
				{
					return text2;
				}
			}
			return "en";
		}

		public static Dictionary<string, Dictionary<string, string>> ParseStringsJson(string json)
		{
			Dictionary<string, Dictionary<string, string>> dictionary = new Dictionary<string, Dictionary<string, string>>(StringComparer.Ordinal);
			if (string.IsNullOrWhiteSpace(json))
			{
				return dictionary;
			}
			int pos = 0;
			Dictionary<string, object> dictionary2 = MinimalJsonParser.ParseObject(json, ref pos);
			if (dictionary2 == null)
			{
				return dictionary;
			}
			foreach (KeyValuePair<string, object> item in dictionary2)
			{
				if (!(item.Value is Dictionary<string, object> dictionary3))
				{
					continue;
				}
				Dictionary<string, string> dictionary4 = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase);
				foreach (KeyValuePair<string, object> item2 in dictionary3)
				{
					if (item2.Value is string value)
					{
						dictionary4[NormalizeLanguageCode(item2.Key)] = value;
					}
				}
				if (dictionary4.Count > 0)
				{
					dictionary[item.Key] = dictionary4;
				}
			}
			return dictionary;
		}

		public static Dictionary<string, Dictionary<string, string>> LoadEmbeddedStrings(Assembly assembly, string resourceName, ManualLogSource log = null)
		{
			try
			{
				using Stream stream = assembly.GetManifestResourceStream(resourceName);
				if (stream == null)
				{
					if (log != null)
					{
						log.LogError((object)("Localization resource not found: " + resourceName));
					}
					return new Dictionary<string, Dictionary<string, string>>();
				}
				using StreamReader streamReader = new StreamReader(stream, Encoding.UTF8);
				return ParseStringsJson(streamReader.ReadToEnd());
			}
			catch (Exception ex)
			{
				if (log != null)
				{
					log.LogError((object)("Failed to load localization resource '" + resourceName + "': " + ex.Message));
				}
				return new Dictionary<string, Dictionary<string, string>>();
			}
		}

		public static void Shutdown()
		{
			_log = null;
		}
	}
	public static class LanguageChangeWatcher
	{
		private static bool _patched;

		public static event Action<string> LanguageChanged;

		public static void EnsurePatched(Harmony harmony)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Expected O, but got Unknown
			if (_patched || harmony == null)
			{
				return;
			}
			try
			{
				MethodInfo methodInfo = AccessTools.Method(typeof(LanguageChangeWatcher), "OnSetLanguageAndCode", (Type[])null, (Type[])null);
				harmony.Patch((MethodBase)AccessTools.Method(typeof(LocalizationManager), "SetLanguageAndCode", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(methodInfo), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
				_patched = true;
			}
			catch (Exception innerException)
			{
				throw new InvalidOperationException("Failed to patch LocalizationManager.SetLanguageAndCode", innerException);
			}
		}

		private static void OnSetLanguageAndCode(string LanguageName, string LanguageCode)
		{
			string text = ModLocalization.NormalizeLanguageCode(string.IsNullOrWhiteSpace(LanguageCode) ? LocalizationManager.CurrentLanguageCode : LanguageCode);
			ModLocalization.OnGameLanguageChanged(text);
			LanguageChangeWatcher.LanguageChanged?.Invoke(text);
		}

		internal static void RaiseLanguageChanged(string languageCode)
		{
			string obj = ModLocalization.NormalizeLanguageCode(languageCode);
			LanguageChangeWatcher.LanguageChanged?.Invoke(obj);
		}
	}
	public static class LocalizationBootstrap
	{
		public static ConfigEntry<bool> BindForceEnglish(ConfigFile config)
		{
			ConfigEntry<bool> entry = config.Bind<bool>("Localization", "ForceEnglish", false, "Keep this mod's UI in English and ignore Sun Haven's in-game language setting.");
			ApplyForceEnglish(entry.Value);
			entry.SettingChanged += delegate
			{
				ApplyForceEnglish(entry.Value);
			};
			return entry;
		}

		private static void ApplyForceEnglish(bool forceEnglish)
		{
			ModLocalization.SetForceEnglish(forceEnglish);
			LanguageChangeWatcher.RaiseLanguageChanged(ModLocalization.CurrentLanguage);
		}

		public static void Init(string pluginGuid, Harmony harmony, ManualLogSource log, Assembly assembly = null)
		{
			if ((object)assembly == null)
			{
				assembly = Assembly.GetCallingAssembly();
			}
			Dictionary<string, Dictionary<string, string>> tables = ModLocalization.LoadEmbeddedStrings(assembly, pluginGuid + ".Localization.strings.json", log);
			ModLocalization.Init(pluginGuid, tables, harmony, log);
		}

		public static void EnsureInitialized(string pluginGuid, Harmony harmony, ManualLogSource log, Assembly assembly = null)
		{
			if (!ModLocalization.IsReady)
			{
				Init(pluginGuid, harmony, log, assembly);
			}
		}
	}
}
namespace SunHavenMuseumUtilityTracker
{
	[BepInPlugin("com.azraelgodking.sunhavenmuseumutilitytracker", "Sun Haven Museum Utility Tracker", "3.1.1")]
	public class Plugin : BaseUnityPlugin
	{
		private static DonationManager _staticDonationManager;

		private static DonationSaveSystem _staticSaveSystem;

		private static MuseumTrackerUI _staticTrackerUI;

		private static GameObject _persistentRunner;

		private static PersistentRunner _persistentRunnerComponent;

		private DonationManager _donationManager;

		private DonationSaveSystem _saveSystem;

		private MuseumTrackerUI _trackerUI;

		private Harmony _harmony;

		private bool _wasInMenuScene = true;

		private static bool _applicationQuitting;

		private ConfigEntry<KeyCode> _toggleKey;

		private ConfigEntry<bool> _requireCtrl;

		private ConfigEntry<KeyCode> _altToggleKey;

		private ConfigEntry<bool> _checkForUpdates;

		private ConfigEntry<float> _uiScale;

		private ConfigEntry<bool> _wishlistShopBadges;

		private ConfigEntry<bool> _wishlistGiftBadges;

		public static Plugin Instance { get; private set; }

		public static ManualLogSource Log { get; private set; }

		public static ConfigFile ConfigFile { get; private set; }

		public static KeyCode StaticToggleKey { get; private set; }

		public static bool StaticRequireCtrl { get; private set; }

		public static KeyCode StaticAltToggleKey { get; private set; }

		public static float StaticUIScale { get; private set; } = 1f;

		public static bool StaticWishlistShopBadges { get; private set; } = true;

		public static bool StaticWishlistGiftBadges { get; private set; } = true;

		public DonationManager DonationManager => _donationManager;

		private void Awake()
		{
			//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			Instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			ConfigFile = CreateNamedConfig();
			ConfigFileHelper.ReplacePluginConfig((BaseUnityPlugin)(object)this, ConfigFile, (Action<string>)Log.LogWarning);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Sun Haven Museum Utility Tracker v3.1.1 loading...");
			BindConfiguration();
			SunhavenMods.Shared.IconCache.Initialize(((BaseUnityPlugin)this).Logger);
			CreatePersistentRunner();
			_donationManager = new DonationManager();
			_staticDonationManager = _donationManager;
			MuseumWishlistOverlayPatches.SubscribeDonationRefresh();
			_saveSystem = new DonationSaveSystem(_donationManager);
			_staticSaveSystem = _saveSystem;
			CreateUIComponents();
			ApplyPatches();
			SceneManager.sceneLoaded += OnSceneLoaded;
			if (_checkForUpdates.Value)
			{
				VersionChecker.CheckForUpdate("com.azraelgodking.sunhavenmuseumutilitytracker", "3.1.1", Log, delegate(VersionChecker.VersionCheckResult result)
				{
					result.NotifyUpdateAvailable(Log);
				});
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Sun Haven Museum Utility Tracker loaded successfully!");
			ModDiagnostics.LogModStartup(Log, "com.azraelgodking.sunhavenmuseumutilitytracker", "Sun Haven Museum Utility Tracker", "3.1.1", ModHealthIntegrationSummary.Build(("DevTools", "com.azraelgodking.havendevtools"), ("SenpaisChest", "com.azraelgodking.senpaischest"), ("Almanac", "com.azraelgodking.havensalmanac")), "startup", false);
			((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("Press {0}{1} or {2} to open the tracker", _requireCtrl.Value ? "Ctrl+" : "", _toggleKey.Value, _altToggleKey.Value));
		}

		private void BindConfiguration()
		{
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			_toggleKey = ConfigFile.Bind<KeyCode>("Hotkeys", "ToggleKey", (KeyCode)99, "Key to toggle the Museum Tracker window");
			_requireCtrl = ConfigFile.Bind<bool>("Hotkeys", "RequireCtrl", true, "Require Ctrl to be held when pressing the toggle key");
			_altToggleKey = ConfigFile.Bind<KeyCode>("Hotkeys", "AltToggleKey", (KeyCode)288, "Alternative key to toggle the Museum Tracker (no modifier required). Useful for Steam Deck.");
			_checkForUpdates = ConfigFile.Bind<bool>("Updates", "CheckForUpdates", true, "Check for mod updates on startup");
			_uiScale = ConfigFile.Bind<float>("Display", "UIScale", 1f, new ConfigDescription("Scale factor for the tracker window (1.0 = default, 1.5 = 50% larger)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 2.5f), Array.Empty<object>()));
			_wishlistShopBadges = ConfigFile.Bind<bool>("WishlistOverlay", "ShowShopBadges", true, "Show a museum-needed badge on shop items that are still undonated");
			_wishlistGiftBadges = ConfigFile.Bind<bool>("WishlistOverlay", "ShowGiftBadges", true, "Show a museum-needed badge on inventory items while gifting to NPCs");
			StaticToggleKey = _toggleKey.Value;
			StaticRequireCtrl = _requireCtrl.Value;
			StaticAltToggleKey = _altToggleKey.Value;
			StaticUIScale = Mathf.Clamp(_uiScale.Value, 0.5f, 2.5f);
			StaticWishlistShopBadges = _wishlistShopBadges.Value;
			StaticWishlistGiftBadges = _wishlistGiftBadges.Value;
			_toggleKey.SettingChanged += delegate
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				StaticToggleKey = _toggleKey.Value;
				_trackerUI?.SetToggleKey(_toggleKey.Value, _requireCtrl.Value);
			};
			_requireCtrl.SettingChanged += delegate
			{
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				StaticRequireCtrl = _requireCtrl.Value;
				_trackerUI?.SetToggleKey(_toggleKey.Value, _requireCtrl.Value);
			};
			_altToggleKey.SettingChanged += delegate
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				StaticAltToggleKey = _altToggleKey.Value;
			};
			_uiScale.SettingChanged += delegate
			{
				StaticUIScale = Mathf.Clamp(_uiScale.Value, 0.5f, 2.5f);
				_trackerUI?.SetScale(StaticUIScale);
			};
			_wishlistShopBadges.SettingChanged += delegate
			{
				StaticWishlistShopBadges = _wishlistShopBadges.Value;
			};
			_wishlistGiftBadges.SettingChanged += delegate
			{
				StaticWishlistGiftBadges = _wishlistGiftBadges.Value;
			};
			LocalizationBootstrap.BindForceEnglish(ConfigFile);
		}

		private static ConfigFile CreateNamedConfig()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			string text = Path.Combine(Paths.ConfigPath, "SunHavenMuseumUtilityTracker.cfg");
			string text2 = Path.Combine(Paths.ConfigPath, "com.azraelgodking.sunhavenmuseumutilitytracker.cfg");
			try
			{
				if (!File.Exists(text) && File.Exists(text2))
				{
					File.Copy(text2, text);
				}
			}
			catch (Exception ex)
			{
				ManualLogSource log = Log;
				if (log != null)
				{
					log.LogWarning((object)("[Config] Migration to SunHavenMuseumUtilityTracker.cfg failed: " + ex.Message));
				}
			}
			return new ConfigFile(text, true);
		}

		private void CreatePersistentRunner()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			if (!((Object)(object)_persistentRunner != (Object)null) || !((Object)(object)_persistentRunnerComponent != (Object)null))
			{
				_persistentRunner = new GameObject("MuseumTracker_PersistentRunner");
				Object.DontDestroyOnLoad((Object)(object)_persistentRunner);
				((Object)_persistentRunner).hideFlags = (HideFlags)61;
				SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(_persistentRunner);
				_persistentRunnerComponent = _persistentRunner.AddComponent<PersistentRunner>();
				((BaseUnityPlugin)this).Logger.LogInfo((object)"[PersistentRunner] Created");
			}
		}

		private void CreateUIComponents()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("MuseumTracker_UI");
			Object.DontDestroyOnLoad((Object)(object)val);
			_trackerUI = val.AddComponent<MuseumTrackerUI>();
			_trackerUI.Initialize(_donationManager);
			_trackerUI.SetScale(StaticUIScale);
			_trackerUI.SetToggleKey(_toggleKey.Value, _requireCtrl.Value);
			_staticTrackerUI = _trackerUI;
			val.AddComponent<DebugMode>();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"UI components created");
		}

		public static void EnsureUIComponentsExist()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if ((Object)(object)_persistentRunner == (Object)null || (Object)(object)_persistentRunnerComponent == (Object)null)
				{
					ManualLogSource log = Log;
					if (log != null)
					{
						log.LogInfo((object)"[EnsureUI] Recreating PersistentRunner...");
					}
					_persistentRunner = new GameObject("MuseumTracker_PersistentRunner");
					Object.DontDestroyOnLoad((Object)(object)_persistentRunner);
					((Object)_persistentRunner).hideFlags = (HideFlags)61;
					SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(_persistentRunner);
					_persistentRunnerComponent = _persistentRunner.AddComponent<PersistentRunner>();
					ManualLogSource log2 = Log;
					if (log2 != null)
					{
						log2.LogInfo((object)"[EnsureUI] PersistentRunner recreated");
					}
				}
				if ((Object)(object)_staticTrackerUI == (Object)null)
				{
					ManualLogSource log3 = Log;
					if (log3 != null)
					{
						log3.LogInfo((object)"[EnsureUI] Recreating TrackerUI...");
					}
					GameObject val = new GameObject("MuseumTracker_UI");
					Object.DontDestroyOnLoad((Object)val);
					_staticTrackerUI = val.AddComponent<MuseumTrackerUI>();
					_staticTrackerUI.Initialize(_staticDonationManager);
					_staticTrackerUI.SetScale(StaticUIScale);
					_staticTrackerUI.SetToggleKey(StaticToggleKey, StaticRequireCtrl);
					ManualLogSource log4 = Log;
					if (log4 != null)
					{
						log4.LogInfo((object)"[EnsureUI] TrackerUI recreated");
					}
				}
			}
			catch (Exception ex)
			{
				ManualLogSource log5 = Log;
				if (log5 != null)
				{
					log5.LogError((object)("[EnsureUI] Error recreating UI: " + ex.Message));
				}
			}
		}

		private void ApplyPatches()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Expected O, but got Unknown
			try
			{
				_harmony = new Harmony("com.azraelgodking.sunhavenmuseumutilitytracker");
				LocalizationBootstrap.Init("com.azraelgodking.sunhavenmuseumutilitytracker", _harmony, Log);
				MethodInfo methodInfo = AccessTools.Method(typeof(Player), "InitializeAsOwner", (Type[])null, (Type[])null);
				if (methodInfo != null)
				{
					MethodInfo methodInfo2 = AccessTools.Method(typeof(PlayerPatches), "OnPlayerInitialized", (Type[])null, (Type[])null);
					_harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
					((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched Player.InitializeAsOwner");
				}
				else
				{
					((BaseUnityPlugin)this).Logger.LogWarning((object)"Could not find Player.InitializeAsOwner");
				}
				MethodInfo methodInfo3 = AccessTools.Method(typeof(GameSave), "LoadCharacter", new Type[1] { typeof(int) }, (Type[])null);
				if (methodInfo3 != null)
				{
					MethodInfo methodInfo4 = AccessTools.Method(typeof(GameSavePatches), "OnLoadCharacter", (Type[])null, (Type[])null);
					_harmony.Patch((MethodBase)methodInfo3, (HarmonyMethod)null, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
					((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched GameSave.LoadCharacter");
				}
				HungryMonsterPatches.ApplyPatches(_harmony);
				MuseumWishlistOverlayPatches.ApplyPatches(_harmony);
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Harmony patches applied");
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Error applying patches: " + ex.Message));
			}
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)("[SceneChange] Scene loaded: '" + ((Scene)(ref scene)).name + "'"));
			string text = ((Scene)(ref scene)).name.ToLowerInvariant();
			if (text.Contains("menu") || text.Contains("title") || text.Contains("mainmenu"))
			{
				if (!_wasInMenuScene)
				{
					((BaseUnityPlugin)this).Logger.LogInfo((object)("Menu scene transition detected: " + ((Scene)(ref scene)).name));
					PlayerPatches.SaveAndReset();
				}
				_wasInMenuScene = true;
			}
			else
			{
				_wasInMenuScene = false;
			}
		}

		private void OnApplicationQuit()
		{
			_applicationQuitting = true;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Application quitting, saving data...");
			_saveSystem?.ForceSave();
		}

		private void OnDestroy()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			SceneManager.sceneLoaded -= OnSceneLoaded;
			Scene activeScene = SceneManager.GetActiveScene();
			string text = ((Scene)(ref activeScene)).name ?? string.Empty;
			string text2 = text.ToLowerInvariant();
			if (_applicationQuitting || !Application.isPlaying || text2.Contains("menu") || text2.Contains("title"))
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin OnDestroy during expected teardown (scene: " + text + ")"));
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)("[CRITICAL] Plugin OnDestroy outside expected teardown (scene: " + text + ")"));
			}
			_saveSystem?.ForceSave();
		}

		public static DonationManager GetDonationManager()
		{
			return _staticDonationManager;
		}

		public static MuseumTrackerUI GetTrackerUI()
		{
			return _staticTrackerUI;
		}

		public static void SaveData()
		{
			_staticSaveSystem?.ForceSave();
		}

		public static void LoadDataForPlayer(string playerName)
		{
			DonationData data = _staticSaveSystem?.Load(playerName);
			_staticDonationManager?.LoadForCharacter(playerName, data);
		}

		public static void ToggleUI()
		{
			_staticTrackerUI?.Toggle();
		}

		internal static void TickAutoSave()
		{
			if (PlayerPatches.IsDataLoaded)
			{
				_staticSaveSystem?.CheckAutoSave();
			}
		}
	}
	public class PersistentRunner : MonoBehaviour
	{
		private string _lastScene = "";

		private float _worldSyncTimer;

		private const float WORLD_SYNC_INTERVAL = 5f;

		private void Update()
		{
			Plugin.TickAutoSave();
			CheckHotkeys();
			CheckSceneChange();
			SyncWorldProgress();
		}

		private void CheckHotkeys()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (!TextInputFocusGuard.ShouldDeferModHotkeys(Plugin.Log))
			{
				bool flag = Input.GetKey((KeyCode)306) || Input.GetKey((KeyCode)305);
				bool keyDown = Input.GetKeyDown(Plugin.StaticToggleKey);
				bool keyDown2 = Input.GetKeyDown(Plugin.StaticAltToggleKey);
				if (keyDown && flag == Plugin.StaticRequireCtrl)
				{
					Plugin.ToggleUI();
				}
				else if (keyDown2)
				{
					Plugin.ToggleUI();
				}
			}
		}

		private void CheckSceneChange()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			string name = ((Scene)(ref activeScene)).name;
			if (name != _lastScene)
			{
				ManualLogSource log = Plugin.Log;
				if (log != null)
				{
					log.LogInfo((object)("[PersistentRunner] Scene changed: '" + _lastScene + "' -> '" + name + "'"));
				}
				_lastScene = name;
			}
		}

		private void SyncWorldProgress()
		{
			_worldSyncTimer += Time.unscaledDeltaTime;
			if (_worldSyncTimer < 5f)
			{
				return;
			}
			_worldSyncTimer = 0f;
			if (!PlayerPatches.IsDataLoaded)
			{
				return;
			}
			DonationManager donationManager = Plugin.GetDonationManager();
			if (donationManager == null || !donationManager.IsLoaded)
			{
				return;
			}
			int item = donationManager.GetOverallStats().donated;
			MuseumPatches.SyncWithGameProgress(verboseLogging: false);
			int item2 = donationManager.GetOverallStats().donated;
			if (item2 > item)
			{
				Plugin.SaveData();
				ManualLogSource log = Plugin.Log;
				if (log != null)
				{
					log.LogInfo((object)$"[PersistentRunner] Background world sync marked {item2 - item} items");
				}
			}
		}

		private void OnDestroy()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			Scene activeScene = SceneManager.GetActiveScene();
			string text = (((Scene)(ref activeScene)).name ?? string.Empty).ToLowerInvariant();
			if (!Application.isPlaying || text.Contains("menu") || text.Contains("title"))
			{
				ManualLogSource log = Plugin.Log;
				if (log != null)
				{
					log.LogInfo((object)"[PersistentRunner] OnDestroy during app quit/menu unload (expected).");
				}
			}
			else
			{
				ManualLogSource log2 = Plugin.Log;
				if (log2 != null)
				{
					log2.LogWarning((object)"[PersistentRunner] OnDestroy outside quit/menu (unexpected).");
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "com.azraelgodking.sunhavenmuseumutilitytracker";

		public const string PLUGIN_NAME = "Sun Haven Museum Utility Tracker";

		public const string PLUGIN_VERSION = "3.1.1";
	}
}
namespace SunHavenMuseumUtilityTracker.UI
{
	public class DebugMode : MonoBehaviour
	{
		private bool _debugEnabled;

		private void Update()
		{
			if (Input.GetKeyDown((KeyCode)291))
			{
				_debugEnabled = !_debugEnabled;
				ManualLogSource log = Plugin.Log;
				if (log != null)
				{
					log.LogInfo((object)("[DebugMode] Debug mode: " + (_debugEnabled ? "ENABLED" : "DISABLED")));
				}
				if (_debugEnabled)
				{
					MuseumPatches.DiscoverProgressKeyPatterns();
					MuseumPatches.LogAllMappings();
				}
			}
			if (_debugEnabled && Input.GetKeyDown((KeyCode)292))
			{
				ManualLogSource log2 = Plugin.Log;
				if (log2 != null)
				{
					log2.LogInfo((object)"[DebugMode] Force syncing with game progress...");
				}
				MuseumPatches.SyncWithGameProgress();
			}
		}
	}
	public static class IconCache
	{
		private static readonly Dictionary<int, Texture2D> _iconCache = new Dictionary<int, Texture2D>();

		private static readonly HashSet<int> _loadingItems = new HashSet<int>();

		private static readonly HashSet<int> _failedItems = new HashSet<int>();

		private static Texture2D _fallbackTexture;

		private static Type _databaseType;

		private static Type _itemDataType;

		private static MethodInfo _getDataMethod;

		private static bool _reflectionInitialized;

		private static bool _initialized = false;

		public static void Initialize()
		{
			if (!_initialized)
			{
				_initialized = true;
				ManualLogSource log = Plugin.Log;
				if (log != null)
				{
					log.LogInfo((object)"[IconCache] Initializing icon cache...");
				}
				_fallbackTexture = CreateFallbackTexture();
				ManualLogSource log2 = Plugin.Log;
				if (log2 != null)
				{
					log2.LogInfo((object)"[IconCache] Created fallback texture");
				}
			}
		}

		private static bool InitializeReflection()
		{
			if (_reflectionInitialized)
			{
				if (_databaseType != null && _itemDataType != null)
				{
					return _getDataMethod != null;
				}
				return false;
			}
			_reflectionInitialized = true;
			try
			{
				string[] array = new string[4] { "Database", "Wish.Database", "PSS.Database", "SunHaven.Database" };
				for (int i = 0; i < array.Length; i++)
				{
					_databaseType = AccessTools.TypeByName(array[i]);
					if (_databaseType != null)
					{
						ManualLogSource log = Plugin.Log;
						if (log != null)
						{
							log.LogInfo((object)("[IconCache] Found Database type: " + _databaseType.FullName));
						}
						break;
					}
				}
				MethodInfo[] methods;
				if (_databaseType == null)
				{
					Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
					foreach (Assembly assembly in assemblies)
					{
						try
						{
							Type[] types = assembly.GetTypes();
							foreach (Type type in types)
							{
								if (!(type.Name == "Database") || type.IsNested)
								{
									continue;
								}
								methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public);
								foreach (MethodInfo methodInfo in methods)
								{
									if (methodInfo.Name == "GetData" && methodInfo.IsGenericMethod)
									{
										_databaseType = type;
										ManualLogSource log2 = Plugin.Log;
										if (log2 != null)
										{
											log2.LogInfo((object)("[IconCache] Found Database type: " + type.FullName));
										}
										break;
									}
								}
								if (_databaseType != null)
								{
									break;
								}
							}
							if (_databaseType != null)
							{
								break;
							}
						}
						catch
						{
						}
					}
				}
				if (_databaseType == null)
				{
					ManualLogSource log3 = Plugin.Log;
					if (log3 != null)
					{
						log3.LogError((object)"[IconCache] Could not find Database type");
					}
					return false;
				}
				_itemDataType = AccessTools.TypeByName("Wish.ItemData");
				if (_itemDataType == null)
				{
					ManualLogSource log4 = Plugin.Log;
					if (log4 != null)
					{
						log4.LogError((object)"[IconCache] Could not find Wish.ItemData type");
					}
					return false;
				}
				methods = _databaseType.GetMethods(BindingFlags.Static | BindingFlags.Public);
				foreach (MethodInfo methodInfo2 in methods)
				{
					if (!(methodInfo2.Name == "GetData") || !methodInfo2.IsGenericMethod)
					{
						continue;
					}
					Type[] genericArguments = methodInfo2.GetGenericArguments();
					ParameterInfo[] parameters = methodInfo2.GetParameters();
					if (genericArguments.Length == 1 && parameters.Length == 3 && parameters[0].ParameterType == typeof(int))
					{
						_getDataMethod = methodInfo2.MakeGenericMethod(_itemDataType);
						ManualLogSource log5 = Plugin.Log;
						if (log5 != null)
						{
							log5.LogInfo((object)"[IconCache] Found Database.GetData method");
						}
						break;
					}
				}
				if (_getDataMethod == null)
				{
					ManualLogSource log6 = Plugin.Log;
					if (log6 != null)
					{
						log6.LogError((object)"[IconCache] Could not find Database.GetData method");
					}
					return false;
				}
				return true;
			}
			catch (Exception ex)
			{
				ManualLogSource log7 = Plugin.Log;
				if (log7 != null)
				{
					log7.LogError((object)("[IconCache] Error initializing reflection: " + ex.Message));
				}
				retu