Decompiled source of SMUT v3.1.1
SunHavenMuseumUtilityTracker.dll
Decompiled a week ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using I2.Loc; using Microsoft.CodeAnalysis; using SunHavenMuseumUtilityTracker.Data; using SunHavenMuseumUtilityTracker.Patches; using SunHavenMuseumUtilityTracker.UI; using SunhavenMods.Shared; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Networking; using UnityEngine.SceneManagement; using UnityEngine.UI; using Wish; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("SunHavenMuseumUtilityTracker")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+79057c8571b97b27a9323b455b8f88a51829b688")] [assembly: AssemblyProduct("SunHavenMuseumUtilityTracker")] [assembly: AssemblyTitle("SunHavenMuseumUtilityTracker")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SunhavenMods.Shared { public static class ConfigFileHelper { public static ConfigFile CreateNamedConfig(string pluginGuid, string configFileName, Action<string> logWarning = null) { //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Expected O, but got Unknown string text = Path.Combine(Paths.ConfigPath, configFileName); string text2 = Path.Combine(Paths.ConfigPath, pluginGuid + ".cfg"); try { if (!File.Exists(text) && File.Exists(text2)) { File.Copy(text2, text); } } catch (Exception ex) { logWarning?.Invoke("[Config] Migration to " + configFileName + " failed: " + ex.Message); } return new ConfigFile(text, true); } public static bool ReplacePluginConfig(BaseUnityPlugin plugin, ConfigFile newConfig, Action<string> logWarning = null) { if ((Object)(object)plugin == (Object)null || newConfig == null) { return false; } try { Type typeFromHandle = typeof(BaseUnityPlugin); PropertyInfo property = typeFromHandle.GetProperty("Config", BindingFlags.Instance | BindingFlags.Public); if (property != null && property.CanWrite) { property.SetValue(plugin, newConfig, null); return true; } FieldInfo field = typeFromHandle.GetField("<Config>k__BackingField", BindingFlags.Instance | BindingFlags.NonPublic); if (field != null) { field.SetValue(plugin, newConfig); return true; } FieldInfo[] fields = typeFromHandle.GetFields(BindingFlags.Instance | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { if (fieldInfo.FieldType == typeof(ConfigFile)) { fieldInfo.SetValue(plugin, newConfig); return true; } } } catch (Exception ex) { logWarning?.Invoke("[Config] ReplacePluginConfig failed: " + ex.Message); } return false; } } public static class SharedCodeRevision { public const string Value = "2026.07.28"; } public sealed class ModHealthReport { public string PluginGuid { get; set; } public string DisplayName { get; set; } public string PluginVersion { get; set; } public string SharedCodeRevision { get; set; } public string IntegrationSummary { get; set; } public string Mode { get; set; } public string CharacterName { get; set; } public bool? DataLoaded { get; set; } public string LastPersistenceOutcome { get; set; } public string LastError { get; set; } public DateTime ReportedUtc { get; set; } public ModHealthReport Clone() { return new ModHealthReport { PluginGuid = PluginGuid, DisplayName = DisplayName, PluginVersion = PluginVersion, SharedCodeRevision = SharedCodeRevision, IntegrationSummary = IntegrationSummary, Mode = Mode, CharacterName = CharacterName, DataLoaded = DataLoaded, LastPersistenceOutcome = LastPersistenceOutcome, LastError = LastError, ReportedUtc = ReportedUtc }; } public void AppendDiagnosticDump(StringBuilder sb) { if (sb != null) { sb.AppendLine("guid: " + (PluginGuid ?? "—")); sb.AppendLine("name: " + (DisplayName ?? "—")); sb.AppendLine("version: " + (PluginVersion ?? "—")); sb.AppendLine("shared: " + (SharedCodeRevision ?? "—")); sb.AppendLine("integrations: " + (IntegrationSummary ?? "—")); sb.AppendLine("mode: " + (Mode ?? "—")); sb.AppendLine("character: " + (string.IsNullOrEmpty(CharacterName) ? "—" : CharacterName)); sb.AppendLine("data loaded: " + (DataLoaded.HasValue ? DataLoaded.Value.ToString() : "—")); sb.AppendLine("last save: " + (LastPersistenceOutcome ?? "—")); sb.AppendLine("last error: " + (LastError ?? "—")); sb.AppendLine("reported: " + ((ReportedUtc == default(DateTime)) ? "—" : ReportedUtc.ToLocalTime().ToString("u"))); } } } public static class ModDiagnostics { private static readonly Dictionary<string, ModHealthReport> ReportsByPluginGuid = new Dictionary<string, ModHealthReport>(StringComparer.OrdinalIgnoreCase); private static readonly object Lock = new object(); public static void ReportStartup(ModHealthReport report) { if (report == null || string.IsNullOrWhiteSpace(report.PluginGuid)) { return; } report.ReportedUtc = DateTime.UtcNow; if (string.IsNullOrEmpty(report.SharedCodeRevision)) { report.SharedCodeRevision = "2026.07.28"; } lock (Lock) { ReportsByPluginGuid[report.PluginGuid] = report.Clone(); } } public static void ReportRuntime(string pluginGuid, Action<ModHealthReport> update) { if (string.IsNullOrWhiteSpace(pluginGuid) || update == null) { return; } lock (Lock) { if (!ReportsByPluginGuid.TryGetValue(pluginGuid, out ModHealthReport value)) { value = new ModHealthReport { PluginGuid = pluginGuid }; ReportsByPluginGuid[pluginGuid] = value; } update(value); value.ReportedUtc = DateTime.UtcNow; } } public static ModHealthReport GetReport(string pluginGuid) { if (string.IsNullOrWhiteSpace(pluginGuid)) { return null; } lock (Lock) { ModHealthReport value; return ReportsByPluginGuid.TryGetValue(pluginGuid, out value) ? value.Clone() : null; } } public static IReadOnlyList<ModHealthReport> GetAllReports() { lock (Lock) { return ReportsByPluginGuid.Values.Select((ModHealthReport r) => r.Clone()).ToList(); } } public static string FormatHealthLogLine(ModHealthReport report) { if (report == null) { return "[Health] (empty report)"; } string text = (string.IsNullOrEmpty(report.DisplayName) ? report.PluginGuid : report.DisplayName); string text2 = (string.IsNullOrEmpty(report.PluginVersion) ? "?" : report.PluginVersion); string text3 = (string.IsNullOrEmpty(report.SharedCodeRevision) ? "?" : report.SharedCodeRevision); string text4 = (string.IsNullOrEmpty(report.IntegrationSummary) ? "—" : report.IntegrationSummary); string text5 = (string.IsNullOrEmpty(report.Mode) ? "—" : report.Mode); string text6 = (string.IsNullOrEmpty(report.CharacterName) ? "—" : report.CharacterName); string text7 = ((!report.DataLoaded.HasValue) ? "—" : (report.DataLoaded.Value ? "loaded" : "none")); string text8 = (string.IsNullOrEmpty(report.LastPersistenceOutcome) ? "—" : report.LastPersistenceOutcome); return "[Health] " + text + " v" + text2 + " | shared " + text3 + " | integrations: " + text4 + " | mode: " + text5 + " | character: " + text6 + " | data: " + text7 + " | save: " + text8; } public static void LogStartupHealth(ManualLogSource log, ModHealthReport report) { ReportStartup(report); if (log != null) { log.LogInfo((object)FormatHealthLogLine(report)); } } public static void LogModStartup(ManualLogSource log, string pluginGuid, string displayName, string pluginVersion, string integrationSummary, string mode = "startup", bool? dataLoaded = false, string lastPersistenceOutcome = "—") { LogStartupHealth(log, new ModHealthReport { PluginGuid = pluginGuid, DisplayName = displayName, PluginVersion = pluginVersion, SharedCodeRevision = "2026.07.28", IntegrationSummary = integrationSummary, Mode = mode, DataLoaded = dataLoaded, LastPersistenceOutcome = lastPersistenceOutcome }); } } public static class SuitePluginGuids { public const string DevTools = "com.azraelgodking.havendevtools"; public const string SenpaisChest = "com.azraelgodking.senpaischest"; public const string BirthdayReminder = "com.azraelgodking.squirrelsbirthdayreminder"; public const string HavensBirthright = "com.azraelgodking.havensbirthright"; public const string Smut = "com.azraelgodking.sunhavenmuseumutilitytracker"; public const string SunhavenTodo = "com.azraelgodking.sunhaventodo"; public const string TheVault = "com.azraelgodking.thevault"; public const string HavensAlmanac = "com.azraelgodking.havensalmanac"; public const string FasterRaces = "com.azraelgodking.fasterraces"; public const string TrinketFortune = "com.azraelgodking.trinketfortune"; public const string CropOptimizer = "com.azraelgodking.cropoptimizer"; public const string HavensRespec = "com.azraelgodking.havensrespec"; public const string GiftingAssistant = "com.azraelgodking.giftingassistant"; } public static class ModHealthIntegrationSummary { public static string Build(params (string label, string pluginGuid)[] integrations) { if (integrations == null || integrations.Length == 0) { return "standalone"; } Dictionary<string, PluginInfo> pluginInfos = Chainloader.PluginInfos; if (pluginInfos == null) { return "standalone"; } List<string> list = new List<string>(integrations.Length); for (int i = 0; i < integrations.Length; i++) { var (text, text2) = integrations[i]; if (!string.IsNullOrEmpty(text) && !string.IsNullOrEmpty(text2) && pluginInfos.ContainsKey(text2)) { list.Add(text); } } if (list.Count != 0) { return string.Join(", ", list); } return "standalone"; } } public enum CharacterSaveSource { None, Primary, Backup } public enum CharacterSaveAbsenceReason { NoFiles, FilesPresentButUnusable } public static class CharacterSaveStore { public const string BackupSuffix = ".bak"; public const string VaultBackupSuffix = ".backup"; public const string TempSuffix = ".tmp"; public static string SanitizeFileName(string name, string fallback = "unknown") { if (string.IsNullOrWhiteSpace(name)) { return fallback; } char[] invalidFileNameChars = Path.GetInvalidFileNameChars(); foreach (char oldChar in invalidFileNameChars) { name = name.Replace(oldChar, '_'); } name = name.Trim(); if (!string.IsNullOrEmpty(name)) { return name; } return fallback; } public static string GetFilePath(string directory, string characterName, string fileSuffix, string fallback = "unknown") { EnsureDirectory(directory); return Path.Combine(directory, SanitizeFileName(characterName, fallback) + fileSuffix); } public static void EnsureDirectory(string directory) { if (string.IsNullOrEmpty(directory)) { throw new ArgumentException("Directory is required.", "directory"); } if (!Directory.Exists(directory)) { Directory.CreateDirectory(directory); } } public static CharacterSaveAbsenceReason GetAbsenceReason(string filePath, string backupSuffix = ".bak") { if (string.IsNullOrEmpty(filePath)) { return CharacterSaveAbsenceReason.NoFiles; } bool num = File.Exists(filePath); bool flag = File.Exists(filePath + backupSuffix); if (!(num || flag)) { return CharacterSaveAbsenceReason.NoFiles; } return CharacterSaveAbsenceReason.FilesPresentButUnusable; } public static bool WriteAtomic(string filePath, string content, string backupSuffix = ".bak", bool deleteTempInFinally = true) { if (content == null) { throw new ArgumentNullException("content"); } return WriteAtomicCore(filePath, delegate(string tempPath) { File.WriteAllText(tempPath, content); }, backupSuffix, deleteTempInFinally); } public static bool WriteAtomicBytes(string filePath, byte[] content, string backupSuffix = ".bak", bool deleteTempInFinally = true) { if (content == null) { throw new ArgumentNullException("content"); } return WriteAtomicCore(filePath, delegate(string tempPath) { File.WriteAllBytes(tempPath, content); }, backupSuffix, deleteTempInFinally); } public static T LoadWithBackup<T>(string filePath, Func<string, T> tryDeserialize, out CharacterSaveSource source, string backupSuffix = ".bak", Action<string, Exception> onReadFailure = null) where T : class { source = CharacterSaveSource.None; if (string.IsNullOrEmpty(filePath) || tryDeserialize == null) { return null; } if (File.Exists(filePath)) { string text = TryReadAllText(filePath, onReadFailure); if (text != null) { try { T val = tryDeserialize(text); if (val != null) { source = CharacterSaveSource.Primary; return val; } } catch (Exception arg) { onReadFailure?.Invoke(filePath, arg); } } } string text2 = filePath + backupSuffix; if (File.Exists(text2)) { string text3 = TryReadAllText(text2, onReadFailure); if (text3 != null) { try { T val2 = tryDeserialize(text3); if (val2 != null) { source = CharacterSaveSource.Backup; return val2; } } catch (Exception arg2) { onReadFailure?.Invoke(text2, arg2); } } } return null; } public static string LoadTextWithBackup(string filePath, out CharacterSaveSource source, string backupSuffix = ".bak", Action<string, Exception> onReadFailure = null) { source = CharacterSaveSource.None; if (string.IsNullOrEmpty(filePath)) { return null; } if (File.Exists(filePath)) { string text = TryReadAllText(filePath, onReadFailure); if (text != null) { source = CharacterSaveSource.Primary; return text; } } string path = filePath + backupSuffix; if (File.Exists(path)) { string text2 = TryReadAllText(path, onReadFailure); if (text2 != null) { source = CharacterSaveSource.Backup; return text2; } } return null; } public static bool LooksLikeJsonObject(string text) { if (!string.IsNullOrWhiteSpace(text)) { return text.TrimStart(Array.Empty<char>()).StartsWith("{", StringComparison.Ordinal); } return false; } private static bool WriteAtomicCore(string filePath, Action<string> writeTemp, string backupSuffix, bool deleteTempInFinally) { if (string.IsNullOrEmpty(filePath) || writeTemp == null) { return false; } string text = filePath + ".tmp"; try { writeTemp(text); if (File.Exists(filePath)) { string text2 = filePath + backupSuffix; if (File.Exists(text2)) { File.Delete(text2); } File.Move(filePath, text2); } File.Move(text, filePath); return true; } finally { if (deleteTempInFinally) { TryDelete(text); } } } private static string TryReadAllText(string path, Action<string, Exception> onReadFailure) { try { if (!File.Exists(path)) { return null; } return File.ReadAllText(path); } catch (Exception arg) { onReadFailure?.Invoke(path, arg); return null; } } private static void TryDelete(string path) { try { if (File.Exists(path)) { File.Delete(path); } } catch { } } } public static class VersionChecker { public class VersionCheckResult { public bool Success { get; set; } public bool UpdateAvailable { get; set; } public string CurrentVersion { get; set; } public string LatestVersion { get; set; } public string ModName { get; set; } public string NexusUrl { get; set; } public string Changelog { get; set; } public string ErrorMessage { get; set; } } public class ModHealthSnapshot { public string PluginGuid { get; set; } public DateTime LastCheckUtc { get; set; } public int ExceptionCount { get; set; } public string LastError { get; set; } } private class VersionCheckRunner : MonoBehaviour { private ManualLogSource _pluginLog; public void StartCheck(string pluginGuid, string currentVersion, ManualLogSource pluginLog, Action<VersionCheckResult> onComplete) { _pluginLog = pluginLog; ((MonoBehaviour)this).StartCoroutine(CheckVersionCoroutine(pluginGuid, currentVersion, onComplete)); } private void LogInfo(string message) { ManualLogSource pluginLog = _pluginLog; if (pluginLog != null) { pluginLog.LogInfo((object)("[VersionChecker] " + message)); } } private void LogWarningMsg(string message) { ManualLogSource pluginLog = _pluginLog; if (pluginLog != null) { pluginLog.LogWarning((object)("[VersionChecker] " + message)); } } private void LogErrorMsg(string message) { ManualLogSource pluginLog = _pluginLog; if (pluginLog != null) { pluginLog.LogError((object)("[VersionChecker] " + message)); } } private IEnumerator CheckVersionCoroutine(string pluginGuid, string currentVersion, Action<VersionCheckResult> onComplete) { VersionCheckResult result = new VersionCheckResult { CurrentVersion = currentVersion }; UnityWebRequest www = UnityWebRequest.Get("https://azraelgodking.github.io/SunhavenMod/versions.json"); try { www.timeout = 10; yield return www.SendWebRequest(); if ((int)www.result == 2 || (int)www.result == 3) { result.Success = false; result.ErrorMessage = "Network error: " + www.error; RecordHealthError(pluginGuid, result.ErrorMessage); LogWarningMsg(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } try { string text = www.downloadHandler.text; Match match = GetModPattern(pluginGuid).Match(text); if (!match.Success) { result.Success = false; result.ErrorMessage = "Mod '" + pluginGuid + "' not found in versions.json"; RecordHealthError(pluginGuid, result.ErrorMessage); LogWarningMsg(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } string value = match.Groups[1].Value; result.LatestVersion = ExtractJsonString(value, "version"); result.ModName = ExtractJsonString(value, "name"); result.NexusUrl = ExtractJsonString(value, "nexus"); result.Changelog = ExtractJsonString(value, "changelog"); if (string.IsNullOrEmpty(result.LatestVersion)) { result.Success = false; result.ErrorMessage = "Could not parse version from response"; RecordHealthError(pluginGuid, result.ErrorMessage); LogWarningMsg(result.ErrorMessage); onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); yield break; } result.Success = true; result.UpdateAvailable = CompareVersions(currentVersion, result.LatestVersion) < 0; if (result.UpdateAvailable) { LogInfo("Update available for " + result.ModName + ": " + currentVersion + " -> " + result.LatestVersion); } else { LogInfo(result.ModName + " is up to date (v" + currentVersion + ")"); } } catch (Exception ex) { result.Success = false; result.ErrorMessage = "Parse error: " + ex.Message; RecordHealthError(pluginGuid, result.ErrorMessage); LogErrorMsg(result.ErrorMessage); } } finally { ((IDisposable)www)?.Dispose(); } onComplete?.Invoke(result); Object.Destroy((Object)(object)((Component)this).gameObject); } private string ExtractJsonString(string json, string key) { Match match = ExtractFieldRegex.Match(json); while (match.Success) { if (string.Equals(match.Groups["key"].Value, key, StringComparison.Ordinal)) { return match.Groups["value"].Value; } match = match.NextMatch(); } return null; } } private const string VersionsUrl = "https://azraelgodking.github.io/SunhavenMod/versions.json"; private static readonly Dictionary<string, ModHealthSnapshot> HealthByPluginGuid = new Dictionary<string, ModHealthSnapshot>(StringComparer.OrdinalIgnoreCase); private static readonly object HealthLock = new object(); private static readonly Dictionary<string, Regex> ModPatternCache = new Dictionary<string, Regex>(StringComparer.Ordinal); private static readonly object ModPatternCacheLock = new object(); private static readonly Regex ExtractFieldRegex = new Regex("\"(?<key>[^\"]+)\"\\s*:\\s*(?:\"(?<value>[^\"]*)\"|null)", RegexOptions.Compiled); public static void CheckForUpdate(string pluginGuid, string currentVersion, ManualLogSource logger = null, Action<VersionCheckResult> onComplete = null) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) TouchHealth(pluginGuid); VersionCheckRunner versionCheckRunner = new GameObject("VersionChecker").AddComponent<VersionCheckRunner>(); Object.DontDestroyOnLoad((Object)(object)((Component)versionCheckRunner).gameObject); SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(((Component)versionCheckRunner).gameObject); versionCheckRunner.StartCheck(pluginGuid, currentVersion, logger, onComplete); } public static ModHealthSnapshot GetHealthSnapshot(string pluginGuid) { if (string.IsNullOrWhiteSpace(pluginGuid)) { return null; } lock (HealthLock) { if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value)) { return null; } return new ModHealthSnapshot { PluginGuid = value.PluginGuid, LastCheckUtc = value.LastCheckUtc, ExceptionCount = value.ExceptionCount, LastError = value.LastError }; } } public static int CompareVersions(string v1, string v2) { if (string.IsNullOrEmpty(v1) || string.IsNullOrEmpty(v2)) { return 0; } v1 = v1.TrimStart('v', 'V'); v2 = v2.TrimStart('v', 'V'); int num = v1.IndexOfAny(new char[2] { '-', '+' }); if (num >= 0) { v1 = v1.Substring(0, num); } int num2 = v2.IndexOfAny(new char[2] { '-', '+' }); if (num2 >= 0) { v2 = v2.Substring(0, num2); } string[] array = v1.Split(new char[1] { '.' }); string[] array2 = v2.Split(new char[1] { '.' }); int num3 = Math.Max(array.Length, array2.Length); for (int i = 0; i < num3; i++) { int result; int num4 = ((i < array.Length && int.TryParse(array[i], out result)) ? result : 0); int result2; int num5 = ((i < array2.Length && int.TryParse(array2[i], out result2)) ? result2 : 0); if (num4 < num5) { return -1; } if (num4 > num5) { return 1; } } return 0; } private static void TouchHealth(string pluginGuid) { if (string.IsNullOrWhiteSpace(pluginGuid)) { return; } lock (HealthLock) { if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value)) { value = new ModHealthSnapshot { PluginGuid = pluginGuid }; HealthByPluginGuid[pluginGuid] = value; } value.LastCheckUtc = DateTime.UtcNow; } } private static void RecordHealthError(string pluginGuid, string errorMessage) { if (string.IsNullOrWhiteSpace(pluginGuid)) { return; } lock (HealthLock) { if (!HealthByPluginGuid.TryGetValue(pluginGuid, out ModHealthSnapshot value)) { value = new ModHealthSnapshot { PluginGuid = pluginGuid }; HealthByPluginGuid[pluginGuid] = value; } value.LastCheckUtc = DateTime.UtcNow; value.ExceptionCount++; value.LastError = errorMessage; } } private static Regex GetModPattern(string pluginGuid) { lock (ModPatternCacheLock) { if (!ModPatternCache.TryGetValue(pluginGuid, out Regex value)) { value = new Regex("\"" + Regex.Escape(pluginGuid) + "\"\\s*:\\s*\\{([^}]+)\\}", RegexOptions.Compiled | RegexOptions.Singleline); ModPatternCache[pluginGuid] = value; } return value; } } } public static class VersionCheckerExtensions { public static void NotifyUpdateAvailable(this VersionChecker.VersionCheckResult result, ManualLogSource logger = null) { if (!result.UpdateAvailable) { return; } string text = result.ModName + " update available: v" + result.LatestVersion; try { Type type = ReflectionHelper.FindWishType("NotificationStack"); if (type != null) { Type type2 = ReflectionHelper.FindType("SingletonBehaviour`1", "Wish"); if (type2 != null) { object obj = type2.MakeGenericType(type).GetProperty("Instance")?.GetValue(null); if (obj != null) { MethodInfo method = type.GetMethod("SendNotification", new Type[5] { typeof(string), typeof(int), typeof(int), typeof(bool), typeof(bool) }); if (method != null) { method.Invoke(obj, new object[5] { text, 0, 1, false, true }); return; } } } } } catch (Exception ex) { if (logger != null) { logger.LogWarning((object)("Failed to send native notification: " + ex.Message)); } } if (logger != null) { logger.LogWarning((object)("[UPDATE AVAILABLE] " + text)); } if (!string.IsNullOrEmpty(result.NexusUrl) && logger != null) { logger.LogWarning((object)("Download at: " + result.NexusUrl)); } } } public static class SceneRootSurvivor { private static readonly object Lock = new object(); private static readonly List<string> NoKillSubstrings = new List<string>(); private static Harmony _harmony; public static void TryRegisterPersistentRunnerGameObject(GameObject go) { if (!((Object)(object)go == (Object)null)) { TryAddNoKillListSubstring(((Object)go).name); } } public static void TryAddNoKillListSubstring(string nameSubstring) { if (string.IsNullOrEmpty(nameSubstring)) { return; } lock (Lock) { bool flag = false; for (int i = 0; i < NoKillSubstrings.Count; i++) { if (string.Equals(NoKillSubstrings[i], nameSubstring, StringComparison.OrdinalIgnoreCase)) { flag = true; break; } } if (!flag) { NoKillSubstrings.Add(nameSubstring); } } EnsurePatched(); } private static void EnsurePatched() { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Expected O, but got Unknown //IL_00a3: Expected O, but got Unknown if (_harmony != null) { return; } lock (Lock) { if (_harmony == null) { MethodInfo methodInfo = AccessTools.Method(typeof(Scene), "GetRootGameObjects", Type.EmptyTypes, (Type[])null); if (!(methodInfo == null)) { string text = typeof(SceneRootSurvivor).Assembly.GetName().Name ?? "Unknown"; Harmony val = new Harmony("SunhavenMods.SceneRootSurvivor." + text); val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(typeof(SceneRootSurvivor), "OnGetRootGameObjectsPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); _harmony = val; } } } } private static void OnGetRootGameObjectsPostfix(ref GameObject[] __result) { if (__result == null || __result.Length == 0) { return; } List<string> list; lock (Lock) { if (NoKillSubstrings.Count == 0) { return; } list = new List<string>(NoKillSubstrings); } List<GameObject> list2 = new List<GameObject>(__result); for (int i = 0; i < list.Count; i++) { string noKill = list[i]; list2.RemoveAll((GameObject a) => (Object)(object)a != (Object)null && ((Object)a).name.IndexOf(noKill, StringComparison.OrdinalIgnoreCase) >= 0); } __result = list2.ToArray(); } } public static class ReflectionHelper { public static readonly BindingFlags AllBindingFlags = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy; public static Type FindType(string typeName, params string[] namespaces) { Assembly[] assemblies; if (namespaces != null && namespaces.Length != 0) { string[] array = namespaces; for (int i = 0; i < array.Length; i++) { Type type = AccessTools.TypeByName(array[i] + "." + typeName); if (type != null) { return type; } } assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { array = namespaces; foreach (string text in array) { try { Type type2 = assembly.GetType(text + "." + typeName, throwOnError: false); if (type2 != null) { return type2; } } catch { } } } assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly2 in assemblies) { try { Type type3 = assembly2.GetTypes().FirstOrDefault((Type t) => namespaces.Any((string ns) => string.Equals(t.FullName, ns + "." + typeName, StringComparison.Ordinal) || (t.Name == typeName && string.Equals(t.Namespace, ns, StringComparison.Ordinal)))); if (type3 != null) { return type3; } } catch (ReflectionTypeLoadException ex) { Type type4 = ex.Types?.FirstOrDefault((Type t) => t != null && namespaces.Any((string ns) => string.Equals(t.FullName, ns + "." + typeName, StringComparison.Ordinal) || (t.Name == typeName && string.Equals(t.Namespace, ns, StringComparison.Ordinal)))); if (type4 != null) { return type4; } } } return null; } Type type5 = AccessTools.TypeByName(typeName); if (type5 != null) { return type5; } assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly3 in assemblies) { try { type5 = assembly3.GetTypes().FirstOrDefault((Type t) => t.Name == typeName || t.FullName == typeName); if (type5 != null) { return type5; } } catch (ReflectionTypeLoadException) { } } return null; } public static Type FindModPlugin(string assemblyName) { if (string.IsNullOrWhiteSpace(assemblyName)) { return null; } Type type = FindType("Plugin", assemblyName); if (type != null && string.Equals(type.Assembly.GetName().Name, assemblyName, StringComparison.OrdinalIgnoreCase)) { return type; } Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { if (!string.Equals(assembly.GetName().Name, assemblyName, StringComparison.OrdinalIgnoreCase)) { continue; } Type type2 = assembly.GetType(assemblyName + ".Plugin", throwOnError: false); if (type2 != null) { return type2; } try { Type type3 = assembly.GetTypes().FirstOrDefault((Type t) => t.IsClass && !t.IsAbstract && t.Name == "Plugin"); if (type3 != null) { return type3; } } catch (ReflectionTypeLoadException ex) { Type type4 = ex.Types?.FirstOrDefault((Type t) => t != null && t.IsClass && !t.IsAbstract && t.Name == "Plugin"); if (type4 != null) { return type4; } } } return null; } public static MethodInfo GetStaticMethod(Type type, string methodName) { return type?.GetMethod(methodName, AllBindingFlags); } public static Type FindWishType(string typeName) { return FindType(typeName, "Wish"); } public static object GetStaticValue(Type type, string memberName) { if (type == null) { return null; } try { PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.GetMethod != null && property.GetIndexParameters().Length == 0) { return property.GetValue(null); } } catch (AmbiguousMatchException) { return null; } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { return field.GetValue(null); } return null; } public static object GetSingletonInstance(Type type) { if (type == null) { return null; } string[] array = new string[5] { "Instance", "instance", "_instance", "Singleton", "singleton" }; foreach (string memberName in array) { object staticValue = GetStaticValue(type, memberName); if (staticValue != null) { return staticValue; } } return null; } public static object GetInstanceValue(object instance, string memberName) { if (instance == null) { return null; } Type type = instance.GetType(); while (type != null) { PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.GetMethod != null) { return property.GetValue(instance); } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { return field.GetValue(instance); } type = type.BaseType; } return null; } public static bool SetInstanceValue(object instance, string memberName, object value) { if (instance == null) { return false; } Type type = instance.GetType(); while (type != null) { PropertyInfo property = type.GetProperty(memberName, AllBindingFlags); if (property != null && property.SetMethod != null) { property.SetValue(instance, value); return true; } FieldInfo field = type.GetField(memberName, AllBindingFlags); if (field != null) { field.SetValue(instance, value); return true; } type = type.BaseType; } return false; } public static object InvokeMethod(object instance, string methodName, params object[] args) { if (instance == null) { return null; } Type type = instance.GetType(); Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes; MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null); if (methodInfo == null) { methodInfo = type.GetMethod(methodName, AllBindingFlags); } if (methodInfo == null) { return null; } return methodInfo.Invoke(instance, args); } public static object InvokeStaticMethod(Type type, string methodName, params object[] args) { if (type == null) { return null; } Type[] array = args?.Select((object a) => a?.GetType() ?? typeof(object)).ToArray() ?? Type.EmptyTypes; MethodInfo methodInfo = AccessTools.Method(type, methodName, array, (Type[])null); if (methodInfo == null) { methodInfo = type.GetMethod(methodName, AllBindingFlags); } if (methodInfo == null) { return null; } return methodInfo.Invoke(null, args); } public static FieldInfo[] GetAllFields(Type type) { if (type == null) { return Array.Empty<FieldInfo>(); } FieldInfo[] fields = type.GetFields(AllBindingFlags); IEnumerable<FieldInfo> second; if (!(type.BaseType != null) || !(type.BaseType != typeof(object))) { second = Enumerable.Empty<FieldInfo>(); } else { IEnumerable<FieldInfo> allFields = GetAllFields(type.BaseType); second = allFields; } return fields.Concat(second).Distinct().ToArray(); } public static PropertyInfo[] GetAllProperties(Type type) { if (type == null) { return Array.Empty<PropertyInfo>(); } PropertyInfo[] properties = type.GetProperties(AllBindingFlags); IEnumerable<PropertyInfo> second; if (!(type.BaseType != null) || !(type.BaseType != typeof(object))) { second = Enumerable.Empty<PropertyInfo>(); } else { IEnumerable<PropertyInfo> allProperties = GetAllProperties(type.BaseType); second = allProperties; } return (from p in properties.Concat(second) group p by p.Name into g select g.First()).ToArray(); } public static T TryGetValue<T>(object instance, string memberName, T defaultValue = default(T)) { try { object instanceValue = GetInstanceValue(instance, memberName); if (instanceValue is T result) { return result; } if (instanceValue != null && typeof(T).IsAssignableFrom(instanceValue.GetType())) { return (T)instanceValue; } return defaultValue; } catch { return defaultValue; } } } public static class IconCache { private struct CachedIcon { public Texture2D Texture; public bool OwnsTexture; } private static readonly Dictionary<int, CachedIcon> _iconCache = new Dictionary<int, CachedIcon>(); private const int MaxCacheSize = 200; private static readonly HashSet<int> _loadingItems = new HashSet<int>(); private static readonly HashSet<int> _failedItems = new HashSet<int>(); private static readonly Dictionary<string, int> _currencyToItemId = new Dictionary<string, int>(); private static Texture2D _fallbackTexture; private static ManualLogSource _log; private static Type _databaseType; private static Type _itemDataType; private static MethodInfo _getDataMethod; private static bool _reflectionInitialized; private static bool _initialized; private static bool _iconsLoaded; private static int[] _pendingPreloadItemIds; public static void Initialize(ManualLogSource log, int[] preloadItemIds = null) { _log = log; if (_initialized) { ManualLogSource log2 = _log; if (log2 != null) { log2.LogDebug((object)"[IconCache] Already initialized"); } return; } _initialized = true; ManualLogSource log3 = _log; if (log3 != null) { log3.LogInfo((object)"[IconCache] Initializing icon cache..."); } _fallbackTexture = CreateFallbackTexture(); ManualLogSource log4 = _log; if (log4 != null) { log4.LogInfo((object)"[IconCache] Created fallback texture"); } if (preloadItemIds != null && preloadItemIds.Length != 0) { _pendingPreloadItemIds = (int[])preloadItemIds.Clone(); ManualLogSource log5 = _log; if (log5 != null) { log5.LogInfo((object)$"[IconCache] Preload: {_pendingPreloadItemIds.Length} item ID(s) will queue with LoadAllIcons"); } } } public static void RegisterCurrency(string currencyId, int itemId) { _currencyToItemId[currencyId] = itemId; } public static void LoadAllIcons() { if (_iconsLoaded) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)"[IconCache] Icons already loaded, skipping"); } return; } if (!InitializeReflection()) { ManualLogSource log2 = _log; if (log2 != null) { log2.LogError((object)"[IconCache] Failed to initialize reflection, cannot load icons"); } _iconsLoaded = true; return; } foreach (KeyValuePair<string, int> item in _currencyToItemId) { ManualLogSource log3 = _log; if (log3 != null) { log3.LogDebug((object)$"[IconCache] Queuing load for: {item.Key} (ItemID: {item.Value})"); } LoadIcon(item.Value); } if (_pendingPreloadItemIds != null) { int[] pendingPreloadItemIds = _pendingPreloadItemIds; foreach (int num in pendingPreloadItemIds) { if (num > 0) { ManualLogSource log4 = _log; if (log4 != null) { log4.LogDebug((object)$"[IconCache] Queuing preload item ID: {num}"); } LoadIcon(num); } } } _iconsLoaded = true; ManualLogSource log5 = _log; if (log5 != null) { log5.LogInfo((object)$"[IconCache] Queued {_currencyToItemId.Count} currency icon(s); preload queue processed."); } } public static Texture2D GetIconForCurrency(string currencyId) { if (_currencyToItemId.TryGetValue(currencyId, out var value)) { return GetIcon(value); } return GetFallbackTexture(); } public static Texture2D GetIcon(int itemId) { if (itemId <= 0) { return GetFallbackTexture(); } if (_iconCache.TryGetValue(itemId, out var value)) { return value.Texture; } if (!_loadingItems.Contains(itemId) && !_failedItems.Contains(itemId)) { LoadIcon(itemId); } return GetFallbackTexture(); } private static Texture2D GetFallbackTexture() { if ((Object)(object)_fallbackTexture == (Object)null) { _fallbackTexture = CreateFallbackTexture(); } return _fallbackTexture; } public static bool IsIconLoaded(int itemId) { return _iconCache.ContainsKey(itemId); } public static bool IsIconLoaded(string currencyId) { if (_currencyToItemId.TryGetValue(currencyId, out var value)) { return IsIconLoaded(value); } return false; } public static int GetItemIdForCurrency(string currencyId) { if (!_currencyToItemId.TryGetValue(currencyId, out var value)) { return -1; } return value; } private static bool InitializeReflection() { if (_reflectionInitialized) { if (_databaseType != null && _itemDataType != null) { return _getDataMethod != null; } return false; } _reflectionInitialized = true; try { string[] array = new string[4] { "Database", "Wish.Database", "PSS.Database", "SunHaven.Database" }; for (int i = 0; i < array.Length; i++) { _databaseType = AccessTools.TypeByName(array[i]); if (_databaseType != null) { ManualLogSource log = _log; if (log != null) { log.LogInfo((object)("[IconCache] Found Database type: " + _databaseType.FullName)); } break; } } MethodInfo[] methods; if (_databaseType == null) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { try { Type[] types = assembly.GetTypes(); foreach (Type type in types) { if (!(type.Name == "Database") || type.IsNested) { continue; } methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == "GetData" && methodInfo.IsGenericMethod) { _databaseType = type; ManualLogSource log2 = _log; if (log2 != null) { log2.LogInfo((object)("[IconCache] Found Database type: " + type.FullName)); } break; } } if (_databaseType != null) { break; } } if (_databaseType != null) { break; } } catch (Exception ex) { ManualLogSource log3 = _log; if (log3 != null) { log3.LogDebug((object)("[IconCache] Skipping assembly " + assembly.GetName().Name + ": " + ex.Message)); } } } } if (_databaseType == null) { ManualLogSource log4 = _log; if (log4 != null) { log4.LogError((object)"[IconCache] Could not find Database type"); } return false; } _itemDataType = AccessTools.TypeByName("Wish.ItemData"); if (_itemDataType == null) { ManualLogSource log5 = _log; if (log5 != null) { log5.LogError((object)"[IconCache] Could not find Wish.ItemData type"); } return false; } methods = _databaseType.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo2 in methods) { if (!(methodInfo2.Name == "GetData") || !methodInfo2.IsGenericMethod) { continue; } ParameterInfo[] parameters = methodInfo2.GetParameters(); if (methodInfo2.GetGenericArguments().Length == 1 && parameters.Length == 3 && parameters[0].ParameterType == typeof(int)) { _getDataMethod = methodInfo2.MakeGenericMethod(_itemDataType); ManualLogSource log6 = _log; if (log6 != null) { log6.LogInfo((object)"[IconCache] Found Database.GetData method"); } break; } } if (_getDataMethod == null) { ManualLogSource log7 = _log; if (log7 != null) { log7.LogError((object)"[IconCache] Could not find Database.GetData method"); } return false; } return true; } catch (Exception ex2) { ManualLogSource log8 = _log; if (log8 != null) { log8.LogError((object)("[IconCache] Error initializing reflection: " + ex2.Message)); } return false; } } private static void LoadIcon(int itemId) { if (itemId <= 0 || _loadingItems.Contains(itemId) || _iconCache.ContainsKey(itemId)) { return; } _loadingItems.Add(itemId); try { if (!InitializeReflection() || _getDataMethod == null) { _failedItems.Add(itemId); _loadingItems.Remove(itemId); return; } Type delegateType = typeof(Action<>).MakeGenericType(_itemDataType); ParameterExpression parameterExpression = Expression.Parameter(_itemDataType, "itemData"); ConstantExpression arg = Expression.Constant(itemId); MethodCallExpression body = Expression.Call(typeof(IconCache).GetMethod("OnIconLoadedInternal", BindingFlags.Static | BindingFlags.NonPublic), arg, Expression.Convert(parameterExpression, typeof(object))); Delegate obj = Expression.Lambda(delegateType, body, parameterExpression).Compile(); Action action = Expression.Lambda<Action>(Expression.Call(typeof(IconCache).GetMethod("OnIconLoadFailed", BindingFlags.Static | BindingFlags.NonPublic), arg), Array.Empty<ParameterExpression>()).Compile(); _getDataMethod.Invoke(null, new object[3] { itemId, obj, action }); } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)$"[IconCache] Error loading icon {itemId}: {ex.Message}"); } _failedItems.Add(itemId); _loadingItems.Remove(itemId); } } private static void OnIconLoadedInternal(int itemId, object itemData) { _loadingItems.Remove(itemId); if (itemData == null) { _failedItems.Add(itemId); return; } try { Type type = itemData.GetType(); object obj = null; BindingFlags[] array = new BindingFlags[4] { BindingFlags.Instance | BindingFlags.Public, BindingFlags.Instance | BindingFlags.Public | BindingFlags.FlattenHierarchy, BindingFlags.Instance | BindingFlags.NonPublic, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy }; BindingFlags[] array2 = array; foreach (BindingFlags bindingAttr in array2) { PropertyInfo property = type.GetProperty("icon", bindingAttr); if (property != null) { obj = property.GetValue(itemData); break; } } if (obj == null) { array2 = array; foreach (BindingFlags bindingAttr2 in array2) { FieldInfo field = type.GetField("icon", bindingAttr2); if (field != null) { obj = field.GetValue(itemData); break; } } } if (obj == null) { Type type2 = type; while (type2 != null && obj == null) { PropertyInfo[] properties = type2.GetProperties(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (PropertyInfo propertyInfo in properties) { if (propertyInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase)) { obj = propertyInfo.GetValue(itemData); break; } } if (obj == null) { FieldInfo[] fields = type2.GetFields(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { if (fieldInfo.Name.Equals("icon", StringComparison.OrdinalIgnoreCase)) { obj = fieldInfo.GetValue(itemData); break; } } } type2 = type2.BaseType; } } Sprite val = (Sprite)((obj is Sprite) ? obj : null); if (val != null) { CacheSprite(itemId, val); } else { _failedItems.Add(itemId); } } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)$"[IconCache] Error processing icon {itemId}: {ex.Message}"); } _failedItems.Add(itemId); } } private static void OnIconLoadFailed(int itemId) { _loadingItems.Remove(itemId); _failedItems.Add(itemId); } private static void CacheSprite(int itemId, Sprite sprite) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)sprite == (Object)null || (Object)(object)sprite.texture == (Object)null) { _failedItems.Add(itemId); return; } try { Rect rect = sprite.rect; Texture2D val; bool ownsTexture; if (((Rect)(ref rect)).width == (float)((Texture)sprite.texture).width) { rect = sprite.rect; if (((Rect)(ref rect)).height == (float)((Texture)sprite.texture).height) { val = sprite.texture; ownsTexture = false; goto IL_0077; } } val = ExtractSpriteTexture(sprite); ownsTexture = (Object)(object)val != (Object)null; goto IL_0077; IL_0077: if ((Object)(object)val != (Object)null) { _iconCache[itemId] = new CachedIcon { Texture = val, OwnsTexture = ownsTexture }; if (_iconCache.Count <= 200) { return; } int num = -1; int num2 = -1; foreach (int key in _iconCache.Keys) { if (num2 < 0) { num2 = key; } if (!_loadingItems.Contains(key) && !_failedItems.Contains(key)) { num = key; break; } } if (num < 0) { num = num2; } if (num >= 0 && _iconCache.TryGetValue(num, out var value)) { if (value.OwnsTexture && (Object)(object)value.Texture != (Object)null) { Object.Destroy((Object)(object)value.Texture); } _iconCache.Remove(num); } } else { _failedItems.Add(itemId); } } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)$"[IconCache] Error caching sprite {itemId}: {ex.Message}"); } _failedItems.Add(itemId); } } private static Texture2D ExtractSpriteTexture(Sprite sprite) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Expected O, but got Unknown try { Rect rect = sprite.rect; int num = (int)((Rect)(ref rect)).width; int num2 = (int)((Rect)(ref rect)).height; if (!((Texture)sprite.texture).isReadable) { return CopyTextureViaRenderTexture(sprite); } Texture2D val = new Texture2D(num, num2, (TextureFormat)4, false); Color[] pixels = sprite.texture.GetPixels((int)((Rect)(ref rect)).x, (int)((Rect)(ref rect)).y, num, num2); val.SetPixels(pixels); val.Apply(); return val; } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)("[IconCache] Error extracting sprite texture: " + ex.Message)); } return null; } } private static Texture2D CopyTextureViaRenderTexture(Sprite sprite) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Expected O, but got Unknown RenderTexture val = null; RenderTexture active = RenderTexture.active; try { Rect rect = sprite.rect; int num = (int)((Rect)(ref rect)).width; int num2 = (int)((Rect)(ref rect)).height; val = RenderTexture.GetTemporary(((Texture)sprite.texture).width, ((Texture)sprite.texture).height, 0, (RenderTextureFormat)0); Graphics.Blit((Texture)(object)sprite.texture, val); RenderTexture.active = val; Texture2D val2 = new Texture2D(num, num2, (TextureFormat)4, false); val2.ReadPixels(new Rect(((Rect)(ref rect)).x, ((Rect)(ref rect)).y, (float)num, (float)num2), 0, 0); val2.Apply(); return val2; } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogDebug((object)("[IconCache] Error copying texture via RenderTexture: " + ex.Message)); } return null; } finally { RenderTexture.active = active; if ((Object)(object)val != (Object)null) { RenderTexture.ReleaseTemporary(val); } } } private static Texture2D CreateFallbackTexture() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) int num = 32; Texture2D val = new Texture2D(num, num); Color val2 = default(Color); ((Color)(ref val2))..ctor(0.3f, 0.3f, 0.4f, 0.8f); Color val3 = default(Color); ((Color)(ref val3))..ctor(0.5f, 0.5f, 0.6f, 1f); for (int i = 0; i < num; i++) { for (int j = 0; j < num; j++) { if (j == 0 || j == num - 1 || i == 0 || i == num - 1) { val.SetPixel(j, i, val3); } else { val.SetPixel(j, i, val2); } } } val.Apply(); return val; } public static void Clear() { foreach (KeyValuePair<int, CachedIcon> item in _iconCache) { if (item.Value.OwnsTexture && (Object)(object)item.Value.Texture != (Object)null) { Object.Destroy((Object)(object)item.Value.Texture); } } _iconCache.Clear(); _loadingItems.Clear(); _failedItems.Clear(); _initialized = false; _iconsLoaded = false; _pendingPreloadItemIds = null; } public static (int loaded, int loading, int failed) GetStats() { return (loaded: _iconCache.Count, loading: _loadingItems.Count, failed: _failedItems.Count); } public static void LogStatus() { (int, int, int) stats = GetStats(); ManualLogSource log = _log; if (log != null) { log.LogInfo((object)$"[IconCache] Loaded: {stats.Item1}, Loading: {stats.Item2}, Failed: {stats.Item3}"); } } } public static class TextInputFocusGuard { private const float DefaultPollIntervalSeconds = 0.25f; private static float _nextPollTime = -1f; private static bool _cachedDefer; private static bool _tmpTypeLookupDone; private static Type _tmpInputFieldType; private static bool _qcLookupDone; private static Type _qcType; private static PropertyInfo _qcInstanceProp; private static PropertyInfo _qcIsActiveProp; private static FieldInfo _qcIsActiveField; public static bool ShouldDeferModHotkeys(ManualLogSource debugLog = null, float pollIntervalSeconds = 0.25f) { float realtimeSinceStartup = Time.realtimeSinceStartup; if (realtimeSinceStartup < _nextPollTime) { return _cachedDefer; } _nextPollTime = realtimeSinceStartup + Mathf.Max(0.05f, pollIntervalSeconds); bool flag = false; try { if (GUIUtility.keyboardControl != 0) { flag = true; } if (!flag) { EventSystem current = EventSystem.current; GameObject val = ((current != null) ? current.currentSelectedGameObject : null); if ((Object)(object)val != (Object)null) { if ((Object)(object)val.GetComponent<InputField>() != (Object)null) { flag = true; } else if (TryGetTmpInputField(val)) { flag = true; } } } if (!flag && IsQuantumConsoleActiveInternal(debugLog)) { flag = true; } } catch (Exception ex) { if (debugLog != null) { debugLog.LogDebug((object)("[TextInputFocusGuard] " + ex.Message)); } } _cachedDefer = flag; return flag; } private static bool TryGetTmpInputField(GameObject go) { if (!_tmpTypeLookupDone) { _tmpTypeLookupDone = true; _tmpInputFieldType = AccessTools.TypeByName("TMPro.TMP_InputField"); } if (_tmpInputFieldType == null) { return false; } return (Object)(object)go.GetComponent(_tmpInputFieldType) != (Object)null; } public static bool IsQuantumConsoleActive(ManualLogSource debugLog = null) { return IsQuantumConsoleActiveInternal(debugLog); } public static bool IsUnityUiTextInputFocused() { try { EventSystem current = EventSystem.current; GameObject val = ((current != null) ? current.currentSelectedGameObject : null); if ((Object)(object)val == (Object)null) { return false; } if ((Object)(object)val.GetComponent<InputField>() != (Object)null) { return true; } return TryGetTmpInputField(val); } catch { return false; } } private static bool IsQuantumConsoleActiveInternal(ManualLogSource debugLog) { try { if (!_qcLookupDone) { _qcLookupDone = true; _qcType = AccessTools.TypeByName("QFSW.QC.QuantumConsole"); if (_qcType != null) { _qcInstanceProp = AccessTools.Property(_qcType, "Instance"); _qcIsActiveProp = AccessTools.Property(_qcType, "IsActive"); _qcIsActiveField = AccessTools.Field(_qcType, "isActive") ?? AccessTools.Field(_qcType, "_isActive"); } } if (_qcType == null) { return false; } object obj = _qcInstanceProp?.GetValue(null); if (obj == null) { return false; } if (_qcIsActiveProp != null && _qcIsActiveProp.PropertyType == typeof(bool)) { return (bool)_qcIsActiveProp.GetValue(obj); } if (_qcIsActiveField != null && _qcIsActiveField.FieldType == typeof(bool)) { return (bool)_qcIsActiveField.GetValue(obj); } } catch (Exception ex) { if (debugLog != null) { debugLog.LogDebug((object)("[TextInputFocusGuard] Quantum Console focus check failed: " + ex.Message)); } } return false; } } internal static class MinimalJsonParser { internal static void WriteJsonString(StringBuilder sb, string value) { sb.Append('"'); if (value != null) { foreach (char c in value) { switch (c) { case '"': sb.Append("\\\""); break; case '\\': sb.Append("\\\\"); break; case '\n': sb.Append("\\n"); break; case '\r': sb.Append("\\r"); break; case '\t': sb.Append("\\t"); break; case '\b': sb.Append("\\b"); break; case '\f': sb.Append("\\f"); break; default: sb.Append(c); break; } } } sb.Append('"'); } internal static void SkipWhitespace(string json, ref int pos) { while (pos < json.Length && char.IsWhiteSpace(json[pos])) { pos++; } } internal static object ParseValue(string json, ref int pos) { SkipWhitespace(json, ref pos); if (pos >= json.Length) { return null; } char c = json[pos]; switch (c) { case '"': return ParseString(json, ref pos); case '{': return ParseObject(json, ref pos); case '[': return ParseArray(json, ref pos); case 't': return ParseLiteral(json, ref pos, "true", true); case 'f': return ParseLiteral(json, ref pos, "false", false); case 'n': return ParseLiteral(json, ref pos, "null", null); default: if (!char.IsDigit(c)) { return null; } goto case '-'; case '-': return ParseNumber(json, ref pos); } } internal static Dictionary<string, object> ParseObject(string json, ref int pos) { SkipWhitespace(json, ref pos); if (pos >= json.Length || json[pos] != '{') { return null; } pos++; Dictionary<string, object> dictionary = new Dictionary<string, object>(); SkipWhitespace(json, ref pos); if (pos < json.Length && json[pos] == '}') { pos++; return dictionary; } while (pos < json.Length) { SkipWhitespace(json, ref pos); string text = ParseString(json, ref pos); if (text == null) { break; } SkipWhitespace(json, ref pos); if (pos >= json.Length || json[pos] != ':') { break; } pos++; SkipWhitespace(json, ref pos); dictionary[text] = ParseValue(json, ref pos); SkipWhitespace(json, ref pos); if (pos >= json.Length || json[pos] != ',') { break; } pos++; } SkipWhitespace(json, ref pos); if (pos < json.Length && json[pos] == '}') { pos++; } return dictionary; } internal static List<object> ParseArray(string json, ref int pos) { SkipWhitespace(json, ref pos); if (pos >= json.Length || json[pos] != '[') { return null; } pos++; List<object> list = new List<object>(); SkipWhitespace(json, ref pos); if (pos < json.Length && json[pos] == ']') { pos++; return list; } while (pos < json.Length) { SkipWhitespace(json, ref pos); list.Add(ParseValue(json, ref pos)); SkipWhitespace(json, ref pos); if (pos >= json.Length || json[pos] != ',') { break; } pos++; } SkipWhitespace(json, ref pos); if (pos < json.Length && json[pos] == ']') { pos++; } return list; } internal static string ParseString(string json, ref int pos) { SkipWhitespace(json, ref pos); if (pos >= json.Length || json[pos] != '"') { return null; } pos++; StringBuilder stringBuilder = new StringBuilder(); while (pos < json.Length) { char c = json[pos]; if (c == '\\' && pos + 1 < json.Length) { pos++; switch (json[pos]) { case '"': stringBuilder.Append('"'); break; case '\\': stringBuilder.Append('\\'); break; case '/': stringBuilder.Append('/'); break; case 'n': stringBuilder.Append('\n'); break; case 'r': stringBuilder.Append('\r'); break; case 't': stringBuilder.Append('\t'); break; case 'b': stringBuilder.Append('\b'); break; case 'f': stringBuilder.Append('\f'); break; case 'u': { if (pos + 4 < json.Length && ushort.TryParse(json.Substring(pos + 1, 4), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var result)) { pos += 4; if (result >= 55296 && result <= 56319 && pos + 5 < json.Length && json[pos] == '\\' && json[pos + 1] == 'u' && ushort.TryParse(json.Substring(pos + 2, 4), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out var result2) && result2 >= 56320 && result2 <= 57343) { stringBuilder.Append(char.ConvertFromUtf32(char.ConvertToUtf32((char)result, (char)result2))); pos += 6; } else { stringBuilder.Append((char)result); } } else { stringBuilder.Append('u'); } break; } default: stringBuilder.Append(json[pos]); break; } pos++; } else { if (c == '"') { pos++; return stringBuilder.ToString(); } stringBuilder.Append(c); pos++; } } return stringBuilder.ToString(); } internal static object ParseNumber(string json, ref int pos) { int num = pos; bool flag = false; if (pos < json.Length && json[pos] == '-') { pos++; } while (pos < json.Length && char.IsDigit(json[pos])) { pos++; } if (pos < json.Length && json[pos] == '.') { flag = true; pos++; while (pos < json.Length && char.IsDigit(json[pos])) { pos++; } } if (pos < json.Length && (json[pos] == 'e' || json[pos] == 'E')) { flag = true; pos++; if (pos < json.Length && (json[pos] == '+' || json[pos] == '-')) { pos++; } while (pos < json.Length && char.IsDigit(json[pos])) { pos++; } } string s = json.Substring(num, pos - num); if (flag && double.TryParse(s, NumberStyles.Float, CultureInfo.InvariantCulture, out var result)) { return result; } if (!flag && long.TryParse(s, NumberStyles.Integer, CultureInfo.InvariantCulture, out var result2)) { return result2; } return 0L; } internal static object ParseLiteral(string json, ref int pos, string literal, object result) { if (pos + literal.Length <= json.Length && json.Substring(pos, literal.Length) == literal) { pos += literal.Length; return result; } pos++; return null; } internal static int ToInt(object val) { if (val is long num) { return (int)num; } if (val is double num2) { return (int)num2; } if (val is int) { return (int)val; } return 0; } } public static class ModLocalization { private static readonly string[] SupportedLanguageCodes = new string[16] { "en", "da", "de", "es", "fr", "it", "ja", "ko", "nl", "pt", "pt-BR", "ru", "sv", "zh-CN", "zh-TW", "uk" }; private static readonly Dictionary<string, string> LanguageAlias = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase) { { "pt-br", "pt-BR" }, { "pt_br", "pt-BR" }, { "zh-cn", "zh-CN" }, { "zh_cn", "zh-CN" }, { "zh-tw", "zh-TW" }, { "zh_tw", "zh-TW" } }; private static string _modId; private static Dictionary<string, Dictionary<string, string>> _tables; private static ManualLogSource _log; private static bool _initialized; private static bool _forceEnglish; public static string CurrentLanguage { get; private set; } = "en"; public static bool ForceEnglish => _forceEnglish; public static bool IsReady { get { if (_initialized && _tables != null) { return _tables.Count > 0; } return false; } } public static event Action<string> LanguageChanged { add { LanguageChangeWatcher.LanguageChanged += value; } remove { LanguageChangeWatcher.LanguageChanged -= value; } } public static void Init(string modId, Dictionary<string, Dictionary<string, string>> tables, Harmony harmony, ManualLogSource log) { _modId = modId ?? string.Empty; _tables = tables ?? new Dictionary<string, Dictionary<string, string>>(); _log = log; _initialized = true; RefreshCurrentLanguage(); LanguageChangeWatcher.EnsurePatched(harmony); } public static void SetForceEnglish(bool forceEnglish) { _forceEnglish = forceEnglish; ApplyEffectiveLanguage(); } internal static void OnGameLanguageChanged(string languageCode) { if (_tables == null || _forceEnglish) { return; } string text = NormalizeLanguageCode(languageCode); if (!string.Equals(CurrentLanguage, text, StringComparison.OrdinalIgnoreCase)) { CurrentLanguage = text; ManualLogSource log = _log; if (log != null) { log.LogDebug((object)("[" + _modId + "] Language changed to " + CurrentLanguage)); } } } public static void RefreshCurrentLanguage() { ApplyEffectiveLanguage(); } private static void ApplyEffectiveLanguage() { if (_forceEnglish) { CurrentLanguage = "en"; } else { RefreshCurrentLanguageFromGame(); } } private static void RefreshCurrentLanguageFromGame() { try { string currentLanguageCode = LocalizationManager.CurrentLanguageCode; if (!string.IsNullOrWhiteSpace(currentLanguageCode)) { CurrentLanguage = NormalizeLanguageCode(currentLanguageCode); } } catch (Exception ex) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("[" + _modId + "] Failed to read LocalizationManager.CurrentLanguageCode: " + ex.Message)); } CurrentLanguage = "en"; } } public static string T(string key) { if (!TryT(key, out string value)) { return key; } return value; } public static string T(string key, params object[] args) { string text = T(key); if (args == null || args.Length == 0) { return text; } try { return string.Format(CultureInfo.InvariantCulture, text, args); } catch (FormatException ex) { ManualLogSource log = _log; if (log != null) { log.LogWarning((object)("[" + _modId + "] Format failed for key '" + key + "': " + ex.Message)); } return text; } } public static bool TryT(string key, out string value) { value = null; if (string.IsNullOrEmpty(key)) { return false; } if (_tables == null || !_tables.TryGetValue(key, out Dictionary<string, string> value2) || value2 == null) { return false; } if (TryGetForLanguage(value2, CurrentLanguage, out value)) { return true; } if (!string.Equals(CurrentLanguage, "en", StringComparison.OrdinalIgnoreCase) && TryGetForLanguage(value2, "en", out value)) { return true; } return false; } private static bool TryGetForLanguage(Dictionary<string, string> translations, string languageCode, out string value) { value = null; if (translations == null) { return false; } string text = NormalizeLanguageCode(languageCode); if (translations.TryGetValue(text, out value) && !string.IsNullOrEmpty(value)) { return true; } foreach (KeyValuePair<string, string> translation in translations) { if (string.Equals(translation.Key, text, StringComparison.OrdinalIgnoreCase) && !string.IsNullOrEmpty(translation.Value)) { value = translation.Value; return true; } } return false; } public static string NormalizeLanguageCode(string code) { if (string.IsNullOrWhiteSpace(code)) { return "en"; } string text = code.Trim(); if (LanguageAlias.TryGetValue(text, out string value)) { return value; } string[] supportedLanguageCodes = SupportedLanguageCodes; foreach (string text2 in supportedLanguageCodes) { if (string.Equals(text2, text, StringComparison.OrdinalIgnoreCase)) { return text2; } } return "en"; } public static Dictionary<string, Dictionary<string, string>> ParseStringsJson(string json) { Dictionary<string, Dictionary<string, string>> dictionary = new Dictionary<string, Dictionary<string, string>>(StringComparer.Ordinal); if (string.IsNullOrWhiteSpace(json)) { return dictionary; } int pos = 0; Dictionary<string, object> dictionary2 = MinimalJsonParser.ParseObject(json, ref pos); if (dictionary2 == null) { return dictionary; } foreach (KeyValuePair<string, object> item in dictionary2) { if (!(item.Value is Dictionary<string, object> dictionary3)) { continue; } Dictionary<string, string> dictionary4 = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); foreach (KeyValuePair<string, object> item2 in dictionary3) { if (item2.Value is string value) { dictionary4[NormalizeLanguageCode(item2.Key)] = value; } } if (dictionary4.Count > 0) { dictionary[item.Key] = dictionary4; } } return dictionary; } public static Dictionary<string, Dictionary<string, string>> LoadEmbeddedStrings(Assembly assembly, string resourceName, ManualLogSource log = null) { try { using Stream stream = assembly.GetManifestResourceStream(resourceName); if (stream == null) { if (log != null) { log.LogError((object)("Localization resource not found: " + resourceName)); } return new Dictionary<string, Dictionary<string, string>>(); } using StreamReader streamReader = new StreamReader(stream, Encoding.UTF8); return ParseStringsJson(streamReader.ReadToEnd()); } catch (Exception ex) { if (log != null) { log.LogError((object)("Failed to load localization resource '" + resourceName + "': " + ex.Message)); } return new Dictionary<string, Dictionary<string, string>>(); } } public static void Shutdown() { _log = null; } } public static class LanguageChangeWatcher { private static bool _patched; public static event Action<string> LanguageChanged; public static void EnsurePatched(Harmony harmony) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown if (_patched || harmony == null) { return; } try { MethodInfo methodInfo = AccessTools.Method(typeof(LanguageChangeWatcher), "OnSetLanguageAndCode", (Type[])null, (Type[])null); harmony.Patch((MethodBase)AccessTools.Method(typeof(LocalizationManager), "SetLanguageAndCode", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(methodInfo), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); _patched = true; } catch (Exception innerException) { throw new InvalidOperationException("Failed to patch LocalizationManager.SetLanguageAndCode", innerException); } } private static void OnSetLanguageAndCode(string LanguageName, string LanguageCode) { string text = ModLocalization.NormalizeLanguageCode(string.IsNullOrWhiteSpace(LanguageCode) ? LocalizationManager.CurrentLanguageCode : LanguageCode); ModLocalization.OnGameLanguageChanged(text); LanguageChangeWatcher.LanguageChanged?.Invoke(text); } internal static void RaiseLanguageChanged(string languageCode) { string obj = ModLocalization.NormalizeLanguageCode(languageCode); LanguageChangeWatcher.LanguageChanged?.Invoke(obj); } } public static class LocalizationBootstrap { public static ConfigEntry<bool> BindForceEnglish(ConfigFile config) { ConfigEntry<bool> entry = config.Bind<bool>("Localization", "ForceEnglish", false, "Keep this mod's UI in English and ignore Sun Haven's in-game language setting."); ApplyForceEnglish(entry.Value); entry.SettingChanged += delegate { ApplyForceEnglish(entry.Value); }; return entry; } private static void ApplyForceEnglish(bool forceEnglish) { ModLocalization.SetForceEnglish(forceEnglish); LanguageChangeWatcher.RaiseLanguageChanged(ModLocalization.CurrentLanguage); } public static void Init(string pluginGuid, Harmony harmony, ManualLogSource log, Assembly assembly = null) { if ((object)assembly == null) { assembly = Assembly.GetCallingAssembly(); } Dictionary<string, Dictionary<string, string>> tables = ModLocalization.LoadEmbeddedStrings(assembly, pluginGuid + ".Localization.strings.json", log); ModLocalization.Init(pluginGuid, tables, harmony, log); } public static void EnsureInitialized(string pluginGuid, Harmony harmony, ManualLogSource log, Assembly assembly = null) { if (!ModLocalization.IsReady) { Init(pluginGuid, harmony, log, assembly); } } } } namespace SunHavenMuseumUtilityTracker { [BepInPlugin("com.azraelgodking.sunhavenmuseumutilitytracker", "Sun Haven Museum Utility Tracker", "3.1.1")] public class Plugin : BaseUnityPlugin { private static DonationManager _staticDonationManager; private static DonationSaveSystem _staticSaveSystem; private static MuseumTrackerUI _staticTrackerUI; private static GameObject _persistentRunner; private static PersistentRunner _persistentRunnerComponent; private DonationManager _donationManager; private DonationSaveSystem _saveSystem; private MuseumTrackerUI _trackerUI; private Harmony _harmony; private bool _wasInMenuScene = true; private static bool _applicationQuitting; private ConfigEntry<KeyCode> _toggleKey; private ConfigEntry<bool> _requireCtrl; private ConfigEntry<KeyCode> _altToggleKey; private ConfigEntry<bool> _checkForUpdates; private ConfigEntry<float> _uiScale; private ConfigEntry<bool> _wishlistShopBadges; private ConfigEntry<bool> _wishlistGiftBadges; public static Plugin Instance { get; private set; } public static ManualLogSource Log { get; private set; } public static ConfigFile ConfigFile { get; private set; } public static KeyCode StaticToggleKey { get; private set; } public static bool StaticRequireCtrl { get; private set; } public static KeyCode StaticAltToggleKey { get; private set; } public static float StaticUIScale { get; private set; } = 1f; public static bool StaticWishlistShopBadges { get; private set; } = true; public static bool StaticWishlistGiftBadges { get; private set; } = true; public DonationManager DonationManager => _donationManager; private void Awake() { //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) Instance = this; Log = ((BaseUnityPlugin)this).Logger; ConfigFile = CreateNamedConfig(); ConfigFileHelper.ReplacePluginConfig((BaseUnityPlugin)(object)this, ConfigFile, (Action<string>)Log.LogWarning); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Sun Haven Museum Utility Tracker v3.1.1 loading..."); BindConfiguration(); SunhavenMods.Shared.IconCache.Initialize(((BaseUnityPlugin)this).Logger); CreatePersistentRunner(); _donationManager = new DonationManager(); _staticDonationManager = _donationManager; MuseumWishlistOverlayPatches.SubscribeDonationRefresh(); _saveSystem = new DonationSaveSystem(_donationManager); _staticSaveSystem = _saveSystem; CreateUIComponents(); ApplyPatches(); SceneManager.sceneLoaded += OnSceneLoaded; if (_checkForUpdates.Value) { VersionChecker.CheckForUpdate("com.azraelgodking.sunhavenmuseumutilitytracker", "3.1.1", Log, delegate(VersionChecker.VersionCheckResult result) { result.NotifyUpdateAvailable(Log); }); } ((BaseUnityPlugin)this).Logger.LogInfo((object)"Sun Haven Museum Utility Tracker loaded successfully!"); ModDiagnostics.LogModStartup(Log, "com.azraelgodking.sunhavenmuseumutilitytracker", "Sun Haven Museum Utility Tracker", "3.1.1", ModHealthIntegrationSummary.Build(("DevTools", "com.azraelgodking.havendevtools"), ("SenpaisChest", "com.azraelgodking.senpaischest"), ("Almanac", "com.azraelgodking.havensalmanac")), "startup", false); ((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("Press {0}{1} or {2} to open the tracker", _requireCtrl.Value ? "Ctrl+" : "", _toggleKey.Value, _altToggleKey.Value)); } private void BindConfiguration() { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) _toggleKey = ConfigFile.Bind<KeyCode>("Hotkeys", "ToggleKey", (KeyCode)99, "Key to toggle the Museum Tracker window"); _requireCtrl = ConfigFile.Bind<bool>("Hotkeys", "RequireCtrl", true, "Require Ctrl to be held when pressing the toggle key"); _altToggleKey = ConfigFile.Bind<KeyCode>("Hotkeys", "AltToggleKey", (KeyCode)288, "Alternative key to toggle the Museum Tracker (no modifier required). Useful for Steam Deck."); _checkForUpdates = ConfigFile.Bind<bool>("Updates", "CheckForUpdates", true, "Check for mod updates on startup"); _uiScale = ConfigFile.Bind<float>("Display", "UIScale", 1f, new ConfigDescription("Scale factor for the tracker window (1.0 = default, 1.5 = 50% larger)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.5f, 2.5f), Array.Empty<object>())); _wishlistShopBadges = ConfigFile.Bind<bool>("WishlistOverlay", "ShowShopBadges", true, "Show a museum-needed badge on shop items that are still undonated"); _wishlistGiftBadges = ConfigFile.Bind<bool>("WishlistOverlay", "ShowGiftBadges", true, "Show a museum-needed badge on inventory items while gifting to NPCs"); StaticToggleKey = _toggleKey.Value; StaticRequireCtrl = _requireCtrl.Value; StaticAltToggleKey = _altToggleKey.Value; StaticUIScale = Mathf.Clamp(_uiScale.Value, 0.5f, 2.5f); StaticWishlistShopBadges = _wishlistShopBadges.Value; StaticWishlistGiftBadges = _wishlistGiftBadges.Value; _toggleKey.SettingChanged += delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) StaticToggleKey = _toggleKey.Value; _trackerUI?.SetToggleKey(_toggleKey.Value, _requireCtrl.Value); }; _requireCtrl.SettingChanged += delegate { //IL_0021: Unknown result type (might be due to invalid IL or missing references) StaticRequireCtrl = _requireCtrl.Value; _trackerUI?.SetToggleKey(_toggleKey.Value, _requireCtrl.Value); }; _altToggleKey.SettingChanged += delegate { //IL_0006: Unknown result type (might be due to invalid IL or missing references) StaticAltToggleKey = _altToggleKey.Value; }; _uiScale.SettingChanged += delegate { StaticUIScale = Mathf.Clamp(_uiScale.Value, 0.5f, 2.5f); _trackerUI?.SetScale(StaticUIScale); }; _wishlistShopBadges.SettingChanged += delegate { StaticWishlistShopBadges = _wishlistShopBadges.Value; }; _wishlistGiftBadges.SettingChanged += delegate { StaticWishlistGiftBadges = _wishlistGiftBadges.Value; }; LocalizationBootstrap.BindForceEnglish(ConfigFile); } private static ConfigFile CreateNamedConfig() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown string text = Path.Combine(Paths.ConfigPath, "SunHavenMuseumUtilityTracker.cfg"); string text2 = Path.Combine(Paths.ConfigPath, "com.azraelgodking.sunhavenmuseumutilitytracker.cfg"); try { if (!File.Exists(text) && File.Exists(text2)) { File.Copy(text2, text); } } catch (Exception ex) { ManualLogSource log = Log; if (log != null) { log.LogWarning((object)("[Config] Migration to SunHavenMuseumUtilityTracker.cfg failed: " + ex.Message)); } } return new ConfigFile(text, true); } private void CreatePersistentRunner() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown if (!((Object)(object)_persistentRunner != (Object)null) || !((Object)(object)_persistentRunnerComponent != (Object)null)) { _persistentRunner = new GameObject("MuseumTracker_PersistentRunner"); Object.DontDestroyOnLoad((Object)(object)_persistentRunner); ((Object)_persistentRunner).hideFlags = (HideFlags)61; SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(_persistentRunner); _persistentRunnerComponent = _persistentRunner.AddComponent<PersistentRunner>(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"[PersistentRunner] Created"); } } private void CreateUIComponents() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_004a: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("MuseumTracker_UI"); Object.DontDestroyOnLoad((Object)(object)val); _trackerUI = val.AddComponent<MuseumTrackerUI>(); _trackerUI.Initialize(_donationManager); _trackerUI.SetScale(StaticUIScale); _trackerUI.SetToggleKey(_toggleKey.Value, _requireCtrl.Value); _staticTrackerUI = _trackerUI; val.AddComponent<DebugMode>(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"UI components created"); } public static void EnsureUIComponentsExist() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown //IL_00e1: Unknown result type (might be due to invalid IL or missing references) try { if ((Object)(object)_persistentRunner == (Object)null || (Object)(object)_persistentRunnerComponent == (Object)null) { ManualLogSource log = Log; if (log != null) { log.LogInfo((object)"[EnsureUI] Recreating PersistentRunner..."); } _persistentRunner = new GameObject("MuseumTracker_PersistentRunner"); Object.DontDestroyOnLoad((Object)(object)_persistentRunner); ((Object)_persistentRunner).hideFlags = (HideFlags)61; SceneRootSurvivor.TryRegisterPersistentRunnerGameObject(_persistentRunner); _persistentRunnerComponent = _persistentRunner.AddComponent<PersistentRunner>(); ManualLogSource log2 = Log; if (log2 != null) { log2.LogInfo((object)"[EnsureUI] PersistentRunner recreated"); } } if ((Object)(object)_staticTrackerUI == (Object)null) { ManualLogSource log3 = Log; if (log3 != null) { log3.LogInfo((object)"[EnsureUI] Recreating TrackerUI..."); } GameObject val = new GameObject("MuseumTracker_UI"); Object.DontDestroyOnLoad((Object)val); _staticTrackerUI = val.AddComponent<MuseumTrackerUI>(); _staticTrackerUI.Initialize(_staticDonationManager); _staticTrackerUI.SetScale(StaticUIScale); _staticTrackerUI.SetToggleKey(StaticToggleKey, StaticRequireCtrl); ManualLogSource log4 = Log; if (log4 != null) { log4.LogInfo((object)"[EnsureUI] TrackerUI recreated"); } } } catch (Exception ex) { ManualLogSource log5 = Log; if (log5 != null) { log5.LogError((object)("[EnsureUI] Error recreating UI: " + ex.Message)); } } } private void ApplyPatches() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Expected O, but got Unknown try { _harmony = new Harmony("com.azraelgodking.sunhavenmuseumutilitytracker"); LocalizationBootstrap.Init("com.azraelgodking.sunhavenmuseumutilitytracker", _harmony, Log); MethodInfo methodInfo = AccessTools.Method(typeof(Player), "InitializeAsOwner", (Type[])null, (Type[])null); if (methodInfo != null) { MethodInfo methodInfo2 = AccessTools.Method(typeof(PlayerPatches), "OnPlayerInitialized", (Type[])null, (Type[])null); _harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched Player.InitializeAsOwner"); } else { ((BaseUnityPlugin)this).Logger.LogWarning((object)"Could not find Player.InitializeAsOwner"); } MethodInfo methodInfo3 = AccessTools.Method(typeof(GameSave), "LoadCharacter", new Type[1] { typeof(int) }, (Type[])null); if (methodInfo3 != null) { MethodInfo methodInfo4 = AccessTools.Method(typeof(GameSavePatches), "OnLoadCharacter", (Type[])null, (Type[])null); _harmony.Patch((MethodBase)methodInfo3, (HarmonyMethod)null, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Patched GameSave.LoadCharacter"); } HungryMonsterPatches.ApplyPatches(_harmony); MuseumWishlistOverlayPatches.ApplyPatches(_harmony); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Harmony patches applied"); } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)("Error applying patches: " + ex.Message)); } } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("[SceneChange] Scene loaded: '" + ((Scene)(ref scene)).name + "'")); string text = ((Scene)(ref scene)).name.ToLowerInvariant(); if (text.Contains("menu") || text.Contains("title") || text.Contains("mainmenu")) { if (!_wasInMenuScene) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("Menu scene transition detected: " + ((Scene)(ref scene)).name)); PlayerPatches.SaveAndReset(); } _wasInMenuScene = true; } else { _wasInMenuScene = false; } } private void OnApplicationQuit() { _applicationQuitting = true; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Application quitting, saving data..."); _saveSystem?.ForceSave(); } private void OnDestroy() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) SceneManager.sceneLoaded -= OnSceneLoaded; Scene activeScene = SceneManager.GetActiveScene(); string text = ((Scene)(ref activeScene)).name ?? string.Empty; string text2 = text.ToLowerInvariant(); if (_applicationQuitting || !Application.isPlaying || text2.Contains("menu") || text2.Contains("title")) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin OnDestroy during expected teardown (scene: " + text + ")")); } else { ((BaseUnityPlugin)this).Logger.LogWarning((object)("[CRITICAL] Plugin OnDestroy outside expected teardown (scene: " + text + ")")); } _saveSystem?.ForceSave(); } public static DonationManager GetDonationManager() { return _staticDonationManager; } public static MuseumTrackerUI GetTrackerUI() { return _staticTrackerUI; } public static void SaveData() { _staticSaveSystem?.ForceSave(); } public static void LoadDataForPlayer(string playerName) { DonationData data = _staticSaveSystem?.Load(playerName); _staticDonationManager?.LoadForCharacter(playerName, data); } public static void ToggleUI() { _staticTrackerUI?.Toggle(); } internal static void TickAutoSave() { if (PlayerPatches.IsDataLoaded) { _staticSaveSystem?.CheckAutoSave(); } } } public class PersistentRunner : MonoBehaviour { private string _lastScene = ""; private float _worldSyncTimer; private const float WORLD_SYNC_INTERVAL = 5f; private void Update() { Plugin.TickAutoSave(); CheckHotkeys(); CheckSceneChange(); SyncWorldProgress(); } private void CheckHotkeys() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) if (!TextInputFocusGuard.ShouldDeferModHotkeys(Plugin.Log)) { bool flag = Input.GetKey((KeyCode)306) || Input.GetKey((KeyCode)305); bool keyDown = Input.GetKeyDown(Plugin.StaticToggleKey); bool keyDown2 = Input.GetKeyDown(Plugin.StaticAltToggleKey); if (keyDown && flag == Plugin.StaticRequireCtrl) { Plugin.ToggleUI(); } else if (keyDown2) { Plugin.ToggleUI(); } } } private void CheckSceneChange() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); string name = ((Scene)(ref activeScene)).name; if (name != _lastScene) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)("[PersistentRunner] Scene changed: '" + _lastScene + "' -> '" + name + "'")); } _lastScene = name; } } private void SyncWorldProgress() { _worldSyncTimer += Time.unscaledDeltaTime; if (_worldSyncTimer < 5f) { return; } _worldSyncTimer = 0f; if (!PlayerPatches.IsDataLoaded) { return; } DonationManager donationManager = Plugin.GetDonationManager(); if (donationManager == null || !donationManager.IsLoaded) { return; } int item = donationManager.GetOverallStats().donated; MuseumPatches.SyncWithGameProgress(verboseLogging: false); int item2 = donationManager.GetOverallStats().donated; if (item2 > item) { Plugin.SaveData(); ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)$"[PersistentRunner] Background world sync marked {item2 - item} items"); } } } private void OnDestroy() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); string text = (((Scene)(ref activeScene)).name ?? string.Empty).ToLowerInvariant(); if (!Application.isPlaying || text.Contains("menu") || text.Contains("title")) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)"[PersistentRunner] OnDestroy during app quit/menu unload (expected)."); } } else { ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogWarning((object)"[PersistentRunner] OnDestroy outside quit/menu (unexpected)."); } } } } public static class PluginInfo { public const string PLUGIN_GUID = "com.azraelgodking.sunhavenmuseumutilitytracker"; public const string PLUGIN_NAME = "Sun Haven Museum Utility Tracker"; public const string PLUGIN_VERSION = "3.1.1"; } } namespace SunHavenMuseumUtilityTracker.UI { public class DebugMode : MonoBehaviour { private bool _debugEnabled; private void Update() { if (Input.GetKeyDown((KeyCode)291)) { _debugEnabled = !_debugEnabled; ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)("[DebugMode] Debug mode: " + (_debugEnabled ? "ENABLED" : "DISABLED"))); } if (_debugEnabled) { MuseumPatches.DiscoverProgressKeyPatterns(); MuseumPatches.LogAllMappings(); } } if (_debugEnabled && Input.GetKeyDown((KeyCode)292)) { ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogInfo((object)"[DebugMode] Force syncing with game progress..."); } MuseumPatches.SyncWithGameProgress(); } } } public static class IconCache { private static readonly Dictionary<int, Texture2D> _iconCache = new Dictionary<int, Texture2D>(); private static readonly HashSet<int> _loadingItems = new HashSet<int>(); private static readonly HashSet<int> _failedItems = new HashSet<int>(); private static Texture2D _fallbackTexture; private static Type _databaseType; private static Type _itemDataType; private static MethodInfo _getDataMethod; private static bool _reflectionInitialized; private static bool _initialized = false; public static void Initialize() { if (!_initialized) { _initialized = true; ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)"[IconCache] Initializing icon cache..."); } _fallbackTexture = CreateFallbackTexture(); ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogInfo((object)"[IconCache] Created fallback texture"); } } } private static bool InitializeReflection() { if (_reflectionInitialized) { if (_databaseType != null && _itemDataType != null) { return _getDataMethod != null; } return false; } _reflectionInitialized = true; try { string[] array = new string[4] { "Database", "Wish.Database", "PSS.Database", "SunHaven.Database" }; for (int i = 0; i < array.Length; i++) { _databaseType = AccessTools.TypeByName(array[i]); if (_databaseType != null) { ManualLogSource log = Plugin.Log; if (log != null) { log.LogInfo((object)("[IconCache] Found Database type: " + _databaseType.FullName)); } break; } } MethodInfo[] methods; if (_databaseType == null) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { try { Type[] types = assembly.GetTypes(); foreach (Type type in types) { if (!(type.Name == "Database") || type.IsNested) { continue; } methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == "GetData" && methodInfo.IsGenericMethod) { _databaseType = type; ManualLogSource log2 = Plugin.Log; if (log2 != null) { log2.LogInfo((object)("[IconCache] Found Database type: " + type.FullName)); } break; } } if (_databaseType != null) { break; } } if (_databaseType != null) { break; } } catch { } } } if (_databaseType == null) { ManualLogSource log3 = Plugin.Log; if (log3 != null) { log3.LogError((object)"[IconCache] Could not find Database type"); } return false; } _itemDataType = AccessTools.TypeByName("Wish.ItemData"); if (_itemDataType == null) { ManualLogSource log4 = Plugin.Log; if (log4 != null) { log4.LogError((object)"[IconCache] Could not find Wish.ItemData type"); } return false; } methods = _databaseType.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo methodInfo2 in methods) { if (!(methodInfo2.Name == "GetData") || !methodInfo2.IsGenericMethod) { continue; } Type[] genericArguments = methodInfo2.GetGenericArguments(); ParameterInfo[] parameters = methodInfo2.GetParameters(); if (genericArguments.Length == 1 && parameters.Length == 3 && parameters[0].ParameterType == typeof(int)) { _getDataMethod = methodInfo2.MakeGenericMethod(_itemDataType); ManualLogSource log5 = Plugin.Log; if (log5 != null) { log5.LogInfo((object)"[IconCache] Found Database.GetData method"); } break; } } if (_getDataMethod == null) { ManualLogSource log6 = Plugin.Log; if (log6 != null) { log6.LogError((object)"[IconCache] Could not find Database.GetData method"); } return false; } return true; } catch (Exception ex) { ManualLogSource log7 = Plugin.Log; if (log7 != null) { log7.LogError((object)("[IconCache] Error initializing reflection: " + ex.Message)); } retu