using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.Localization.Components;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("GameAssembly")]
[assembly: IgnoresAccessChecksTo("SharedAssembly")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChaTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+37d9c6573317b5fad502fafbe6e7baad339fcf39")]
[assembly: AssemblyProduct("ChaTweaks")]
[assembly: AssemblyTitle("ChaTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Embedded]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
[Embedded]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace Microsoft.CodeAnalysis
{
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace ChaTweaks
{
[HarmonyPatch]
public class History
{
private static readonly List<string> sent = new List<string>();
private static readonly List<string> saved = new List<string>();
private static int recallIdx = -1;
private static string? lastMsg;
private static int currentMsgRepeat;
private static readonly FieldInfo queue = AccessTools.Field(typeof(TextChatUi), "historyQueue");
private static readonly FieldInfo? newMsgQueue = AccessTools.Field(typeof(TextChatUi), "newMessagesQueue");
[HarmonyPatch(typeof(TextChatUi), "OnDestroy")]
[HarmonyPrefix]
private static void Save(TextChatUi __instance)
{
if (!Plugin.persistencyToggle.Value)
{
return;
}
saved.Clear();
Queue<TextChatMessageUi> queue = (Queue<TextChatMessageUi>)History.queue.GetValue(__instance);
foreach (TextChatMessageUi item in queue)
{
TMP_Text componentInChildren = ((Component)item).GetComponentInChildren<TMP_Text>();
if ((Object)(object)componentInChildren != (Object)null)
{
saved.Add(componentInChildren.text);
}
}
}
[HarmonyPatch(typeof(TextChatUi), "Awake")]
[HarmonyPostfix]
private static void Restore()
{
if (!Plugin.persistencyToggle.Value || saved.Count == 0)
{
return;
}
foreach (string item in saved)
{
TextChatUi.ShowMessage(item);
}
saved.Clear();
}
[HarmonyPatch(typeof(TextChatManager), "UserCode_CmdSendMessageInternal__String__NetworkConnectionToClient")]
[HarmonyPrefix]
private static void SaveSentMsgs(string message)
{
if (message.Length != 0)
{
sent.Remove(message);
sent.Add(message);
recallIdx = -1;
}
}
[HarmonyPatch(typeof(TextChatUi), "Update")]
[HarmonyPostfix]
private static void Recall(TextChatUi __instance)
{
if (!TextChatUi.IsOpen || sent.Count == 0)
{
return;
}
Keyboard current = Keyboard.current;
if (current != null && (((ButtonControl)current.upArrowKey).wasPressedThisFrame || ((ButtonControl)current.downArrowKey).wasPressedThisFrame))
{
if (((ButtonControl)current.upArrowKey).wasPressedThisFrame)
{
recallIdx = Mathf.Clamp(recallIdx + 1, 0, sent.Count - 1);
}
else
{
recallIdx = Mathf.Clamp(recallIdx - 1, -1, sent.Count - 1);
}
__instance.messageField.text = ((recallIdx == -1) ? string.Empty : sent[sent.Count - 1 - recallIdx]);
__instance.messageField.MoveToEndOfLine(false, false);
}
}
[HarmonyPatch(typeof(TextChatUi), "ShowMessage")]
[HarmonyPrefix]
private static bool ShowMessage(string message)
{
if (!Plugin.scamCollapseToggle.Value || string.IsNullOrEmpty(message) || !SingletonBehaviour<TextChatUi>.HasInstance)
{
lastMsg = null;
currentMsgRepeat = 0;
return true;
}
if (message != lastMsg)
{
lastMsg = message;
currentMsgRepeat = 1;
return true;
}
UpdateLastMessage($"{message} <color=#9a9a9a>(x{++currentMsgRepeat})</color>");
return false;
}
private static void UpdateLastMessage(string text)
{
TextChatUi instance = SingletonBehaviour<TextChatUi>.Instance;
SetQueueTail(instance, newMsgQueue, text);
SetQueueTail(instance, queue, text);
}
private static void SetQueueTail(TextChatUi ui, FieldInfo? field, string text)
{
if (!(field?.GetValue(ui) is Queue<TextChatMessageUi> { Count: not 0 } queue))
{
return;
}
TextChatMessageUi val = null;
foreach (TextChatMessageUi item in queue)
{
val = item;
}
if (!((Object)(object)val?.messageText == (Object)null))
{
val.messageText.text = text;
val.messageText.ForceMeshUpdate(false, false);
}
}
}
[BepInPlugin("ChaTweaks", "ChaTweaks", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private Harmony harmony;
internal static ConfigEntry<bool> persistencyToggle;
internal static ConfigEntry<bool> profanityFilterToggle;
internal static ConfigEntry<bool> scamCollapseToggle;
public const string Id = "ChaTweaks";
internal static ManualLogSource Log { get; private set; }
public static string Name => "ChaTweaks";
public static string Version => "1.0.0";
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
harmony = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Log = ((BaseUnityPlugin)this).Logger;
persistencyToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("ChaTweaks", "Persistent Text Chat", true, "Allow text chat messages to persist");
profanityFilterToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("ChaTweaks", "Profanity Filter", true, "Toggle the text profanity filter (Other players need this off to SEND messages without the profanity filter)");
scamCollapseToggle = ((BaseUnityPlugin)this).Config.Bind<bool>("ChaTweaks", "Spam Collapse", true, "Repeated messages from the same sender will be collapsed");
Log.LogInfo((object)("Mod " + Name + " loaded!"));
harmony.PatchAll();
}
}
[HarmonyPatch]
public class ProfanityFilter
{
[HarmonyPatch(typeof(GameManager), "FilterProfanity")]
[HarmonyPrefix]
internal static bool Prefix(string verifyString, ref string filteredString, ref bool __result)
{
if (Plugin.profanityFilterToggle.Value)
{
return true;
}
filteredString = verifyString;
__result = false;
return false;
}
}
[HarmonyPatch]
public static class IngameSettings
{
private static readonly List<string> boolSetting = new List<string>(2) { "On", "Off" };
private static readonly ConfigEntry<bool>[] Toggleables = new ConfigEntry<bool>[3]
{
Plugin.persistencyToggle,
Plugin.profanityFilterToggle,
Plugin.scamCollapseToggle
};
[HarmonyPatch(typeof(SettingsMenu), "Start")]
[HarmonyPostfix]
private static void Inject(SettingsMenu __instance)
{
DropdownOption muteChat = __instance.muteChat;
if (!((Object)(object)muteChat == (Object)null))
{
ConfigEntry<bool>[] toggleables = Toggleables;
foreach (ConfigEntry<bool> setting in toggleables)
{
AddToggleThing(muteChat, ((Component)muteChat).transform.parent, __instance.generalTooltip, setting);
}
}
}
private static void AddToggleThing(DropdownOption template, Transform parent, UiTooltip tooltip, ConfigEntry<bool> setting)
{
Component val = (Component)(object)Object.Instantiate<DropdownOption>(template, parent);
((Object)val).name = "CT_" + ((ConfigEntryBase)setting).Definition.Key;
LocalizeStringEvent[] componentsInChildren = val.GetComponentsInChildren<LocalizeStringEvent>(true);
foreach (LocalizeStringEvent val2 in componentsInChildren)
{
((Behaviour)val2).enabled = false;
}
DropdownOption dropdown = val.GetComponent<DropdownOption>();
if ((Object)(object)dropdown == (Object)null)
{
return;
}
dropdown.SetOptions(boolSetting);
dropdown.Initialize((Action)delegate
{
setting.Value = dropdown.value == 0;
}, (!setting.Value) ? 1 : 0);
TMP_Text[] componentsInChildren2 = val.GetComponentsInChildren<TMP_Text>(true);
foreach (TMP_Text val3 in componentsInChildren2)
{
if (!((Object)(object)((Component)val3).GetComponentInParent<TMP_Dropdown>() != (Object)null))
{
val3.text = ((ConfigEntryBase)setting).Definition.Key;
val3.ForceMeshUpdate(false, false);
break;
}
}
tooltip.RegisterTooltip(val.GetComponent<RectTransform>(), ((ConfigEntryBase)setting).Description.Description, (string)null);
}
}
[HarmonyPatch]
internal static class UIPatches
{
[HarmonyPatch(typeof(UiVisibilityController), "OnUiVisibilityModeChanged")]
[HarmonyPostfix]
private static void UIVisibilityChange(UiVisibilityController __instance)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)__instance == (Object)null) && IsChatController(__instance) && (GameManager.HiddenUiGroups & 0x38) != 0)
{
ForceRender(__instance);
}
}
[HarmonyPatch(typeof(TextChatUi), "SetEnabledInternal")]
[HarmonyPostfix]
private static void Enabled(TextChatUi __instance, bool enabled)
{
if (enabled && !((Object)(object)__instance == (Object)null))
{
BringToTop(((Component)__instance).transform);
}
}
[HarmonyPatch(typeof(Scoreboard), "UpdateVisibility")]
[HarmonyPostfix]
private static void BoardVisibilityChange()
{
TextChatUi val = (SingletonBehaviour<TextChatUi>.HasInstance ? SingletonBehaviour<TextChatUi>.Instance : Object.FindFirstObjectByType<TextChatUi>());
if ((Object)(object)val != (Object)null)
{
BringToTop(((Component)val).transform);
}
}
private static bool IsChatController(UiVisibilityController controller)
{
if (!((Object)(object)((Component)controller).GetComponent<TextChatUi>() != (Object)null) && !((Object)(object)((Component)controller).GetComponentInParent<TextChatUi>() != (Object)null))
{
return (Object)(object)((Component)controller).GetComponentInChildren<TextChatUi>(true) != (Object)null;
}
return true;
}
private static void ForceRender(UiVisibilityController controller)
{
Canvas val = default(Canvas);
if (((Component)controller).TryGetComponent<Canvas>(ref val))
{
((Behaviour)val).enabled = true;
}
CanvasGroup component = ((Component)controller).GetComponent<CanvasGroup>();
if ((Object)(object)component != (Object)null)
{
component.alpha = 1f;
component.interactable = true;
component.blocksRaycasts = true;
}
}
private static void BringToTop(Transform root)
{
root.SetAsLastSibling();
Canvas[] componentsInChildren = ((Component)root).GetComponentsInChildren<Canvas>(true);
foreach (Canvas val in componentsInChildren)
{
val.overrideSorting = true;
val.sortingOrder = 20;
}
}
}
}
namespace System.Diagnostics.CodeAnalysis
{
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ConstantExpectedAttribute : Attribute
{
public object? Min { get; set; }
public object? Max { get; set; }
}
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ExperimentalAttribute : Attribute
{
public string DiagnosticId { get; }
public string? UrlFormat { get; set; }
public ExperimentalAttribute(string diagnosticId)
{
DiagnosticId = diagnosticId;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullAttribute : Attribute
{
public string[] Members { get; }
public MemberNotNullAttribute(string member)
{
Members = new string[1] { member };
}
public MemberNotNullAttribute(params string[] members)
{
Members = members;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public string[] Members { get; }
public MemberNotNullWhenAttribute(bool returnValue, string member)
{
ReturnValue = returnValue;
Members = new string[1] { member };
}
public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
{
ReturnValue = returnValue;
Members = members;
}
}
[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SetsRequiredMembersAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class StringSyntaxAttribute : Attribute
{
public const string CompositeFormat = "CompositeFormat";
public const string DateOnlyFormat = "DateOnlyFormat";
public const string DateTimeFormat = "DateTimeFormat";
public const string EnumFormat = "EnumFormat";
public const string GuidFormat = "GuidFormat";
public const string Json = "Json";
public const string NumericFormat = "NumericFormat";
public const string Regex = "Regex";
public const string TimeOnlyFormat = "TimeOnlyFormat";
public const string TimeSpanFormat = "TimeSpanFormat";
public const string Uri = "Uri";
public const string Xml = "Xml";
public string Syntax { get; }
public object?[] Arguments { get; }
public StringSyntaxAttribute(string syntax)
{
Syntax = syntax;
Arguments = new object[0];
}
public StringSyntaxAttribute(string syntax, params object?[] arguments)
{
Syntax = syntax;
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class UnscopedRefAttribute : Attribute
{
}
}
namespace System.Runtime.Versioning
{
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresPreviewFeaturesAttribute : Attribute
{
public string? Message { get; }
public string? Url { get; set; }
public RequiresPreviewFeaturesAttribute()
{
}
public RequiresPreviewFeaturesAttribute(string? message)
{
Message = message;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CallerArgumentExpressionAttribute : Attribute
{
public string ParameterName { get; }
public CallerArgumentExpressionAttribute(string parameterName)
{
ParameterName = parameterName;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CollectionBuilderAttribute : Attribute
{
public Type BuilderType { get; }
public string MethodName { get; }
public CollectionBuilderAttribute(Type builderType, string methodName)
{
BuilderType = builderType;
MethodName = methodName;
}
}
[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CompilerFeatureRequiredAttribute : Attribute
{
public const string RefStructs = "RefStructs";
public const string RequiredMembers = "RequiredMembers";
public string FeatureName { get; }
public bool IsOptional { get; set; }
public CompilerFeatureRequiredAttribute(string featureName)
{
FeatureName = featureName;
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
{
public string[] Arguments { get; }
public InterpolatedStringHandlerArgumentAttribute(string argument)
{
Arguments = new string[1] { argument };
}
public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
{
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerAttribute : Attribute
{
}
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal static class IsExternalInit
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ModuleInitializerAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class OverloadResolutionPriorityAttribute : Attribute
{
public int Priority { get; }
public OverloadResolutionPriorityAttribute(int priority)
{
Priority = priority;
}
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
[ExcludeFromCodeCoverage]
internal sealed class ParamCollectionAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiredMemberAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresLocationAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SkipLocalsInitAttribute : Attribute
{
}
}