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Sharks and Minnows

Fast but powerless, can the Minnows putt their balls before the Sharks get them?

CHANGELOG

0.6.0

  • Initial Attack On City Update compatibility

0.5.2

  • Depend on Thunderstore Gamemode Lib

0.5.1

  • Removes excess debug logging

0.5.0

  • Fix sharks respawning one extra time
  • Fix edge case where if a Minnow shoots and is captured before the ball goes in, they are captured and their putt is not counted - i.e. they lose correctly.
  • Minnows can no longer be tagged after scoring
  • Nametag colours fixed

0.4.2

  • Fix endless shark respawns
  • Make Shark spawning more consistent

0.4.1

  • Stops Minnows x Minnows bumping into each other as well as Sharks x Sharks

0.4.0

  • Killfeed shows names in team colours

0.3.1

  • Proximity based tagging included (configurable)
  • Fix an issue with the cursor on match start

0.3.0

  • Sharks spawn in the last 50% of the course's checkpoints starting from the farthest checkpoint.
  • Added configuration for the speed changes, this is synced when the host starts the game
  • Made dive tagging easier by adding a larger hitbox, this is also configurable

0.2.1

  • Minnows hitting eachother no longer get Shark speed nor trigger an additional elimination notification
  • Captured Minnows respawn as Sharks
  • Captured Minnows stay as Sharks between holes

0.2.0

  • Changed the Shark timer to use a budget system instead: 30 seconds per hole.
  • Fixed Shark timer not resetting correctly on the next hole.
  • Fixed player speed carrying through to the lobby.
  • Removed boosted jumps and dives for Minnows to make tagging more achievable.
  • Swapped team colors so Shark is red.
  • Fixed round progression when a Minnow scores; the round now advances correctly.
  • Fixed issue where tagged Minnows were automatically blocked by the hole after spending over 30 seconds as a Minnow.
  • Fixed tagged Minnows not having their speed updated.
  • Fixed tagging behavior when Minnows are shielded after getting hit.
  • Added notification when players are tagged.

0.1.3

  • Fix major networking issues (oops!)

0.1.0 - 0.1.2

  • Initial Release
  • Readme