Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 8 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 10 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 10 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
Makes posters movable using vanilla furniture controls.
Last updated: 6 minutes ago
整合了 NPC 修改、声誉修改、结账速度、背包相关修改和角色修改与一体的功能性模组。| A functional mod that integrates NPC modifications, reputation modifications, checkout speed, backpack-related modifications, and character modifications.
Last updated: 20 minutes ago
[v81] A modpack made for me and my friends. "Slight" rebalances of various mechanics and tries to not stray too far from vanilla with the added content. The Company demands you to meet your quota.
Modpacks
Audio
Suits
Equipment
Monsters
Moons
Cosmetics
Emotes
Interiors
Weather
Hazards
Bug Fixes
Performance
Tweaks & Quality Of Life
Last updated: 27 minutes ago
Adds the ability to parent multiple objects at a time, very buggy but functional
Last updated: an hour ago
Adds helper function to facilitate modding
Last updated: an hour ago
Unlocks missing enemies, bosses and objects in the sandbox + adds many new custom ones. Lets you use special cheats, search for items in the spawner arm menu and more
Last updated: 2 hours ago
Allows custom recipes without tools in Melanie's Crafting Core and Farming and Cooking by leaving the tool field empty.
Last updated: 2 hours ago
Library for White Knuckle. Lets mods register custom Trinkets, Bindings, and gamemode modes. v2.2.2: Endless Parasite and SB12 Anomaly modes for Parasite, with challenges. Nebulaetrix's Mutators temporarily included.
Last updated: 2 hours ago
Host-only mod controlled by !-commands in your Twitch chat. Negative events earn shared points that viewers can spend to help the players.
Last updated: 2 hours ago
Replaces the FacilityMeltdown escape music with Left 4 Dead 1/2 'Skin on our Teeth'. Fully configurable!
Last updated: 2 hours ago
da modpack for my friends!
Last updated: 3 hours ago
Adds Restart Ring to the pause menu outside combat, undoing shop purchases, event choices and path picks back to the end of your last battle -- or to the start of the run. Battles you already won stay won.
Last updated: 3 hours ago
Warns you before a shop reroll leaves you broke: a badge on the reroll button, then a confirmation dialog, whenever it would drop your gold below a configurable per-shop threshold.
Last updated: 3 hours ago
First version of a broad rebalance pass on Monster Train 2: a few cards for now, relics and more to come.
Last updated: 3 hours ago
Highlights on the map which branch matches the Inscryption event's secret code, so the code is actually usable. Configurable halo colour and strength, a badge, or an unmissable marker.
Last updated: 3 hours ago
Adds a third Hybrid state to the in-battle forge toggle: forges as normal, but spends no Forge Points on cheap swarm units. Skips Morsels, Imps, Whelps and Stewards by default, and the list is configurable.
Last updated: 3 hours ago
Divine Temple map nodes in the centre of the rings, as in Monster Train 1's Last Divinity: fuse two units or lay a spell on a Pact altar. Hosts More Events Reloaded's Divine Altar event.
Last updated: 3 hours ago
Enables randomizing various texts seen during gameplay.
Last updated: 3 hours ago