Decompiled source of AchievementEnabler v1.0.0

AchievementEnabler.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SuperFantasyKingdom;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("AchievementEnabler")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+b823ae10082a55c8f271cb8b08bef34628a7a155")]
[assembly: AssemblyProduct("Achievement Enabler")]
[assembly: AssemblyTitle("AchievementEnabler")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AchievementEnabler
{
	[BepInPlugin("ownly.achievementenabler", "Achievement Enabler", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID).PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Achievement Enabler loaded: achievements unlock while modded");
		}
	}
	[HarmonyPatch(typeof(AchievementManager), "CheckAchievements")]
	internal static class Patch_EnableAchievements
	{
		private static void Prefix(AchievementManager __instance)
		{
			Traverse.Create((object)__instance).Field("m_IsModded").SetValue((object)false);
		}
	}
}