Decompiled source of FranchisePointsOnSpend v1.0.2

BepInEx/plugins/FranchisePointsOnSpend.dll

Decompiled 3 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mirror;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FranchisePointsOnSpend
{
	[BepInPlugin("com.earlj.supermarkettogether.franchisepointsonspend", "Franchise Points On Spend", "1.0.2")]
	public sealed class FranchisePointsOnSpendPlugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(GameData), "UserCode_CmdAcquireFranchise__Int32")]
		private static class FranchiseTierPatch
		{
			private static void Prefix(GameData __instance, out int __state)
			{
				__state = __instance.gameFranchisePoints;
			}

			private static void Postfix(GameData __instance, int __state)
			{
				CreditSuccessfulSpend(__instance, __state, 1);
			}
		}

		[HarmonyPatch(typeof(UpgradesManager), "UserCode_CmdAcquirePerk__Int32__Int32")]
		private static class PerkPatch
		{
			private static void Prefix(out int __state)
			{
				GameData instance = GameData.Instance;
				__state = (((Object)(object)instance != (Object)null) ? instance.gameFranchisePoints : 0);
			}

			private static void Postfix(int pointsToReduce, int __state)
			{
				CreditSuccessfulSpend(GameData.Instance, __state, pointsToReduce);
			}
		}

		private Harmony harmony;

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			harmony = new Harmony("com.earlj.supermarkettogether.franchisepointsonspend");
			harmony.PatchAll(typeof(FranchisePointsOnSpendPlugin).Assembly);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Buying franchise tiers and perks now adds their point cost.");
		}

		private void OnDestroy()
		{
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private static void CreditSuccessfulSpend(GameData game, int pointsBefore, int cost)
		{
			if (NetworkServer.active && !((Object)(object)game == (Object)null) && cost > 0 && game.gameFranchisePoints < pointsBefore)
			{
				long val = (long)pointsBefore + (long)cost;
				game.NetworkgameFranchisePoints = (int)Math.Min(val, 2147483647L);
			}
		}
	}
}