Mods that depend on BepInExPack
Name enemies whatever you want, with out-of-the-box support for modded enemies!
Last updated: a week ago
Makes the distance estimation displayed on the power bar more accurate.
Last updated: a week ago
Replaces Sisyphus Prime with Kojima Prime.
Last updated: a week ago
Toggle a berserk state: bleed health every second in exchange for a big Strength and Tumble Launch boost in R.E.P.O.
Last updated: a week ago
Carries the stats R.E.P.O. simulates on the host, so Grab Strength, Tumble Launch, Throw and Tumble Wings can finally apply while you are a co-op client.
Last updated: a week ago
See what your hits actually do: floating damage numbers and enemy health bars, accurate even as a co-op client, in R.E.P.O.
Last updated: a week ago
The rock. (Enemy variant)
Last updated: a week ago
The Dark World from Deltarune Chapter 1, as a Lethal Company Interior!
Last updated: a week ago
Host-only inventory and held-item protection with configurable extraction, truck, cart, shop, and held-head revives.
Last updated: a week ago
A major overhaul modpack that greatly expands stages, enemies, systems, and more. ステージ・敵・システムなどを大幅に拡張する大改変MODパックです。
Last updated: a week ago
A harder modpack that only the host needs to install; players need no setup. ホストだけの導入で遊べる、参加者側の導入不要な高難度化MODパックです。
Last updated: a week ago
The Triforce Revives everyone, heals everyone, and blasts everything back.
Last updated: a week ago
(LLL) Adds 21(19) new moons to the game
Last updated: a week ago
Hold Shift to run faster. Configurable sprint key with adjustable speed from subtle to ludicrous. No stamina, no cooldowns, just speed.
Last updated: a week ago
Extends F7 Hide UI to also hide nameplates, damage numbers, target rings, XP orbs, cast bars, and loot prompts.
Last updated: a week ago
(LLL) adds new moons a game. by tolian!
Last updated: a week ago
A modpack that implements fixes and performance improvements that alter vanilla behaviour as little as possible if at all. Any features added are minor and should be in the base game by default.
Last updated: a week ago
A simple mod to add the HEV hands from half life, please help me it's 6 am I haven't slept
Last updated: a week ago
Units eat the most expendable food first, keeping the cook's meat pipeline flowing.
Last updated: a week ago
You can build only one bonfire, and it scales: +10% monsters for every outpost you built.
Last updated: a week ago
Start each run with one extra carrier.
Last updated: a week ago
The first spell you cast each day is free, combat or city.
Last updated: a week ago