using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SpaceCraft;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("StorageCapacityDisplay")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2+ecdd65ea4c865da89993b1bd0cff03ebb79cedaf")]
[assembly: AssemblyProduct("StorageCapacityDisplay")]
[assembly: AssemblyTitle("StorageCapacityDisplay")]
[assembly: AssemblyVersion("1.0.2.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace StorageCapacityDisplay
{
public sealed class CapacityDisplay : MonoBehaviour
{
private Plugin plugin;
private InventoryAssociatedProxy proxy;
private InventoryAssociated associated;
private InventoriesHandler handler;
private Inventory inventory;
private bool watching;
private bool pending;
private bool dirty = true;
private bool disposed;
private bool suspended = true;
private int generation;
private int lastUsed = -1;
private int lastTotal = -1;
private float nextSample;
private float nextRequest;
private float nextVisual;
private string lastFormat;
private GameObject visual;
private TextMeshProUGUI text;
private Transform visualTransform;
private Plugin.TextMaterial material;
private bool billboard;
private TextMeshProUGUI nameplate;
private Canvas nameplateCanvas;
private readonly List<WorldObjectText> nameplateCandidates = new List<WorldObjectText>();
private readonly Vector3[] corners = (Vector3[])(object)new Vector3[4];
private float nextPlacement;
internal void Initialize(Plugin owner, InventoryAssociatedProxy inventoryProxy, InventoryAssociated inventoryAssociated)
{
plugin = owner;
proxy = inventoryProxy;
associated = inventoryAssociated;
}
internal void Tick(Plugin.TickContext context, ref int requestBudget, ref int visualBudget)
{
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
if (disposed || (Object)(object)plugin == (Object)null)
{
return;
}
float now = context.Now;
InventoriesHandler val = context.Handler;
if (!context.Enabled || !((Component)this).gameObject.activeInHierarchy || (Object)(object)val == (Object)null || !((NetworkBehaviour)val).IsSpawned)
{
Suspend();
return;
}
if ((Object)(object)handler != (Object)(object)val)
{
Suspend();
handler = val;
}
suspended = false;
if (inventory == null)
{
if (!pending && now >= nextRequest && requestBudget > 0)
{
requestBudget--;
Resolve(now);
}
return;
}
if ((Object)(object)text == (Object)null && now >= nextVisual && visualBudget > 0)
{
visualBudget--;
nextVisual = now + 2f;
CreateVisual();
}
if ((Object)(object)text == (Object)null)
{
return;
}
if (now >= nextPlacement && visualBudget > 0)
{
visualBudget--;
nextPlacement = now + 2f;
RefreshPlacement();
}
int num;
if (context.HasCamera)
{
if (context.NearbyOnly)
{
Vector3 val2 = context.CameraPosition - visualTransform.position;
num = ((((Vector3)(ref val2)).sqrMagnitude <= context.DistanceSquared) ? 1 : 0);
}
else
{
num = 1;
}
}
else
{
num = 0;
}
bool flag = (byte)num != 0;
SetVisible(flag);
if (flag && (dirty || now >= nextSample || lastFormat != context.Format))
{
dirty = false;
nextSample = now + 1f;
int num2 = CapacityText.UsedSlots(inventory);
int size = inventory.GetSize();
if (num2 != lastUsed || size != lastTotal || lastFormat != context.Format)
{
lastUsed = num2;
lastTotal = size;
lastFormat = context.Format;
((TMP_Text)text).text = CapacityText.Format(lastFormat, num2, size);
}
}
}
private void Resolve(float now)
{
nextRequest = now + 2f;
if ((Object)(object)proxy != (Object)null)
{
if (((NetworkBehaviour)proxy).IsSpawned)
{
pending = true;
int epoch = generation;
InventoriesHandler requestedHandler = handler;
proxy.GetInventory((Action<Inventory, WorldObject>)delegate(Inventory value, WorldObject worldObject)
{
Resolved(value, epoch, requestedHandler);
});
}
}
else
{
if (!((Object)(object)associated != (Object)null) || associated.GetInventoryId() < 0)
{
return;
}
int inventoryId = associated.GetInventoryId();
Inventory inventoryById = handler.GetInventoryById(inventoryId);
if (((NetworkBehaviour)handler).IsServer)
{
Bind(inventoryById);
return;
}
pending = true;
int epoch2 = generation;
InventoriesHandler requestedHandler2 = handler;
handler.GetInventoryById(inventoryId, (Action<Inventory>)delegate(Inventory value)
{
Resolved(value, epoch2, requestedHandler2);
}, (HashSet<Group>)null);
}
}
private void Resolved(Inventory value, int epoch, InventoriesHandler requestedHandler)
{
if ((Object)(object)this == (Object)null || disposed || generation != epoch || (Object)(object)handler != (Object)(object)requestedHandler)
{
return;
}
pending = false;
if ((Object)(object)plugin == (Object)null || !plugin.EnabledSetting.Value || !((Component)this).gameObject.activeInHierarchy)
{
return;
}
try
{
Bind(value);
}
catch (Exception ex)
{
Suspend();
plugin.Warn(ex);
}
}
private void Bind(Inventory value)
{
if (value != null && value != inventory)
{
Unbind();
inventory = value;
plugin.Register(inventory.GetId(), this);
Inventory obj = inventory;
obj.inventoryContentModified = (Action<WorldObject, bool>)Delegate.Combine(obj.inventoryContentModified, new Action<WorldObject, bool>(ContentChanged));
dirty = true;
lastUsed = (lastTotal = -1);
if ((Object)(object)handler != (Object)null && ((NetworkBehaviour)handler).IsSpawned && !((NetworkBehaviour)handler).IsServer)
{
handler.BeginInventoryWatch(inventory);
watching = true;
handler.CheckInventoryWatchAndDirty(inventory);
}
}
}
internal void Snapshot(InventoriesHandler sourceHandler, Inventory value)
{
if (!((Object)(object)handler != (Object)(object)sourceHandler) && inventory != null && inventory.GetId() == value.GetId())
{
if (value != inventory)
{
Inventory obj = inventory;
obj.inventoryContentModified = (Action<WorldObject, bool>)Delegate.Remove(obj.inventoryContentModified, new Action<WorldObject, bool>(ContentChanged));
inventory = value;
Inventory obj2 = inventory;
obj2.inventoryContentModified = (Action<WorldObject, bool>)Delegate.Combine(obj2.inventoryContentModified, new Action<WorldObject, bool>(ContentChanged));
}
dirty = true;
}
}
private void ContentChanged(WorldObject item, bool added)
{
dirty = true;
}
private void Unbind()
{
Inventory val = inventory;
bool num = watching;
inventory = null;
watching = false;
if (val != null)
{
val.inventoryContentModified = (Action<WorldObject, bool>)Delegate.Remove(val.inventoryContentModified, new Action<WorldObject, bool>(ContentChanged));
if ((Object)(object)plugin != (Object)null)
{
plugin.Unregister(val.GetId(), this);
}
}
if (num && val != null && (Object)(object)handler != (Object)null && ((NetworkBehaviour)handler).IsSpawned)
{
handler.StopInventoryWatch(val);
}
}
internal void Suspend()
{
if (suspended)
{
return;
}
suspended = true;
generation++;
pending = false;
SetVisible(visible: false);
try
{
Unbind();
}
catch (Exception ex)
{
if ((Object)(object)plugin != (Object)null)
{
plugin.Warn(ex);
}
}
}
private void SetVisible(bool visible)
{
if ((Object)(object)visual == (Object)null || visual.activeSelf == visible)
{
return;
}
visual.SetActive(visible);
if (billboard && !((Object)(object)plugin == (Object)null))
{
if (visible)
{
plugin.AddBillboard(visualTransform);
}
else
{
plugin.RemoveBillboard(visualTransform);
}
}
}
private void CreateVisual()
{
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Expected O, but got Unknown
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Expected O, but got Unknown
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Expected O, but got Unknown
//IL_016e: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_0174: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_017f: Unknown result type (might be due to invalid IL or missing references)
//IL_0189: Unknown result type (might be due to invalid IL or missing references)
//IL_018a: Unknown result type (might be due to invalid IL or missing references)
//IL_018f: Unknown result type (might be due to invalid IL or missing references)
//IL_0190: Unknown result type (might be due to invalid IL or missing references)
//IL_0197: Unknown result type (might be due to invalid IL or missing references)
//IL_0234: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)visual != (Object)null)
{
SetVisible(visible: false);
Object.Destroy((Object)(object)visual);
}
ReleaseMaterial();
visual = null;
visualTransform = null;
billboard = false;
FindNameplate();
TextMeshProUGUI val = nameplate;
TMP_FontAsset val2 = (((Object)(object)val != (Object)null && (Object)(object)((TMP_Text)val).font != (Object)null) ? ((TMP_Text)val).font : TMP_Settings.defaultFontAsset);
if (!((Object)(object)val2 == (Object)null))
{
visual = new GameObject("StorageCapacityDisplay.Counter", new Type[2]
{
typeof(RectTransform),
typeof(Canvas)
});
visualTransform = visual.transform;
visual.SetActive(false);
visual.transform.SetParent(((Component)this).transform, false);
Canvas component = visual.GetComponent<Canvas>();
component.renderMode = (RenderMode)2;
component.overrideSorting = false;
RectTransform val3 = (RectTransform)visual.transform;
val3.sizeDelta = new Vector2(600f, 100f);
PositionVisual();
nextPlacement = Time.unscaledTime + 2f;
GameObject val4 = new GameObject("Capacity", new Type[2]
{
typeof(RectTransform),
typeof(TextMeshProUGUI)
});
val4.transform.SetParent((Transform)(object)val3, false);
RectTransform val5 = (RectTransform)val4.transform;
val5.anchorMin = Vector2.zero;
val5.anchorMax = Vector2.one;
Vector2 offsetMin = (val5.offsetMax = Vector2.zero);
val5.offsetMin = offsetMin;
text = val4.GetComponent<TextMeshProUGUI>();
((TMP_Text)text).font = val2;
material = plugin.GetTextMaterial(val2);
((TMP_Text)text).fontSharedMaterial = material.Value;
((TMP_Text)text).fontSize = 64f;
((TMP_Text)text).enableAutoSizing = true;
((TMP_Text)text).fontSizeMin = 18f;
((TMP_Text)text).fontSizeMax = 64f;
((Graphic)text).color = new Color(0.87f, 0.96f, 1f, 1f);
((TMP_Text)text).alignment = (TextAlignmentOptions)514;
((TMP_Text)text).textWrappingMode = (TextWrappingModes)0;
((TMP_Text)text).overflowMode = (TextOverflowModes)1;
((TMP_Text)text).richText = false;
((Graphic)text).raycastTarget = false;
lastUsed = (lastTotal = -1);
dirty = true;
}
}
private void FindNameplate()
{
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Invalid comparison between Unknown and I4
nameplate = null;
nameplateCanvas = null;
((Component)this).GetComponentsInChildren<WorldObjectText>(true, nameplateCandidates);
foreach (WorldObjectText nameplateCandidate in nameplateCandidates)
{
if ((Object)(object)nameplateCandidate == (Object)null || (Object)(object)nameplateCandidate.textContainer == (Object)null)
{
continue;
}
Canvas componentInParent = ((Component)nameplateCandidate.textContainer).GetComponentInParent<Canvas>(true);
if (!((Object)(object)componentInParent == (Object)null) && (int)componentInParent.renderMode == 2)
{
nameplate = nameplateCandidate.textContainer;
nameplateCanvas = componentInParent;
if (((Component)nameplate).gameObject.activeInHierarchy)
{
break;
}
}
}
nameplateCandidates.Clear();
}
private void RefreshPlacement()
{
if (billboard || (Object)(object)nameplate == (Object)null || (Object)(object)nameplateCanvas == (Object)null)
{
FindNameplate();
}
PositionVisual();
}
private void PositionVisual()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Invalid comparison between Unknown and I4
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_012b: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0187: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
//IL_01ef: Unknown result type (might be due to invalid IL or missing references)
//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_0203: Unknown result type (might be due to invalid IL or missing references)
float width = 0.6f;
Vector3 position = default(Vector3);
bool flag = false;
if ((Object)(object)nameplate != (Object)null && (Object)(object)nameplateCanvas != (Object)null && (int)nameplateCanvas.renderMode == 2)
{
((TMP_Text)nameplate).rectTransform.GetWorldCorners(corners);
flag = CounterPlacement.TryNameplate(corners[0], corners[3], ((TMP_Text)nameplate).transform.up, ((TMP_Text)nameplate).transform.forward, out position, out width);
}
bool flag2 = billboard;
billboard = !flag;
if (flag)
{
if (visualTransform.position != position)
{
visualTransform.position = position;
}
Quaternion rotation = ((TMP_Text)nameplate).transform.rotation;
if (visualTransform.rotation != rotation)
{
visualTransform.rotation = rotation;
}
}
else if (!flag2)
{
Bounds val = LocalBounds();
visualTransform.localPosition = new Vector3(((Bounds)(ref val)).center.x, ((Bounds)(ref val)).max.y + 0.12f, ((Bounds)(ref val)).center.z);
}
if (flag2 != billboard)
{
if (billboard && visual.activeSelf)
{
plugin.AddBillboard(visualTransform);
}
else
{
plugin.RemoveBillboard(visualTransform);
}
}
Vector3 lossyScale = ((Component)this).transform.lossyScale;
float num = width / 600f;
Vector3 val2 = default(Vector3);
((Vector3)(ref val2))..ctor(num / Mathf.Max(Mathf.Abs(lossyScale.x), 0.0001f), num / Mathf.Max(Mathf.Abs(lossyScale.y), 0.0001f), num / Mathf.Max(Mathf.Abs(lossyScale.z), 0.0001f));
if (visualTransform.localScale != val2)
{
visualTransform.localScale = val2;
}
}
private Bounds LocalBounds()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
Bounds result = default(Bounds);
((Bounds)(ref result))..ctor(Vector3.zero, new Vector3(0.6f, 0.8f, 0.6f));
bool flag = false;
Renderer[] componentsInChildren = ((Component)this).GetComponentsInChildren<Renderer>(true);
foreach (Renderer val in componentsInChildren)
{
if (!(val is MeshRenderer) && !(val is SkinnedMeshRenderer))
{
continue;
}
Bounds localBounds = val.localBounds;
for (int j = 0; j < 8; j++)
{
Vector3 val2 = ((Bounds)(ref localBounds)).center + Vector3.Scale(((Bounds)(ref localBounds)).extents, new Vector3((float)(((j & 1) != 0) ? 1 : (-1)), (float)(((j & 2) != 0) ? 1 : (-1)), (float)(((j & 4) != 0) ? 1 : (-1))));
Vector3 val3 = ((Component)this).transform.InverseTransformPoint(((Component)val).transform.TransformPoint(val2));
if (!flag)
{
((Bounds)(ref result))..ctor(val3, Vector3.zero);
flag = true;
}
else
{
((Bounds)(ref result)).Encapsulate(val3);
}
}
}
return result;
}
private void OnDisable()
{
try
{
Suspend();
}
catch (Exception ex)
{
if ((Object)(object)plugin != (Object)null)
{
plugin.Warn(ex);
}
}
}
private void OnDestroy()
{
Dispose();
}
private void ReleaseMaterial()
{
Plugin.TextMaterial textMaterial = material;
material = null;
if ((Object)(object)plugin != (Object)null)
{
plugin.ReleaseTextMaterial(textMaterial);
}
}
internal void Dispose()
{
if (disposed)
{
return;
}
disposed = true;
try
{
Suspend();
}
catch (Exception ex)
{
if ((Object)(object)plugin != (Object)null)
{
plugin.Warn(ex);
}
}
if ((Object)(object)visual != (Object)null)
{
Object.Destroy((Object)(object)visual);
}
ReleaseMaterial();
}
}
internal static class CapacityText
{
internal static int UsedSlots(Inventory inventory)
{
return inventory.GetInsideWorldObjects().Count;
}
internal static string Format(string format, int used, int total)
{
if (string.IsNullOrWhiteSpace(format))
{
format = "{used} / {total}";
}
return format.Replace("{used}", used.ToString(CultureInfo.InvariantCulture)).Replace("{total}", total.ToString(CultureInfo.InvariantCulture));
}
}
internal static class CounterPlacement
{
internal static bool TryNameplate(Vector3 bottomLeft, Vector3 bottomRight, Vector3 up, Vector3 forward, out Vector3 position, out float width)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
position = default(Vector3);
width = 0.6f;
float num = Vector3.Distance(bottomLeft, bottomRight);
if (float.IsNaN(num) || float.IsInfinity(num) || num < 0.001f)
{
return false;
}
width = Mathf.Clamp(num, 0.3f, 1.2f);
position = (bottomLeft + bottomRight) * 0.5f - up * (width / 12f + 0.015f) - forward * 0.012f;
return true;
}
}
[BepInPlugin("noxie.planetcrafter.storagecapacitydisplay", "Storage Capacity Display", "1.0.2")]
[BepInProcess("Planet Crafter.exe")]
public sealed class Plugin : BaseUnityPlugin
{
internal struct TickContext
{
internal InventoriesHandler Handler;
internal bool Enabled;
internal bool HasCamera;
internal bool NearbyOnly;
internal Vector3 CameraPosition;
internal float Now;
internal float DistanceSquared;
internal string Format;
}
internal sealed class TextMaterial
{
internal Material Source;
internal Material Value;
internal int References;
}
public const string Id = "noxie.planetcrafter.storagecapacitydisplay";
internal static Plugin Instance;
internal ConfigEntry<bool> EnabledSetting;
internal ConfigEntry<bool> NearbyOnly;
internal ConfigEntry<float> MaxDistance;
internal ConfigEntry<string> Format;
private Camera viewCamera;
private readonly List<CapacityDisplay> displays = new List<CapacityDisplay>();
private readonly SubscriberIndex<CapacityDisplay> subscriptions = new SubscriberIndex<CapacityDisplay>();
private readonly List<Transform> billboards = new List<Transform>();
private readonly Dictionary<Material, TextMaterial> materials = new Dictionary<Material, TextMaterial>();
private Harmony harmony;
private float nextWarning;
private bool ready;
private bool discover = true;
private int tickCursor;
private void Awake()
{
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Expected O, but got Unknown
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Expected O, but got Unknown
Instance = this;
EnabledSetting = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Show storage capacity counters.");
Format = ((BaseUnityPlugin)this).Config.Bind<string>("General", "DisplayFormat", "{used} / {total}", "Plain text. Tokens: {used}, {total}.");
NearbyOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ShowOnlyWhenNearby", false, "Hide counters beyond MaxDisplayDistance. Otherwise use normal world rendering.");
MaxDistance = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MaxDisplayDistance", 20f, new ConfigDescription("Display range in metres when ShowOnlyWhenNearby is enabled.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 200f), Array.Empty<object>()));
harmony = new Harmony("noxie.planetcrafter.storagecapacitydisplay");
try
{
harmony.PatchAll(typeof(Plugin).Assembly);
ready = true;
((MonoBehaviour)this).StartCoroutine(Tick());
((BaseUnityPlugin)this).Logger.LogInfo((object)"Storage Capacity Display 1.0.2 loaded. Container discovery and inventory snapshot Harmony patches applied; read-only counters enabled.");
}
catch (Exception ex)
{
harmony.UnpatchSelf();
((BaseUnityPlugin)this).Logger.LogError((object)("Storage Capacity Display startup failed; its patches were removed. " + ex));
}
}
internal void Discover(ActionOpenable action)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
if (!ready || (Object)(object)action == (Object)null || action.notAContainer)
{
return;
}
Scene scene = ((Component)action).gameObject.scene;
if (!((Scene)(ref scene)).IsValid())
{
return;
}
try
{
InventoryAssociatedProxy componentInParent = ((Component)action).GetComponentInParent<InventoryAssociatedProxy>();
InventoryAssociated componentInParent2 = ((Component)action).GetComponentInParent<InventoryAssociated>();
Component val = (Component)(((Object)(object)componentInParent != (Object)null) ? ((object)componentInParent) : ((object)componentInParent2));
if (!((Object)(object)val == (Object)null) && !((Object)(object)val.GetComponentInParent<PlayerMainController>() != (Object)null))
{
CapacityDisplay component = val.GetComponent<CapacityDisplay>();
if (!((Object)(object)component != (Object)null))
{
component = val.gameObject.AddComponent<CapacityDisplay>();
component.Initialize(this, componentInParent, componentInParent2);
displays.Add(component);
}
}
}
catch (Exception ex)
{
Warn(ex);
}
}
internal void Register(int id, CapacityDisplay display)
{
subscriptions.Add(id, display);
}
internal void Unregister(int id, CapacityDisplay display)
{
subscriptions.Remove(id, display);
}
internal void AddBillboard(Transform target)
{
if (!billboards.Contains(target))
{
billboards.Add(target);
}
}
internal void RemoveBillboard(Transform target)
{
billboards.Remove(target);
}
internal TextMaterial GetTextMaterial(TMP_FontAsset font)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
Material material = ((TMP_Asset)font).material;
if (materials.TryGetValue(material, out var value))
{
value.References++;
return value;
}
Material val = new Material(material);
val.SetFloat("unity_GUIZTestMode", 4f);
if (val.HasProperty("_ZTestMode"))
{
val.SetFloat("_ZTestMode", 4f);
}
value = new TextMaterial
{
Source = material,
Value = val,
References = 1
};
materials.Add(material, value);
return value;
}
internal void ReleaseTextMaterial(TextMaterial material)
{
if (material != null && --material.References == 0)
{
materials.Remove(material.Source);
if ((Object)(object)material.Value != (Object)null)
{
Object.Destroy((Object)(object)material.Value);
}
}
}
internal void Snapshot(InventoriesHandler handler, Inventory inventory)
{
if (inventory == null || !subscriptions.TryGet(inventory.GetId(), out var subscribers))
{
return;
}
foreach (CapacityDisplay item in subscribers)
{
if ((Object)(object)item != (Object)null)
{
item.Snapshot(handler, inventory);
}
}
}
private IEnumerator Tick()
{
WaitForSecondsRealtime delay = new WaitForSecondsRealtime(0.2f);
while (ready)
{
if (discover)
{
discover = false;
ActionOpenable[] array = Object.FindObjectsByType<ActionOpenable>((FindObjectsInactive)1, (FindObjectsSortMode)0);
foreach (ActionOpenable action in array)
{
Discover(action);
}
}
viewCamera = Camera.main;
bool flag = (Object)(object)viewCamera != (Object)null;
float value = MaxDistance.Value;
TickContext context = new TickContext
{
Handler = InventoriesHandler.Instance,
Enabled = EnabledSetting.Value,
HasCamera = flag,
NearbyOnly = NearbyOnly.Value,
CameraPosition = (flag ? ((Component)viewCamera).transform.position : Vector3.zero),
Now = Time.unscaledTime,
DistanceSquared = value * value,
Format = Format.Value
};
int requestBudget = 4;
int visualBudget = 4;
for (int num = displays.Count - 1; num >= 0; num--)
{
if ((Object)(object)displays[num] == (Object)null)
{
displays.RemoveAt(num);
}
}
int count = displays.Count;
for (int j = 0; j < count; j++)
{
CapacityDisplay capacityDisplay = displays[(tickCursor + j) % count];
try
{
capacityDisplay.Tick(context, ref requestBudget, ref visualBudget);
}
catch (Exception ex)
{
capacityDisplay.Suspend();
Warn(ex);
}
}
tickCursor = ((count != 0) ? ((tickCursor + 4) % count) : 0);
yield return delay;
}
}
private void LateUpdate()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
if (!ready || billboards.Count == 0 || (Object)(object)viewCamera == (Object)null)
{
return;
}
Quaternion rotation = ((Component)viewCamera).transform.rotation;
for (int num = billboards.Count - 1; num >= 0; num--)
{
Transform val = billboards[num];
if ((Object)(object)val == (Object)null)
{
billboards.RemoveAt(num);
}
else if (val.rotation != rotation)
{
val.rotation = rotation;
}
}
}
internal void Warn(Exception ex)
{
if (!(Time.unscaledTime < nextWarning))
{
nextWarning = Time.unscaledTime + 30f;
((BaseUnityPlugin)this).Logger.LogWarning((object)("Could not refresh a storage counter; container gameplay is unaffected. " + ex));
}
}
private void OnDestroy()
{
ready = false;
((MonoBehaviour)this).StopAllCoroutines();
foreach (CapacityDisplay display in displays)
{
if ((Object)(object)display != (Object)null)
{
display.Dispose();
Object.Destroy((Object)(object)display);
}
}
displays.Clear();
subscriptions.Clear();
billboards.Clear();
foreach (TextMaterial value in materials.Values)
{
if ((Object)(object)value.Value != (Object)null)
{
Object.Destroy((Object)(object)value.Value);
}
}
materials.Clear();
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
if ((Object)(object)Instance == (Object)(object)this)
{
Instance = null;
}
}
}
[HarmonyPatch(typeof(ActionOpenable), "Start")]
internal static class ContainerStarted
{
private static void Postfix(ActionOpenable __instance)
{
Plugin.Instance?.Discover(__instance);
}
}
[HarmonyPatch(typeof(InventoriesHandler), "UpdateOrCreateInventoryFromMessage")]
internal static class InventorySnapshot
{
private static void Postfix(InventoriesHandler __instance, Inventory __result)
{
try
{
Plugin.Instance?.Snapshot(__instance, __result);
}
catch (Exception ex)
{
Plugin.Instance?.Warn(ex);
}
}
}
internal sealed class SubscriberIndex<T> where T : class
{
private readonly Dictionary<int, HashSet<T>> entries = new Dictionary<int, HashSet<T>>();
internal int Count => entries.Count;
internal void Add(int id, T subscriber)
{
if (!entries.TryGetValue(id, out var value))
{
value = new HashSet<T>();
entries.Add(id, value);
}
value.Add(subscriber);
}
internal void Remove(int id, T subscriber)
{
if (entries.TryGetValue(id, out var value))
{
value.Remove(subscriber);
if (value.Count == 0)
{
entries.Remove(id);
}
}
}
internal bool TryGet(int id, out HashSet<T> subscribers)
{
return entries.TryGetValue(id, out subscribers);
}
internal void Clear()
{
entries.Clear();
}
}
}