Everelsu-PinnedChallenges icon

PinnedChallenges

Pin challenges in the Challenges menu and see their progress during the run. Drag and resize the cards with the mouse, they hide on the upgrade screen. Requires MelonLoader.

Last updated 12 hours ago
Total downloads 6
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Categories
Dependency string Everelsu-PinnedChallenges-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.3 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.3

README

Pinned Challenges

Pin the challenges you're chasing and watch their progress during the run.

Version 1.0.1 · The Spell Brigade 1.1.4 · MelonLoader 0.7

Features

  • Pin from the Challenges menu — click a challenge card: the pin in its corner turns gold. Up to 3 at a time by default (1–5 in the settings); pinning one more replaces the oldest.
  • See them during the run — compact cards with the challenge icon, its description in your language, a progress bar and a live counter like 366 / 1 066.
  • Done is done — a completed challenge turns gold and is unpinned by the next run.
  • Out of the way — the cards hide while the upgrade screen is open and come back after your pick.
  • Put them anywhere — drag the cards with the mouse, resize them with the wheel or the corner handle. Saved as a share of the screen, so it fits any resolution.
  • Your look — card size, game-style or plain background, background opacity and text opacity separately.

Installation

  1. Install MelonLoader (0.7.x) for The Spell Brigade and launch the game once.
  2. Put PinnedChallenges.dll into <Game folder>\Mods\
  3. Open the Challenges menu, click the cards you want, start a run.

Settings live in Mod Menu (Options → Mods → Pinned Challenges): card size, background, text opacity, how many can be pinned, Card position (the drag-and-drop editor) and Unpin all. Mod Menu is optional — without it, the same values are in UserData\MelonPreferences.cfg.

FAQ

Does it work in co-op?
Yes. Challenges are yours alone, so the cards show your own progress; other players don't need the mod.

Can I pin with a controller?
Pinning is a click on the card, so it needs a mouse for now. Unpin all in Mod Menu works with a controller.

How do I uninstall?
Delete PinnedChallenges.dll from the Mods folder.

Changelog

1.0.1

  • Fixed: settings in Mod Menu now switch language together with the game (they stayed in the first language)
  • Latin American Spanish translation

1.0.0

  • Initial release

[spoiler]

Описание на русском

Pinned Challenges — закрепите испытания, которые выполняете, и следите за прогрессом прямо в забеге.

Возможности

  • Закрепление в меню испытаний — клик по карточке, булавка в углу становится золотой. По умолчанию до 3 сразу (1–5 в настройках); лишнее вытесняет самое старое.
  • В забеге — компактные карточки: иконка, описание на языке игры, полоска прогресса и счётчик вроде «366 / 1 066», обновляется на лету.
  • Выполненное становится золотым и открепляется к следующему забегу.
  • Не мешают — на экране выбора улучшения карточки прячутся.
  • Где угодно — карточки перетаскиваются мышью, размер — колесом или уголком. Положение хранится долями экрана.
  • Внешний вид — размер, фон в стиле игры или простой, прозрачность фона и текста отдельно.

Установка

  1. Установите MelonLoader 0.7.x и один раз запустите игру.
  2. Положите PinnedChallenges.dll в папку <папка игры>\Mods\.
  3. Откройте меню испытаний, кликните по нужным карточкам и начинайте забег.

Настройки — в Mod Menu: Настройки → Моды → Pinned Challenges. Без Mod Menu те же значения есть в UserData\MelonPreferences.cfg.

Удаление: удалите DLL из папки Mods. [/spoiler]