UncappedUpgrades
Removes the limits on stat upgrades in the level-up shop (damage, spell size, cast speed, luck, crit, health...), or raises them. The host's settings apply to everyone.
| Date uploaded | 3 days ago |
| Version | 1.0.0 |
| Download link | girthy_mods-UncappedUpgrades-1.0.0.zip |
| Downloads | 17 |
| Dependency string | girthy_mods-UncappedUpgrades-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.788README
UncappedUpgrades
In The Spell Brigade, each stat upgrade in the level-up shop has a limit. Once your stat reaches it, the shop stops offering that upgrade. UncappedUpgrades removes those limits, so you can keep stacking:
- Damage, Spell Size, Cast Speed
- Critical Chance, Critical Damage
- Max Health, Health Regeneration, Armor, Dodge
- Move Speed, Mana Pull, Mana Gain, Luck
- every other stat upgrade the shop has
You can also keep the limits but raise them, or keep the normal limit on stats you choose.
Things to know
- Dodge past 100% means you never get hit, and very high cast speed or spell size can make the game busy. Use
KeepLimitsForif you'd rather keep some stats capped. - Only the shop's limits change. The upgrades themselves and their values are the game's own.
Multiplayer
Each player's own game builds their level-up shop, so everyone should have the mod. The host's settings apply to everyone for the run. Your own config file isn't changed and applies again after the run.
Config
| Setting | Default | What it does |
|---|---|---|
| Enabled | true | Remove or raise the limits. Off = the game's normal limits. |
| LimitMultiplier | 0 | 0 = no limits. Otherwise the game's limits are multiplied by this (2 = twice as high). |
| KeepLimitsFor | (empty) | Stats that keep the normal limit, comma-separated, e.g. Dodge, Armor. |
Stat names for KeepLimitsFor: Damage, Size, FireRate (cast speed), MovementSpeed, MaxHealth, HealthRegeneration, Armor, Dodge, CriticalChance, CriticalDamage, Luck, XPGain (mana gain), PickupRadius (mana pull), Range, Speed, LifeTime, Projectiles, Rerolls, Revives, ReviveSpeed, GoldGain.
Works with MoreWizards, StarterSpells, TripleInfusion, ReviveRegen, RunSaves and BetterNetcode.
CHANGELOG
1.0.1
- Everyone uses the host's settings. While you're in someone's game, this mod reads the host's config instead of yours, from the lobby on. Your config file isn't changed, and your own values are back when you leave. If the host doesn't have the mod, it stays off for you in that game.
Changelog
1.0.0
- First release: removes (or raises) the limits on stat upgrades in the level-up shop. The host's settings apply to everyone.