Mods that depend on BepInExPack IL2CPP
Doodle up a shared summonable whiteboard with mspaint tools
Last updated: 2 hours ago
Sit on anything the right height: crates, benches, low walls, desk edges, or a rooftop ledge with your legs over the drop. Pass time there with your watch, like on a chair.
Last updated: 4 hours ago
Makes the player able to pickup multiple logs, planks and stones. In short terms the mod increases Maximum carrying capacity of these items. Works in coop
Last updated: 7 hours ago
Auto-starts the standalone Big Replay recorder next to a modded Big Walk launch (read-only; not for validated runs).
Last updated: 7 hours ago
overhauls the key item, level up rewards and makes gameplay more skill dependent
Last updated: 10 hours ago
Wildforge meets Megabonk: 21 heroes and perks, 694 cards, 65 weapons, 54 enemy forms and 875 icons. Compatible skills and orb HP. Development alpha.
Last updated: 15 hours ago
Comfort-focused third-person camera. Stabilised follow cam that removes head bob, optional horizon levelling, full body visibility, camera collision. Toggle with F4.
Last updated: 16 hours ago
Dresses every park visitor in the duck suit your mascot staff wear.
Last updated: 18 hours ago
Workers back where they belong: food stalls get sellers, empty jobs get filled, black markets and weapons dealers stay at work and are manned around the clock, and fewer toilet breaks.
Last updated: a day ago
Didacticiel : apprends à jouer pas à pas avec Milo, sans limite de temps.
Last updated: a day ago
Bilan de run : quelques lignes de plus sous la conversion du Computer.
Last updated: a day ago
Hardcore : avec tes mods, mais sans droit à l'erreur.
Last updated: a day ago
Couleur du chat : choisis la couleur de la combinaison de ton chat.
Last updated: a day ago
Buy diners, cafés and bars from their owners. Real customers fill the till. Run stock and orders from the shop's cruncher or your home computer, and decorate the place. More kinds of business planned.
Last updated: 6 hours ago
Displays the current lobby password on the enter-password screen for Big Walk. Client-side helper.
Last updated: 2 days ago
A hand-planned city: rich north, poor south, the Ledger at its centre. Downtown towers, the Commons, Chinatown, a Red Light strip, the Bricks and the Stacks, every street and district laid out on purpose.
Last updated: a day ago
Adds a strict timer to your session via a giant, angry moon that will drop out of the sky to vaporize the lobby.
Last updated: 2 days ago
Coffres améliorés : chaque coffre posé gagne +128 de stockage par palier.
Last updated: 2 days ago
Succès : des exploits, des défis à niveaux et tes statistiques de jeu, jusqu'au palier 2.
Last updated: a day ago
106 items get their own inventory icon instead of the plain cube or a shared stand-in: every gun, each ammunition type and casing, knives, shoes, tools, mugs, instruments and much more.
Last updated: a day ago
An easier map: twice as big icons for shops, buildings, your marker and tracked people, and a persistent map that stays drawn instead of redrawing the whole city when you open it again.
Last updated: 2 days ago
Pass time anywhere, even standing: raise your watch and hold still. Skip to the alarm or an hour at a time, with prompts for keyboard and controller. Wakes you for calls, knocks, murders and the cold.
Last updated: 2 days ago
Every new city gets a Sync Clinic, a pawn shop and all three black market shops, even 2x2 cities. Small cities get buildings with shop spaces instead of ones that have none.
Last updated: a day ago