WeaponBash
Ranged units bash enemies that get too close with whatever they're holding. Physical contact required - real swings, real physics, no fake damage auras.
CHANGELOG
Changelog
1.0.0
- Initial release.
- Ranged units bash enemies that get within ~1.75m using their held weapon.
- Contact-based: bonus damage and knockback only apply when the swing physically connects.
- Knockback comes from real swing physics (no artificial launch by default).
- Melee units are unaffected.