CustomNames
Change the names of local players in Ultimate Chicken Horse [Only Online]
| Last updated | 7 hours ago |
| Total downloads | 3 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | PedritoGMG-CustomNames-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
UCH Custom Names
A quick-and-dirty mod for Ultimate Chicken Horse that lets you rename local players.
Built with AI assistance because I had a silly need and didn't want to spend time on a proper UI.
Why?
I wanted my local players to have different names in the lobby.
This mod does exactly that – nothing more, nothing fancy.
Features
- Press F5 in-game to open a simple menu.
- Lists all local players (detected dynamically, no hardcoded limit).
- Change any player's name – it updates immediately for everyone in the lobby.
- Names are automatically saved (via PlayerPrefs) and reapplied when players rejoin.
- A custom cursor appears while the menu is open (because the game hides the default one).
Installation
- Download the
CustomNames.dllfrom the Release folder (or compile it yourself). - Drop it into your
BepInEx/pluginsfolder. - Launch Ultimate Chicken Horse.
Usage
- Get into any online lobby.
- Press F5 to open the menu.
- Click on a player (
P1,P2, etc.) or use arrow keys to select. - Type a new name in the text field.
- Click APPLY to change it immediately, or SAVE to store it for future sessions.
Requirements
- BepInEx 5.x or later.
Notes
- This is a quick hack, not a polished mod. It works, but the UI is basic.
- No game files are modified – it only uses existing network commands.
License
Do whatever you want with it.