using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyMetadata("AI_Assisted_Creation", "This assembly was partially created with the assistance of generative AI for packaging, refactoring, and documentation.")]
[assembly: AssemblyMetadata("AI_Model_Vendor", "Anthropic/OpenAI")]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.11.0.0")]
[module: UnverifiableCode]
namespace Cinnamon
{
[HarmonyPatch(typeof(TabletStatsScreen), "UpdateStats")]
internal static class TabletStatsVersionPatch
{
private static void Postfix(TabletStatsScreen __instance)
{
if ((Object)(object)__instance.VersionNumber != (Object)null)
{
TabletTextLabel versionNumber = __instance.VersionNumber;
versionNumber.text = versionNumber.text + "\nCinnamon v" + Plugin.VersionString;
}
}
}
[HarmonyPatch(typeof(GameState), "OnGUI")]
internal static class GameStateVersionPatch
{
private static GUIStyle _style;
private static void Postfix()
{
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Expected O, but got Unknown
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
if (ControllerMonitor.Instance.IsMainControllerSet && PlayerManager.GetInstance().FirstUserLoggedIn && !StatTracker.Instance.GetSaveFileDataForMainUser().HideVersion)
{
if (_style == null)
{
_style = new GUIStyle
{
font = GameSettings.GetInstance().onlineBetaMessageFont,
fontSize = 11,
alignment = (TextAnchor)6
};
_style.normal.textColor = new Color(1f, 1f, 1f, 0.3f);
}
GUI.Label(new Rect(5f, 20f, 200f, 16f), "Cin v" + Plugin.VersionString, _style);
}
}
}
[BepInPlugin("com.osqat.cinnamon", "Cinnamon", "0.11.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
internal static string VersionString => Assembly.GetExecutingAssembly().GetName().Version.ToString(3) + " (Thunderstore)";
private void Awake()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("[Cinnamon] loaded v" + VersionString + "."));
new Harmony("com.osqat.cinnamon").PatchAll();
}
}
}
namespace Cinnamon.UI
{
public static class CursorOverlay
{
public static bool DebugLogging
{
get
{
return CursorOverlayHost.EnsureExists().DebugLogging;
}
set
{
CursorOverlayHost.EnsureExists().DebugLogging = value;
}
}
public static bool IsReady => CursorOverlayHost.EnsureExists().IsCursorReady();
public static bool AcceptHeld => CursorOverlayHost.Instance?.AcceptHeld ?? false;
public static bool AcceptReleased => CursorOverlayHost.Instance?.AcceptReleased ?? false;
public static void EnsureHost()
{
CursorOverlayHost.EnsureExists();
}
public static void Request()
{
CursorOverlayHost.EnsureExists().Request();
}
public static bool TryGetPointerPosition(out Vector2 guiPos)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
CursorOverlayHost instance = CursorOverlayHost.Instance;
if ((Object)(object)instance == (Object)null)
{
guiPos = default(Vector2);
return false;
}
return instance.TryGetPointerPosition(out guiPos);
}
public static bool ConsumeAcceptPressed()
{
return CursorOverlayHost.Instance?.ConsumeAcceptPressed() ?? false;
}
}
internal class CursorOverlayHost : MonoBehaviour, InputReceiver
{
private class MirrorRenderer
{
public GameObject GameObject;
public SpriteRenderer Renderer;
}
private const int MirrorLayer = 31;
private static readonly Vector3 MirrorOrigin = new Vector3(50000f, 50000f, 0f);
private static CursorOverlayHost _instance;
private Cursor _cursor;
private Transform _cursorRoot;
private Camera _cursorCam;
private int _refsFrame = -1;
private int _requestedFrame = -999;
private bool _registeredGlobalReceiver;
private bool _active;
private readonly Dictionary<SpriteRenderer, Color> _hiddenColors = new Dictionary<SpriteRenderer, Color>();
private readonly List<SpriteRenderer> _sourceRenderers = new List<SpriteRenderer>();
private readonly List<MirrorRenderer> _mirrorRenderers = new List<MirrorRenderer>();
private GameObject _mirrorRoot;
private Camera _mirrorCam;
private RenderTexture _mirrorRt;
private Rect _drawRect;
private bool _hasDrawRect;
private bool _acceptHeld;
private int _acceptPressedFrame = -999;
private int _acceptConsumedFrame = -999;
private int _acceptReleasedFrame = -999;
public bool DebugLogging { get; set; }
internal static CursorOverlayHost Instance => _instance;
public bool AcceptHeld => _acceptHeld;
public bool AcceptReleased => _acceptReleasedFrame >= Time.frameCount - 1;
public static CursorOverlayHost EnsureExists()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Expected O, but got Unknown
if ((Object)(object)_instance != (Object)null)
{
return _instance;
}
GameObject val = new GameObject("Cinnamon.CursorOverlay");
Object.DontDestroyOnLoad((Object)val);
_instance = val.AddComponent<CursorOverlayHost>();
return _instance;
}
private void Awake()
{
RegisterGlobalReceiver();
}
public bool IsCursorReady()
{
EnsureCursorRefs(forLogPass: false);
return (Object)(object)_cursorRoot != (Object)null;
}
public void Request()
{
_requestedFrame = Time.frameCount;
RegisterGlobalReceiver();
}
private void LateUpdate()
{
if (_requestedFrame >= Time.frameCount - 1)
{
EnterOrUpdateActive();
}
else if (_active)
{
ExitActive();
}
}
private void EnterOrUpdateActive()
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
RestoreHiddenRenderers();
EnsureCursorRefs(forLogPass: false);
if ((Object)(object)_cursorRoot == (Object)null)
{
ExitActive();
return;
}
_active = true;
Cursor.visible = false;
CollectSourceRenderers();
if (_sourceRenderers.Count == 0)
{
_hasDrawRect = false;
return;
}
Bounds bounds = ((Renderer)_sourceRenderers[0]).bounds;
for (int i = 1; i < _sourceRenderers.Count; i++)
{
((Bounds)(ref bounds)).Encapsulate(((Renderer)_sourceRenderers[i]).bounds);
}
if (!PrepareDrawRect(bounds))
{
_hasDrawRect = false;
return;
}
EnsureMirrorObjects(_sourceRenderers.Count);
SyncMirror(bounds);
if (RenderMirror(bounds))
{
HideSourceRenderers();
}
else
{
_hasDrawRect = false;
}
}
private void ExitActive()
{
RestoreHiddenRenderers();
ClearMirrorRenderers();
ReleaseRenderTexture();
_hasDrawRect = false;
_active = false;
_acceptHeld = false;
Cursor.visible = true;
}
private void CollectSourceRenderers()
{
_sourceRenderers.Clear();
SpriteRenderer[] componentsInChildren = ((Component)_cursorRoot).GetComponentsInChildren<SpriteRenderer>(false);
SpriteRenderer val = null;
foreach (SpriteRenderer val2 in componentsInChildren)
{
if (!((Object)(object)val2 == (Object)null) && ((Renderer)val2).enabled && !((Object)(object)val2.sprite == (Object)null))
{
val = val2;
break;
}
}
if ((Object)(object)val == (Object)null)
{
return;
}
_sourceRenderers.Add(val);
foreach (SpriteRenderer val3 in componentsInChildren)
{
if (!((Object)(object)val3 == (Object)null) && !((Object)(object)val3 == (Object)(object)val) && ((Renderer)val3).enabled && !((Object)(object)val3.sprite == (Object)null) && ((Component)val3).transform.IsChildOf(((Component)val).transform))
{
_sourceRenderers.Add(val3);
}
}
}
private void HideSourceRenderers()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
_hiddenColors.Clear();
for (int i = 0; i < _sourceRenderers.Count; i++)
{
SpriteRenderer val = _sourceRenderers[i];
if (!((Object)(object)val == (Object)null))
{
Color color = val.color;
_hiddenColors[val] = color;
color.a = 0f;
val.color = color;
}
}
}
private void RestoreHiddenRenderers()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
foreach (KeyValuePair<SpriteRenderer, Color> hiddenColor in _hiddenColors)
{
if ((Object)(object)hiddenColor.Key != (Object)null)
{
hiddenColor.Key.color = hiddenColor.Value;
}
}
_hiddenColors.Clear();
}
private bool PrepareDrawRect(Bounds worldBounds)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0120: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Unknown result type (might be due to invalid IL or missing references)
Camera val = (((Object)(object)_cursorCam != (Object)null) ? _cursorCam : Camera.main);
if ((Object)(object)val == (Object)null)
{
return false;
}
Vector3 val2 = val.WorldToScreenPoint(new Vector3(((Bounds)(ref worldBounds)).min.x, ((Bounds)(ref worldBounds)).min.y, ((Bounds)(ref worldBounds)).center.z));
Vector3 val3 = val.WorldToScreenPoint(new Vector3(((Bounds)(ref worldBounds)).max.x, ((Bounds)(ref worldBounds)).max.y, ((Bounds)(ref worldBounds)).center.z));
if (val2.z < 0f || val3.z < 0f)
{
return false;
}
Vector2 val4 = GUIUtility.ScreenToGUIPoint(new Vector2(val2.x, val2.y));
Vector2 val5 = GUIUtility.ScreenToGUIPoint(new Vector2(val3.x, val3.y));
float x = val4.x;
float y = val5.y;
float num = val5.x - val4.x;
float num2 = val4.y - val5.y;
if (num <= 0f || num2 <= 0f)
{
return false;
}
_drawRect = new Rect(x, y, num, num2);
_hasDrawRect = true;
return true;
}
private void EnsureMirrorObjects(int count)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Expected O, but got Unknown
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Expected O, but got Unknown
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)_mirrorRoot == (Object)null)
{
_mirrorRoot = new GameObject("Cinnamon.CursorMirror.Root");
((Object)_mirrorRoot).hideFlags = (HideFlags)61;
_mirrorRoot.layer = 31;
}
while (_mirrorRenderers.Count < count)
{
GameObject val = new GameObject("Cinnamon.CursorMirror.Sprite");
((Object)val).hideFlags = (HideFlags)61;
val.layer = 31;
val.transform.parent = _mirrorRoot.transform;
SpriteRenderer renderer = val.AddComponent<SpriteRenderer>();
_mirrorRenderers.Add(new MirrorRenderer
{
GameObject = val,
Renderer = renderer
});
}
for (int i = 0; i < _mirrorRenderers.Count; i++)
{
_mirrorRenderers[i].GameObject.SetActive(i < count);
}
if ((Object)(object)_mirrorCam == (Object)null)
{
GameObject val2 = new GameObject("Cinnamon.CursorMirror.Camera");
((Object)val2).hideFlags = (HideFlags)61;
_mirrorCam = val2.AddComponent<Camera>();
((Behaviour)_mirrorCam).enabled = false;
_mirrorCam.orthographic = true;
_mirrorCam.cullingMask = int.MinValue;
_mirrorCam.clearFlags = (CameraClearFlags)2;
_mirrorCam.backgroundColor = new Color(0f, 0f, 0f, 0f);
_mirrorCam.nearClipPlane = 0.01f;
_mirrorCam.farClipPlane = 100f;
_mirrorCam.allowHDR = false;
_mirrorCam.allowMSAA = false;
}
}
private void SyncMirror(Bounds worldBounds)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = MirrorOrigin - ((Bounds)(ref worldBounds)).center;
for (int i = 0; i < _sourceRenderers.Count; i++)
{
SpriteRenderer val2 = _sourceRenderers[i];
SpriteRenderer renderer = _mirrorRenderers[i].Renderer;
Transform transform = ((Component)renderer).transform;
transform.position = ((Component)val2).transform.position + val;
transform.rotation = ((Component)val2).transform.rotation;
transform.localScale = ((Component)val2).transform.lossyScale;
renderer.sprite = val2.sprite;
renderer.color = val2.color;
renderer.flipX = val2.flipX;
renderer.flipY = val2.flipY;
((Renderer)renderer).sortingLayerID = ((Renderer)val2).sortingLayerID;
((Renderer)renderer).sortingOrder = ((Renderer)val2).sortingOrder;
if ((Object)(object)((Renderer)val2).sharedMaterial != (Object)null)
{
((Renderer)renderer).sharedMaterial = ((Renderer)val2).sharedMaterial;
}
}
}
private bool RenderMirror(Bounds worldBounds)
{
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)_mirrorCam == (Object)null || !_hasDrawRect)
{
return false;
}
int width = Mathf.Clamp(Mathf.CeilToInt(((Rect)(ref _drawRect)).width), 1, 1024);
int height = Mathf.Clamp(Mathf.CeilToInt(((Rect)(ref _drawRect)).height), 1, 1024);
EnsureRenderTexture(width, height);
if ((Object)(object)_mirrorRt == (Object)null)
{
return false;
}
Vector3 mirrorOrigin = MirrorOrigin;
float num = Mathf.Max(0.001f, ((Bounds)(ref worldBounds)).size.x);
float num2 = Mathf.Max(0.001f, ((Bounds)(ref worldBounds)).size.y);
((Component)_mirrorCam).transform.position = new Vector3(mirrorOrigin.x, mirrorOrigin.y, mirrorOrigin.z - 10f);
((Component)_mirrorCam).transform.rotation = Quaternion.identity;
_mirrorCam.orthographicSize = num2 * 0.5f;
_mirrorCam.aspect = num / num2;
_mirrorCam.targetTexture = _mirrorRt;
_mirrorCam.Render();
return true;
}
private void EnsureRenderTexture(int width, int height)
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Expected O, but got Unknown
if (!((Object)(object)_mirrorRt != (Object)null) || ((Texture)_mirrorRt).width != width || ((Texture)_mirrorRt).height != height)
{
ReleaseRenderTexture();
_mirrorRt = new RenderTexture(width, height, 0, (RenderTextureFormat)0);
((Object)_mirrorRt).hideFlags = (HideFlags)61;
_mirrorRt.Create();
}
}
private void ReleaseRenderTexture()
{
if ((Object)(object)_mirrorCam != (Object)null)
{
_mirrorCam.targetTexture = null;
}
if ((Object)(object)_mirrorRt != (Object)null)
{
_mirrorRt.Release();
Object.Destroy((Object)(object)_mirrorRt);
_mirrorRt = null;
}
}
private void ClearMirrorRenderers()
{
for (int i = 0; i < _mirrorRenderers.Count; i++)
{
if ((Object)(object)_mirrorRenderers[i].GameObject != (Object)null)
{
Object.Destroy((Object)(object)_mirrorRenderers[i].GameObject);
}
}
_mirrorRenderers.Clear();
if ((Object)(object)_mirrorRoot != (Object)null)
{
Object.Destroy((Object)(object)_mirrorRoot);
_mirrorRoot = null;
}
if ((Object)(object)_mirrorCam != (Object)null)
{
Object.Destroy((Object)(object)((Component)_mirrorCam).gameObject);
_mirrorCam = null;
}
}
private void EnsureCursorRefs(bool forLogPass)
{
if (_refsFrame == Time.frameCount)
{
return;
}
_refsFrame = Time.frameCount;
Cursor cursor = null;
Transform val = null;
Camera cursorCam = null;
int num = int.MinValue;
Cursor[] array = Object.FindObjectsOfType<Cursor>();
if (forLogPass)
{
ManualLogSource log = Plugin.Log;
if (log != null)
{
log.LogInfo((object)("[Cinnamon] candidates: " + array.Length + " Cursor object(s)"));
}
}
foreach (Cursor val2 in array)
{
if ((Object)(object)val2 == (Object)null)
{
continue;
}
Transform transform = ((Component)val2).transform;
if (!((Component)transform).gameObject.activeInHierarchy)
{
continue;
}
SpriteRenderer componentInChildren = ((Component)transform).GetComponentInChildren<SpriteRenderer>(false);
bool flag = (Object)(object)componentInChildren != (Object)null && ((Renderer)componentInChildren).enabled && (Object)(object)componentInChildren.sprite != (Object)null;
bool flag2 = (Object)(object)_cursorRoot == (Object)(object)transform;
Camera val3 = (((Object)(object)val2.UseCamera != (Object)null && ((Behaviour)val2.UseCamera).enabled) ? val2.UseCamera : Camera.main);
if ((Object)(object)val3 == (Object)null && flag)
{
int num2 = 1 << ((Component)componentInChildren).gameObject.layer;
Camera[] allCameras = Camera.allCameras;
foreach (Camera val4 in allCameras)
{
if ((Object)(object)val4 != (Object)null && ((Behaviour)val4).enabled && (val4.cullingMask & num2) != 0)
{
val3 = val4;
break;
}
}
}
if (!((Object)(object)val3 == (Object)null))
{
int num3 = (flag ? ((Renderer)componentInChildren).sortingOrder : (-2147483647));
bool flag3 = (Object)(object)val == (Object)(object)_cursorRoot;
bool flag4 = flag2 && !flag3;
bool flag5 = num3 > num && !flag3;
if ((Object)(object)val == (Object)null || flag4 || flag5)
{
cursor = val2;
val = transform;
cursorCam = val3;
num = num3;
}
}
}
if ((Object)(object)val != (Object)null)
{
_cursor = cursor;
_cursorRoot = val;
_cursorCam = cursorCam;
}
else if ((Object)(object)_cursorRoot != (Object)null && !((Component)_cursorRoot).gameObject.activeInHierarchy)
{
_cursor = null;
_cursorRoot = null;
_cursorCam = null;
}
}
private void OnGUI()
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
if (_active && _hasDrawRect && !((Object)(object)_mirrorRt == (Object)null))
{
GUI.depth = -32000;
GUI.DrawTexture(_drawRect, (Texture)(object)_mirrorRt);
}
}
public bool ConsumeAcceptPressed()
{
if (_acceptPressedFrame < Time.frameCount - 1)
{
return false;
}
if (_acceptConsumedFrame == _acceptPressedFrame)
{
return false;
}
_acceptConsumedFrame = _acceptPressedFrame;
return true;
}
public bool TryGetPointerPosition(out Vector2 guiPos)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
guiPos = default(Vector2);
if (_requestedFrame < Time.frameCount - 1)
{
return false;
}
EnsureCursorRefs(forLogPass: false);
if ((Object)(object)_cursorRoot == (Object)null)
{
return false;
}
Camera val = (((Object)(object)_cursorCam != (Object)null) ? _cursorCam : Camera.main);
if ((Object)(object)val == (Object)null)
{
return false;
}
PickCursor component = ((Component)_cursorRoot).GetComponent<PickCursor>();
Vector3 val2 = (((Object)(object)component != (Object)null && (Object)(object)component.cursorPoint != (Object)null) ? component.cursorPoint.position : _cursorRoot.position);
Vector3 val3 = val.WorldToScreenPoint(val2);
if (val3.z < 0f)
{
return false;
}
guiPos = GUIUtility.ScreenToGUIPoint(new Vector2(val3.x, val3.y));
return true;
}
public void ReceiveEvent(InputEvent e)
{
//IL_0004: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Invalid comparison between Unknown and I4
if (e == null || (int)e.Key != 21 || _requestedFrame < Time.frameCount - 1 || (Object)(object)e.Sender == (Object)null || e.Sender.IsKeyboard)
{
return;
}
Controller val = (((Object)(object)_cursor != (Object)null && _cursor.LocalPlayer != null) ? _cursor.LocalPlayer.UseController : null);
if ((Object)(object)val != (Object)null && (Object)(object)e.Sender != (Object)(object)val)
{
return;
}
_acceptHeld = e.Valueb;
if (e.Changed)
{
if (e.Valueb)
{
_acceptPressedFrame = Time.frameCount;
}
else
{
_acceptReleasedFrame = Time.frameCount;
}
}
}
private void RegisterGlobalReceiver()
{
if (!_registeredGlobalReceiver)
{
Controller.AddGlobalReceiver((InputReceiver)(object)this);
_registeredGlobalReceiver = true;
}
}
private void OnDestroy()
{
ExitActive();
if (_registeredGlobalReceiver)
{
Controller.RemoveGlobalReceiver((InputReceiver)(object)this);
_registeredGlobalReceiver = false;
}
if ((Object)(object)_instance == (Object)(object)this)
{
_instance = null;
}
}
}
}