ULTRASCAPE
Adds Nullscape entities to the game and CyberGrind. Extremely early in development.
By BlaixenU
| Last updated | 11 hours ago |
| Total downloads | 206 |
| Total rating | 0 |
| Categories | Mods Gameplay |
| Dependency string | BlaixenU-ULTRASCAPE-0.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
THIS IS NOT AN AI MERGER MOD PLEASE I JUST GOT LAZY FOR MONTHS
Adds Nullscape entities to the game. VERY early in development so it's 100% not representative of whatever final product vision I have. Only publicly available assets were used in making this (AKA the Nullscape wiki) (devs please give me the official assets i beg).
Things added so far
- Baby (audio, visuals, cybergrind, spawner arm, terminal)
- Telefragger (audio, visuals*, cybergrind)
Known issues (HOPEFULLY FIXED LATER)
- Enemies render weirdly (will be fixed with a material rework later)
- Sound effects are cut off or incorrectly configured (too quiet, too loud, etc.)
- Telefragger doesn't exist in the sandbox spawner arm
- Sandbox spawner arm previews are Weird
- Telefragger terminal entry (I think?)
- Lack of Telefragger space bending aura
Dependencies
Quick Installation
Install r2modman and install plugin through mod manager.
Manual Installation
- Install BepInEx and run ULTRAKILL once.
- Drag the "ULTRASCAPE" folder into
ULTRAKILL/BepInEx/plugins.