using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using PluginConfig.API;
using PluginConfig.API.Fields;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EveryCloseMakes2MoreWindows")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2+d0efada1f679415e3fbfad0c143e5b60f81c6500")]
[assembly: AssemblyProduct("EveryCloseMakes2MoreWindows")]
[assembly: AssemblyTitle("EveryCloseMakes2MoreWindows")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace EveryCloseMakes2MoreWindows
{
public static class Assets
{
public static AssetBundle Bundle { get; private set; }
public static Sprite icon { get; private set; }
public static Sprite twoMore { get; private set; }
public static void Load()
{
LoadBundle();
icon = Bundle.LoadAsset<Sprite>("icon.png");
twoMore = Bundle.LoadAsset<Sprite>("2 more.png");
}
public static void LoadBundle()
{
using Stream stream = typeof(Assets).Assembly.GetManifestResourceStream("everyclosemakes2morewindows-assets.bundle");
Bundle = AssetBundle.LoadFromStream(stream);
}
}
[BepInPlugin("Bryan_-000-.EveryCloseMakes2MoreWindows", "EveryCloseMakes2MoreWindows", "1.0.2")]
public class Plugin : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static Func<GameObject, bool> <>9__2_1;
public static UnityAction<Scene, LoadSceneMode> <>9__2_0;
public static OnValueChangeEventDelegate <>9__3_0;
internal void <Awake>b__2_0(Scene scene, LoadSceneMode _)
{
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
if (SceneHelper.CurrentScene == "Main Menu")
{
Transform val = ((Scene)(ref scene)).GetRootGameObjects().First((GameObject val4) => ((Object)val4).name == "Canvas").transform.Find("Main Menu (1)/LeftSide/Quit");
GameObject val2 = new GameObject("2 more");
RectTransform val3 = val2.AddComponent<RectTransform>();
Image obj = val2.AddComponent<Image>();
((Transform)val3).parent = val.parent;
((Transform)val3).localScale = Vector3.one;
val3.sizeDelta = new Vector2(584f, 175f);
((Transform)val3).localPosition = new Vector3(283f, -529f, 0f);
obj.sprite = Assets.twoMore;
((Graphic)obj).raycastTarget = false;
}
}
internal bool <Awake>b__2_1(GameObject obj)
{
return ((Object)obj).name == "Canvas";
}
internal void <LoadConfig>b__3_0(FloatSliderValueChangeEvent valueEvent)
{
valueEvent.newValue = (windowsToSpawn = Mathf.RoundToInt(valueEvent.newValue));
}
}
public static PluginConfigurator config;
public static int windowsToSpawn = 2;
public float timeSinceALTF4;
public void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"laoding.. :drool:");
Assets.Load();
LoadConfig();
EvilMwahaha();
SceneManager.sceneLoaded += delegate(Scene scene, LoadSceneMode _)
{
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
if (SceneHelper.CurrentScene == "Main Menu")
{
Transform val = ((Scene)(ref scene)).GetRootGameObjects().First((GameObject val4) => ((Object)val4).name == "Canvas").transform.Find("Main Menu (1)/LeftSide/Quit");
GameObject val2 = new GameObject("2 more");
RectTransform val3 = val2.AddComponent<RectTransform>();
Image obj = val2.AddComponent<Image>();
((Transform)val3).parent = val.parent;
((Transform)val3).localScale = Vector3.one;
val3.sizeDelta = new Vector2(584f, 175f);
((Transform)val3).localPosition = new Vector3(283f, -529f, 0f);
obj.sprite = Assets.twoMore;
((Graphic)obj).raycastTarget = false;
}
};
}
public void LoadConfig()
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Expected O, but got Unknown
config = PluginConfigurator.Create("EveryCloseMakes2MoreWindows", "Bryan_-000-.EveryCloseMakes2MoreWindows");
config.presetButtonHidden = true;
config.image = Assets.icon;
FloatSliderField val = new FloatSliderField(config.rootPanel, "Amount of windows to open", "MEoWmRRpmEOWmEOwmIAoW", new Tuple<float, float>(0f, 100f), 2f);
windowsToSpawn = Mathf.RoundToInt(val.value);
object obj = <>c.<>9__3_0;
if (obj == null)
{
OnValueChangeEventDelegate val2 = delegate(FloatSliderValueChangeEvent valueEvent)
{
valueEvent.newValue = (windowsToSpawn = Mathf.RoundToInt(valueEvent.newValue));
};
<>c.<>9__3_0 = val2;
obj = (object)val2;
}
val.onValueChange += (OnValueChangeEventDelegate)obj;
}
public void EvilMwahaha()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"evil >:3 ");
Application.quitting += delegate
{
if (!(Time.realtimeSinceStartup - timeSinceALTF4 > 1f))
{
for (int i = 0; i < windowsToSpawn; i++)
{
Environment.SetEnvironmentVariable("DOORSTOP_INITIALIZED", null);
Environment.SetEnvironmentVariable("DOORSTOP_DISABLE", null);
Application.OpenURL(Paths.ExecutablePath);
}
}
};
}
public void Update()
{
if (Input.GetKey((KeyCode)308) && Input.GetKey((KeyCode)285))
{
timeSinceALTF4 = Time.realtimeSinceStartup;
}
}
}
}