Decompiled source of PaperEnemies v1.0.0

PaperEnemies.dll

Decompiled 2 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PaperEnemies
{
	[BepInPlugin("com.corruptsoul.paperenemies", "PaperEnemies", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "com.corruptsoul.paperenemies";

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("com.corruptsoul.paperenemies").PatchAll(typeof(EnemyPatches));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"PaperEnemies loaded: every hit kills.");
		}
	}
	[HarmonyPatch(typeof(EnemyIdentifier))]
	internal static class EnemyPatches
	{
		[HarmonyPrefix]
		[HarmonyPatch("DeliverDamage")]
		private static void DeliverDamagePrefix(EnemyIdentifier __instance, ref float multiplier)
		{
			if (!((Object)(object)__instance == (Object)null) && !__instance.dead && multiplier > 0f)
			{
				multiplier = 100000f;
			}
		}
	}
}