Decompiled source of CoinPiercerWallbang v1.1.0

CoinPiercerWallbang.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PluginConfig.API;
using PluginConfig.API.Fields;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("CoinPiercerWallbang")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CoinPiercerWallbang")]
[assembly: AssemblyTitle("CoinPiercerWallbang")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CoinPiercerWallbang
{
	[BepInPlugin("DestinedSnow.CoinPiercerwallbangConfig", "CoinPiercer Wallbang", "1.1.0")]
	[BepInProcess("ULTRAKILL.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public sealed class Plugin : BaseUnityPlugin
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static BoolValueChangeEventDelegate <>9__12_0;

			public static BoolValueChangeEventDelegate <>9__12_1;

			public static BoolValueChangeEventDelegate <>9__12_2;

			internal void <Awake>b__12_0(BoolValueChangeEvent data)
			{
				CoinWallbang.Value = data.value;
			}

			internal void <Awake>b__12_1(BoolValueChangeEvent data)
			{
				DirectWallbang.Value = data.value;
			}

			internal void <Awake>b__12_2(BoolValueChangeEvent data)
			{
				InstantCharge.Value = data.value;
			}
		}

		public const string ModGuid = "DestinedSnow.CoinPiercerwallbangConfig";

		public const string ModName = "CoinPiercer Wallbang";

		public const string ModVersion = "1.1.0";

		internal static ManualLogSource Log;

		public static PluginConfigurator PluginConfigInstance;

		public static BoolField CoinWallbangField;

		public static BoolField DirectWallbangField;

		public static BoolField InstantChargeField;

		internal static ConfigEntry<bool> CoinWallbang;

		internal static ConfigEntry<bool> DirectWallbang;

		internal static ConfigEntry<bool> InstantCharge;

		private Harmony harmony;

		private void Awake()
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Expected O, but got Unknown
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Expected O, but got Unknown
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_0212: Expected O, but got Unknown
			//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e4: Expected O, but got Unknown
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Expected O, but got Unknown
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0230: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Expected O, but got Unknown
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			CoinWallbang = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "CoinWallbang", true, (ConfigDescription)null);
			DirectWallbang = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DirectWallbang", true, (ConfigDescription)null);
			InstantCharge = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "InstantCharge", true, (ConfigDescription)null);
			harmony = new Harmony("DestinedSnow.CoinPiercerwallbangConfig");
			harmony.PatchAll();
			if (AccessTools.Field(typeof(Revolver), "chargingPierce") == null)
			{
				Log.LogError((object)"Revolver.chargingPierce not found.");
			}
			if (AccessTools.Field(typeof(Revolver), "pierceShotCharge") == null)
			{
				Log.LogError((object)"Revolver.pierceShotCharge not found.");
			}
			if (AccessTools.Method(typeof(Coin), "CheckEnemyObstruction", (Type[])null, (Type[])null) == null)
			{
				Log.LogError((object)"Coin.CheckEnemyObstruction not found.");
			}
			if (AccessTools.Field(typeof(PhysicsCastResult), "distance") == null)
			{
				Log.LogError((object)"PhysicsCastResult.distance not found.");
			}
			PluginConfigInstance = PluginConfigurator.Create("Coin Piercer Wallbang", "Coin Piercer Wallbang Config");
			string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
			string iconWithURL = "file:///" + Path.Combine(directoryName, "icon.png").Replace("\\", "/");
			PluginConfigInstance.SetIconWithURL(iconWithURL);
			CoinWallbangField = new BoolField(PluginConfigInstance.rootPanel, "Coin Wallbang", "coin_wallbang", CoinWallbang.Value);
			BoolField coinWallbangField = CoinWallbangField;
			object obj = <>c.<>9__12_0;
			if (obj == null)
			{
				BoolValueChangeEventDelegate val = delegate(BoolValueChangeEvent data)
				{
					CoinWallbang.Value = data.value;
				};
				<>c.<>9__12_0 = val;
				obj = (object)val;
			}
			coinWallbangField.onValueChange += (BoolValueChangeEventDelegate)obj;
			DirectWallbangField = new BoolField(PluginConfigInstance.rootPanel, "Direct Piercer Wallbang", "direct_wallbang", DirectWallbang.Value);
			BoolField directWallbangField = DirectWallbangField;
			object obj2 = <>c.<>9__12_1;
			if (obj2 == null)
			{
				BoolValueChangeEventDelegate val2 = delegate(BoolValueChangeEvent data)
				{
					DirectWallbang.Value = data.value;
				};
				<>c.<>9__12_1 = val2;
				obj2 = (object)val2;
			}
			directWallbangField.onValueChange += (BoolValueChangeEventDelegate)obj2;
			InstantChargeField = new BoolField(PluginConfigInstance.rootPanel, "Instant Charged Piercer", "instant_charge", InstantCharge.Value);
			BoolField instantChargeField = InstantChargeField;
			object obj3 = <>c.<>9__12_2;
			if (obj3 == null)
			{
				BoolValueChangeEventDelegate val3 = delegate(BoolValueChangeEvent data)
				{
					InstantCharge.Value = data.value;
				};
				<>c.<>9__12_2 = val3;
				obj3 = (object)val3;
			}
			instantChargeField.onValueChange += (BoolValueChangeEventDelegate)obj3;
			Log.LogInfo((object)"CoinPiercer Wallbang 1.1.0 loaded.");
		}

		private void OnDestroy()
		{
			Harmony obj = harmony;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}

		internal static bool IsChargedPiercer(RevolverBeam beam)
		{
			if ((Object)(object)beam == (Object)null)
			{
				return false;
			}
			if (beam.gunVariation != 0)
			{
				return false;
			}
			int num = (beam.strongAlt ? 6 : 3);
			return beam.hitAmount >= num;
		}
	}
	[HarmonyPatch(typeof(Coin), "CheckEnemyObstruction")]
	internal static class CoinCheckEnemyObstructionPatch
	{
		private static bool Prefix(Coin __instance, ref bool __result)
		{
			if (!Plugin.CoinWallbang.Value)
			{
				return true;
			}
			try
			{
				GameObject value = Traverse.Create((object)__instance).Field("altBeam").GetValue<GameObject>();
				if ((Object)(object)value == (Object)null)
				{
					return true;
				}
				RevolverBeam component = value.GetComponent<RevolverBeam>();
				if ((Object)(object)component == (Object)null)
				{
					return true;
				}
				if (!Plugin.IsChargedPiercer(component))
				{
					return true;
				}
				__result = true;
				return false;
			}
			catch (Exception arg)
			{
				Plugin.Log.LogWarning((object)$"CoinCheckEnemyObstructionPatch error: {arg}");
				return true;
			}
		}
	}
	[HarmonyPatch(typeof(RevolverBeam), "Shoot")]
	internal static class BeamDistancePatch
	{
		private static float ModifyDistance(float distance, RevolverBeam beam)
		{
			if (!Plugin.DirectWallbang.Value)
			{
				return distance;
			}
			if (Plugin.IsChargedPiercer(beam))
			{
				return 10000f;
			}
			return distance;
		}

		private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			FieldInfo distanceField = AccessTools.Field(typeof(PhysicsCastResult), "distance");
			MethodInfo modifyMethod = AccessTools.Method(typeof(BeamDistancePatch), "ModifyDistance", (Type[])null, (Type[])null);
			int replacements = 0;
			foreach (CodeInstruction code in instructions)
			{
				yield return code;
				if (code.opcode == OpCodes.Ldfld && object.Equals(code.operand, distanceField))
				{
					replacements++;
					yield return new CodeInstruction(OpCodes.Ldarg_0, (object)null);
					yield return new CodeInstruction(OpCodes.Call, (object)modifyMethod);
				}
			}
			if (replacements == 0)
			{
				Plugin.Log.LogError((object)"BeamDistancePatch failed: target instruction not found.");
			}
		}
	}
	[HarmonyPatch(typeof(Revolver), "Update")]
	internal static class InstantChargePatch
	{
		private static void Prefix(Revolver __instance)
		{
			if (Plugin.InstantCharge.Value && __instance.gunVariation == 0)
			{
				Traverse val = Traverse.Create((object)__instance);
				bool value = val.Field("chargingPierce").GetValue<bool>();
				float value2 = val.Field("pierceShotCharge").GetValue<float>();
				if (value && !(value2 >= 100f))
				{
					val.Field("pierceShotCharge").SetValue((object)100f);
				}
			}
		}
	}
}