Nyxpiri-V1Entity icon

V1Entity

Adds a cheat which allows punching with both arms, damaging ground slam waves, and new mechanics for all three arms. Highly configurable.

By Nyxpiri
Last updated 5 hours ago
Total downloads 269
Total rating 0 
Categories Mods Weapons Gameplay
Dependency string Nyxpiri-V1Entity-0.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
Nyxpiri-NyxLib-0.4.0 icon
Nyxpiri-NyxLib

General Library for/used by mods made by Nixya/nyxpirientity. Probably not of much interest to you unless you're installing one of those

Preferred version: 0.4.0

README

Important!

For this plugin/mod to work, you'll need to ensure your BepInEx is configured to have HideManagerGameObject set to true, or else the game will destroy the plugin!

About

V1Entity is a mod that adds a cheat 'V1Entity' which by default buffs your arms and lets you use both left and right arms (even with weapons, although it's mainly designed for weaponless), gives you much less arm stamina, can disable arm cooldowns, and also buffs groundslamming. This mod is not meant to be balanced. Not at all. The original name was V1Prime, but it was renamed to V1Entity as an inside reference. So, again, this will make you OP by default (although you could also, I guess, adjust it to make it really bad)

Configuration

Configuration is handled using Bepinex's configuration classes, meaning you'll need to use a plugin which supports that, OR manually edit config files. Manual config file editing is assisted by the mod automatically reloading the config file when it's refocused.

Arm Buffs

Feedbacker and Knuckleblaster

Adds the ability to disable arm cooldown for both of these entirely, even allowing your to trigger them again during hitstop. By default only the feedbacker has this enabled

Feedbacker

Adds the ability for parried projectiles to increase in damage the more times they're parried, effectively combo parries. Adds the ability to regain amounts of arm stamina when parrying projectiles, or melee parries, stamina regain set separately Adds comboing punches into an enemy directly in rapid succession building damage.

Knuckleblaster

Adds the ability to fire shotgun pellets Adds the ability to buff (or nerf) blastwave. Default is slightly buffed.

Whiplash

Adds Whipdashes, if you dash and begin a whiplash pull simultaneously, the rate at which you move towards your target will be multiplied by a given amount temporarily (the duration of this, and the multiplier is configurable, default is 3x faster)