using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("DvDCrosshair")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DvDLogo")]
[assembly: AssemblyTitle("DvDCrosshair")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DvDLogo
{
[BepInPlugin("DvDCrosshair", "DvDLogo", "1.0.0")]
public class DvDLogo : BaseUnityPlugin
{
internal static DvDLogo instance;
public static GameObject CrosshairMover = null;
public static Vector3 Velocity = Vector3.zero;
public static Vector3 ScreenPosition = Vector3.forward;
public static Vector2 CrosshairSize = Vector2.zero;
public static float SavedSpeed = 0f;
public static DvDLogo Instance { get; private set; } = null;
internal static ManualLogSource Logger { get; private set; } = null;
internal static Harmony? Harmony { get; set; }
public static ConfigEntry<float> Speed { get; set; }
public static ConfigEntry<float> BoundScale { get; set; }
public static ConfigFile BepInExConfig()
{
return ((BaseUnityPlugin)instance).Config;
}
private void Awake()
{
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Expected O, but got Unknown
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
Patch();
Speed = BepInExConfig().Bind<float>("General", "Speed", 125f, new ConfigDescription("how fast you want the torment", (AcceptableValueBase)null, Array.Empty<object>()));
BoundScale = BepInExConfig().Bind<float>("General", "BoundScale", 6f, new ConfigDescription("how many multiples of the crosshair from the screen edges does it bounce", (AcceptableValueBase)null, Array.Empty<object>()));
Logger.LogInfo((object)"DvDCrosshair v1.0.0 has loaded!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("DvDCrosshair");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "DvDCrosshair";
public const string PLUGIN_NAME = "DvDLogo";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace DvDLogo.Patches
{
public sealed class Configstuff
{
private static Configstuff instance;
public ConfigEntry<float> Speed { get; set; }
public ConfigEntry<float> BoundScale { get; set; }
public static Configstuff Instance
{
get
{
if (instance == null)
{
instance = new Configstuff();
}
return instance;
}
}
public void Setup()
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Expected O, but got Unknown
Speed = DvDLogo.BepInExConfig().Bind<float>("General", "speed", 125f, new ConfigDescription("how fast you want the torment", (AcceptableValueBase)null, Array.Empty<object>()));
BoundScale = DvDLogo.BepInExConfig().Bind<float>("General", "boundscale", 6f, new ConfigDescription("how many multiples of the crosshair from the screen edges does it bounce", (AcceptableValueBase)null, Array.Empty<object>()));
}
}
[HarmonyPatch(typeof(CameraFrustumTargeter))]
public class CrosshairMover
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void DvDCrosshair(CameraFrustumTargeter __instance)
{
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_02cc: Unknown result type (might be due to invalid IL or missing references)
//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
if (((Object)(object)DvDLogo.CrosshairMover != (Object)null) & ((Behaviour)__instance).enabled)
{
if (DvDLogo.Speed.Value != DvDLogo.SavedSpeed)
{
float num = Random.Range(25f, 65f);
DvDLogo.Velocity = Vector2.op_Implicit(new Vector2(Mathf.Cos(num * (MathF.PI / 180f)), Mathf.Sin(num * (MathF.PI / 180f))) * DvDLogo.Speed.Value);
DvDLogo.SavedSpeed = DvDLogo.Speed.Value;
}
PropertyInfo propertyInfo = AccessTools.Property(typeof(CameraFrustumTargeter), "CurrentTarget");
PropertyInfo propertyInfo2 = AccessTools.Property(typeof(CameraFrustumTargeter), "IsAutoAimed");
propertyInfo.SetValue(__instance, DvDLogo.CrosshairMover.GetComponent<Collider>());
propertyInfo2.SetValue(__instance, true);
DvDLogo.ScreenPosition += DvDLogo.Velocity * Time.deltaTime;
if (DvDLogo.ScreenPosition.x - DvDLogo.CrosshairSize.x * DvDLogo.BoundScale.Value <= 0f)
{
DvDLogo.ScreenPosition.x = DvDLogo.CrosshairSize.x * DvDLogo.BoundScale.Value;
DvDLogo.Velocity.x = Mathf.Abs(DvDLogo.Velocity.x);
}
else if (DvDLogo.ScreenPosition.x + DvDLogo.CrosshairSize.x * DvDLogo.BoundScale.Value >= (float)Screen.width)
{
DvDLogo.ScreenPosition.x = (float)Screen.width - DvDLogo.CrosshairSize.x * DvDLogo.BoundScale.Value;
DvDLogo.Velocity.x = 0f - Mathf.Abs(DvDLogo.Velocity.x);
}
if (DvDLogo.ScreenPosition.y - DvDLogo.CrosshairSize.y * DvDLogo.BoundScale.Value <= 0f)
{
DvDLogo.ScreenPosition.y = DvDLogo.CrosshairSize.y * DvDLogo.BoundScale.Value;
DvDLogo.Velocity.y = Mathf.Abs(DvDLogo.Velocity.y);
}
else if (DvDLogo.ScreenPosition.y + DvDLogo.CrosshairSize.y * DvDLogo.BoundScale.Value >= (float)Screen.height)
{
DvDLogo.ScreenPosition.y = (float)Screen.height - DvDLogo.CrosshairSize.y * DvDLogo.BoundScale.Value;
DvDLogo.Velocity.y = 0f - Mathf.Abs(DvDLogo.Velocity.y);
}
DvDLogo.CrosshairMover.transform.position = Camera.main.ScreenToWorldPoint(DvDLogo.ScreenPosition);
}
}
}
[HarmonyPatch(typeof(CanvasController))]
public class GameStart
{
[HarmonyPatch("OnEnable")]
[HarmonyPrefix]
private static void CrosshairStart(CanvasController __instance)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)DvDLogo.CrosshairMover != (Object)null)
{
Object.Destroy((Object)(object)DvDLogo.CrosshairMover);
}
DvDLogo.CrosshairMover = new GameObject("mover");
DvDLogo.CrosshairMover.transform.localScale = Vector3.zero;
DvDLogo.CrosshairMover.transform.parent = ((Component)__instance).transform;
float num = Random.Range(25f, 65f);
DvDLogo.Velocity = Vector2.op_Implicit(new Vector2(Mathf.Cos(num * (MathF.PI / 180f)), Mathf.Sin(num * (MathF.PI / 180f))) * DvDLogo.Speed.Value);
DvDLogo.CrosshairSize = ((Component)__instance.crosshair).GetComponent<RectTransform>().sizeDelta;
((Collider)DvDLogo.CrosshairMover.AddComponent<BoxCollider>()).isTrigger = true;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}