CGSpawnFilter
Filter which enemies can spawn in the Cyber Grind: toggle normal and radiant spawning per enemy via Plugin Configurator.
By SmallTeam
| Last updated | 2 months ago |
| Total downloads | 691 |
| Total rating | 2 |
| Categories | Mods Utility |
| Dependency string | SmallTeam-CGSpawnFilter-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305EternalsTeam-PluginConfigurator
Used to configure plugins easily in Ultrakill
Preferred version: 1.10.2README
CG Spawn Filter
Exclude specific enemies from spawning in the Cyber Grind. Supports toggling both spawning and radiance per enemy.
Features
- Per-enemy spawn toggle: prevent any enemy from appearing in CG waves
- Per-enemy radiant toggle: prevent any enemy from appearing as radiant in CG waves
- Randomization: randomize enemy composition on wave start for challenge runs
- Compatible with Jade's CG Enemy Icons mod
- Compatible with custom enemies added through the Cybergrind Prefab Database
Notes
- Disabling all enemies in a category is safe
- Disabling every enemy results in empty waves that complete instantly
- Deathcatchers and Mirror Reapers that spawn as common enemies will be instantly enabled to avoid softlocks
Installation
Drop CyberGrindFilter.dll into BepInEx/plugins/. Also install BepInEx and Plugin Configurator.